CPU: Fix deadlocks by periodically yielding to the UI message pump.

This commit is contained in:
Jules Blok 2016-11-10 23:40:05 +01:00
parent 8203ea929b
commit 05a3f927ee

View file

@ -160,11 +160,15 @@ void Stop()
std::unique_lock<std::mutex> state_lock(s_state_change_lock);
s_state = CPU_POWERDOWN;
s_state_cpu_cvar.notify_one();
// FIXME: MsgHandler can cause this to deadlock the GUI Thread. Remove the timeout.
bool success = s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::seconds(5),
[] { return !s_state_cpu_thread_active; });
if (!success)
ERROR_LOG(POWERPC, "CPU Thread failed to acknowledge CPU_POWERDOWN. It may be deadlocked.");
while (s_state_cpu_thread_active)
{
std::cv_status status =
s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::milliseconds(100));
if (status == std::cv_status::timeout)
Host_YieldToUI();
}
RunAdjacentSystems(false);
FlushStepSyncEventLocked();
}
@ -226,12 +230,13 @@ void EnableStepping(bool stepping)
{
SetStateLocked(CPU_STEPPING);
// Wait for the CPU Thread to leave the run loop
// FIXME: MsgHandler can cause this to deadlock the GUI Thread. Remove the timeout.
bool success = s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::seconds(5),
[] { return !s_state_cpu_thread_active; });
if (!success)
ERROR_LOG(POWERPC, "Abandoned waiting for CPU Thread! The Core may be deadlocked.");
while (s_state_cpu_thread_active)
{
std::cv_status status =
s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::milliseconds(100));
if (status == std::cv_status::timeout)
Host_YieldToUI();
}
RunAdjacentSystems(false);
}
@ -276,12 +281,13 @@ bool PauseAndLock(bool do_lock, bool unpause_on_unlock, bool control_adjacent)
was_unpaused = s_state == CPU_RUNNING;
SetStateLocked(CPU_STEPPING);
// FIXME: MsgHandler can cause this to deadlock the GUI Thread. Remove the timeout.
bool success = s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::seconds(10),
[] { return !s_state_cpu_thread_active; });
if (!success)
PanicAlert(
"Abandoned CPU Thread synchronization in CPU::PauseAndLock! We'll probably crash now.");
while (s_state_cpu_thread_active)
{
std::cv_status status =
s_state_cpu_idle_cvar.wait_for(state_lock, std::chrono::milliseconds(100));
if (status == std::cv_status::timeout)
Host_YieldToUI();
}
if (control_adjacent)
RunAdjacentSystems(false);