dolphin/Externals/wxWidgets/src/common/dircmn.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/dircmn.cpp
// Purpose: wxDir methods common to all implementations
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.05.01
// RCS-ID: $Id: dircmn.cpp 40665 2006-08-19 08:45:31Z JS $
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/filefn.h"
#include "wx/arrstr.h"
#endif //WX_PRECOMP
#include "wx/dir.h"
#include "wx/filename.h"
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxDirTraverser
// ----------------------------------------------------------------------------
wxDirTraverseResult
wxDirTraverser::OnOpenError(const wxString& WXUNUSED(dirname))
{
return wxDIR_IGNORE;
}
// ----------------------------------------------------------------------------
// wxDir::HasFiles() and HasSubDirs()
// ----------------------------------------------------------------------------
// dumb generic implementation
bool wxDir::HasFiles(const wxString& spec)
{
wxString s;
return GetFirst(&s, spec, wxDIR_FILES | wxDIR_HIDDEN);
}
// we have a (much) faster version for Unix
#if (defined(__CYGWIN__) && defined(__WINDOWS__)) || !defined(__UNIX_LIKE__) || defined(__WXMAC__) || defined(__EMX__) || defined(__WINE__)
bool wxDir::HasSubDirs(const wxString& spec)
{
wxString s;
return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
}
#endif // !Unix
// ----------------------------------------------------------------------------
// wxDir::Traverse()
// ----------------------------------------------------------------------------
size_t wxDir::Traverse(wxDirTraverser& sink,
const wxString& filespec,
int flags) const
{
wxCHECK_MSG( IsOpened(), (size_t)-1,
_T("dir must be opened before traversing it") );
// the total number of files found
size_t nFiles = 0;
// the name of this dir with path delimiter at the end
wxString prefix = GetName();
prefix += wxFILE_SEP_PATH;
// first, recurse into subdirs
if ( flags & wxDIR_DIRS )
{
wxString dirname;
for ( bool cont = GetFirst(&dirname, wxEmptyString, wxDIR_DIRS | (flags & wxDIR_HIDDEN) );
cont;
cont = cont && GetNext(&dirname) )
{
const wxString fulldirname = prefix + dirname;
switch ( sink.OnDir(fulldirname) )
{
default:
wxFAIL_MSG(_T("unexpected OnDir() return value") );
// fall through
case wxDIR_STOP:
cont = false;
break;
case wxDIR_CONTINUE:
{
wxDir subdir;
// don't give the error messages for the directories
// which we can't open: there can be all sorts of good
// reason for this (e.g. insufficient privileges) and
// this shouldn't be treated as an error -- instead
// let the user code decide what to do
bool ok;
do
{
wxLogNull noLog;
ok = subdir.Open(fulldirname);
if ( !ok )
{
// ask the user code what to do
bool tryagain;
switch ( sink.OnOpenError(fulldirname) )
{
default:
wxFAIL_MSG(_T("unexpected OnOpenError() return value") );
// fall through
case wxDIR_STOP:
cont = false;
// fall through
case wxDIR_IGNORE:
tryagain = false;
break;
case wxDIR_CONTINUE:
tryagain = true;
}
if ( !tryagain )
break;
}
}
while ( !ok );
if ( ok )
{
nFiles += subdir.Traverse(sink, filespec, flags);
}
}
break;
case wxDIR_IGNORE:
// nothing to do
;
}
}
}
// now enum our own files
if ( flags & wxDIR_FILES )
{
flags &= ~wxDIR_DIRS;
wxString filename;
bool cont = GetFirst(&filename, filespec, flags);
while ( cont )
{
wxDirTraverseResult res = sink.OnFile(prefix + filename);
if ( res == wxDIR_STOP )
break;
wxASSERT_MSG( res == wxDIR_CONTINUE,
_T("unexpected OnFile() return value") );
nFiles++;
cont = GetNext(&filename);
}
}
return nFiles;
}
