dolphin/Source/Plugins/Plugin_nJoy_SDL/Src/GUI/ConfigBox.cpp

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//////////////////////////////////////////////////////////////////////////////////////////
// Project description
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Name: nJoy
// Description: A Dolphin Compatible Input Plugin
//
// Author: Falcon4ever (nJoy@falcon4ever.com)
// Site: www.multigesture.net
// Copyright (C) 2003-2008 Dolphin Project.
//
//////////////////////////////////////////////////////////////////////////////////////////
//
// Licensetype: GNU General Public License (GPL)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
//
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
//
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "math.h" // System
#include "ConfigBox.h" // Local
#include "../nJoy.h"
#include "Images/controller.xpm"
extern CONTROLLER_INFO *joyinfo;
//extern CONTROLLER_MAPPING joysticks[4];
extern bool emulator_running;
static const char* ControllerType[] =
{
"Joystick (default)",
"Joystick (no hat)",
// "Joytstick (xbox360)", // Shoulder buttons -> axis
// "Keyboard" // Not supported yet, sorry F|RES ;( ...
};
////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// The wxWidgets class
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
EVT_CLOSE(ConfigBox::OnClose)
EVT_BUTTON(ID_ABOUT, ConfigBox::AboutClick)
EVT_BUTTON(ID_OK, ConfigBox::OKClick)
EVT_BUTTON(ID_CANCEL, ConfigBox::CancelClick)
EVT_COMBOBOX(IDC_JOYNAME, ConfigBox::ChangeJoystick)
EVT_COMBOBOX(IDC_CONTROLTYPE, ConfigBox::ChangeControllertype)
EVT_CHECKBOX(IDC_JOYATTACH, ConfigBox::EnableDisable)
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, ConfigBox::NotebookPageChanged)
EVT_CHECKBOX(IDC_SAVEBYID, ConfigBox::ChangeSettings) // Settings
EVT_CHECKBOX(IDC_SAVEBYIDNOTICE, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDC_SHOWADVANCED, ConfigBox::ChangeSettings)
EVT_COMBOBOX(IDCB_MAINSTICK_DIAGONAL, ConfigBox::ChangeSettings)
EVT_CHECKBOX(IDCB_MAINSTICK_S_TO_C, ConfigBox::ChangeSettings)
EVT_BUTTON(IDB_SHOULDER_L, ConfigBox::GetButtons)
EVT_BUTTON(IDB_SHOULDER_R, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_A, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_B, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_X, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_Y, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTON_Z, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTONSTART, ConfigBox::GetButtons)
EVT_BUTTON(IDB_BUTTONHALFPRESS, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_UP, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_DOWN, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_LEFT, ConfigBox::GetButtons)
EVT_BUTTON(IDB_DPAD_RIGHT, ConfigBox::GetButtons)
EVT_BUTTON(IDB_ANALOG_MAIN_X, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_MAIN_Y, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_SUB_X, ConfigBox::GetAxis)
EVT_BUTTON(IDB_ANALOG_SUB_Y, ConfigBox::GetAxis)
#if wxUSE_TIMER
EVT_TIMER(wxID_ANY, ConfigBox::OnTimer)
#endif
END_EVENT_TABLE()
ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
#if wxUSE_TIMER
, m_timer(this)
#endif
{
// Define values
notebookpage = 0;
g_Pressed = 0;
// Create controls
CreateGUIControls();
#if wxUSE_TIMER
int TimesPerSecond = 30;
m_timer.Start( floor((double)(1000 / TimesPerSecond)) );
#endif
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(ConfigBox::OnKeyDown),
(wxObject*)0, this);
}
ConfigBox::~ConfigBox()
{
// The statbar sample has this so I add this to
#if wxUSE_TIMER
if (m_timer.IsRunning()) m_timer.Stop();
#endif
}
void ConfigBox::OnKeyDown(wxKeyEvent& event)
{
/*m_pStatusBar->SetLabel(wxString::Format(
"Key: %i", event.GetKeyCode()
));*/
