GeometryShaderManager: Set the constants within the callbacks.

This commit is contained in:
Jules Blok 2014-12-17 03:11:23 +01:00
parent 3d9dfad6a2
commit 1af3d8447a
3 changed files with 26 additions and 58 deletions

View file

@ -12,9 +12,6 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
// track changes
static bool s_projection_changed, s_viewport_changed, s_lineptwidth_changed;
static const int LINE_PT_TEX_OFFSETS[8] = {
0, 16, 8, 4, 2, 1, 1, 1
};
@ -35,72 +32,47 @@ void GeometryShaderManager::Shutdown()
void GeometryShaderManager::Dirty()
{
s_projection_changed = true;
s_viewport_changed = true;
s_lineptwidth_changed = true;
SetViewportChanged();
SetProjectionChanged();
SetLinePtWidthChanged();
SetTexCoordChanged(0);
SetTexCoordChanged(1);
SetTexCoordChanged(2);
SetTexCoordChanged(3);
SetTexCoordChanged(4);
SetTexCoordChanged(5);
SetTexCoordChanged(6);
SetTexCoordChanged(7);
dirty = true;
}
// Syncs the shader constant buffers with xfmem
void GeometryShaderManager::SetConstants()
{
if (s_lineptwidth_changed)
{
constants.lineptparams[2] = bpmem.lineptwidth.linesize / 6.f;
constants.lineptparams[3] = bpmem.lineptwidth.pointsize / 6.f;
constants.texoffset[2] = LINE_PT_TEX_OFFSETS[bpmem.lineptwidth.lineoff];
constants.texoffset[3] = LINE_PT_TEX_OFFSETS[bpmem.lineptwidth.pointoff];
}
if (s_viewport_changed)
{
constants.lineptparams[0] = 2.0f * xfmem.viewport.wd;
constants.lineptparams[1] = -2.0f * xfmem.viewport.ht;
}
if (s_projection_changed)
{
s_projection_changed = false;
if (g_ActiveConfig.iStereoMode > 0 && xfmem.projection.type == GX_PERSPECTIVE)
{
float offset = (g_ActiveConfig.iStereoSeparation / 1000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f);
constants.stereoparams[0] = (g_ActiveConfig.bStereoSwapEyes) ? offset : -offset;
constants.stereoparams[1] = (g_ActiveConfig.bStereoSwapEyes) ? -offset : offset;
constants.stereoparams[2] = (g_ActiveConfig.iStereoConvergence / 10.0f) * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
}
else
{
constants.stereoparams[0] = constants.stereoparams[1] = 0;
}
}
for (int i = 0; i < 8; i++)
SetTexCoordChanged(i);
dirty = true;
}
void GeometryShaderManager::SetViewportChanged()
{
s_viewport_changed = true;
constants.lineptparams[0] = 2.0f * xfmem.viewport.wd;
constants.lineptparams[1] = -2.0f * xfmem.viewport.ht;
dirty = true;
}
void GeometryShaderManager::SetProjectionChanged()
{
s_projection_changed = true;
if (g_ActiveConfig.iStereoMode > 0 && xfmem.projection.type == GX_PERSPECTIVE)
{
float offset = (g_ActiveConfig.iStereoSeparation / 1000.0f) * (g_ActiveConfig.iStereoSeparationPercent / 100.0f);
constants.stereoparams[0] = (g_ActiveConfig.bStereoSwapEyes) ? offset : -offset;
constants.stereoparams[1] = (g_ActiveConfig.bStereoSwapEyes) ? -offset : offset;
constants.stereoparams[2] = (g_ActiveConfig.iStereoConvergence / 10.0f) * (g_ActiveConfig.iStereoConvergencePercent / 100.0f);
}
else
{
constants.stereoparams[0] = constants.stereoparams[1] = 0;
}
dirty = true;
}
void GeometryShaderManager::SetLinePtWidthChanged()
{
s_lineptwidth_changed = true;
constants.lineptparams[2] = bpmem.lineptwidth.linesize / 6.f;
constants.lineptparams[3] = bpmem.lineptwidth.pointsize / 6.f;
constants.texoffset[2] = LINE_PT_TEX_OFFSETS[bpmem.lineptwidth.lineoff];
constants.texoffset[3] = LINE_PT_TEX_OFFSETS[bpmem.lineptwidth.pointoff];
dirty = true;
}
void GeometryShaderManager::SetTexCoordChanged(u8 texmapid)

View file

@ -18,9 +18,6 @@ public:
static void Shutdown();
static void DoState(PointerWrap &p);
// constant management
static void SetConstants();
static void SetViewportChanged();
static void SetProjectionChanged();
static void SetLinePtWidthChanged();

View file

@ -224,7 +224,6 @@ void VertexManager::Flush()
// set global constants
VertexShaderManager::SetConstants();
PixelShaderManager::SetConstants();
GeometryShaderManager::SetConstants();
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass &&
bpmem.dstalpha.enable &&