Since we have been employing the FIFO BP hack for so long time, at least let's make it a decent hack.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4699 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
ayuanx 2009-12-16 17:05:30 +00:00
parent f2c060d8cb
commit 0ae7be2c1c
4 changed files with 158 additions and 155 deletions

View file

@ -77,6 +77,7 @@
#include "ChunkFile.h" #include "ChunkFile.h"
#include "CommandProcessor.h" #include "CommandProcessor.h"
namespace CommandProcessor namespace CommandProcessor
{ {
@ -99,12 +100,23 @@ u16 m_tokenReg;
static u32 fake_GPWatchdogLastToken = 0; static u32 fake_GPWatchdogLastToken = 0;
static Common::Event s_fifoIdleEvent; static Common::Event s_fifoIdleEvent;
static Common::CriticalSection sFifoCritical;
void FifoCriticalEnter()
{
sFifoCritical.Enter();
}
void FifoCriticalLeave()
{
sFifoCritical.Leave();
}
void DoState(PointerWrap &p) void DoState(PointerWrap &p)
{ {
p.Do(m_CPStatusReg); p.Do(m_CPStatusReg);
p.Do(m_CPCtrlReg); p.Do(m_CPCtrlReg);
p.Do(m_CPClearReg); //p.Do(m_CPClearReg);
p.Do(m_bboxleft); p.Do(m_bboxleft);
p.Do(m_bboxtop); p.Do(m_bboxtop);
p.Do(m_bboxright); p.Do(m_bboxright);
@ -121,27 +133,6 @@ inline void WriteHigh(volatile u32& _reg, u16 highbits) {Common::AtomicStore(_re
inline u16 ReadLow (u32 _reg) {return (u16)(_reg & 0xFFFF);} inline u16 ReadLow (u32 _reg) {return (u16)(_reg & 0xFFFF);}
inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);} inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);}
// for GP watchdog hack
void IncrementGPWDToken()
{
Common::AtomicIncrement(fifo.Fake_GPWDToken);
}
// Check every FAKE_GP_WATCHDOG_PERIOD if a PE-frame-finish occured
// if not then lock CPUThread until GP finish a frame.
void WaitForFrameFinish()
{
while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
s_fifoIdleEvent.MsgWait();
fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
}
bool AllowIdleSkipping()
{
return !g_VideoInitialize.bOnThread || (!m_CPCtrlReg.CPIntEnable && !m_CPCtrlReg.BPEnable);
}
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate) void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{ {
UpdateInterrupts(); UpdateInterrupts();
@ -150,7 +141,7 @@ void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
void Init() void Init()
{ {
m_CPStatusReg.Hex = 0; m_CPStatusReg.Hex = 0;
m_CPStatusReg.CommandIdle = 1; m_CPStatusReg.CommandIdle = 1; // Seems not used
m_CPStatusReg.ReadIdle = 1; m_CPStatusReg.ReadIdle = 1;
m_CPCtrlReg.Hex = 0; m_CPCtrlReg.Hex = 0;
@ -165,7 +156,7 @@ void Init()
fake_GPWatchdogLastToken = 0; fake_GPWatchdogLastToken = 0;
memset(&fifo,0,sizeof(fifo)); memset(&fifo,0,sizeof(fifo));
fifo.CPCmdIdle = 1 ; //fifo.CPCmdIdle = 1 ;
fifo.CPReadIdle = 1; fifo.CPReadIdle = 1;
s_fifoIdleEvent.Init(); s_fifoIdleEvent.Init();
@ -186,16 +177,21 @@ void Read16(u16& _rReturnValue, const u32 _Address)
case STATUS_REGISTER: case STATUS_REGISTER:
//TODO?: if really needed //TODO?: if really needed
//m_CPStatusReg.CommandIdle = fifo.CPCmdIdle; //m_CPStatusReg.CommandIdle = fifo.CPCmdIdle;
// uncomment: change a bit the behaviour MP1. Not very useful though
m_CPStatusReg.ReadIdle = fifo.CPReadIdle;
//m_CPStatusReg.CommandIdle = fifo.CPReadIdle; //m_CPStatusReg.CommandIdle = fifo.CPReadIdle;
// uncomment: change a bit the behaviour MP1. Not very useful though
// hack: CPU will always believe fifo is empty and on idle // hack: CPU will always believe fifo is empty and on idle
//m_CPStatusReg.ReadIdle = 1; //m_CPStatusReg.ReadIdle = 1;
//m_CPStatusReg.CommandIdle = 1; //m_CPStatusReg.CommandIdle = 1;
m_CPStatusReg.ReadIdle = fifo.CPReadIdle; // This seems not necessary though
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
// Clear on Read
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, false);
_rReturnValue = m_CPStatusReg.Hex; _rReturnValue = m_CPStatusReg.Hex;
INFO_LOG(COMMANDPROCESSOR, "\t iBP %s | fREADIDLE %s | fCMDIDLE %s | iOvF %s | iUndF %s"
DEBUG_LOG(COMMANDPROCESSOR, "\t iBP %s | fREADIDLE %s | fCMDIDLE %s | iOvF %s | iUndF %s"
, m_CPStatusReg.Breakpoint ? "ON" : "OFF" , m_CPStatusReg.Breakpoint ? "ON" : "OFF"
