Merge pull request #6290 from JosJuice/invalid-aspect-ratio

Treat invalid aspect ratio setting values as Auto
This commit is contained in:
Markus Wick 2018-01-08 13:46:30 +01:00 committed by GitHub
commit 22f469697b
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2 changed files with 7 additions and 5 deletions

View file

@ -307,9 +307,6 @@ void Renderer::DrawDebugText()
const char* ar_text = "";
switch (g_ActiveConfig.aspect_mode)
{
case AspectMode::Auto:
ar_text = "Auto";
break;
case AspectMode::Stretch:
ar_text = "Stretch";
break;
@ -319,6 +316,10 @@ void Renderer::DrawDebugText()
case AspectMode::AnalogWide:
ar_text = "Force 16:9";
break;
case AspectMode::Auto:
default:
ar_text = "Auto";
break;
}
const char* const efbcopy_text = g_ActiveConfig.bSkipEFBCopyToRam ? "to Texture" : "to RAM";
@ -441,6 +442,7 @@ void Renderer::UpdateDrawRectangle()
target_aspect = AspectToWidescreen(VideoInterface::GetAspectRatio());
break;
case AspectMode::Auto:
default:
target_aspect = source_aspect;
break;
}

View file

@ -24,7 +24,7 @@
constexpr int EFB_SCALE_AUTO_INTEGRAL = 0;
enum class AspectMode
enum class AspectMode : int
{
Auto,
AnalogWide,
@ -32,7 +32,7 @@ enum class AspectMode
Stretch,
};
enum class StereoMode
enum class StereoMode : int
{
Off,
SBS,