Wiimote: Another one

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2024 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-01-28 16:18:47 +00:00
parent 41b8bb0d25
commit 2f0993bb6e
2 changed files with 2 additions and 3 deletions

View file

@ -69,7 +69,6 @@ void FillReportInfo(wm_core& _core)
_core.minus = GetAsyncKeyState('M') ? 1 : 0;
_core.home = GetAsyncKeyState('H') ? 1 : 0;
/* Sideways controls (for example for Wario Land) if the Wiimote is intended to be held sideways */
if(g_Config.bSidewaysDPad)
{
@ -92,7 +91,7 @@ void FillReportInfo(wm_core& _core)
//////////////////////////
////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////
// Wiimote accelerometer
// ---------------
/* The accelerometer x, y and z values range from 0x00 to 0xff with the default netural values

View file

@ -144,7 +144,7 @@ void DllConfig(HWND _hParent)
win.SetHWND(_hParent);
#endif
Console::Open();
//Console::Open();
g_FrameOpen = true;
frame = new ConfigDialog(&win);