// ----------------------------------------------------------------------------
// wxDir::GetAllFiles()
// ----------------------------------------------------------------------------
class wxDirTraverserSimple : public wxDirTraverser
{
public:
wxDirTraverserSimple(wxArrayString& files) : m_files(files) { }
virtual wxDirTraverseResult OnFile(const wxString& filename)
{
m_files.push_back(filename);
return wxDIR_CONTINUE;
}
virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname))
{
return wxDIR_CONTINUE;
}
private:
wxArrayString& m_files;
DECLARE_NO_COPY_CLASS(wxDirTraverserSimple)
};
/* static */
size_t wxDir::GetAllFiles(const wxString& dirname,
wxArrayString *files,
const wxString& filespec,
int flags)
{
wxCHECK_MSG( files, (size_t)-1, _T("NULL pointer in wxDir::GetAllFiles") );
size_t nFiles = 0;
wxDir dir(dirname);
if ( dir.IsOpened() )
{
wxDirTraverserSimple traverser(*files);
nFiles += dir.Traverse(traverser, filespec, flags);
}
return nFiles;
}
// ----------------------------------------------------------------------------
// wxDir::FindFirst()
// ----------------------------------------------------------------------------
class wxDirTraverserFindFirst : public wxDirTraverser
{
public:
wxDirTraverserFindFirst() { }
virtual wxDirTraverseResult OnFile(const wxString& filename)
{
m_file = filename;
return wxDIR_STOP;
}
virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname))
{
return wxDIR_CONTINUE;
}
const wxString& GetFile() const
{
return m_file;
}
private:
wxString m_file;
DECLARE_NO_COPY_CLASS(wxDirTraverserFindFirst)
};
/* static */
wxString wxDir::FindFirst(const wxString& dirname,
const wxString& filespec,
int flags)
{
wxDir dir(dirname);
if ( dir.IsOpened() )
{
wxDirTraverserFindFirst traverser;
dir.Traverse(traverser, filespec, flags | wxDIR_FILES);
return traverser.GetFile();
}
return wxEmptyString;
}
// ----------------------------------------------------------------------------
// wxDir::GetTotalSize()
// ----------------------------------------------------------------------------
class wxDirTraverserSumSize : public wxDirTraverser
{
public:
wxDirTraverserSumSize() { }
virtual wxDirTraverseResult OnFile(const wxString& filename)
{
wxULongLong sz = wxFileName::GetSize(filename);
// wxFileName::GetSize won't use this class again as
// we're passing it a file and not a directory;
// thus we are sure to avoid an endless loop
if (sz == wxInvalidSize)
{
// if the GetSize() failed (this can happen because e.g. a
// file is locked by another process), we can proceed but
// we need to at least warn the user that the resulting
// final size could be not reliable (if e.g. the locked
// file is very big).
m_skippedFiles.Add(filename);
return wxDIR_CONTINUE;
}
m_sz += sz;
return wxDIR_CONTINUE;
}
virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname))
{
return wxDIR_CONTINUE;
}
wxULongLong GetTotalSize() const
{ return m_sz; }
wxArrayString &FilesSkipped()
{ return m_skippedFiles; }
protected:
wxULongLong m_sz;
wxArrayString m_skippedFiles;
};
wxULongLong wxDir::GetTotalSize(const wxString &dirname, wxArrayString *filesSkipped)
{
if (!wxDirExists(dirname))
return wxInvalidSize;
// to get the size of this directory and its contents we need
// to recursively walk it...
wxDir dir(dirname);
if ( !dir.IsOpened() )
return wxInvalidSize;
wxDirTraverserSumSize traverser;
if (dir.Traverse(traverser) == (size_t)-1 ||
traverser.GetTotalSize() == 0)
return wxInvalidSize;
if (filesSkipped)
*filesSkipped = traverser.FilesSkipped();
return traverser.GetTotalSize();
}