dolphin/Source/Core/DiscIO/VolumeDisc.h

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// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include "Common/CommonTypes.h"
#include "Common/Crypto/SHA1.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
class VolumeDisc : public Volume
{
public:
std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const override;
std::string GetInternalName(const Partition& partition = PARTITION_NONE) const override;
std::string GetApploaderDate(const Partition& partition) const override;
std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const override;
bool IsNKit() const override;
protected:
Region RegionCodeToRegion(std::optional<u32> region_code) const;
void AddGamePartitionToSyncHash(Common::SHA1::Context* context) const;
};
} // namespace DiscIO