dolphin/Source/Android/jni/MainAndroid.cpp

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// Copyright 2003 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#include <EGL/egl.h>
#include <UICommon/GameFile.h>
#include <android/log.h>
#include <android/native_window_jni.h>
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#include <cinttypes>
#include <cstdio>
#include <cstdlib>
#include <jni.h>
#include <memory>
#include <mutex>
#include <optional>
#include <string>
#include <thread>
#include <utility>
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#include "Common/AndroidAnalytics.h"
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#include "Common/Assert.h"
#include "Common/CPUDetect.h"
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#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/FileUtil.h"
#include "Common/Flag.h"
#include "Common/IniFile.h"
#include "Common/Logging/LogManager.h"
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#include "Common/MsgHandler.h"
#include "Common/ScopeGuard.h"
#include "Common/Version.h"
#include "Common/WindowSystemInfo.h"
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Boot: Clean up the boot code * Move out boot parameters to a separate struct, which is not part of SConfig/ConfigManager because there is no reason for it to be there. * Move out file name parsing and constructing the appropriate params from paths to a separate function that does that, and only that. * For every different boot type we support, add a proper struct with only the required parameters, with descriptive names and use std::variant to only store what we need. * Clean up the bHLE_BS2 stuff which made no sense sometimes. Now instead of using bHLE_BS2 for two different things, both for storing the user config setting and as a runtime boot parameter, we simply replace the Disc boot params with BootParameters::IPL. * Const correctness so it's clear what can or cannot update the config. * Drop unused parameters and unneeded checks. * Make a few checks a lot more concise. (Looking at you, extension checks for disc images.) * Remove a mildly terrible workaround where we needed to pass an empty string in order to boot the GC IPL without any game inserted. (Not required anymore thanks to std::variant and std::optional.) The motivation for this are multiple: cleaning up and being able to add support for booting an installed NAND title. Without this change, it'd be pretty much impossible to implement that. Also, using std::visit with std::variant makes the compiler do additional type checks: now we're guaranteed that the boot code will handle all boot types and no invalid boot type will be possible.
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#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
#include "Core/ConfigLoaders/GameConfigLoader.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/DolphinAnalytics.h"
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#include "Core/HW/DVD/DVDInterface.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/Host.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/Profiler.h"
#include "Core/State.h"
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#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
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#include "DiscIO/ScrubbedBlob.h"
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#include "DiscIO/Volume.h"
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#include "InputCommon/ControllerInterface/Android/Android.h"
#include "InputCommon/ControllerInterface/Touch/ButtonManager.h"
#include "InputCommon/GCAdapter.h"
#include "UICommon/UICommon.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoBackendBase.h"
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#include "../../Core/Common/WindowSystemInfo.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
namespace
{
constexpr char DOLPHIN_TAG[] = "DolphinEmuNative";
ANativeWindow* s_surf;
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
// sequentially for access.
std::mutex s_host_identity_lock;
Common::Event s_update_main_frame_event;
// This exists to prevent surfaces from being destroyed during the boot process,
// as that can lead to the boot process dereferencing nullptr.
std::mutex s_surface_lock;
bool s_need_nonblocking_alert_msg;
Common::Flag s_is_booting;
bool s_have_wm_user_stop = false;
bool s_game_metadata_is_valid = false;
} // Anonymous namespace
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void UpdatePointer()
{
// Update touch pointer
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JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetUpdateTouchPointer());
}
std::vector<std::string> Host_GetPreferredLocales()
{
// We would like to call ConfigurationCompat.getLocales here, but this function gets called
// during dynamic initialization, and it seems like that makes us unable to obtain a JNIEnv.