g_Pressed = event.GetKeyCode();
}
// Close window
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::OnClose(wxCloseEvent& /*event*/)
{
EndModal(0);
if(!emulator_running) Shutdown(); // Close pads, unless we are running a game
}
// Call about dialog
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::AboutClick(wxCommandEvent& event)
{
#ifdef _WIN32
wxWindow win;
win.SetHWND((WXHWND)this->GetHWND());
win.Enable(false);
AboutBox frame(&win);
frame.ShowModal();
win.Enable(true);
win.SetHWND(0);
#else
AboutBox frame(NULL);
frame.ShowModal();
#endif
}
// Click OK
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::OKClick(wxCommandEvent& event)
{
if (event.GetId() == ID_OK)
{
// Check for duplicate joypads
if(g_Config.bSaveByIDNotice)
{
int Tmp = g_Config.CheckForDuplicateJoypads(true);
if (Tmp == wxOK) return; else if (Tmp == wxNO) g_Config.bSaveByIDNotice = false;
}
for(int i=0; i<4 ;i++) GetControllerAll(i); // Update joysticks array
g_Config.Save(true); // Save settings
g_Config.Load(); // Reload settings
Close(); // Call OnClose()
}
}
// Click Cancel
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::CancelClick(wxCommandEvent& event)
{
if (event.GetId() == ID_CANCEL)
{
g_Config.Load(); // Reload settings
Close(); // Call OnClose()
}
}
//////////////////////////////////
// Change settings
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::ChangeSettings( wxCommandEvent& event )
{
switch(event.GetId())
{
case IDC_SAVEBYID:
g_Config.bSaveByID.at(notebookpage) = m_CBSaveByID[notebookpage]->IsChecked();
break;
case IDC_SAVEBYIDNOTICE:
g_Config.bSaveByIDNotice = m_CBSaveByIDNotice[notebookpage]->IsChecked();
break;
case IDC_SHOWADVANCED:
g_Config.bShowAdvanced = m_CBShowAdvanced[notebookpage]->IsChecked();
for(int i = 0; i < 4; i++)
{
m_CBShowAdvanced[i]->SetValue(g_Config.bShowAdvanced);
m_sMainRight[i]->Show(g_Config.bShowAdvanced);
}
SizeWindow();
break;
case IDCB_MAINSTICK_DIAGONAL:
g_Config.SDiagonal = m_CoBDiagonal[notebookpage]->GetLabel().mb_str();
case IDCB_MAINSTICK_S_TO_C:
g_Config.bSquareToCircle.at(notebookpage) = m_CBS_to_C[notebookpage]->IsChecked();
}
}
// Enable or disable joystick and update the GUI
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::EnableDisable(wxCommandEvent& event)
{
// First save the settings as they are now, disabled controls will not be saved later
g_Config.Save();
// Update the enable / disable status
DoEnableDisable(notebookpage);
}
void ConfigBox::DoEnableDisable(int _notebookpage)
{
// Update the enable / disable status
joysticks[_notebookpage].enabled = m_Joyattach[_notebookpage]->GetValue();
#ifdef _WIN32 // There is no FindItem in linux so this doesn't work
// Enable or disable all buttons
for(int i = IDB_SHOULDER_L; i < (IDB_SHOULDER_L + 13 + 4); i++)
{
m_Controller[_notebookpage]->FindItem(i)->Enable(joysticks[_notebookpage].enabled);
}
// Enable or disable settings controls
m_Controller[_notebookpage]->FindItem(IDC_DEADZONE)->Enable(joysticks[_notebookpage].enabled);
m_Controller[_notebookpage]->FindItem(IDC_CONTROLTYPE)->Enable(joysticks[_notebookpage].enabled);
#endif
// General settings
m_CBSaveByID[_notebookpage]->SetValue(g_Config.bSaveByID.at(_notebookpage));
m_CBSaveByIDNotice[_notebookpage]->SetValue(g_Config.bSaveByIDNotice);
m_CBShowAdvanced[_notebookpage]->SetValue(g_Config.bShowAdvanced);
// Advanced settings
m_CoBDiagonal[_notebookpage]->SetValue(wxString::FromAscii(g_Config.SDiagonal.c_str()));
m_CBS_to_C[_notebookpage]->SetValue(g_Config.bSquareToCircle.at(_notebookpage));
m_Controller[_notebookpage]->Refresh(); // Repaint the background
}
// Notebook page changed
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
{
notebookpage = event.GetSelection();
}
// Change Joystick. Load saved settings.
