dolphin/Source/Core/AudioCommon/OpenALStream.cpp

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#ifdef _WIN32
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#include <windows.h>
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#include <climits>
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#include <cstring>
#include <thread>
#include "AudioCommon/OpenALStream.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/Thread.h"
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#include "Core/ConfigManager.h"
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static HMODULE s_openal_dll = nullptr;
#define OPENAL_API_VISIT(X) \
X(alBufferData) \
X(alcCloseDevice) \
X(alcCreateContext) \
X(alcDestroyContext) \
X(alcGetContextsDevice) \
X(alcGetCurrentContext) \
X(alcGetString) \
X(alcIsExtensionPresent) \
X(alcMakeContextCurrent) \
X(alcOpenDevice) \
X(alDeleteBuffers) \
X(alDeleteSources) \
X(alGenBuffers) \
X(alGenSources) \
X(alGetError) \
X(alGetSourcei) \
X(alGetString) \
X(alIsExtensionPresent) \
X(alSourcef) \
X(alSourcei) \
X(alSourcePlay) \
X(alSourceQueueBuffers) \
X(alSourceStop) \
X(alSourceUnqueueBuffers)
// Create func_t function pointer type and declare a nullptr-initialized static variable of that
// type named "pfunc".
#define DYN_FUNC_DECLARE(func) \
typedef decltype(&func) func##_t; \
static func##_t p##func = nullptr;
// Attempt to load the function from the given module handle.
#define OPENAL_FUNC_LOAD(func) \
p##func = (func##_t)::GetProcAddress(s_openal_dll, #func); \
if (!p##func) \
{ \
return false; \
}
OPENAL_API_VISIT(DYN_FUNC_DECLARE);
static bool InitFunctions()
{
OPENAL_API_VISIT(OPENAL_FUNC_LOAD);
return true;
}
static bool InitLibrary()
{
if (s_openal_dll)
return true;
s_openal_dll = ::LoadLibrary(TEXT("openal32.dll"));
if (!s_openal_dll)
return false;
if (!InitFunctions())
{
::FreeLibrary(s_openal_dll);
s_openal_dll = nullptr;
return false;
}
return true;
}
bool OpenALStream::isValid()
{
return InitLibrary();
}
//
// AyuanX: Spec says OpenAL1.1 is thread safe already
//
bool OpenALStream::Start()
{
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if (!palcIsExtensionPresent(nullptr, "ALC_ENUMERATION_EXT"))
{
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PanicAlertT("OpenAL: can't find sound devices");
return false;
}
const char* default_device_dame = palcGetString(nullptr, ALC_DEFAULT_DEVICE_SPECIFIER);
INFO_LOG(AUDIO, "Found OpenAL device %s", default_device_dame);
ALCdevice* device = palcOpenDevice(default_device_dame);
if (!device)
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{
PanicAlertT("OpenAL: can't open device %s", default_device_dame);
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return false;
}
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ALCcontext* context = palcCreateContext(device, nullptr);
if (!context)
{
palcCloseDevice(device);
PanicAlertT("OpenAL: can't create context for device %s", default_device_dame);
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return false;
}
palcMakeContextCurrent(context);
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m_run_thread.Set();
m_thread = std::thread(&OpenALStream::SoundLoop, this);
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return true;
}
void OpenALStream::Stop()
{
m_run_thread.Clear();
// kick the thread if it's waiting
m_sound_sync_event.Set();
m_thread.join();
palSourceStop(m_source);
palSourcei(m_source, AL_BUFFER, 0);
// Clean up buffers and sources
palDeleteSources(1, &m_source);
m_source = 0;
palDeleteBuffers(OAL_BUFFERS, m_buffers.data());
ALCcontext* context = palcGetCurrentContext();
ALCdevice* device = palcGetContextsDevice(context);
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palcMakeContextCurrent(nullptr);
palcDestroyContext(context);
palcCloseDevice(device);
}
void OpenALStream::SetVolume(int volume)
{
m_volume = (float)volume / 100.0f;
if (m_source)
palSourcef(m_source, AL_GAIN, m_volume);
}
void OpenALStream::Update()
{
m_sound_sync_event.Set();
}
void OpenALStream::Clear(bool mute)
{
m_muted = mute;
if (m_muted)
{
palSourceStop(m_source);
}
else
{
palSourcePlay(m_source);
}
}
static ALenum CheckALError(const char* desc)
{
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ALenum err = palGetError();
if (err != AL_NO_ERROR)
{
std::string type;
switch (err)
{
case AL_INVALID_NAME:
type = "AL_INVALID_NAME";
break;
case AL_INVALID_ENUM:
type = "AL_INVALID_ENUM";
break;
case AL_INVALID_VALUE:
type = "AL_INVALID_VALUE";
break;
case AL_INVALID_OPERATION:
type = "AL_INVALID_OPERATION";
break;
case AL_OUT_OF_MEMORY:
type = "AL_OUT_OF_MEMORY";
break;
default:
type = "UNKNOWN_ERROR";
break;
}
ERROR_LOG(AUDIO, "Error %s: %08x %s", desc, err, type.c_str());
}
return err;
}
static bool IsCreativeXFi()
{
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return strstr(palGetString(AL_RENDERER), "X-Fi") != nullptr;
}
void OpenALStream::SoundLoop()
{
Common::SetCurrentThreadName("Audio thread - openal");
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bool float32_capable = palIsExtensionPresent("AL_EXT_float32") != 0;
bool surround_capable = palIsExtensionPresent("AL_EXT_MCFORMATS") || IsCreativeXFi();
bool use_surround = SConfig::GetInstance().bDPL2Decoder && surround_capable;
// As there is no extension to check for 32-bit fixed point support
// and we know that only a X-Fi with hardware OpenAL supports it,
// we just check if one is being used.
