From 1c421444aed7673c30429f8b92e8ac3492cfb5b4 Mon Sep 17 00:00:00 2001 From: OatmealDome Date: Sun, 14 Nov 2021 00:37:07 -0800 Subject: [PATCH] ProgramShaderCache: Don't define FB_FETCH_VALUE for GL_EXT_shader_framebuffer_fetch We will automatically choose between real_ocol0 and ocol0 in the fragment shader. --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 492d4b956c..1413813cda 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -692,7 +692,6 @@ void ProgramShaderCache::CreateHeader() { case EsFbFetchType::FbFetchExt: framebuffer_fetch_string = "#extension GL_EXT_shader_framebuffer_fetch: enable\n" - "#define FB_FETCH_VALUE real_ocol0\n" "#define FRAGMENT_INOUT inout"; break; case EsFbFetchType::FbFetchArm: