Fix Windows CMake builds with shared zlib

On Linux, if shared zlib is present, zlib.h is always available and -lz
links to zlib, even if you don't run find_package(ZLIB).

For some reason I have zlib installed on Windows (possibly from vcpkg),
so find_package(ZLIB) succeeds and ZLIB_FOUND is true.
When Dolphin uses shared zlib on Windows, the problem is that zlib.h
is not in the default include path, and the CMake target is called
ZLIB::ZLIB and there's neither a target nor a library called z.

However, both find_package(ZLIB) and add_subdirectory(Externals/zlib)
create a target called ZLIB::ZLIB, so I'll switch to that instead.
Hopefully this change doesn't break anyone's build.
This commit is contained in:
nyanpasu64 2020-06-05 14:01:16 -07:00
parent b6ee3228be
commit 1a2b6ca2d6
3 changed files with 3 additions and 3 deletions

View file

@ -23,7 +23,7 @@ PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}
)
target_link_libraries(png PUBLIC z)
target_link_libraries(png PUBLIC ZLIB::ZLIB)
if(NOT MSVC)
target_compile_options(png

View file

@ -13,6 +13,6 @@ endif()
add_library(minizip STATIC ${SRCS})
target_include_directories(minizip PUBLIC .)
target_link_libraries(minizip PUBLIC z)
target_link_libraries(minizip PUBLIC ZLIB::ZLIB)
add_library(MiniZip::minizip ALIAS minizip)

View file

@ -7,7 +7,7 @@ add_library(updatercommon
target_link_libraries(updatercommon PRIVATE
uicommon
mbedtls
z
ZLIB::ZLIB
ed25519
cpp-optparse
)