return {};
}
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void Host_NotifyMapLoaded()
{
}
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void Host_RefreshDSPDebuggerWindow()
{
}
bool Host_UIBlocksControllerState()
{
return false;
}
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void Host_Message(HostMessageID id)
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{
if (id == HostMessageID::WMUserJobDispatch)
{
s_update_main_frame_event.Set();
}
else if (id == HostMessageID::WMUserStop)
{
s_have_wm_user_stop = true;
if (Core::IsRunning())
Core::QueueHostJob(&Core::Stop);
}
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}
void Host_UpdateTitle(const std::string& title)
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{
__android_log_write(ANDROID_LOG_INFO, DOLPHIN_TAG, title.c_str());
}
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void Host_UpdateDisasmDialog()
{
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}
void Host_UpdateMainFrame()
{
}
void Host_RequestRenderWindowSize(int width, int height)
{
std::thread jnicall(UpdatePointer);
jnicall.join();
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}
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bool Host_RendererHasFocus()
{
return true;
}
bool Host_RendererHasFullFocus()
{
// Mouse cursor locking actually exists in Android but we don't implement (nor need) that
return true;
}
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bool Host_RendererIsFullscreen()
{
return false;
}
void Host_YieldToUI()
{
}
void Host_TitleChanged()
{
s_game_metadata_is_valid = true;
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnTitleChanged());
}
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std::unique_ptr<GBAHostInterface> Host_CreateGBAHost(std::weak_ptr<HW::GBA::Core> core)
{
return nullptr;
}
static bool MsgAlert(const char* caption, const char* text, bool yes_no, Common::MsgType style)
{
// If a panic alert happens very early in the execution of a game, we can crash here with
// the error "JNI NewString called with pending exception java.lang.StackOverflowError".
// As a workaround, let's put the call on a new thread with a brand new stack.
jboolean result;
std::thread([&] {
JNIEnv* env = IDCache::GetEnvForThread();
// Execute the Java method.
result = env->CallStaticBooleanMethod(
IDCache::GetNativeLibraryClass(), IDCache::GetDisplayAlertMsg(), ToJString(env, caption),
ToJString(env, text), yes_no, style == Common::MsgType::Warning,
s_need_nonblocking_alert_msg);
}).join();
return result != JNI_FALSE;
}
static void ReportSend(const std::string& endpoint, const std::string& report)
{
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JNIEnv* env = IDCache::GetEnvForThread();
jbyteArray output_array = env->NewByteArray(report.size());
jbyte* output = env->GetByteArrayElements(output_array, nullptr);
memcpy(output, report.data(), report.size());
env->ReleaseByteArrayElements(output_array, output, 0);
env->CallStaticVoidMethod(IDCache::GetAnalyticsClass(), IDCache::GetSendAnalyticsReport(),
ToJString(env, endpoint), output_array);
}
static std::string GetAnalyticValue(const std::string& key)
{
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JNIEnv* env = IDCache::GetEnvForThread();
auto value = reinterpret_cast<jstring>(env->CallStaticObjectMethod(
IDCache::GetAnalyticsClass(), IDCache::GetAnalyticsValue(), ToJString(env, key)));
std::string stdvalue = GetJString(env, value);
return stdvalue;
}
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extern "C" {
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv*,
jclass)
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{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Running);
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}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv*, jclass)
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{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
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}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::Stop();
// Kick the waiting event
s_update_main_frame_event.Set();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetIsBooting(JNIEnv*, jclass)
{
s_is_booting.Set();
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv*, jclass)
{
return s_is_booting.IsSet() || static_cast<jboolean>(Core::IsRunning());
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndStarted(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsRunningAndStarted());
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndUnpaused(JNIEnv*, jclass)
{
return static_cast<jboolean>(Core::GetState() == Core::State::Running);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jclass, jstring jDevice, jint Button, jint Action)
{
return ButtonManager::GamepadEvent(GetJString(env, jDevice), Button, Action);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jclass, jstring jDevice, jint Axis, jfloat Value)
{
ButtonManager::GamepadAxisEvent(GetJString(env, jDevice), Axis, Value);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetMotionSensorsEnabled(
JNIEnv*, jclass, jboolean accelerometer_enabled, jboolean gyroscope_enabled)
{
ciface::Android::SetMotionSensorsEnabled(accelerometer_enabled, gyroscope_enabled);
}
JNIEXPORT double JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetInputRadiusAtAngle(
JNIEnv*, jclass, int emu_pad_id, int stick, double angle)
{
