Add missing override specifiers

This commit is contained in:
Lioncash 2015-09-05 22:32:05 -04:00
parent 96e42dff52
commit 22635c1800
7 changed files with 53 additions and 50 deletions

View file

@ -132,9 +132,9 @@ public:
HotkeyManager();
~HotkeyManager();
std::string GetName() const;
void GetInput(HotkeyStatus* const hk);
void LoadDefaults(const ControllerInterface& ciface);
std::string GetName() const override;
void LoadDefaults(const ControllerInterface& ciface) override;
private:
Buttons* m_keys[(NUM_HOTKEYS + 31) / 32];

View file

@ -79,9 +79,11 @@ private:
unsigned int OnConnect(ENetPeer* socket);
unsigned int OnDisconnect(Client& player);
unsigned int OnData(sf::Packet& packet, Client& player);
virtual void OnTraversalStateChanged();
virtual void OnConnectReady(ENetAddress addr) {}
virtual void OnConnectFailed(u8 reason) {}
void OnTraversalStateChanged() override;
void OnConnectReady(ENetAddress) override {}
void OnConnectFailed(u8) override {}
void UpdatePadMapping();
void UpdateWiimoteMapping();
std::vector<std::pair<std::string, std::string>> GetInterfaceListInternal();

View file

@ -20,9 +20,9 @@ private:
class Button : public Input
{
public:
std::string GetName() const;
Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {}
ControlState GetState() const;
Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const BYTE& m_button;
const u8 m_index;
@ -31,9 +31,9 @@ private:
class Axis : public Input
{
public:
std::string GetName() const;
Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_index(index), m_axis(axis), m_base(base), m_range(range) {}
ControlState GetState() const;
Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_axis(axis), m_base(base), m_range(range), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const LONG& m_axis;
const LONG m_base, m_range;
@ -43,9 +43,9 @@ private:
class Hat : public Input
{
public:
std::string GetName() const;
Hat(u8 index, const DWORD& hat, u8 direction) : m_index(index), m_hat(hat), m_direction(direction) {}
ControlState GetState() const;
Hat(u8 index, const DWORD& hat, u8 direction) : m_hat(hat), m_direction(direction), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const DWORD& m_hat;
const u8 m_index, m_direction;
@ -57,9 +57,9 @@ public:
Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
~Joystick();
std::string GetName() const;
int GetId() const;
std::string GetSource() const;
std::string GetName() const override;
int GetId() const override;
std::string GetSource() const override;
private:
const LPDIRECTINPUTDEVICE8 m_device;

View file

@ -32,9 +32,9 @@ private:
class Key : public Input
{
public:
std::string GetName() const;
Key(u8 index, const BYTE& key) : m_index(index), m_key(key) {}
ControlState GetState() const;
Key(u8 index, const BYTE& key) : m_key(key), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const BYTE& m_key;
const u8 m_index;
@ -43,9 +43,9 @@ private:
class Button : public Input
{
public:
std::string GetName() const;
Button(u8 index, const BYTE& button) : m_index(index), m_button(button) {}
ControlState GetState() const;
Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const BYTE& m_button;
const u8 m_index;
@ -54,9 +54,9 @@ private:
class Axis : public Input
{
public:
std::string GetName() const;
Axis(u8 index, const LONG& axis, LONG range) : m_index(index), m_axis(axis), m_range(range) {}
ControlState GetState() const;
Axis(u8 index, const LONG& axis, LONG range) : m_axis(axis), m_range(range), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const LONG& m_axis;
const LONG m_range;
@ -66,10 +66,10 @@ private:
class Cursor : public Input
{
public:
std::string GetName() const;
bool IsDetectable() { return false; }
Cursor(u8 index, const ControlState& axis, const bool positive) : m_index(index), m_axis(axis), m_positive(positive) {}
ControlState GetState() const;
Cursor(u8 index, const ControlState& axis, const bool positive) : m_axis(axis), m_index(index), m_positive(positive) {}
std::string GetName() const override;
bool IsDetectable() override { return false; }
ControlState GetState() const override;
private:
const ControlState& m_axis;
const u8 m_index;
@ -82,9 +82,9 @@ public:
KeyboardMouse(const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRECTINPUTDEVICE8 mo_device);
~KeyboardMouse();
std::string GetName() const;
int GetId() const;
std::string GetSource() const;
std::string GetName() const override;
int GetId() const override;
std::string GetSource() const override;
private:
const LPDIRECTINPUTDEVICE8 m_kb_device;

View file

@ -29,9 +29,10 @@ private:
class Force : public Output
{
public:
std::string GetName() const;
Force(const std::string& name, LPDIRECTINPUTEFFECT iface);
~Force();
std::string GetName() const override;
void SetState(ControlState state);
void Update();
void Stop();

View file

@ -122,7 +122,7 @@ void DeInit()
}
Device::Device(const XINPUT_CAPABILITIES& caps, u8 index)
: m_index(index), m_subtype(caps.SubType)
: m_subtype(caps.SubType), m_index(index)
{
ZeroMemory(&m_state_out, sizeof(m_state_out));

View file

@ -32,9 +32,9 @@ private:
class Button : public Core::Device::Input
{
public:
std::string GetName() const;
Button(u8 index, const WORD& buttons) : m_index(index), m_buttons(buttons) {}
ControlState GetState() const;
Button(u8 index, const WORD& buttons) : m_buttons(buttons), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const WORD& m_buttons;
u8 m_index;
@ -43,9 +43,9 @@ private:
class Axis : public Core::Device::Input
{
public:
std::string GetName() const;
Axis(u8 index, const SHORT& axis, SHORT range) : m_index(index), m_axis(axis), m_range(range) {}
ControlState GetState() const;
Axis(u8 index, const SHORT& axis, SHORT range) : m_axis(axis), m_range(range), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const SHORT& m_axis;
const SHORT m_range;
@ -55,9 +55,9 @@ private:
class Trigger : public Core::Device::Input
{
public:
std::string GetName() const;
Trigger(u8 index, const BYTE& trigger, BYTE range) : m_index(index), m_trigger(trigger), m_range(range) {}
ControlState GetState() const;
Trigger(u8 index, const BYTE& trigger, BYTE range) : m_trigger(trigger), m_range(range), m_index(index) {}
std::string GetName() const override;
ControlState GetState() const override;
private:
const BYTE& m_trigger;
const BYTE m_range;
@ -67,9 +67,9 @@ private:
class Motor : public Core::Device::Output
{
public:
std::string GetName() const;
Motor(u8 index, Device* parent, WORD &motor, WORD range) : m_index(index), m_parent(parent), m_motor(motor), m_range(range) {}
void SetState(ControlState state);
Motor(u8 index, Device* parent, WORD &motor, WORD range) : m_motor(motor), m_range(range), m_index(index), m_parent(parent) {}
std::string GetName() const override;
void SetState(ControlState state) override;
private:
WORD& m_motor;
const WORD m_range;
@ -82,9 +82,9 @@ public:
Device(const XINPUT_CAPABILITIES& capabilities, u8 index);
std::string GetName() const;
int GetId() const;
std::string GetSource() const;
std::string GetName() const override;
int GetId() const override;
std::string GetSource() const override;
void UpdateMotors();