dolphin/Externals/wxWidgets/src/msw/toplevel.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/msw/toplevel.cpp
// Purpose: implements wxTopLevelWindow for MSW
// Author: Vadim Zeitlin
// Modified by:
// Created: 24.09.01
// RCS-ID: $Id: toplevel.cpp 53701 2008-05-22 16:46:08Z PC $
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/toplevel.h"
#ifndef WX_PRECOMP
#include "wx/msw/missing.h"
#include "wx/app.h"
#include "wx/dialog.h"
#include "wx/string.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/frame.h"
#include "wx/containr.h" // wxSetFocusToChild()
#include "wx/module.h"
#endif //WX_PRECOMP
#include "wx/dynlib.h"
#include "wx/msw/private.h"
#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#include <ole2.h>
#include <shellapi.h>
// Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
#if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
#include <aygshell.h>
#endif
#include "wx/msw/wince/missing.h"
#endif
#include "wx/msw/winundef.h"
#include "wx/display.h"
#ifndef ICON_BIG
#define ICON_BIG 1
#endif
#ifndef ICON_SMALL
#define ICON_SMALL 0
#endif
// ----------------------------------------------------------------------------
// stubs for missing functions under MicroWindows
// ----------------------------------------------------------------------------
#ifdef __WXMICROWIN__
// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; }
static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; }
#endif // __WXMICROWIN__
// NB: wxDlgProc must be defined here and not in dialog.cpp because the latter
// is not included by wxUniv build which does need wxDlgProc
LONG APIENTRY _EXPORT
wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
// the name of the default wxWidgets class
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
#else
extern const wxChar *wxCanvasClassName;
#endif
// ----------------------------------------------------------------------------
// wxTLWHiddenParentModule: used to manage the hidden parent window (we need a
// module to ensure that the window is always deleted)
// ----------------------------------------------------------------------------
class wxTLWHiddenParentModule : public wxModule
{
public:
// module init/finalize
virtual bool OnInit();
virtual void OnExit();
// get the hidden window (creates on demand)
static HWND GetHWND();
private:
// the HWND of the hidden parent
static HWND ms_hwnd;
// the class used to create it
static const wxChar *ms_className;
DECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule)
// ============================================================================
// wxTopLevelWindowMSW implementation
// ============================================================================
BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase)
EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW creation
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::Init()
{
m_iconized =
m_maximizeOnShow = false;
// Data to save/restore when calling ShowFullScreen
m_fsStyle = 0;
m_fsOldWindowStyle = 0;
m_fsIsMaximized = false;
m_fsIsShowing = false;
m_winLastFocused = (wxWindow *)NULL;
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
m_MenuBarHWND = 0;
#endif
#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
SHACTIVATEINFO* info = new SHACTIVATEINFO;
wxZeroMemory(*info);
info->cbSize = sizeof(SHACTIVATEINFO);
m_activateInfo = (void*) info;
#endif
}
WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
{
// let the base class deal with the common styles but fix the ones which
// don't make sense for us (we also deal with the borders ourselves)
WXDWORD msflags = wxWindow::MSWGetStyle
(
(style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags
) & ~WS_CHILD & ~WS_VISIBLE;
// For some reason, WS_VISIBLE needs to be defined on creation for
// SmartPhone 2003. The title can fail to be displayed otherwise.
#if defined(__SMARTPHONE__) || (defined(__WXWINCE__) && _WIN32_WCE < 400)
msflags |= WS_VISIBLE;
((wxTopLevelWindowMSW*)this)->wxWindowBase::Show(true);
#endif
// first select the kind of window being created
//
// note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
// creates a window with both caption and border, hence we need to use
// WS_POPUP in a few cases just to avoid having caption/border which we
// don't want
// border and caption styles
if ( ( style & wxRESIZE_BORDER ) && !IsAlwaysMaximized())
msflags |= WS_THICKFRAME;
else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) )
*exflags |= WS_EX_DLGMODALFRAME;
else if ( !(style & wxBORDER_NONE) )
msflags |= WS_BORDER;
#ifndef __POCKETPC__
else
msflags |= WS_POPUP;
#endif
// normally we consider that all windows without a caption must be popups,
// but CE is an exception: there windows normally do not have the caption
// but shouldn't be made popups as popups can't have menus and don't look
// like normal windows anyhow
// TODO: Smartphone appears to like wxCAPTION, but we should check that
// we need it.