const auto casted_stick = static_cast<ButtonManager::ButtonType>(stick);
return ButtonManager::GetInputRadiusAtAngle(emu_pad_id, casted_stick, angle);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jclass)
{
return ToJString(env, Common::scm_rev_str);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRevision(JNIEnv* env,
jclass)
{
return ToJString(env, Common::scm_rev_git_str);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SaveScreenShot();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv*, jclass,
jint api)
{
eglBindAPI(api);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv*, jclass,
jint slot,
jboolean wait)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Save(slot, wait);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveStateAs(JNIEnv* env, jclass,
jstring path,
jboolean wait)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::SaveAs(GetJString(env, path), wait);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv*, jclass,
jint slot)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Load(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadStateAs(JNIEnv* env, jclass,
jstring path)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::LoadAs(GetJString(env, path));
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUnixTimeOfStateSlot(JNIEnv*, jclass, jint slot)
{
return static_cast<jlong>(State::GetUnixTimeOfSlot(slot));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_utils_DirectoryInitialization_SetSysDirectory(
JNIEnv* env, jclass, jstring jPath)
{
const std::string path = GetJString(env, jPath);
File::SetSysDirectory(path);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_utils_DirectoryInitialization_CreateUserDirectories(JNIEnv*, jclass)
{
UICommon::CreateDirectories();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(
JNIEnv* env, jclass, jstring jDirectory)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
UICommon::SetUserDirectory(GetJString(env, jDirectory));
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv* env,
jclass)
{
return ToJString(env, File::GetUserPath(D_USER_IDX));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetCacheDirectory(
JNIEnv* env, jclass, jstring jDirectory)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
File::SetUserPath(D_CACHE_IDX, GetJString(env, jDirectory) + DIR_SEP);
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv*, jclass)
{
return static_cast<jint>(PowerPC::DefaultCPUCore());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDefaultGraphicsBackendName(JNIEnv* env, jclass)
{
return ToJString(env, VideoBackendBase::GetDefaultBackendName());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetMaxLogLevel(JNIEnv*, jclass)
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{
return static_cast<jint>(MAX_LOGLEVEL);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv*, jclass,
jboolean enable)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
JitInterface::ClearCache();
JitInterface::SetProfilingState(enable ? JitInterface::ProfilingState::Enabled :
JitInterface::ProfilingState::Disabled);
Core::SetState(Core::State::Running);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv*,
jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
File::CreateFullPath(filename);
JitInterface::WriteProfileResults(filename);
}
// Surface Handling
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jclass,
jobject surf)
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{
std::lock_guard<std::mutex> guard(s_surface_lock);
s_surf = ANativeWindow_fromSurface(env, surf);
if (s_surf == nullptr)
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
if (g_renderer)
g_renderer->ChangeSurface(s_surf);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestroyed(JNIEnv*,
jclass)
{
std::lock_guard<std::mutex> guard(s_surface_lock);
if (g_renderer)
g_renderer->ChangeSurface(nullptr);
if (s_surf)
{
ANativeWindow_release(s_surf);
s_surf = nullptr;
}
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_HasSurface(JNIEnv*, jclass)
{
std::lock_guard guard(s_surface_lock);
return s_surf ? JNI_TRUE : JNI_FALSE;
}
JNIEXPORT jfloat JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameAspectRatio(JNIEnv*,
jclass)
{
return g_renderer->CalculateDrawAspectRatio();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimotes(JNIEnv*, jclass)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
WiimoteReal::Refresh();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadWiimoteConfig(JNIEnv*,
jclass)
{
WiimoteReal::LoadSettings();
Wiimote::LoadConfig();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadConfig(JNIEnv*, jclass)
{
SConfig::GetInstance().LoadSettings();
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_UpdateGCAdapterScanThread(JNIEnv*, jclass)
{
if (GCAdapter::UseAdapter())
{
GCAdapter::StartScanThread();
}
else
{
GCAdapter::StopScanThread();
}
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Initialize(JNIEnv*, jclass)
{
Common::RegisterMsgAlertHandler(&MsgAlert);
Common::AndroidSetReportHandler(&ReportSend);
DolphinAnalytics::AndroidSetGetValFunc(&GetAnalyticValue);
UICommon::Init();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReportStartToAnalytics(JNIEnv*,
jclass)
{
DolphinAnalytics::Instance().ReportDolphinStart(GetAnalyticValue("DEVICE_TYPE"));
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GenerateNewStatisticsId(JNIEnv*,
jclass)
{
DolphinAnalytics::Instance().GenerateNewIdentity();
}
// Returns the scale factor for imgui rendering.