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::ChangeJoystick(wxCommandEvent& event)
{
// Save potential changes to support SaveByID
int Tmp = joysticks[notebookpage].ID; // Don't update the ID
GetControllerAll(notebookpage);
joysticks[notebookpage].ID = Tmp;
g_Config.Save();
//PanicAlert("%i", m_Joyname[notebookpage]->GetSelection());
// Update the ID for the virtual device to a new physical device
joysticks[notebookpage].ID = m_Joyname[notebookpage]->GetSelection();
//PanicAlert("%i %i", joysticks[notebookpage].ID, notebookpage);
// Load device settings to support SaveByID
g_Config.Load(true); // Then load the current
SetControllerAll(notebookpage); // Update joystick dialog items
DoEnableDisable(notebookpage); // Update other dialog items
// Remap the controller to
if (joysticks[notebookpage].enabled)
{
if (SDL_JoystickOpened(notebookpage)) SDL_JoystickClose(joystate[notebookpage].joy);
joystate[notebookpage].joy = SDL_JoystickOpen(joysticks[notebookpage].ID);
}
}
// Populate the config window
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::OnPaint( wxPaintEvent &event )
{
event.Skip();
wxPaintDC dcWin(m_pKeys[notebookpage]);
PrepareDC( dcWin );
if(joysticks[notebookpage].enabled)
dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
else
dcWin.DrawBitmap( WxStaticBitmap1_BITMAPGray, 94, 0, true );
}
// Populate the config window
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void ConfigBox::CreateGUIControls()
{
#ifndef _DEBUG
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" Input Plugin"));
#else
SetTitle(wxT("Configure: nJoy v"INPUT_VERSION" (Debug) Input Plugin"));
#endif
SetIcon(wxNullIcon);
//WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
//WxStaticBitmap1_BITMAP = new WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
#ifndef _WIN32
// Force a 8pt font so that it looks more or less "correct" regardless of the default font setting
wxFont f(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
SetFont(f);
#endif
// Buttons
m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
m_OK->SetToolTip(
wxT("Save your settings and close this window.")
);
m_Cancel->SetToolTip(
wxT("Close this window without saving your changes.")
);
// Notebook
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
// Controller pages
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
// Define bitmap for EVT_PAINT
WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
// Gray version
wxImage WxImageGray = WxStaticBitmap1_BITMAP.ConvertToImage();
WxImageGray = WxImageGray.ConvertToGreyscale();
WxStaticBitmap1_BITMAPGray = wxBitmap(WxImageGray);
// --------------------------------------------------------------------
// Search for devices and add them to the device list
// -----------------------------
wxArrayString arrayStringFor_Joyname; // The string array
if(SDL_NumJoysticks() > 0)
{
for(int x = 0; x < SDL_NumJoysticks(); x++)
{
arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name));
}
}
else
{
arrayStringFor_Joyname.Add(wxString::FromAscii("No Joystick detected!"));
}
// --------------------------------------------------------------------
// Populate the controller type list
// -----------------------------
wxArrayString arrayStringFor_Controltype;
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK]));
arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_NO_HAT]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_JOYSTICK_XBOX360]));
// arrayStringFor_Controltype.Add(wxString::FromAscii(ControllerType[CTL_TYPE_KEYBOARD]));
// --------------------------------------------------------------------
// Populate the deadzone list
// -----------------------------
char buffer [8];
wxArrayString arrayStringFor_Deadzone;
for(int x = 1; x <= 100; x++)
{
sprintf (buffer, "%d %%", x);
arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
}
// Populate all four pages
for(int i=0; i<4 ;i++)
{
// --------------------------------------------------------------------
// Populate keys sizer
// -----------------------------
// Set relative values for the keys
int t = -75; // Top
int l = -4; // Left
m_sKeys[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Keys"));
m_pKeys[i] = new wxPanel(m_Controller[i], ID_KEYSPANEL1 + i, wxDefaultPosition, wxSize(600, 400));
//m_sKeys[i] = new wxStaticBox (m_Controller[i], IDG_JOYSTICK, wxT("Keys"), wxDefaultPosition, wxSize(608, 500));
m_sKeys[i]->Add(m_pKeys[i], 0, (wxALL), 0); // margin = 0
// --------------------------------------------------------------------
// GameCube controller picture
// -----------------------------
// TODO: Controller image
// Placeholder instead of bitmap
// m_PlaceholderBMP[i] = new wxTextCtrl(m_Controller[i], ID_CONTROLLERPICTURE, wxT("BITMAP HERE PLZ KTHX!"), wxPoint(98, 75), wxSize(423, 306), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("BITMAP HERE PLZ KTHX!"));
// m_PlaceholderBMP[i]->Enable(false);
/* You can enable the bitmap here. But it loads <20>berslow on init... (only in windows, linux
seems to load it fast!) AAaaand the XPM file (256 colours) looks crappier than the real bitmap...
so maybe we can find a way to use a bitmap? */
//m_controllerimage[i] = new wxStaticBitmap(m_pKeys[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(l + 98, t + 75), wxSize(421,304));
//m_controllerimage[i] = new wxBitmap( WxStaticBitmap1_BITMAP );
// Paint background. This allows objects to be visible on top of the picture
m_pKeys[i]->Connect(wxID_ANY, wxEVT_PAINT,
wxPaintEventHandler(ConfigBox::OnPaint),
(wxObject*)0, this);
// --------------------------------------------------------------------
// Keys objects
// -----------------------------
// Left shoulder
m_JoyShoulderL[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_L, wxT("0"), wxPoint(l + 6, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyShoulderL[i]->Enable(false);
m_bJoyShoulderL[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(l + 70, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
// Left analog
int ALt = 170; int ALw = ALt + 14; int ALb = ALw + 2; // Set offset
m_JoyAnalogMainX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(l + 6, t + ALw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogMainX[i]->Enable(false);
m_JoyAnalogMainY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(l + 6, t + ALw + 36), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogMainY[i]->Enable(false);
m_bJoyAnalogMainX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(l + 70, t + ALb), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyAnalogMainY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(l + 70, t + ALb + 36), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textMainX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(l + 6, t + ALt), wxDefaultSize, 0, wxT("X-axis"));
m_textMainY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(l + 6, t + ALt + 36), wxDefaultSize, 0, wxT("Y-axis"));
// D-Pad
int DPt = 255; int DPw = DPt + 14; int DPb = DPw + 2; // Set offset
m_JoyDpadUp[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_UP, wxT("0"), wxPoint(l + 6, t + DPw), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadUp[i]->Enable(false);
m_JoyDpadDown[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_DOWN, wxT("0"), wxPoint(l + 6, t + DPw + 36*1), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadDown[i]->Enable(false);
m_JoyDpadLeft[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_LEFT, wxT("0"), wxPoint(l + 6, t + DPw + 36*2), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadLeft[i]->Enable(false);
m_JoyDpadRight[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(l + 6, t + DPw + 36*3), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyDpadRight[i]->Enable(false);
m_bJoyDpadUp[i] = new wxButton(m_pKeys[i], IDB_DPAD_UP, wxEmptyString, wxPoint(l + 70, t + DPb + 36*0), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadDown[i] = new wxButton(m_pKeys[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(l + 70, t + DPb + 36*1), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadLeft[i] = new wxButton(m_pKeys[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*2), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyDpadRight[i] = new wxButton(m_pKeys[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*3), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textDpadUp[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_UP, wxT("Up"), wxPoint(l + 6, t + DPt + 36*0), wxDefaultSize, 0, wxT("Up"));
m_textDpadDown[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(l + 6, t + DPt + 36*1), wxDefaultSize, 0, wxT("Down"));
m_textDpadLeft[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(l + 6, t + DPt + 36*2), wxDefaultSize, 0, wxT("Left"));
m_textDpadRight[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(l + 6, t + DPt + 36*3), wxDefaultSize, 0, wxT("Right"));
// Right side buttons
m_JoyShoulderR[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_R, wxT("0"), wxPoint(l + 552, t + 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyShoulderR[i]->Enable(false);
m_JoyButtonA[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_A, wxT("0"), wxPoint(l + 552, t + 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonA[i]->Enable(false);
m_JoyButtonB[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_B, wxT("0"), wxPoint(l + 552, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonB[i]->Enable(false);
