[default_init] remove some fields that don't make sense for VR users (note: they can still be set with a config)

This commit is contained in:
amwatson 2024-01-27 16:33:55 -06:00
parent fa3cd3e51b
commit b640de3826

View file

@ -155,11 +155,7 @@ bg_red =
bg_blue =
bg_green =
# Whether and how Stereoscopic 3D should be rendered
# 0: Off, 1 (default): Side by Side, 2: Anaglyph, 3: Interlaced, 4: Reverse Interlaced, 5: Cardboard VR
# render_3d =
# Change 3D Intensity
# Change stero depth
# 0 - 100: Intensity. 50 (default)
# factor_3d =
@ -167,10 +163,6 @@ bg_green =
# Loaded from shaders if render_3d is off or side by side.
pp_shader_name =
# The name of the shader to apply when render_3d is anaglyph.
# Loaded from shaders/anaglyph
anaglyph_shader_name =
# Whether to enable linear filtering or not
# This is required for some shaders to work correctly
# 0: Nearest, 1 (default): Linear
@ -181,34 +173,6 @@ filter_mode =
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen, 3: Side by Side
layout_option =
# Toggle custom layout (using the settings below) on or off.
# 0 (default): Off, 1: On
custom_layout =
# Screen placement when using Custom layout option
# 0x, 0y is the top left corner of the render window.
custom_top_left =
custom_top_top =
custom_top_right =
custom_top_bottom =
custom_bottom_left =
custom_bottom_top =
custom_bottom_right =
custom_bottom_bottom =
# Swaps the prominent screen with the other screen.
# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
swap_screen =
# Screen placement settings when using Cardboard VR (render3d = 4)
# 30 - 100: Screen size as a percentage of the viewport. 85 (default)
cardboard_screen_size =
# -100 - 100: Screen X-Coordinate shift as a percentage of empty space. 0 (default)
cardboard_x_shift =
# -100 - 100: Screen Y-Coordinate shift as a percentage of empty space. 0 (default)
cardboard_y_shift =
[Utility]
# Dumps textures as PNG to dump/textures/[Title ID]/.
# 0 (default): Off, 1: On