#if defined(__SMARTPHONE__) || !defined(__WXWINCE__)
if ( style & wxCAPTION )
msflags |= WS_CAPTION;
#ifndef __WXWINCE__
else
msflags |= WS_POPUP;
#endif // !__WXWINCE__
#endif
// next translate the individual flags
// WS_EX_CONTEXTHELP is incompatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX
// and is ignored if we specify both of them, but chances are that if we
// use wxWS_EX_CONTEXTHELP, we really do want to have the context help
// button while wxMINIMIZE/wxMAXIMIZE are included by default, so the help
// takes precedence
if ( !(GetExtraStyle() & wxWS_EX_CONTEXTHELP) )
{
if ( style & wxMINIMIZE_BOX )
msflags |= WS_MINIMIZEBOX;
if ( style & wxMAXIMIZE_BOX )
msflags |= WS_MAXIMIZEBOX;
}
#ifndef __WXWINCE__
if ( style & wxSYSTEM_MENU )
msflags |= WS_SYSMENU;
#endif
// NB: under CE these 2 styles are not supported currently, we should
// call Minimize()/Maximize() "manually" if we want to support them
if ( style & wxMINIMIZE )
msflags |= WS_MINIMIZE;
if ( style & wxMAXIMIZE )
msflags |= WS_MAXIMIZE;
// Keep this here because it saves recoding this function in wxTinyFrame
if ( style & (wxTINY_CAPTION_VERT | wxTINY_CAPTION_HORIZ) )
msflags |= WS_CAPTION;
if ( exflags )
{
// there is no taskbar under CE, so omit all this
#if !defined(__WXWINCE__)
if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
{
if ( style & wxFRAME_TOOL_WINDOW )
{
// create the palette-like window
*exflags |= WS_EX_TOOLWINDOW;
// tool windows shouldn't appear on the taskbar (as documented)
style |= wxFRAME_NO_TASKBAR;
}
// We have to solve 2 different problems here:
//
// 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the
// taskbar even if they don't have a parent
//
// 2. frames without this style should appear in the taskbar even
// if they're owned (Windows only puts non owned windows into
// the taskbar normally)
//
// The second one is solved here by using WS_EX_APPWINDOW flag, the
// first one is dealt with in our MSWGetParent() method
// implementation
if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() )
{
// need to force the frame to appear in the taskbar
*exflags |= WS_EX_APPWINDOW;
}
//else: nothing to do [here]
}
if ( GetExtraStyle() & wxWS_EX_CONTEXTHELP )
*exflags |= WS_EX_CONTEXTHELP;
#endif // !__WXWINCE__
if ( style & wxSTAY_ON_TOP )
*exflags |= WS_EX_TOPMOST;
}
return msflags;
}
WXHWND wxTopLevelWindowMSW::MSWGetParent() const
{
// for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL
// parent HWND or it would be always on top of its parent which is not what
// we usually want (in fact, we only want it for frames with the
// wxFRAME_FLOAT_ON_PARENT flag)
HWND hwndParent = NULL;
if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
{
const wxWindow *parent = GetParent();
if ( !parent )
{
// this flag doesn't make sense then and will be ignored
wxFAIL_MSG( _T("wxFRAME_FLOAT_ON_PARENT but no parent?") );
}
else
{
hwndParent = GetHwndOf(parent);
}
}
//else: don't float on parent, must not be owned
// now deal with the 2nd taskbar-related problem (see comments above in
// MSWGetStyle())
if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent )
{
// use hidden parent
hwndParent = wxTLWHiddenParentModule::GetHWND();
}
return (WXHWND)hwndParent;
}
#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
