mirror of
https://github.com/cemu-project/Cemu
synced 2024-09-20 03:11:36 +02:00
1e851fe7e2
This broke while refactoring code for the 2.0 release. Resolves Tokyo Mirage Session and Pokken freezing on boot. Probably also affects some other games Also updated .gitignore
45 lines
467 B
Text
45 lines
467 B
Text
*.slo
|
|
*.lo
|
|
*.o
|
|
*.obj
|
|
*.gch
|
|
*.pch
|
|
*.so
|
|
*.dylib
|
|
*.dll
|
|
*.a
|
|
*.lib
|
|
*.exe
|
|
*.out
|
|
*.app
|
|
.vs
|
|
.idea/
|
|
|
|
build/
|
|
out/
|
|
.cache/
|
|
bin/Cemu_*
|
|
bin/Cemu_*.exe
|
|
|
|
# Cemu bin files
|
|
bin/otp.bin
|
|
bin/seeprom.bin
|
|
bin/log.txt
|
|
bin/Cemu_*.pdb
|
|
bin/Cemu_*.ilk
|
|
bin/Cemu.exe.backup
|
|
bin/mlc01/*
|
|
bin/settings.xml
|
|
bin/title_list_cache.xml
|
|
bin/debugger/*
|
|
bin/sdcard/*
|
|
|
|
!bin/shaderCache/info.txt
|
|
bin/shaderCache/*
|
|
|
|
bin/controllerProfiles/*
|
|
|
|
!bin/gameProfiles/default/*
|
|
bin/gameProfiles/*
|
|
|
|
bin/graphicPacks/*
|