Use HTTP 1.1 in Nintendo API requests

This commit is contained in:
Exzap 2024-07-26 01:45:34 +02:00
parent f1685eab66
commit 026d547dcc

View file

@ -107,6 +107,7 @@ CurlRequestHelper::CurlRequestHelper()
curl_easy_setopt(m_curl, CURLOPT_FOLLOWLOCATION, 1);
curl_easy_setopt(m_curl, CURLOPT_MAXREDIRS, 2);
curl_easy_setopt(m_curl, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1);
if(GetConfig().proxy_server.GetValue() != "")
{
@ -263,6 +264,7 @@ CurlSOAPHelper::CurlSOAPHelper(NetworkService service)
m_curl = curl_easy_init();
curl_easy_setopt(m_curl, CURLOPT_WRITEFUNCTION, __curlWriteCallback);
curl_easy_setopt(m_curl, CURLOPT_WRITEDATA, this);
curl_easy_setopt(m_curl, CURLOPT_HTTP_VERSION, CURL_HTTP_VERSION_1_1);
// SSL
if (!IsNetworkServiceSSLDisabled(service))