bool wxTopLevelWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
{
SHACTIVATEINFO *info = (SHACTIVATEINFO*) m_activateInfo;
if ( info )
{
SHHandleWMSettingChange(GetHwnd(), wParam, lParam, info);
}
return wxWindowMSW::HandleSettingChange(wParam, lParam);
}
#endif
WXLRESULT wxTopLevelWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
WXLRESULT rc = 0;
bool processed = false;
#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
switch ( message )
{
case WM_ACTIVATE:
{
SHACTIVATEINFO* info = (SHACTIVATEINFO*) m_activateInfo;
if (info)
{
DWORD flags = 0;
if (GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) flags = SHA_INPUTDIALOG;
SHHandleWMActivate(GetHwnd(), wParam, lParam, info, flags);
}
// This implicitly sends a wxEVT_ACTIVATE_APP event
if (wxTheApp)
wxTheApp->SetActive(wParam != 0, FindFocus());
break;
}
case WM_HIBERNATE:
{
if (wxTheApp)
{
wxActivateEvent event(wxEVT_HIBERNATE, true, wxID_ANY);
event.SetEventObject(wxTheApp);
processed = wxTheApp->ProcessEvent(event);
}
break;
}
}
#endif
if ( !processed )
rc = wxTopLevelWindowBase::MSWWindowProc(message, wParam, lParam);
return rc;
}
bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate,
const wxString& title,
const wxPoint& pos,
const wxSize& size)
{
#ifdef __WXMICROWIN__
// no dialogs support under MicroWin yet
return CreateFrame(title, pos, size);
#else // !__WXMICROWIN__
wxWindow *parent = GetParent();
// for the dialogs without wxDIALOG_NO_PARENT style, use the top level
// app window as parent - this avoids creating modal dialogs without
// parent
if ( !parent && !(GetWindowStyleFlag() & wxDIALOG_NO_PARENT) )
{
parent = wxTheApp->GetTopWindow();
if ( parent )
{
// don't use transient windows as parents, this is dangerous as it
// can lead to a crash if the parent is destroyed before the child
//
// also don't use the window which is currently hidden as then the
// dialog would be hidden as well
if ( (parent->GetExtraStyle() & wxWS_EX_TRANSIENT) ||
!parent->IsShown() )
{
parent = NULL;
}
}
}
m_hWnd = (WXHWND)::CreateDialogIndirect
(
wxGetInstance(),
(DLGTEMPLATE*)dlgTemplate,
parent ? GetHwndOf(parent) : NULL,
(DLGPROC)wxDlgProc
);
if ( !m_hWnd )
{
wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?"));
wxLogSysError(wxT("Can't create dialog using memory template"));
return false;
}
WXDWORD exflags;
(void)MSWGetCreateWindowFlags(&exflags);
if ( exflags )
{
::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exflags);
::SetWindowPos(GetHwnd(),
exflags & WS_EX_TOPMOST ? HWND_TOPMOST : 0,
0, 0, 0, 0,
SWP_NOSIZE |
SWP_NOMOVE |
(exflags & WS_EX_TOPMOST ? 0 : SWP_NOZORDER) |
SWP_NOACTIVATE);
}
#if !defined(__WXWINCE__)
// For some reason, the system menu is activated when we use the
// WS_EX_CONTEXTHELP style, so let's set a reasonable icon
if ( exflags & WS_EX_CONTEXTHELP )
{
wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
if ( winTop )
{
wxIcon icon = winTop->GetIcon();
if ( icon.Ok() )
{
::SendMessage(GetHwnd(), WM_SETICON,
(WPARAM)TRUE,
(LPARAM)GetHiconOf(icon));
}
}
}
#endif
// move the dialog to its initial position without forcing repainting
int x, y, w, h;
(void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
if ( x == (int)CW_USEDEFAULT )
{
// centre it on the screen - what else can we do?