bool fixed32_capable = IsCreativeXFi();
u32 frequency = m_mixer->GetSampleRate();
u32 frames_per_buffer;
// Can't have zero samples per buffer
if (SConfig::GetInstance().iLatency > 0)
{
frames_per_buffer = frequency / 1000 * SConfig::GetInstance().iLatency / OAL_BUFFERS;
}
else
{
frames_per_buffer = frequency / 1000 * 1 / OAL_BUFFERS;
}
if (frames_per_buffer > OAL_MAX_FRAMES)
{
frames_per_buffer = OAL_MAX_FRAMES;
}
// DPL2 needs a minimum number of samples to work (FWRDURATION)
if (use_surround && frames_per_buffer < 240)
{
frames_per_buffer = 240;
}
INFO_LOG(AUDIO, "Using %d buffers, each with %d audio frames for a total of %d.", OAL_BUFFERS,
frames_per_buffer, frames_per_buffer * OAL_BUFFERS);
// Should we make these larger just in case the mixer ever sends more samples
// than what we request?
m_realtime_buffer.resize(frames_per_buffer * STEREO_CHANNELS);
m_sample_buffer.resize(frames_per_buffer * STEREO_CHANNELS);
m_source = 0;
// Clear error state before querying or else we get false positives.
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ALenum err = palGetError();
// Generate some AL Buffers for streaming
palGenBuffers(OAL_BUFFERS, (ALuint*)m_buffers.data());
err = CheckALError("generating buffers");
// Generate a Source to playback the Buffers
palGenSources(1, &m_source);
err = CheckALError("generating sources");
// Set the default sound volume as saved in the config file.
palSourcef(m_source, AL_GAIN, m_volume);
// TODO: Error handling
// ALenum err = alGetError();
unsigned int next_buffer = 0;
unsigned int num_buffers_queued = 0;
ALint state = 0;
while (m_run_thread.IsSet())
{
// Block until we have a free buffer
int num_buffers_processed;
palGetSourcei(m_source, AL_BUFFERS_PROCESSED, &num_buffers_processed);
if (num_buffers_queued == OAL_BUFFERS && !num_buffers_processed)
{
m_sound_sync_event.Wait();
continue;
}
// Remove the Buffer from the Queue.
if (num_buffers_processed)
{
ALuint unqueued_buffer_ids[OAL_BUFFERS];
palSourceUnqueueBuffers(m_source, num_buffers_processed, unqueued_buffer_ids);
err = CheckALError("unqueuing buffers");
num_buffers_queued -= num_buffers_processed;
}
unsigned int min_frames = frames_per_buffer;
if (use_surround)
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{
float dpl2[OAL_MAX_FRAMES * SURROUND_CHANNELS];
u32 rendered_frames = m_mixer->MixSurround(dpl2, min_frames);
if (rendered_frames < min_frames)
continue;
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// zero-out the subwoofer channel - DPL2Decode generates a pretty
// good 5.0 but not a good 5.1 output. Sadly there is not a 5.0
// AL_FORMAT_50CHN32 to make this super-explicit.
// DPL2Decode output: LEFTFRONT, RIGHTFRONT, CENTREFRONT, (sub), LEFTREAR, RIGHTREAR
for (u32 i = 0; i < rendered_frames; ++i)
{
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dpl2[i * SURROUND_CHANNELS + 3 /*sub/lfe*/] = 0.0f;
}
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if (float32_capable)
{
palBufferData(m_buffers[next_buffer], AL_FORMAT_51CHN32, dpl2,
rendered_frames * FRAME_SURROUND_FLOAT, frequency);
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}
else if (fixed32_capable)
{
int surround_int32[OAL_MAX_FRAMES * SURROUND_CHANNELS];
for (u32 i = 0; i < rendered_frames * SURROUND_CHANNELS; ++i)
{
// For some reason the ffdshow's DPL2 decoder outputs samples bigger than 1.
// Most are close to 2.5 and some go up to 8. Hard clamping here, we need to
// fix the decoder or implement a limiter.
dpl2[i] = dpl2[i] * (INT64_C(1) << 31);
if (dpl2[i] > INT_MAX)
surround_int32[i] = INT_MAX;
else if (dpl2[i] < INT_MIN)
surround_int32[i] = INT_MIN;
else
surround_int32[i] = (int)dpl2[i];
}
palBufferData(m_buffers[next_buffer], AL_FORMAT_51CHN32, surround_int32,
rendered_frames * FRAME_SURROUND_INT32, frequency);
}
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else
{
short surround_short[OAL_MAX_FRAMES * SURROUND_CHANNELS];
for (u32 i = 0; i < rendered_frames * SURROUND_CHANNELS; ++i)
{
dpl2[i] = dpl2[i] * (1 << 15);
if (dpl2[i] > SHRT_MAX)
surround_short[i] = SHRT_MAX;
else if (dpl2[i] < SHRT_MIN)
surround_short[i] = SHRT_MIN;
else
surround_short[i] = (int)dpl2[i];
}
palBufferData(m_buffers[next_buffer], AL_FORMAT_51CHN16, surround_short,
rendered_frames * FRAME_SURROUND_SHORT, frequency);
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}
err = CheckALError("buffering data");
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if (err == AL_INVALID_ENUM)
{
// 5.1 is not supported by the host, fallback to stereo
WARN_LOG(AUDIO,
"Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
use_surround = false;
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}
}
else
{
u32 rendered_frames = m_mixer->Mix(m_realtime_buffer.data(), min_frames);
// Convert the samples from short to float
for (u32 i = 0; i < rendered_frames * STEREO_CHANNELS; ++i)
m_sample_buffer[i] = static_cast<float>(m_realtime_buffer[i]) / (1 << 15);
if (!rendered_frames)
continue;
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if (float32_capable)
{
palBufferData(m_buffers[next_buffer], AL_FORMAT_STEREO_FLOAT32, m_sample_buffer.data(),
rendered_frames * FRAME_STEREO_FLOAT, frequency);
err = CheckALError("buffering float32 data");
if (err == AL_INVALID_ENUM)
{
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float32_capable = false;
}
}
else if (fixed32_capable)
{
// Clamping is not necessary here, samples are always between (-1,1)
int stereo_int32[OAL_MAX_FRAMES * STEREO_CHANNELS];
for (u32 i = 0; i < rendered_frames * STEREO_CHANNELS; ++i)
stereo_int32[i] = (int)((float)m_sample_buffer[i] * (INT64_C(1) << 31));
palBufferData(m_buffers[next_buffer], AL_FORMAT_STEREO32, stereo_int32,
rendered_frames * FRAME_STEREO_INT32, frequency);
}
else
{
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// Convert the samples from float to short
short stereo[OAL_MAX_FRAMES * STEREO_CHANNELS];
for (u32 i = 0; i < rendered_frames * STEREO_CHANNELS; ++i)
stereo[i] = (short)((float)m_sample_buffer[i] * (1 << 15));
palBufferData(m_buffers[next_buffer], AL_FORMAT_STEREO16, stereo,
rendered_frames * FRAME_STEREO_SHORT, frequency);
}
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}
palSourceQueueBuffers(m_source, 1, &m_buffers[next_buffer]);
err = CheckALError("queuing buffers");
num_buffers_queued++;
next_buffer = (next_buffer + 1) % OAL_BUFFERS;
palGetSourcei(m_source, AL_SOURCE_STATE, &state);
if (state != AL_PLAYING)
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{
// Buffer underrun occurred, resume playback
palSourcePlay(m_source);
err = CheckALError("occurred resuming playback");
}
}
}
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#endif // _WIN32