, m_CPStatusReg.ReadIdle ? "ON" : "OFF" , m_CPStatusReg.ReadIdle ? "ON" : "OFF"
, m_CPStatusReg.CommandIdle ? "ON" : "OFF" , m_CPStatusReg.CommandIdle ? "ON" : "OFF"
@ -224,17 +220,20 @@ void Read16(u16& _rReturnValue, const u32 _Address)
// TODO: cases cleanup // TODO: cases cleanup
case FIFO_RW_DISTANCE_LO: case FIFO_RW_DISTANCE_LO:
//_rReturnValue = ReadLow (fifo.CPReadWriteDistance);
// hack: CPU will always believe fifo is empty and on idle // hack: CPU will always believe fifo is empty and on idle
// But even if you return the true value, most games just don't care
//_rReturnValue = ReadLow (fifo.CPReadWriteDistance);
_rReturnValue = 0; _rReturnValue = 0;
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_LO : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_LO : %04x", _rReturnValue);
return; return;
case FIFO_RW_DISTANCE_HI: case FIFO_RW_DISTANCE_HI:
//_rReturnValue = ReadHigh(fifo.CPReadWriteDistance);
// hack: CPU will always believe fifo is empty and on idle // hack: CPU will always believe fifo is empty and on idle
// But even if you return the true value, most games just don't care
//_rReturnValue = ReadHigh(fifo.CPReadWriteDistance);
_rReturnValue = 0; _rReturnValue = 0;
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_HI : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_HI : %04x", _rReturnValue);
return; return;
case FIFO_WRITE_POINTER_LO: case FIFO_WRITE_POINTER_LO:
_rReturnValue = ReadLow (fifo.CPWritePointer); _rReturnValue = ReadLow (fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_WRITE_POINTER_LO : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_WRITE_POINTER_LO : %04x", _rReturnValue);
@ -243,15 +242,18 @@ void Read16(u16& _rReturnValue, const u32 _Address)
_rReturnValue = ReadHigh(fifo.CPWritePointer); _rReturnValue = ReadHigh(fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_WRITE_POINTER_HI : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_WRITE_POINTER_HI : %04x", _rReturnValue);
return; return;
case FIFO_READ_POINTER_LO: case FIFO_READ_POINTER_LO:
//_rReturnValue = ReadLow (fifo.CPReadPointer);
// hack: CPU will always believe fifo is empty and on idle // hack: CPU will always believe fifo is empty and on idle
// But even if you return the true value, most games just don't care
//_rReturnValue = ReadLow (fifo.CPReadPointer);
_rReturnValue = ReadLow (fifo.CPWritePointer); _rReturnValue = ReadLow (fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_LO : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_LO : %04x", _rReturnValue);
return; return;
case FIFO_READ_POINTER_HI: case FIFO_READ_POINTER_HI:
//_rReturnValue = ReadHigh(fifo.CPReadPointer);
// hack: CPU will always believe fifo is empty and on idle // hack: CPU will always believe fifo is empty and on idle
// But even if you return the true value, most games just don't care
//_rReturnValue = ReadHigh(fifo.CPReadPointer);
_rReturnValue = ReadHigh(fifo.CPWritePointer); _rReturnValue = ReadHigh(fifo.CPWritePointer);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_HI : %04x", _rReturnValue); DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_READ_POINTER_HI : %04x", _rReturnValue);
return; return;
@ -271,15 +273,16 @@ void Read16(u16& _rReturnValue, const u32 _Address)
case CP_PERF3_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_L: %04x", _rReturnValue); break; case CP_PERF3_L: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_L: %04x", _rReturnValue); break;
case CP_PERF3_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_H: %04x", _rReturnValue); break; case CP_PERF3_H: _rReturnValue = 0; WARN_LOG(COMMANDPROCESSOR, "Read from PERF3_H: %04x", _rReturnValue); break;
// case 0x64: case CLKS_PER_VTX_OUT:
// return 4; //Number of clocks per vertex.. todo: calculate properly _rReturnValue = 4; //Number of clocks per vertex.. TODO: Calculate properly
WARN_LOG(COMMANDPROCESSOR, "Read from CLKS_PER_VTX_OUT: %04x", _rReturnValue);
break;
//add all the other regs here? are they ever read? //add all the other regs here? are they ever read?