wxSize sizeDpy = wxGetDisplaySize();
x = (sizeDpy.x - w) / 2;
y = (sizeDpy.y - h) / 2;
}
#if !defined(__WXWINCE__) || defined(__WINCE_STANDARDSDK__)
if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) )
{
wxLogLastError(wxT("MoveWindow"));
}
#endif
if ( !title.empty() )
{
::SetWindowText(GetHwnd(), title);
}
SubclassWin(m_hWnd);
#ifdef __SMARTPHONE__
// Work around title non-display glitch
Show(false);
#endif
return true;
#endif // __WXMICROWIN__/!__WXMICROWIN__
}
bool wxTopLevelWindowMSW::CreateFrame(const wxString& title,
const wxPoint& pos,
const wxSize& size)
{
WXDWORD exflags;
WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
#ifndef __WXWINCE__
if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
exflags |= WS_EX_LAYOUTRTL;
#endif
return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
}
bool wxTopLevelWindowMSW::Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
bool ret wxDUMMY_INITIALIZE(false);
wxSize sizeReal = size;
if ( !sizeReal.IsFullySpecified() )
{
sizeReal.SetDefaults(GetDefaultSize());
}
m_windowStyle = style;
SetName(name);
m_windowId = id == wxID_ANY ? NewControlId() : id;
wxTopLevelWindows.Append(this);
if ( parent )
parent->AddChild(this);
if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG )
{
// we have different dialog templates to allows creation of dialogs
// with & without captions under MSWindows, resizeable or not (but a
// resizeable dialog always has caption - otherwise it would look too
// strange)
// we need 3 additional WORDs for dialog menu, class and title (as we
// don't use DS_SETFONT we don't need the fourth WORD for the font)
static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3);
DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize);
memset(dlgTemplate, 0, dlgsize);
// these values are arbitrary, they won't be used normally anyhow
dlgTemplate->x = 34;
dlgTemplate->y = 22;
dlgTemplate->cx = 144;
dlgTemplate->cy = 75;
// reuse the code in MSWGetStyle() but correct the results slightly for
// the dialog
dlgTemplate->style = MSWGetStyle(style, NULL);
// all dialogs are popups
dlgTemplate->style |= WS_POPUP;
#ifndef __WXWINCE__
if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
{
dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
}
// force 3D-look if necessary, it looks impossibly ugly otherwise
if ( style & (wxRESIZE_BORDER | wxCAPTION) )
dlgTemplate->style |= DS_MODALFRAME;
#endif
ret = CreateDialog(dlgTemplate, title, pos, sizeReal);
free(dlgTemplate);
}
else // !dialog
{
ret = CreateFrame(title, pos, sizeReal);
}
#ifndef __WXWINCE__
if ( ret && !(GetWindowStyleFlag() & wxCLOSE_BOX) )
{
EnableCloseButton(false);
}
#endif
// for standard dialogs the dialog manager generates WM_CHANGEUISTATE
// itself but for custom windows we have to do it ourselves in order to
// make the keyboard indicators (such as underlines for accelerators and
// focus rectangles) work under Win2k+
if ( ret )
{
MSWUpdateUIState(UIS_INITIALIZE);
}
// Note: if we include PocketPC in this test, dialogs can fail to show up,
// for example the text entry dialog in the dialogs sample. Problem with Maximise()?
#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__WINCE_STANDARDSDK__))
if ( ( style & wxMAXIMIZE ) || IsAlwaysMaximized() )
{
this->Maximize();
}
#endif
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
SetRightMenu(); // to nothing for initialization
#endif
return ret;
}
wxTopLevelWindowMSW::~wxTopLevelWindowMSW()
{
#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
SHACTIVATEINFO* info = (SHACTIVATEINFO*) m_activateInfo;
delete info;
m_activateInfo = NULL;
#endif
// after destroying an owned window, Windows activates the next top level
// window in Z order but it may be different from our owner (to reproduce
// this simply Alt-TAB to another application and back before closing the
// owned frame) whereas we always want to yield activation to our parent
if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
{
wxWindow *parent = GetParent();
if ( parent )
{
::BringWindowToTop(GetHwndOf(parent));
}
}
}
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW showing
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::DoShowWindow(int nShowCmd)
{
::ShowWindow(GetHwnd(), nShowCmd);
m_iconized = nShowCmd == SW_MINIMIZE;
}
bool wxTopLevelWindowMSW::Show(bool show)