m_JoyButtonX[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_X, wxT("0"), wxPoint(l + 552, t + 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonX[i]->Enable(false);
m_JoyButtonY[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Y, wxT("0"), wxPoint(l + 552, t + 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonY[i]->Enable(false);
m_JoyButtonZ[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Z, wxT("0"), wxPoint(l + 552, t + 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonZ[i]->Enable(false);
m_bJoyShoulderR[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(l + 526, t + 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonA[i] = new wxButton(m_pKeys[i], IDB_BUTTON_A, wxEmptyString, wxPoint(l + 526, t + 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonB[i] = new wxButton(m_pKeys[i], IDB_BUTTON_B, wxEmptyString, wxPoint(l + 526, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonX[i] = new wxButton(m_pKeys[i], IDB_BUTTON_X, wxEmptyString, wxPoint(l + 526, t + 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonY[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(l + 526, t + 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyButtonZ[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(l + 526, t + 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
// C-buttons
m_JoyAnalogSubX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(l + 552, t + 336), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogSubX[i]->Enable(false);
m_JoyAnalogSubY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(l + 552, t + 373), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyAnalogSubY[i]->Enable(false);
m_bJoyAnalogSubX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(l + 526, t + 338), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_bJoyAnalogSubY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(l + 526, t + 375), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_textSubX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(l + 552, t + 321), wxDefaultSize, 0, wxT("X-axis"));
m_textSubY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(l + 552, t + 358), wxDefaultSize, 0, wxT("Y-axis"));
// Start button
m_bJoyButtonStart[i] = new wxButton(m_pKeys[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(l + 284, t + 365), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
m_JoyButtonStart[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTONSTART, wxT("0"), wxPoint(l + 220, t + 363), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonStart[i]->Enable(false);
// Website text
#ifdef _WIN32
m_textWebsite[i] = new wxStaticText(m_pKeys[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 400, t + 380), wxDefaultSize, 0, wxT("www.multigesture.net"));
#else
m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 480, t + 418), wxDefaultSize, 0, wxT("www.multigesture.net"));
#endif
// --------------------------------------------------------------------
// Populate Controller sizer
// -----------------------------
// Groups
#ifdef _WIN32
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, wxCB_READONLY);
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25));
#else
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, arrayStringFor_Joyname[0], wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
#endif
m_Joyattach[i]->SetToolTip(wxString::Format(wxT("Decide if Controller %i shall be detected by the game."), i + 1));
m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller:"));
m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
m_gJoyname[i]->Add(m_Joyattach[i], 0, (wxRIGHT | wxLEFT | wxBOTTOM), 1);
m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad"));
// --------------------------------------------------------------------
// Populate settings sizer
// -----------------------------
// Extra settings members
m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
m_JoyButtonHalfpress[i]->Enable(false);
m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxPoint(231, 426), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
#ifdef _WIN32