default: default:
WARN_LOG(COMMANDPROCESSOR, "(r16) unknown CP reg @ %08x", _Address);
_rReturnValue = 0; _rReturnValue = 0;
return; WARN_LOG(COMMANDPROCESSOR, "(r16) unknown CP reg @ %08x", _Address);
} }
return;
} }
void Write16(const u16 _Value, const u32 _Address) void Write16(const u16 _Value, const u32 _Address)
@ -320,7 +323,7 @@ void Write16(const u16 _Value, const u32 _Address)
DEBUG_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************"); DEBUG_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************");
// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC) // (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
// Touching that game is a no-go so I don't want to take the risk :p // Touching that game is a no-go so I don't want to take the risk :p
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) ) while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait(); s_fifoIdleEvent.MsgWait();
} }
} }
@ -329,35 +332,14 @@ void Write16(const u16 _Value, const u32 _Address)
{ {
case STATUS_REGISTER: case STATUS_REGISTER:
{ {
UCPStatusReg tmpStatus(_Value); // This should be Read-Only
ERROR_LOG(COMMANDPROCESSOR,"\t write to STATUS_REGISTER : %04x", _Value);
// set the flags to "all is okay" PanicAlert("CommandProcessor:: CPU writes to STATUS_REGISTER!");
m_CPStatusReg.OverflowHiWatermark = 0;
m_CPStatusReg.UnderflowLoWatermark = 0;
// TOCHECK (mb2): could BP irq be cleared here too?
//if (tmpStatus.Breakpoint!=m_CPStatusReg.Breakpoint) _asm int 3
// breakpoint
/*if (tmpStatus.Breakpoint)
{
m_CPStatusReg.Breakpoint = 0;
}
//fifo.bFF_Breakpoint = m_CPStatusReg.Breakpoint;
fifo.bFF_Breakpoint = m_CPStatusReg.Breakpoint ? true : false;
//LOG(COMMANDPROCESSOR,"fifo.bFF_Breakpoint : %i",fifo.bFF_Breakpoint);
*/
// update interrupts
UpdateInterrupts();
INFO_LOG(COMMANDPROCESSOR,"\t write to STATUS_REGISTER : %04x", _Value);
} }
break; break;
case CTRL_REGISTER: case CTRL_REGISTER:
{ {
UCPCtrlReg tmpCtrl(_Value);
// TOCHECK (mb2): could BP irq be cleared with w16 to STATUS_REGISTER? // TOCHECK (mb2): could BP irq be cleared with w16 to STATUS_REGISTER?
// funny hack: eg in MP1 if we disable the clear breakpoint ability by commenting this block // funny hack: eg in MP1 if we disable the clear breakpoint ability by commenting this block
// the game is of course faster but looks stable too. // the game is of course faster but looks stable too.
@ -366,31 +348,29 @@ void Write16(const u16 _Value, const u32 _Address)
// Checkmate re-enabled it, so please test // Checkmate re-enabled it, so please test
// TODO (mb2): fix this! // TODO (mb2): fix this!
// BP interrupt is cleared here UCPCtrlReg tmpCtrl(_Value);
// Why do we need the rising edge? Making it falling egde fixes Silent Hill Shattered Memories
// It seems the clear on rising edge makes a dead lock between CPU & GPU
// Don't we need a Thread Synchronization Mechanism here?
// Otherwise how do we guarantee the fifo access (on a whole entry) is atomic?
