diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index b2bb6b6351..322950edf0 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -140,7 +140,7 @@ namespace OGL glBindBuffer(GL_UNIFORM_BUFFER, UBOBuffers[Buffer]); // glBufferSubData expects data in bytes, so multiply count by four // Expects the offset in bytes as well, so multiply by *4 *4 since we are passing in a vec4 location - glBufferSubData(GL_UNIFORM_BUFFER_EXT, offset * 4 * 4, count * 4 * 4, f); + glBufferSubData(GL_UNIFORM_BUFFER, offset * 4 * 4, count * 4 * 4, f); glBindBuffer(GL_UNIFORM_BUFFER, 0); } GLuint ProgramShaderCache::GetCurrentProgram(void) { return CurrentProgram; }