{
// don't use wxWindow version as we want to call DoShowWindow() ourselves
if ( !wxWindowBase::Show(show) )
return false;
int nShowCmd;
if ( show )
{
if ( m_maximizeOnShow )
{
// show and maximize
nShowCmd = SW_MAXIMIZE;
// This is necessary, or no window appears
#if defined( __WINCE_STANDARDSDK__) || defined(__SMARTPHONE__)
DoShowWindow(SW_SHOW);
#endif
m_maximizeOnShow = false;
}
else // just show
{
// we shouldn't use SW_SHOW which also activates the window for
// tool frames (as they shouldn't steal focus from the main window)
// nor for the currently disabled windows as they would be enabled
// as a side effect
if ( HasFlag(wxFRAME_TOOL_WINDOW) || !IsEnabled() )
nShowCmd = SW_SHOWNA;
else
nShowCmd = SW_SHOW;
}
}
else // hide
{
nShowCmd = SW_HIDE;
}
DoShowWindow(nShowCmd);
#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
// Addornments have to be added when the frame is the correct size
wxFrame* frame = wxDynamicCast(this, wxFrame);
if (frame && frame->GetMenuBar())
frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag());
#endif
// we only set pending size if we're maximized before being shown, now that
// we're shown we don't need it any more (it is reset in size event handler
// for child windows but we have to do it ourselves for this parent window)
m_pendingSize = wxDefaultSize;
return true;
}
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW maximize/minimize
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::Maximize(bool maximize)
{
if ( IsShown() )
{
// just maximize it directly
DoShowWindow(maximize ? SW_MAXIMIZE : SW_RESTORE);
}
else // hidden
{
// we can't maximize the hidden frame because it shows it as well,
// so just remember that we should do it later in this case
m_maximizeOnShow = maximize;
// after calling Maximize() the client code expects to get the frame
// "real" size and doesn't want to know that, because of implementation
// details, the frame isn't really maximized yet but will be only once
// it's shown, so return our size as it will be then in this case
if ( maximize )
{
// we must only change pending size here, and not call SetSize()
// because otherwise Windows would think that this (full screen)
// size is the natural size for the frame and so would use it when
// the user clicks on "restore" title bar button instead of the
// correct initial frame size
//
// NB: unfortunately we don't know which display we're on yet so we
// have to use the default one
m_pendingSize = wxGetClientDisplayRect().GetSize();
}
//else: can't do anything in this case, we don't have the old size
}
}
bool wxTopLevelWindowMSW::IsMaximized() const
{
return IsAlwaysMaximized() ||
#if !defined(__SMARTPHONE__) && !defined(__POCKETPC__) && !defined(__WINCE_STANDARDSDK__)
(::IsZoomed(GetHwnd()) != 0) ||
#endif
m_maximizeOnShow;
}
void wxTopLevelWindowMSW::Iconize(bool iconize)
{
DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
}
bool wxTopLevelWindowMSW::IsIconized() const
{
#ifdef __WXWINCE__
return false;
#else
// don't use m_iconized, it may be briefly out of sync with the real state
// as it's only modified when we receive a WM_SIZE and we could be called
// from an event handler from one of the messages we receive before it,
// such as WM_MOVE
return ::IsIconic(GetHwnd()) != 0;
#endif
}
void wxTopLevelWindowMSW::Restore()
{
DoShowWindow(SW_RESTORE);
}
void wxTopLevelWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
{
if ( dir == wxLayout_Default )
dir = wxTheApp->GetLayoutDirection();
if ( dir != wxLayout_Default )
wxTopLevelWindowBase::SetLayoutDirection(dir);
}
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW fullscreen
// ----------------------------------------------------------------------------
bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style)
{
if ( show == IsFullScreen() )
{
// nothing to do
return true;
}
m_fsIsShowing = show;
if ( show )
{
m_fsStyle = style;
// zap the frame borders
// save the 'normal' window style
m_fsOldWindowStyle = GetWindowLong(GetHwnd(), GWL_STYLE);
// save the old position, width & height, maximize state
m_fsOldSize = GetRect();
m_fsIsMaximized = IsMaximized();
// decide which window style flags to turn off
LONG newStyle = m_fsOldWindowStyle;
LONG offFlags = 0;
if (style & wxFULLSCREEN_NOBORDER)
{