//
if (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex) // falling edge
// raising edge or falling egde
//if ((!m_CPCtrlReg.CPIntEnable && tmpCtrl.CPIntEnable) || (m_CPCtrlReg.CPIntEnable && !tmpCtrl.Hex))
{
m_CPStatusReg.Breakpoint = 0;
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
}
Common::AtomicStore(fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);
Common::AtomicStore(fifo.bFF_GPLinkEnable, tmpCtrl.GPLinkEnable);
Common::AtomicStore(fifo.bFF_BPEnable, tmpCtrl.BPEnable);
m_CPCtrlReg.Hex = tmpCtrl.Hex; m_CPCtrlReg.Hex = tmpCtrl.Hex;
UpdateInterrupts(); Common::AtomicStore(fifo.bFF_GPLinkEnable, tmpCtrl.GPLinkEnable);
Common::AtomicStore(fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);
if (g_VideoInitialize.bOnThread)
{
// Instant Breakpoint and Interrupt, since we haven't implemented accurate BP on dual core
// Most likely the Read thread has already exceeded BP here, but it seems we are still cool
Common::AtomicStore(fifo.bFF_Breakpoint, tmpCtrl.BPEnable && tmpCtrl.CPIntEnable && tmpCtrl.GPReadEnable);
UpdateInterrupts();
}
else
{
// fifo.bFF_BPEnable is only used in single core
Common::AtomicStore(fifo.bFF_BPEnable, tmpCtrl.BPEnable && tmpCtrl.CPIntEnable && tmpCtrl.GPReadEnable);
if (!tmpCtrl.BPEnable || !tmpCtrl.CPIntEnable || !tmpCtrl.GPReadEnable)
Common::AtomicStore(fifo.bFF_Breakpoint, 0);
}
DEBUG_LOG(COMMANDPROCESSOR,"\t write to CTRL_REGISTER : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to CTRL_REGISTER : %04x", _Value);
DEBUG_LOG(COMMANDPROCESSOR, "\t GPREAD %s | CPULINK %s | BP %s || CPIntEnable %s | OvF %s | UndF %s" DEBUG_LOG(COMMANDPROCESSOR, "\t GPREAD %s | LINK %s | BP %s || Int %s | OvF %s | UndF %s"
, fifo.bFF_GPReadEnable ? "ON" : "OFF" , fifo.bFF_GPReadEnable ? "ON" : "OFF"
, fifo.bFF_GPLinkEnable ? "ON" : "OFF" , fifo.bFF_GPLinkEnable ? "ON" : "OFF"
, fifo.bFF_BPEnable ? "ON" : "OFF" , fifo.bFF_BPEnable ? "ON" : "OFF"
@ -402,19 +382,16 @@ void Write16(const u16 _Value, const u32 _Address)
break; break;
case PERF_SELECT: case PERF_SELECT:
{ // Seems to select which set of perf counters should be exposed.
WARN_LOG(COMMANDPROCESSOR, "write to PERF_SELECT: %04x", _Value); WARN_LOG(COMMANDPROCESSOR, "write to PERF_SELECT: %04x", _Value);
// Seems to select which set of perf counters should be exposed.
}
break; break;
case CLEAR_REGISTER: case CLEAR_REGISTER:
{ // We don't care since we don't implement Watermark
// ???? //m_CPClearReg.Hex = 0;
UCPClearReg tmpClearReg(_Value); //m_CPStatusReg.OverflowHiWatermark = 0;
m_CPClearReg.Hex = 0; //m_CPStatusReg.UnderflowHiWatermark = 0;
INFO_LOG(COMMANDPROCESSOR,"\t write to CLEAR_REGISTER : %04x",_Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to CLEAR_REGISTER : %04x", _Value);
}
break; break;
// Fifo Registers // Fifo Registers
@ -424,43 +401,39 @@ void Write16(const u16 _Value, const u32 _Address)
break; break;
case FIFO_BASE_LO: case FIFO_BASE_LO:
WriteLow ((u32 &)fifo.CPBase, _Value); // Oh hell, somtimes this value is not aligned with 32B, like New Super Mario Bros. Wii
fifo.CPBase &= 0xFFFFFFE0; WriteLow ((u32 &)fifo.CPBase, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_LO : %04x", _Value);
break; break;
case FIFO_BASE_HI: case FIFO_BASE_HI:
WriteHigh((u32 &)fifo.CPBase, _Value); WriteHigh((u32 &)fifo.CPBase, _Value);
fifo.CPBase &= 0xFFFFFFE0;
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_HI : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_BASE_HI : %04x", _Value);
break; break;
case FIFO_END_LO: case FIFO_END_LO:
WriteLow ((u32 &)fifo.CPEnd, _Value); WriteLow ((u32 &)fifo.CPEnd, _Value & 0xFFE0);
fifo.CPEnd &= 0xFFFFFFE0;
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_LO : %04x", _Value);
break; break;
case FIFO_END_HI: case FIFO_END_HI:
WriteHigh((u32 &)fifo.CPEnd, _Value); WriteHigh((u32 &)fifo.CPEnd, _Value);
fifo.CPEnd &= 0xFFFFFFE0;
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_HI : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_END_HI : %04x", _Value);
break; break;
// Hm. Should we really & these with FFFFFFE0?