// Based on the scaledDensity of the device's display metrics.
static float GetRenderSurfaceScale(JNIEnv* env)
{
jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
jmethodID get_render_surface_scale_method =
env->GetStaticMethodID(native_library_class, "getRenderSurfaceScale", "()F");
return env->CallStaticFloatMethod(native_library_class, get_render_surface_scale_method);
}
static void Run(JNIEnv* env, const std::vector<std::string>& paths,
const std::optional<std::string>& savestate_path = {},
bool delete_savestate = false)
{
ASSERT(!paths.empty());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", paths[0].c_str());
std::unique_lock<std::mutex> host_identity_guard(s_host_identity_lock);
WiimoteReal::InitAdapterClass();
s_have_wm_user_stop = false;
std::unique_ptr<BootParameters> boot = BootParameters::GenerateFromFile(paths, savestate_path);
if (boot)
boot->delete_savestate = delete_savestate;
WindowSystemInfo wsi(WindowSystemType::Android, nullptr, s_surf, s_surf);
wsi.render_surface_scale = GetRenderSurfaceScale(env);
s_need_nonblocking_alert_msg = true;
std::unique_lock<std::mutex> surface_guard(s_surface_lock);
bool successful_boot = BootManager::BootCore(std::move(boot), wsi);
if (successful_boot)
{
ButtonManager::Init(SConfig::GetInstance().GetGameID());
static constexpr int TIMEOUT = 10000;
static constexpr int WAIT_STEP = 25;
int time_waited = 0;
// A Core::CORE_ERROR state would be helpful here.
while (!Core::IsRunningAndStarted())
{
if (time_waited >= TIMEOUT || s_have_wm_user_stop)
{
successful_boot = false;
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(WAIT_STEP));
time_waited += WAIT_STEP;
}
}
s_is_booting.Clear();
s_need_nonblocking_alert_msg = false;
surface_guard.unlock();
if (successful_boot)
{
while (Core::IsRunningAndStarted())
{
host_identity_guard.unlock();
s_update_main_frame_event.Wait();
host_identity_guard.lock();
Core::HostDispatchJobs();
}
}
s_game_metadata_is_valid = false;
Core::Shutdown();
ButtonManager::Shutdown();
host_identity_guard.unlock();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetFinishEmulationActivity());
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2(
JNIEnv* env, jclass, jobjectArray jPaths)
{
Run(env, JStringArrayToVector(env, jPaths));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass, jobjectArray jPaths, jstring jSavestate, jboolean jDeleteSavestate)
{
Run(env, JStringArrayToVector(env, jPaths), GetJString(env, jSavestate), jDeleteSavestate);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ChangeDisc(JNIEnv* env, jclass,
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jstring jFile)
{
const std::string path = GetJString(env, jFile);
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Change Disc: %s", path.c_str());
Core::RunAsCPUThread([&path] { DVDInterface::ChangeDisc(path); });
}
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JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetLogTypeNames(JNIEnv* env,
jclass)
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{
std::map<std::string, std::string> map = Common::Log::LogManager::GetInstance()->GetLogTypes();
auto map_size = static_cast<jsize>(map.size());
jobject linked_hash_map =
env->NewObject(IDCache::GetLinkedHashMapClass(), IDCache::GetLinkedHashMapInit(), map_size);
for (const auto& entry : map)
{
env->CallObjectMethod(linked_hash_map, IDCache::GetLinkedHashMapPut(),
ToJString(env, entry.first), ToJString(env, entry.second));
}
return linked_hash_map;
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadLoggerConfig(JNIEnv*,