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxDefaultPosition, wxSize(59, 21), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxDefaultPosition, wxDefaultSize, 0, wxT("Deadzone"));
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxDefaultPosition, wxDefaultSize, 0, wxT("Half press"));
#else
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, wxCB_READONLY, wxDefaultValidator, wxT("m_Deadzone"));
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
#endif
// Populate extra settings
m_gExtrasettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Extra settings"));
m_gGBExtrasettings[i]->Add(m_textDeadzone[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
m_gGBExtrasettings[i]->Add(m_Deadzone[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM), 2);
m_gGBExtrasettings[i]->Add(m_textHalfpress[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
m_gGBExtrasettings[i]->Add(m_JoyButtonHalfpress[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxALL, 0);
m_gGBExtrasettings[i]->Add(m_bJoyButtonHalfpress[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxLEFT | wxTOP), 2);
m_gExtrasettings[i]->Add(m_gGBExtrasettings[i], 0, wxEXPAND | wxALL, 3);
// Populate controller typ
m_gControllertype[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Controller type"));
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, arrayStringFor_Controltype[0], wxDefaultPosition, wxDefaultSize, arrayStringFor_Controltype, wxCB_READONLY);
m_gControllertype[i]->Add(m_Controltype[i], 0, wxEXPAND | wxALL, 3);
// Create objects for general settings
m_gGenSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Settings") );
m_CBSaveByID[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYID, wxT("Save by ID"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_CBSaveByIDNotice[i] = new wxCheckBox(m_Controller[i], IDC_SAVEBYIDNOTICE, wxT("Notice"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_CBShowAdvanced[i] = new wxCheckBox(m_Controller[i], IDC_SHOWADVANCED, wxT("Show advanced settings"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate general settings
m_sSaveByID[i] = new wxBoxSizer(wxHORIZONTAL);
m_sSaveByID[i]->Add(m_CBSaveByID[i], 0, wxEXPAND | wxALL, 0);
m_sSaveByID[i]->Add(m_CBSaveByIDNotice[i], 0, wxEXPAND | wxLEFT, 2);
m_gGenSettings[i]->Add(m_sSaveByID[i], 0, wxEXPAND | wxALL, 3);
m_gGenSettings[i]->Add(m_CBShowAdvanced[i], 0, wxEXPAND | wxALL, 3);
// Create tooltips
m_CBSaveByID[i]->SetToolTip(wxString::Format(wxT(
"Map these settings to the selected controller device instead of to the"
"\nselected controller number (%i). This may be a more convenient way"
"\nto save your settings if you have multiple controllers.")
, i+1
));
m_CBSaveByIDNotice[i]->SetToolTip(wxString::Format(wxT(
"Show a notification message if you have selected this option for multiple identical joypads.")
));
// Populate settings
m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
m_sSettings[i]->Add(m_gControllertype[i], 0, wxEXPAND | wxLEFT, 5);
m_sSettings[i]->Add(m_gGenSettings[i], 0, wxEXPAND | wxLEFT, 5);
//////////////////////////////////////
// Populate advanced settings
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Populate input status
/**/
// Input status text
m_TStatusIn[i] = new wxStaticText(m_Controller[i], IDT_STATUS_IN, wxT("In"));
m_TStatusOut[i] = new wxStaticText(m_Controller[i], IDT_STATUS_OUT, wxT("Out"));
m_gStatusIn[i] = new wxStaticBoxSizer( wxHORIZONTAL, m_Controller[i], wxT("Main-stick (In) (Out)"));
CreateAdvancedControls(i);
m_GBAdvancedMainStick[i] = new wxGridBagSizer(0, 0);
m_GBAdvancedMainStick[i]->Add(m_pInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
m_GBAdvancedMainStick[i]->Add(m_pOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 5);
m_GBAdvancedMainStick[i]->Add(m_TStatusIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
m_GBAdvancedMainStick[i]->Add(m_TStatusOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 5);
m_gStatusIn[i]->Add(m_GBAdvancedMainStick[i], 0, wxLEFT, 5);
// Populate input status settings
// The label
m_STDiagonal[i] = new wxStaticText(m_Controller[i], IDT_MAINSTICK_DIAGONAL, wxT("Diagonal"));
m_STDiagonal[i]->SetToolTip(wxT(
"To produce a smooth circle in the 'Out' window you have to manually set"
"\nyour diagonal values here from the 'In' window."