// (mb2): never seen 32B not aligned values for those following regs.
// fifo.CPEnd is the only value that could be not 32B aligned so far.
case FIFO_WRITE_POINTER_LO: case FIFO_WRITE_POINTER_LO:
WriteLow ((u32 &)fifo.CPWritePointer, _Value); fifo.CPWritePointer &= 0xFFFFFFE0; WriteLow ((u32 &)fifo.CPWritePointer, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_LO : %04x", _Value);
break; break;
case FIFO_WRITE_POINTER_HI: case FIFO_WRITE_POINTER_HI:
WriteHigh((u32 &)fifo.CPWritePointer, _Value); fifo.CPWritePointer &= 0xFFFFFFE0; WriteHigh((u32 &)fifo.CPWritePointer, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_HI : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_WRITE_POINTER_HI : %04x", _Value);
break; break;
case FIFO_READ_POINTER_LO: case FIFO_READ_POINTER_LO:
WriteLow ((u32 &)fifo.CPReadPointer, _Value); fifo.CPReadPointer &= 0xFFFFFFE0; WriteLow ((u32 &)fifo.CPReadPointer, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_LO : %04x", _Value);
break; break;
case FIFO_READ_POINTER_HI: case FIFO_READ_POINTER_HI:
WriteHigh((u32 &)fifo.CPReadPointer, _Value); fifo.CPReadPointer &= 0xFFFFFFE0; WriteHigh((u32 &)fifo.CPReadPointer, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_HI : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_HI : %04x", _Value);
break; break;
@ -472,6 +445,7 @@ void Write16(const u16 _Value, const u32 _Address)
WriteHigh((u32 &)fifo.CPHiWatermark, _Value); WriteHigh((u32 &)fifo.CPHiWatermark, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_HI_WATERMARK_HI : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_HI_WATERMARK_HI : %04x", _Value);
break; break;
case FIFO_LO_WATERMARK_LO: case FIFO_LO_WATERMARK_LO:
WriteLow ((u32 &)fifo.CPLoWatermark, _Value); WriteLow ((u32 &)fifo.CPLoWatermark, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_LO_WATERMARK_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_LO_WATERMARK_LO : %04x", _Value);
@ -502,13 +476,18 @@ void Write16(const u16 _Value, const u32 _Address)
//WriteLow((u32 &)fifo.CPReadWriteDistance, _Value); //WriteLow((u32 &)fifo.CPReadWriteDistance, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_LO : %04x", _Value); DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_LO : %04x", _Value);
break; break;
default: default:
WARN_LOG(COMMANDPROCESSOR, "(w16) unknown CP reg write %04x @ %08x", _Value, _Address); WARN_LOG(COMMANDPROCESSOR, "(w16) unknown CP reg write %04x @ %08x", _Value, _Address);
} }
// TODO(mb2): better. Check if it help: avoid CPReadPointer overwrites when stupidly done like in Super Monkey Ball // TODO(mb2): better. Check if it help: avoid CPReadPointer overwrites when stupidly done like in Super Monkey Ball
if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !g_VideoInitialize.bOnThread) // TOCHECK(mb2): check again if thread safe? if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !g_VideoInitialize.bOnThread) // TOCHECK(mb2): check again if thread safe?
{
if (g_VideoInitialize.bOnThread) FifoCriticalEnter(); // This may not be necessary, just for safety
UpdateFifoRegister(); UpdateFifoRegister();
if (g_VideoInitialize.bOnThread) FifoCriticalLeave();
}
} }
void Read32(u32& _rReturnValue, const u32 _Address) void Read32(u32& _rReturnValue, const u32 _Address)
@ -522,6 +501,27 @@ void Write32(const u32 _Data, const u32 _Address)
_dbg_assert_msg_(COMMANDPROCESSOR, 0, "Write32 at CommandProccessor at 0x%08x", _Address); _dbg_assert_msg_(COMMANDPROCESSOR, 0, "Write32 at CommandProccessor at 0x%08x", _Address);
} }
// for GP watchdog hack
void IncrementGPWDToken()
{
Common::AtomicIncrement(fifo.Fake_GPWDToken);
}
bool AllowIdleSkipping()
{
return !g_VideoInitialize.bOnThread || (!m_CPCtrlReg.CPIntEnable && !m_CPCtrlReg.BPEnable);
}
// Check every FAKE_GP_WATCHDOG_PERIOD if a PE-frame-finish occured
// if not then lock CPUThread until GP finish a frame.
