dolphin/Source/Core/DolphinWX/GLInterface/X11_Util.cpp

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
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#include "Core/Host.h"
#include "DolphinWX/GLInterface/GLInterface.h"
#include "VideoCommon/VideoConfig.h"
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void cX11Window::CreateXWindow(void)
{
Atom wmProtocols[1];
// Setup window attributes
GLWin.attr.colormap = XCreateColormap(GLWin.dpy,
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GLWin.parent, GLWin.vi->visual, AllocNone);
GLWin.attr.event_mask = StructureNotifyMask;
GLWin.attr.background_pixel = BlackPixel(GLWin.dpy, GLWin.screen);
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GLWin.attr.border_pixel = 0;
// Create the window
GLWin.win = XCreateWindow(GLWin.dpy, GLWin.parent,
0, 0, 1, 1, 0,
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GLWin.vi->depth, InputOutput, GLWin.vi->visual,
CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
wmProtocols[0] = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
XSetWMProtocols(GLWin.dpy, GLWin.win, wmProtocols, 1);
XMapRaised(GLWin.dpy, GLWin.win);
XSync(GLWin.dpy, True);
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GLWin.xEventThread = std::thread(&cX11Window::XEventThread, this);
}
void cX11Window::DestroyXWindow(void)
{
XUnmapWindow(GLWin.dpy, GLWin.win);
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GLWin.win = 0;
if (GLWin.xEventThread.joinable())
GLWin.xEventThread.join();
XFreeColormap(GLWin.dpy, GLWin.attr.colormap);
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}
void cX11Window::XEventThread()
{
while (GLWin.win)
{
XEvent event;
for (int num_events = XPending(GLWin.dpy); num_events > 0; num_events--)
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{
XNextEvent(GLWin.dpy, &event);
switch (event.type) {
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case ConfigureNotify:
GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
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break;
case ClientMessage:
if ((unsigned long) event.xclient.data.l[0] ==
XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
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Host_Message(WM_USER_STOP);
break;
default:
break;
}
}
Common::SleepCurrentThread(20);
}
}