move "double time" code into State from Timer

Ideally the statesave format could be changed
to just store a u64 in the future
This commit is contained in:
Shawn Hoffman 2022-07-17 20:59:31 -07:00
parent 49218f9695
commit 3384b1385e
3 changed files with 42 additions and 57 deletions

View file

@ -4,23 +4,16 @@
#include "Common/Timer.h"
#include <chrono>
#include <string>
#ifdef _WIN32
#include <cwchar>
#include <Windows.h>
#include <mmsystem.h>
#include <sys/timeb.h>
#include <ctime>
#include <timeapi.h>
#else
#include <sys/time.h>
#endif
#include <fmt/chrono.h>
#include <fmt/format.h>
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
namespace Common
{
@ -106,38 +99,6 @@ u64 Timer::GetLocalTimeSinceJan1970()
return static_cast<u64>(sysTime + tzDiff + tzDST);
}
double Timer::GetSystemTimeAsDouble()
{
// FYI: std::chrono::system_clock epoch is not required to be 1970 until c++20.
// We will however assume time_t IS unix time.
using Clock = std::chrono::system_clock;
// TODO: Use this on switch to c++20:
// const auto since_epoch = Clock::now().time_since_epoch();
const auto unix_epoch = Clock::from_time_t({});
const auto since_epoch = Clock::now() - unix_epoch;
const auto since_double_time_epoch = since_epoch - std::chrono::seconds(DOUBLE_TIME_OFFSET);
return std::chrono::duration_cast<std::chrono::duration<double>>(since_double_time_epoch).count();
}
std::string Timer::SystemTimeAsDoubleToString(double time)
{
// revert adjustments from GetSystemTimeAsDouble() to get a normal Unix timestamp again
time_t seconds = (time_t)time + DOUBLE_TIME_OFFSET;
tm* localTime = localtime(&seconds);
#ifdef _WIN32
wchar_t tmp[32] = {};
wcsftime(tmp, std::size(tmp), L"%x %X", localTime);
return WStringToUTF8(tmp);
#else
char tmp[32] = {};
strftime(tmp, sizeof(tmp), "%x %X", localTime);
return tmp;
#endif
}
void Timer::IncreaseResolution()
{
#ifdef _WIN32

View file

@ -3,7 +3,6 @@
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace Common
@ -24,19 +23,9 @@ public:
static u64 GetLocalTimeSinceJan1970();
// Returns biased system timestamp as double
// It is very unlikely you want to use this in new code; ideally we can remove it completely.
static double GetSystemTimeAsDouble();
// Formats a timestamp from GetSystemTimeAsDouble() into a date and time string
static std::string SystemTimeAsDoubleToString(double time);
static void IncreaseResolution();
static void RestoreResolution();
// Arbitrarily chosen value (38 years) that is subtracted in GetSystemTimeAsDouble()
// to increase sub-second precision of the resulting double timestamp
static constexpr int DOUBLE_TIME_OFFSET = (38 * 365 * 24 * 60 * 60);
private:
u64 m_start_ms{0};
u64 m_end_ms{0};

View file

@ -270,6 +270,42 @@ static int GetEmptySlot(std::map<double, int> m)
return -1;
}
// Arbitrarily chosen value (38 years) that is subtracted in GetSystemTimeAsDouble()
// to increase sub-second precision of the resulting double timestamp
static constexpr int DOUBLE_TIME_OFFSET = (38 * 365 * 24 * 60 * 60);
static double GetSystemTimeAsDouble()
{
// FYI: std::chrono::system_clock epoch is not required to be 1970 until c++20.
// We will however assume time_t IS unix time.
using Clock = std::chrono::system_clock;
// TODO: Use this on switch to c++20:
// const auto since_epoch = Clock::now().time_since_epoch();
const auto unix_epoch = Clock::from_time_t({});
const auto since_epoch = Clock::now() - unix_epoch;
const auto since_double_time_epoch = since_epoch - std::chrono::seconds(DOUBLE_TIME_OFFSET);
return std::chrono::duration_cast<std::chrono::duration<double>>(since_double_time_epoch).count();
}
static std::string SystemTimeAsDoubleToString(double time)
{
// revert adjustments from GetSystemTimeAsDouble() to get a normal Unix timestamp again
time_t seconds = (time_t)time + DOUBLE_TIME_OFFSET;
tm* localTime = localtime(&seconds);
#ifdef _WIN32
wchar_t tmp[32] = {};
wcsftime(tmp, std::size(tmp), L"%x %X", localTime);
return WStringToUTF8(tmp);
#else
char tmp[32] = {};
strftime(tmp, sizeof(tmp), "%x %X", localTime);
return tmp;
#endif
}
static std::string MakeStateFilename(int number);
// read state timestamps
@ -284,7 +320,7 @@ static std::map<double, int> GetSavedStates()
{
if (ReadHeader(filename, header))
{
double d = Common::Timer::GetSystemTimeAsDouble() - header.time;
double d = GetSystemTimeAsDouble() - header.time;
// increase time until unique value is obtained
while (m.find(d) != m.end())
@ -359,7 +395,7 @@ static void CompressAndDumpState(CompressAndDumpState_args save_args)
StateHeader header{};
SConfig::GetInstance().GetGameID().copy(header.gameID, std::size(header.gameID));
header.size = s_use_compression ? (u32)buffer_size : 0;
header.time = Common::Timer::GetSystemTimeAsDouble();
header.time = GetSystemTimeAsDouble();
f.WriteArray(&header, 1);
@ -471,7 +507,7 @@ std::string GetInfoStringOfSlot(int slot, bool translate)
if (!ReadHeader(filename, header))
return translate ? Common::GetStringT("Unknown") : "Unknown";
return Common::Timer::SystemTimeAsDoubleToString(header.time);
return SystemTimeAsDoubleToString(header.time);
}
u64 GetUnixTimeOfSlot(int slot)
@ -481,8 +517,7 @@ u64 GetUnixTimeOfSlot(int slot)
return 0;
constexpr u64 MS_PER_SEC = 1000;
return static_cast<u64>(header.time * MS_PER_SEC) +
(Common::Timer::DOUBLE_TIME_OFFSET * MS_PER_SEC);
return static_cast<u64>(header.time * MS_PER_SEC) + (DOUBLE_TIME_OFFSET * MS_PER_SEC);
}
static void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)