dolphin/Source/Plugins/Plugin_GCPadNew/Src/ControllerInterface/Xlib/Xlib.h

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#ifndef _CIFACE_XLIB_H_
#define _CIFACE_XLIB_H_
#include "../ControllerInterface.h"
#include <X11/Xlib.h>
namespace ciface
{
namespace Xlib
{
void Init(std::vector<ControllerInterface::Device*>& devices, void* const hwnd);
class Keyboard : public ControllerInterface::Device
{
friend class ControllerInterface;
friend class ControllerInterface::ControlReference;
protected:
struct State
{
char keyboard[32];
// mouse crap will go here
};
class Input : public ControllerInterface::Device::Input
{
friend class Keyboard;
protected:
virtual ControlState GetState(const State* const state) = 0;
};
class Key : public Input
{
friend class Keyboard;
public:
std::string GetName() const;
protected:
Key(Display* const display, KeyCode keycode);
ControlState GetState(const State* const state);
private:
Display* const m_display;
const KeyCode m_keycode;
std::string m_keyname;
};
bool UpdateInput();
bool UpdateOutput();
ControlState GetInputState(const ControllerInterface::Device::Input* const input);
void SetOutputState(const ControllerInterface::Device::Output* const output, const ControlState state);
public:
Keyboard(Display* display);
~Keyboard();
std::string GetName() const;
std::string GetSource() const;
int GetId() const;
private:
Display* m_display;
State m_state;
};
}
}
#endif