));
// The drop down menu
m_gStatusInSettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Main-stick settings"));
m_gStatusInSettingsH[i] = new wxBoxSizer(wxHORIZONTAL);
wxArrayString asStatusInSet;
asStatusInSet.Add(wxT("100%"));
asStatusInSet.Add(wxT("95%"));
asStatusInSet.Add(wxT("90%"));
asStatusInSet.Add(wxT("85%"));
m_CoBDiagonal[i] = new wxComboBox(m_Controller[i], IDCB_MAINSTICK_DIAGONAL, asStatusInSet[0], wxDefaultPosition, wxDefaultSize, asStatusInSet, wxCB_READONLY);
// The checkbox
m_CBS_to_C[i] = new wxCheckBox(m_Controller[i], IDCB_MAINSTICK_S_TO_C, wxT("Square-to-circle"));
m_gStatusInSettings[i]->Add(m_CBS_to_C[i], 0, (wxALL), 4);
m_gStatusInSettings[i]->Add(m_gStatusInSettingsH[i], 0, (wxLEFT | wxRIGHT | wxBOTTOM), 4);
m_gStatusInSettingsH[i]->Add(m_STDiagonal[i], 0, wxTOP, 3);
m_gStatusInSettingsH[i]->Add(m_CoBDiagonal[i], 0, wxLEFT, 3);
//////////////////////////////////////
// Populate sizers
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// --------------------------------------------------------------------
// Populate main left sizer
// -----------------------------
m_sMainLeft[i] = new wxBoxSizer(wxVERTICAL);
m_sMainLeft[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
m_sMainLeft[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
m_sMainLeft[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
// --------------------------------------------------------------------
// Populate main right sizer
// -----------------------------
m_sMainRight[i] = new wxBoxSizer(wxVERTICAL);
m_sMainRight[i]->Add(m_gStatusIn[i], 0, wxEXPAND | (wxLEFT), 2);
m_sMainRight[i]->Add(m_gStatusInSettings[i], 0, wxEXPAND | (wxLEFT | wxTOP), 2);
// --------------------------------------------------------------------
// Populate main sizer
// -----------------------------
m_sMain[i] = new wxBoxSizer(wxHORIZONTAL);
m_sMain[i]->Add(m_sMainLeft[i], 0, wxEXPAND | (wxALL), 0);
m_sMain[i]->Add(m_sMainRight[i], 0, wxEXPAND | (wxRIGHT | wxTOP), 5);
m_Controller[i]->SetSizer(m_sMain[i]); // Set the main sizer
// Show or hide it. We have to do this after we add it to its sizer
m_sMainRight[i]->Show(g_Config.bShowAdvanced);
// Don't allow these changes when running
if(emulator_running)
{
m_Joyname[i]->Enable(false);
m_Joyattach[i]->Enable(false);
m_Controltype[i]->Enable(false);
}
// Set dialog items from saved values
SetControllerAll(i);
// Update GUI
DoEnableDisable(i);
} // end of loop
// --------------------------------------------------------------------
// Populate buttons sizer.
// -----------------------------
wxBoxSizer * m_sButtons = new wxBoxSizer(wxHORIZONTAL);
m_sButtons->Add(m_About, 0, (wxBOTTOM), 0);
m_sButtons->AddStretchSpacer(1);
m_sButtons->Add(m_OK, 0, wxALIGN_RIGHT | (wxBOTTOM), 0);
m_sButtons->Add(m_Cancel, 0, wxALIGN_RIGHT | (wxLEFT), 5);
// --------------------------------------------------------------------
// Populate master sizer.
// -----------------------------
m_MainSizer = new wxBoxSizer(wxVERTICAL);
m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
this->SetSizer(m_MainSizer);
// --------------------------------------------------------------------
// Debugging
// -----------------------------
//m_pStatusBar = new wxStaticText(this, IDT_DEBUGGING, wxT("Debugging"), wxPoint(100, 510), wxDefaultSize);
//m_pStatusBar2 = new wxStaticText(this, IDT_DEBUGGING2, wxT("Debugging2"), wxPoint(100, 530), wxDefaultSize);
//m_pStatusBar->SetLabel(wxString::Format("Debugging text"));
// --------------------------------------------------------------------
// Set window size
// -----------------------------
SizeWindow();
Center();
}
void ConfigBox::SizeWindow()
{
SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
}