dolphin/Source/Plugins/Plugin_VideoDX11/Src/W32Util/Thread.h

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#pragma once
#include <windows.h>
namespace W32Util
{
class Thread
{
private:
HANDLE _handle;
DWORD _tid; // thread id
public:
Thread ( DWORD (WINAPI * pFun) (void* arg), void* pArg);
~Thread () ;
//
// --- tools ---
//
void Resume(void);
void Suspend(void);
void WaitForDeath(void);
void Terminate(void);
void SetPriority(int _nPriority);
bool IsActive (void);
HANDLE GetHandle(void) {return _handle;}
};
}