offFlags |= WS_BORDER;
#ifndef __WXWINCE__
offFlags |= WS_THICKFRAME;
#endif
}
if (style & wxFULLSCREEN_NOCAPTION)
offFlags |= WS_CAPTION | WS_SYSMENU;
newStyle &= ~offFlags;
// change our window style to be compatible with full-screen mode
::SetWindowLong(GetHwnd(), GWL_STYLE, newStyle);
wxRect rect;
#if wxUSE_DISPLAY
// resize to the size of the display containing us
int dpy = wxDisplay::GetFromWindow(this);
if ( dpy != wxNOT_FOUND )
{
rect = wxDisplay(dpy).GetGeometry();
}
else // fall back to the main desktop
#endif // wxUSE_DISPLAY
{
// resize to the size of the desktop
wxCopyRECTToRect(wxGetWindowRect(::GetDesktopWindow()), rect);
#ifdef __WXWINCE__
// FIXME: size of the bottom menu (toolbar)
// should be taken in account
rect.height += rect.y;
rect.y = 0;
#endif
}
SetSize(rect);
// now flush the window style cache and actually go full-screen
long flags = SWP_FRAMECHANGED;
// showing the frame full screen should also show it if it's still
// hidden
if ( !IsShown() )
{
// don't call wxWindow version to avoid flicker from calling
// ::ShowWindow() -- we're going to show the window at the correct
// location directly below -- but do call the wxWindowBase version
// to sync the internal m_isShown flag
wxWindowBase::Show();
flags |= SWP_SHOWWINDOW;
}
SetWindowPos(GetHwnd(), HWND_TOP,
rect.x, rect.y, rect.width, rect.height,
flags);
#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
::SHFullScreen(GetHwnd(), SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON);
#endif
// finally send an event allowing the window to relayout itself &c
wxSizeEvent event(rect.GetSize(), GetId());
GetEventHandler()->ProcessEvent(event);
}
else // stop showing full screen
{
#if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
::SHFullScreen(GetHwnd(), SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON);
#endif
Maximize(m_fsIsMaximized);
SetWindowLong(GetHwnd(),GWL_STYLE, m_fsOldWindowStyle);
SetWindowPos(GetHwnd(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y,
m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
}
return true;
}
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW misc
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::SetTitle( const wxString& title)
{
SetLabel(title);
}
wxString wxTopLevelWindowMSW::GetTitle() const
{
return GetLabel();
}
void wxTopLevelWindowMSW::SetIcon(const wxIcon& icon)
{
SetIcons( wxIconBundle( icon ) );
}
void wxTopLevelWindowMSW::DoSelectAndSetIcon(const wxIconBundle& icons,
int smX,
int smY,
int i)
{
const wxSize size(::GetSystemMetrics(smX), ::GetSystemMetrics(smY));
const wxIcon icon = icons.GetIcon(size);
if ( icon.Ok() && icon.GetWidth() == size.x && icon.GetHeight() == size.y )
{
::SendMessage(GetHwnd(), WM_SETICON, i, (LPARAM)GetHiconOf(icon));
}
}
void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons)
{
wxTopLevelWindowBase::SetIcons(icons);
DoSelectAndSetIcon(icons, SM_CXSMICON, SM_CYSMICON, ICON_SMALL);
DoSelectAndSetIcon(icons, SM_CXICON, SM_CYICON, ICON_BIG);
}
bool wxTopLevelWindowMSW::EnableCloseButton(bool enable)
{
#if !defined(__WXMICROWIN__)
// get system (a.k.a. window) menu
HMENU hmenu = GetSystemMenu(GetHwnd(), FALSE /* get it */);
if ( !hmenu )
{
// no system menu at all -- ok if we want to remove the close button
// anyhow, but bad if we want to show it
return !enable;
}
// enabling/disabling the close item from it also automatically
// disables/enables the close title bar button
if ( ::EnableMenuItem(hmenu, SC_CLOSE,
MF_BYCOMMAND |
(enable ? MF_ENABLED : MF_GRAYED)) == -1 )
{
wxLogLastError(_T("EnableMenuItem(SC_CLOSE)"));
return false;
}
#ifndef __WXWINCE__
// update appearance immediately
if ( !::DrawMenuBar(GetHwnd()) )
{
wxLogLastError(_T("DrawMenuBar"));
}
#endif
#endif // !__WXMICROWIN__
return true;
}
#ifndef __WXWINCE__
bool wxTopLevelWindowMSW::SetShape(const wxRegion& region)
{
wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,
_T("Shaped windows must be created with the wxFRAME_SHAPED style."));
// The empty region signifies that the shape should be removed from the
// window.
if ( region.IsEmpty() )
{
if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
{
wxLogLastError(_T("SetWindowRgn"));
return false;
}
return true;
}
// Windows takes ownership of the region, so
// we'll have to make a copy of the region to give to it.
DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(GetHrgnOf(region), noBytes, rgnData);
HRGN hrgn = ::ExtCreateRegion(NULL, noBytes, rgnData);
delete[] (char*) rgnData;
// SetWindowRgn expects the region to be in coordinants
// relative to the window, not the client area. Figure
// out the offset, if any.
RECT rect;
DWORD dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
DWORD dwExStyle = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
::GetClientRect(GetHwnd(), &rect);
::AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle);
::OffsetRgn(hrgn, -rect.left, -rect.top);
// Now call the shape API with the new region.
if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
{
wxLogLastError(_T("SetWindowRgn"));
return false;
}
return true;
}
#endif // !__WXWINCE__
void wxTopLevelWindowMSW::RequestUserAttention(int flags)
{
// check if we can use FlashWindowEx(): unfortunately a simple test for
// FLASHW_STOP doesn't work because MSVC6 headers do #define it but don't
// provide FlashWindowEx() declaration, so try to detect whether we have
// real headers for WINVER 0x0500 by checking for existence of a symbol not
// declated in MSVC6 header
#if defined(FLASHW_STOP) && defined(VK_XBUTTON1)
// available in the headers, check if it is supported by the system
typedef BOOL (WINAPI *FlashWindowEx_t)(FLASHWINFO *pfwi);
static FlashWindowEx_t s_pfnFlashWindowEx = NULL;
if ( !s_pfnFlashWindowEx )
{
wxDynamicLibrary dllUser32(_T("user32.dll"));
s_pfnFlashWindowEx = (FlashWindowEx_t)
dllUser32.GetSymbol(_T("FlashWindowEx"));
// we can safely unload user32.dll here, it's going to remain loaded as
// long as the program is running anyhow
}
if ( s_pfnFlashWindowEx )
{
WinStruct<FLASHWINFO> fwi;
fwi.hwnd = GetHwnd();
fwi.dwFlags = FLASHW_ALL;
if ( flags & wxUSER_ATTENTION_INFO )
{
// just flash a few times
fwi.uCount = 3;
}
else // wxUSER_ATTENTION_ERROR
{
// flash until the user notices it
fwi.dwFlags |= FLASHW_TIMERNOFG;
}
s_pfnFlashWindowEx(&fwi);
}
else // FlashWindowEx() not available
#endif // FlashWindowEx() defined
{
wxUnusedVar(flags);
#ifndef __WXWINCE__
::FlashWindow(GetHwnd(), TRUE);
#endif // __WXWINCE__
}
}
// ---------------------------------------------------------------------------
bool wxTopLevelWindowMSW::SetTransparent(wxByte alpha)
{
typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD);
static PSETLAYEREDWINDOWATTR pSetLayeredWindowAttributes = NULL;
if ( pSetLayeredWindowAttributes == NULL )
{
wxDynamicLibrary dllUser32(_T("user32.dll"));
pSetLayeredWindowAttributes = (PSETLAYEREDWINDOWATTR)
dllUser32.GetSymbol(wxT("SetLayeredWindowAttributes"));
}
if ( pSetLayeredWindowAttributes == NULL )
return false;
LONG exstyle = GetWindowLong(GetHwnd(), GWL_EXSTYLE);
// if setting alpha to fully opaque then turn off the layered style
if (alpha == 255)
{
SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle & ~WS_EX_LAYERED);
Refresh();
return true;
}
// Otherwise, set the layered style if needed and set the alpha value
if ((exstyle & WS_EX_LAYERED) == 0 )
SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle | WS_EX_LAYERED);
return pSetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) != 0;
}
bool wxTopLevelWindowMSW::CanSetTransparent()
{
// The API is available on win2k and above
static int os_type = -1;
static int ver_major = -1;
if (os_type == -1)
os_type = ::wxGetOsVersion(&ver_major);
return (os_type == wxOS_WINDOWS_NT && ver_major >= 5);
}
// ----------------------------------------------------------------------------
// wxTopLevelWindow event handling
// ----------------------------------------------------------------------------
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event)
{
if ( event.GetActive() )
{
// restore focus to the child which was last focused unless we already
// have it
wxLogTrace(_T("focus"), _T("wxTLW %08x activated."), (int) m_hWnd);
wxWindow *winFocus = FindFocus();
if ( !winFocus || wxGetTopLevelParent(winFocus) != this )
{
wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent()
: NULL;
if ( !parent )
{
parent = this;
}
wxSetFocusToChild(parent, &m_winLastFocused);
}
}
else // deactivating
{
// remember the last focused child if it is our child
m_winLastFocused = FindFocus();
if ( m_winLastFocused )
{
// let it know that it doesn't have focus any more
// But this will already be done via WM_KILLFOCUS, so we'll get two kill
// focus events if we call it explicitly.
