This website requires JavaScript.
Explore
Help
Sign In
archive
/
dolphin
Watch
1
Star
0
Fork
You've already forked dolphin
0
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2024-09-23 12:51:46 +02:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
e638775bc7
dolphin
/
Source
/
Core
/
VideoBackends
/
CMakeLists.txt
4 lines
82 B
CMake
Raw
Normal View
History
Unescape
Escape
Merge of GL-AutoChoose. This branch is the final step of fully supporting both OpenGL and OpenGL ES in the same binary. This of course only applies to EGL and won't work for GLX/AGL/WGL since they don't really support GL ES. The changes here actually aren't too terrible, basically change every #ifdef USE_GLES to a runtime check. This adds a DetectMode() function to the EGL context backend. EGL will iterate through each of the configs and check for GL, GLES3_KHR, and GLES2 bits After that it'll change the mode from _DETECT to whichever one is the best supported. After that point we'll just create a context with the mode that was detected
2014-01-18 05:11:59 +01:00
add_subdirectory
(
OGL
)
Put Plugins/ in Core/, rename to VideoBackends
2013-09-11 05:12:54 +02:00
add_subdirectory
(
Software
)
# TODO: Add other backends here!
Reference in a new issue
Copy permalink