git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3757 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY 2009-07-11 22:06:24 +00:00
parent 52ccfa36a1
commit 0bec8ae9bc

View file

@ -424,7 +424,7 @@ void CUCode_Zelda::RenderAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _Righ
// These are more "synth" formats - square wave, saw wave etc.
case 0x0002:
case 0x0006: // Example: Second time in "Hyrule", in the king's room, when fighting the two knights (in ZWW, of course)
case 0x0008: // Example: Second time in "Hyrule", in the king's room, when fighting the two knights (in ZWW, of course)
case 0x000c: // Example: beam of death/yellow force-field in Temple of the Gods, ZWW
WARN_LOG(DSPHLE, "Synthesizing 0x%04x", PB.Format);
break;