void WaitForFrameFinish()
{
while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait();
fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
}
void STACKALIGN GatherPipeBursted() void STACKALIGN GatherPipeBursted()
{ {
// if we aren't linked, we don't care about gather pipe data // if we aren't linked, we don't care about gather pipe data
@ -536,7 +536,9 @@ void STACKALIGN GatherPipeBursted()
else else
fifo.CPWritePointer += GATHER_PIPE_SIZE; fifo.CPWritePointer += GATHER_PIPE_SIZE;
FifoCriticalEnter(); // This may not be necessary, just for safety
Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE); Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE);
FifoCriticalLeave();
// High watermark overflow handling (hacked way) // High watermark overflow handling (hacked way)
if (fifo.CPReadWriteDistance > fifo.CPHiWatermark) if (fifo.CPReadWriteDistance > fifo.CPHiWatermark)
@ -559,7 +561,7 @@ void STACKALIGN GatherPipeBursted()
INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached"); INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
// Wait for GPU to catch up // Wait for GPU to catch up
while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark) while (fifo.CPReadWriteDistance > fifo.CPLoWatermark && !fifo.bFF_Breakpoint)
s_fifoIdleEvent.MsgWait(); s_fifoIdleEvent.MsgWait();
} }
// check if we are in sync // check if we are in sync
@ -582,27 +584,30 @@ void STACKALIGN GatherPipeBursted()
} }
} }
// This is mostly used in single core mode // This is only used in single core mode
void CatchUpGPU() void CatchUpGPU()
{ {
// check if we are able to run this buffer // check if we are able to run this buffer
if ((fifo.bFF_GPReadEnable) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint)) if (fifo.bFF_GPReadEnable && !fifo.bFF_Breakpoint)
{ {
// HyperIris: Memory_GetPtr is an expensive call, call it less, run faster // HyperIris: Memory_GetPtr is an expensive call, call it less, run faster
u8 *ptr = Memory_GetPtr(fifo.CPReadPointer); u8 *ptr = Memory_GetPtr(fifo.CPReadPointer);
while (fifo.CPReadWriteDistance > 0) // Sometimes we have already exceeded the BP even before it is set
// so careful check is required
while (fifo.CPReadWriteDistance || (fifo.bFF_BPEnable && !fifo.bFF_Breakpoint))
{ {
// check if we are on a breakpoint // check if we are on a breakpoint
if (fifo.bFF_BPEnable) if (fifo.bFF_BPEnable)
{ {
//MessageBox(0,"Breakpoint enabled",0,0); if (
if ((fifo.CPReadPointer & ~0x1F) == (fifo.CPBreakpoint & ~0x1F)) (fifo.CPReadPointer == fifo.CPBreakpoint) ||
(fifo.CPReadPointer == fifo.CPWritePointer) ||
(fifo.CPWritePointer < fifo.CPBreakpoint)
)
{ {
//_assert_msg_(POWERPC,0,"BP: %08x",fifo.CPBreakpoint); //_assert_msg_(POWERPC,0,"BP: %08x",fifo.CPBreakpoint);
//LOG(COMMANDPROCESSOR,"!!! BP irq raised");
fifo.bFF_Breakpoint = 1; fifo.bFF_Breakpoint = 1;
m_CPStatusReg.Breakpoint = 1;
UpdateInterrupts(); UpdateInterrupts();
break; break;
} }
@ -616,14 +621,13 @@ void CatchUpGPU()
LoadSSEState(); LoadSSEState();
fifo.CPReadWriteDistance -= 32; fifo.CPReadWriteDistance -= 32;
// increase the ReadPtr // increase the ReadPtr
if (fifo.CPReadPointer >= fifo.CPEnd) if (fifo.CPReadPointer >= fifo.CPEnd)
{ {
fifo.CPReadPointer = fifo.CPBase; fifo.CPReadPointer = fifo.CPBase;
// adjust, take care // adjust, take care
ptr = Memory_GetPtr(fifo.CPReadPointer); ptr = Memory_GetPtr(fifo.CPReadPointer);
INFO_LOG(COMMANDPROCESSOR, "BUFFER LOOP"); DEBUG_LOG(COMMANDPROCESSOR, "Fifo Loop");
} }
else else
{ {
@ -667,21 +671,12 @@ void UpdateFifoRegister()
void UpdateInterrupts() void UpdateInterrupts()
{ {
if (m_CPCtrlReg.CPIntEnable && DEBUG_LOG(COMMANDPROCESSOR, "Fifo Breakpoint Interrupt triggered");