jclass)
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{
Common::Log::LogManager::Init();
}
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JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ConvertDiscImage(
JNIEnv* env, jclass, jstring jInPath, jstring jOutPath, jint jPlatform, jint jFormat,
jint jBlockSize, jint jCompression, jint jCompressionLevel, jboolean jScrub, jobject jCallback)
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{
const std::string in_path = GetJString(env, jInPath);
const std::string out_path = GetJString(env, jOutPath);
const DiscIO::Platform platform = static_cast<DiscIO::Platform>(jPlatform);
const DiscIO::BlobType format = static_cast<DiscIO::BlobType>(jFormat);
const DiscIO::WIARVZCompressionType compression =
static_cast<DiscIO::WIARVZCompressionType>(jCompression);
const bool scrub = static_cast<bool>(jScrub);
std::unique_ptr<DiscIO::BlobReader> blob_reader;
if (scrub)
blob_reader = DiscIO::ScrubbedBlob::Create(in_path);
else
blob_reader = DiscIO::CreateBlobReader(in_path);
if (!blob_reader)
return static_cast<jboolean>(false);
jobject jCallbackGlobal = env->NewGlobalRef(jCallback);
Common::ScopeGuard scope_guard([jCallbackGlobal, env] { env->DeleteGlobalRef(jCallbackGlobal); });
const auto callback = [&jCallbackGlobal](const std::string& text, float completion) {
JNIEnv* env = IDCache::GetEnvForThread();
return static_cast<bool>(env->CallBooleanMethod(
jCallbackGlobal, IDCache::GetCompressCallbackRun(), ToJString(env, text), completion));
};
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bool success = false;
switch (format)
{
case DiscIO::BlobType::PLAIN:
success = DiscIO::ConvertToPlain(blob_reader.get(), in_path, out_path, callback);
break;
case DiscIO::BlobType::GCZ:
success =
DiscIO::ConvertToGCZ(blob_reader.get(), in_path, out_path,
platform == DiscIO::Platform::WiiDisc ? 1 : 0, jBlockSize, callback);
break;
case DiscIO::BlobType::WIA:
case DiscIO::BlobType::RVZ:
success = DiscIO::ConvertToWIAOrRVZ(blob_reader.get(), in_path, out_path,
format == DiscIO::BlobType::RVZ, compression,
jCompressionLevel, jBlockSize, callback);
break;
default:
ASSERT(false);
break;
}
return static_cast<jboolean>(success);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_FormatSize(JNIEnv* env,
jclass,
jlong bytes,
jint decimals)
{
return ToJString(env, UICommon::FormatSize(bytes, decimals));
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_SetObscuredPixelsLeft(JNIEnv*, jclass, jint width)
{
OSD::SetObscuredPixelsLeft(width);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_SetObscuredPixelsTop(JNIEnv*, jclass, jint height)
{
OSD::SetObscuredPixelsTop(height);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsGameMetadataValid(JNIEnv*,
jclass)
{
return s_game_metadata_is_valid;
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_IsEmulatingWiiUnchecked(JNIEnv*, jclass)
{
return SConfig::GetInstance().bWii;
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCurrentGameIDUnchecked(JNIEnv* env, jclass)
{
return ToJString(env, SConfig::GetInstance().GetGameID());
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCurrentTitleDescriptionUnchecked(JNIEnv* env,
jclass)
{
// Prefer showing just the name. If no name is available, show just the game ID.
std::string description = SConfig::GetInstance().GetTitleName();
if (description.empty())
description = SConfig::GetInstance().GetTitleDescription();
return ToJString(env, description);
}
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}