dolphin/Source/Core/Common/StdConditionVariable.h

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#define GCC_VER(x,y,z) ((x) * 10000 + (y) * 100 + (z))
#define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__)
#ifndef __has_include
#define __has_include(s) 0
#endif
#if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__
// GCC 4.4 provides <condition_variable>
#include <condition_variable> // IWYU pragma: export
2013-04-19 05:52:05 +02:00
#elif __has_include(<condition_variable>) && !ANDROID
// clang and libc++ provide <condition_variable> on OSX. However, the version
// of libc++ bundled with OSX 10.7 and 10.8 is buggy: it uses _ as a variable.
//
// We work around this issue by undefining and redefining _.
#include <condition_variable> // IWYU pragma: export
#elif _MSC_VER >= 1700
// The standard implementation is included since VS2012
#include <condition_variable> // IWYU pragma: export
#else
// partial std::condition_variable implementation for win32/pthread
#include "Common/StdMutex.h"
#if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__)
#define USE_RVALUE_REFERENCES
#endif
namespace std
{
class condition_variable
{
#if defined(_WIN32)
typedef CONDITION_VARIABLE native_type;
#else
typedef pthread_cond_t native_type;
#endif
public:
typedef native_type* native_handle_type;
condition_variable()
{
#if defined(_WIN32)
InitializeConditionVariable(&m_handle);
#else
pthread_cond_init(&m_handle, nullptr);
#endif
}
~condition_variable()
{
#ifndef _WIN32
pthread_cond_destroy(&m_handle);
#endif
}
condition_variable(const condition_variable&) /*= delete*/;
condition_variable& operator=(const condition_variable&) /*= delete*/;
void notify_one()
{
#if defined(_WIN32)
WakeConditionVariable(&m_handle);
#else
pthread_cond_signal(&m_handle);
#endif
}
void notify_all()
{
#if defined(_WIN32)
WakeAllConditionVariable(&m_handle);
#else
pthread_cond_broadcast(&m_handle);
#endif
}
void wait(unique_lock<mutex>& lock)
{
#ifdef _WIN32
SleepConditionVariableSRW(&m_handle, lock.mutex()->native_handle(), INFINITE, 0);
#else
pthread_cond_wait(&m_handle, lock.mutex()->native_handle());
#endif
}
template <class Predicate>
void wait(unique_lock<mutex>& lock, Predicate pred)
{
while (!pred())
wait(lock);
}
//template <class Clock, class Duration>
//cv_status wait_until(unique_lock<mutex>& lock,
// const chrono::time_point<Clock, Duration>& abs_time);
//template <class Clock, class Duration, class Predicate>
// bool wait_until(unique_lock<mutex>& lock,
// const chrono::time_point<Clock, Duration>& abs_time,
// Predicate pred);
//template <class Rep, class Period>
//cv_status wait_for(unique_lock<mutex>& lock,
// const chrono::duration<Rep, Period>& rel_time);
//template <class Rep, class Period, class Predicate>
// bool wait_for(unique_lock<mutex>& lock,
// const chrono::duration<Rep, Period>& rel_time,
// Predicate pred);
native_handle_type native_handle()
{
return &m_handle;
}
private:
native_type m_handle;
};
}
#endif