(fifo.bFF_BPEnable && fifo.bFF_Breakpoint)) g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, true);
{
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, true);
}
else
{
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, false);
}
} }
void UpdateInterruptsFromVideoPlugin() void UpdateInterruptsFromVideoPlugin()
{ {
if (fifo.bFF_Breakpoint) // implicit since only BP trigger (see fifo.cpp) can call this
m_CPStatusReg.Breakpoint = 1;
g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, 0); g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, 0);
} }

View file

@ -20,6 +20,7 @@
#include "Common.h" #include "Common.h"
#include "pluginspecs_video.h" #include "pluginspecs_video.h"
class PointerWrap; class PointerWrap;
extern bool MT; extern bool MT;
@ -65,6 +66,15 @@ enum
CP_PERF2_H = 0x4a, CP_PERF2_H = 0x4a,
CP_PERF3_L = 0x4c, CP_PERF3_L = 0x4c,
CP_PERF3_H = 0x4e, CP_PERF3_H = 0x4e,
VCACHE_METRIC_CHECK_LO = 0x50,
VCACHE_METRIC_CHECK_HI = 0x52,
VCACHE_METRIC_MISS_LO = 0x54,
VCACHE_METRIC_MISS_HI = 0x56,
VCACHE_METRIC_STALL_LO = 0x58,
VCACHE_METRIC_STALL_HI = 0x5A,
CLKS_PER_VTX_IN0 = 0x60,
CLKS_PER_VTX_IN1 = 0x62,
CLKS_PER_VTX_OUT = 0x64,
}; };
enum enum
@ -108,7 +118,7 @@ union UCPCtrlReg
UCPCtrlReg(u16 _hex) {Hex = _hex; } UCPCtrlReg(u16 _hex) {Hex = _hex; }
}; };
// Fifo Control Register // Fifo Clear Register
union UCPClearReg union UCPClearReg
{ {
struct struct
@ -148,6 +158,9 @@ bool AllowIdleSkipping();
void IncrementGPWDToken(); void IncrementGPWDToken();
void WaitForFrameFinish(); void WaitForFrameFinish();
void FifoCriticalEnter();
void FifoCriticalLeave();
} // namespace CommandProcessor } // namespace CommandProcessor
#endif // _COMMANDPROCESSOR_H #endif // _COMMANDPROCESSOR_H

View file

@ -24,7 +24,7 @@
#include "Atomic.h" #include "Atomic.h"
#include "OpcodeDecoding.h" #include "OpcodeDecoding.h"
#include "CommandProcessor.h" #include "CommandProcessor.h"
#include "ChunkFile.h"
#include "Fifo.h" #include "Fifo.h"
volatile bool g_bSkipCurrentFrame = false; volatile bool g_bSkipCurrentFrame = false;
@ -36,14 +36,13 @@ namespace
static volatile bool fifoStateRun = false; static volatile bool fifoStateRun = false;
static u8 *videoBuffer; static u8 *videoBuffer;
static Common::Event fifo_exit_event; static Common::Event fifo_exit_event;
static Common::CriticalSection s_criticalFifo;
// STATE_TO_SAVE // STATE_TO_SAVE
static int size = 0; static int size = 0;
} // namespace } // namespace
void Fifo_DoState(PointerWrap &p) void Fifo_DoState(PointerWrap &p)
{ {
s_criticalFifo.Enter(); CommandProcessor::FifoCriticalEnter();
p.DoArray(videoBuffer, FIFO_SIZE); p.DoArray(videoBuffer, FIFO_SIZE);
p.Do(size); p.Do(size);
@ -51,7 +50,7 @@ void Fifo_DoState(PointerWrap &p)
p.Do(pos); // read or write offset (depends on the mode afaik) p.Do(pos); // read or write offset (depends on the mode afaik)
g_pVideoData = &videoBuffer[pos]; // overwrite g_pVideoData -> expected no change when load ss and change when save ss g_pVideoData = &videoBuffer[pos]; // overwrite g_pVideoData -> expected no change when load ss and change when save ss
s_criticalFifo.Leave(); CommandProcessor::FifoCriticalLeave();
} }
void Fifo_Init() void Fifo_Init()
@ -115,7 +114,7 @@ void Fifo_SendFifoData(u8* _uData, u32 len)
} }
memmove(&videoBuffer[0], &videoBuffer[pos], size - pos); memmove(&videoBuffer[0], &videoBuffer[pos], size - pos);
size -= pos; size -= pos;
g_pVideoData = FAKE_GetFifoStartPtr(); g_pVideoData = videoBuffer;
} }
// Copy new video instructions to videoBuffer for future use in rendering the new picture // Copy new video instructions to videoBuffer for future use in rendering the new picture