// m_winLastFocused->HandleKillFocus((WXHWND)NULL);
// and don't remember it if it's a child from some other frame
if ( wxGetTopLevelParent(m_winLastFocused) != this )
{
m_winLastFocused = NULL;
}
}
wxLogTrace(_T("focus"),
_T("wxTLW %08x deactivated, last focused: %08x."),
(int) m_hWnd,
(int) (m_winLastFocused ? GetHwndOf(m_winLastFocused)
: NULL));
event.Skip();
}
}
// the DialogProc for all wxWidgets dialogs
LONG APIENTRY _EXPORT
wxDlgProc(HWND hDlg,
UINT message,
WPARAM WXUNUSED(wParam),
LPARAM WXUNUSED(lParam))
{
switch ( message )
{
case WM_INITDIALOG:
{
// under CE, add a "Ok" button in the dialog title bar and make it full
// screen
//
// TODO: find the window for this HWND, and take into account
// wxMAXIMIZE and wxCLOSE_BOX. For now, assume both are present.
//
// Standard SDK doesn't have aygshell.dll: see
// include/wx/msw/wince/libraries.h
#if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__)
SHINITDLGINFO shidi;
shidi.dwMask = SHIDIM_FLAGS;
shidi.dwFlags = SHIDIF_SIZEDLG // take account of the SIP or menubar
#ifndef __SMARTPHONE__
| SHIDIF_DONEBUTTON
#endif
;
shidi.hDlg = hDlg;
SHInitDialog( &shidi );
#else // no SHInitDialog()
wxUnusedVar(hDlg);
#endif
// for WM_INITDIALOG, returning TRUE tells system to set focus to
// the first control in the dialog box, but as we set the focus
// ourselves, we return FALSE for it as well
return FALSE;
}
}
// for almost all messages, returning FALSE means that we didn't process
// the message
return FALSE;
}
// ============================================================================
// wxTLWHiddenParentModule implementation
// ============================================================================
HWND wxTLWHiddenParentModule::ms_hwnd = NULL;
const wxChar *wxTLWHiddenParentModule::ms_className = NULL;
bool wxTLWHiddenParentModule::OnInit()
{
ms_hwnd = NULL;
ms_className = NULL;
return true;
}
void wxTLWHiddenParentModule::OnExit()
{
if ( ms_hwnd )
{
if ( !::DestroyWindow(ms_hwnd) )
{
wxLogLastError(_T("DestroyWindow(hidden TLW parent)"));
}
ms_hwnd = NULL;
}
if ( ms_className )
{
if ( !::UnregisterClass(ms_className, wxGetInstance()) )
{
wxLogLastError(_T("UnregisterClass(\"wxTLWHiddenParent\")"));
}
ms_className = NULL;
}
}
/* static */
HWND wxTLWHiddenParentModule::GetHWND()
{
if ( !ms_hwnd )
{
if ( !ms_className )
{
static const wxChar *HIDDEN_PARENT_CLASS = _T("wxTLWHiddenParent");
WNDCLASS wndclass;
wxZeroMemory(wndclass);
wndclass.lpfnWndProc = DefWindowProc;
wndclass.hInstance = wxGetInstance();
wndclass.lpszClassName = HIDDEN_PARENT_CLASS;
if ( !::RegisterClass(&wndclass) )
{
wxLogLastError(_T("RegisterClass(\"wxTLWHiddenParent\")"));
}
else
{
ms_className = HIDDEN_PARENT_CLASS;
}
}
ms_hwnd = ::CreateWindow(ms_className, wxEmptyString, 0, 0, 0, 0, 0, NULL,
(HMENU)NULL, wxGetInstance(), NULL);
if ( !ms_hwnd )
{
wxLogLastError(_T("CreateWindow(hidden TLW parent)"));
}
}
return ms_hwnd;
}