memcpy(videoBuffer + size, _uData, len); memcpy(videoBuffer + size, _uData, len);
@ -138,11 +137,11 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
VideoFifo_CheckEFBAccess(); VideoFifo_CheckEFBAccess();
VideoFifo_CheckSwapRequest(); VideoFifo_CheckSwapRequest();
s_criticalFifo.Enter(); CommandProcessor::FifoCriticalEnter();
// check if we are able to run this buffer // check if we are able to run this buffer
if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint)) if (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !_fifo.bFF_Breakpoint)
{ {
Common::AtomicStore(_fifo.CPReadIdle, 0); Common::AtomicStore(_fifo.CPReadIdle, 0);
while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance) while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
@ -154,6 +153,8 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
u32 readPtr = _fifo.CPReadPointer; u32 readPtr = _fifo.CPReadPointer;
u8 *uData = video_initialize.pGetMemoryPointer(readPtr); u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
// It looks like even in BP mode, we still can send all the chunks we have
/*
// if we are on BP mode we must send 32B chunks to Video plugin for BP checking // if we are on BP mode we must send 32B chunks to Video plugin for BP checking
// TODO (mb2): test & check if MP1/MP2 realy need this now. // TODO (mb2): test & check if MP1/MP2 realy need this now.
if (_fifo.bFF_BPEnable) if (_fifo.bFF_BPEnable)
@ -164,6 +165,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
CommandProcessor::UpdateInterruptsFromVideoPlugin(); CommandProcessor::UpdateInterruptsFromVideoPlugin();
break; break;
} }
distToSend = 32; distToSend = 32;
if ( readPtr >= _fifo.CPEnd) if ( readPtr >= _fifo.CPEnd)
@ -172,6 +174,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
readPtr += 32; readPtr += 32;
} }
else else
*/
{ {
distToSend = _fifo.CPReadWriteDistance; distToSend = _fifo.CPReadWriteDistance;
// send 1024B chunk max length to have better control over PeekMessages' period // send 1024B chunk max length to have better control over PeekMessages' period
@ -189,23 +192,15 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
// Execute new instructions found in uData // Execute new instructions found in uData
Fifo_SendFifoData(uData, distToSend); Fifo_SendFifoData(uData, distToSend);
// The following condition is what keeps Pokemon XD "sorta booting" weird isn't it ?
if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
{
Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
CommandProcessor::UpdateInterruptsFromVideoPlugin();
}
Common::AtomicStore(_fifo.CPReadPointer, readPtr); Common::AtomicStore(_fifo.CPReadPointer, readPtr);
Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend); Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
/*
video_initialize.pPeekMessages(); video_initialize.pPeekMessages();
if (g_ActiveConfig.bEFBAccessEnable)
VideoFifo_CheckEFBAccess(); VideoFifo_CheckEFBAccess();
VideoFifo_CheckSwapRequest(); VideoFifo_CheckSwapRequest();
*/
} }
Common::AtomicStore(_fifo.CPReadIdle, 1); Common::AtomicStore(_fifo.CPReadIdle, 1);
CommandProcessor::SetFifoIdleFromVideoPlugin(); CommandProcessor::SetFifoIdleFromVideoPlugin();
} }
@ -214,7 +209,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
Common::YieldCPU(); Common::YieldCPU();
} }
s_criticalFifo.Leave(); CommandProcessor::FifoCriticalLeave();
} }
fifo_exit_event.Set(); fifo_exit_event.Set();
} }

View file

@ -19,9 +19,9 @@
#define _FIFO_H #define _FIFO_H
#include "pluginspecs_video.h" #include "pluginspecs_video.h"
#include "Common.h" #include "Common.h"
#include "ChunkFile.h"
class PointerWrap;
#define FIFO_SIZE (1024*1024) #define FIFO_SIZE (1024*1024)