VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB

Just some inclusions that weren't removed in the initial Hybrid XFB PR.
This commit is contained in:
Lioncash 2017-11-19 00:16:22 -05:00
parent 609a17a0cd
commit 364eaadfe5
9 changed files with 1 additions and 28 deletions

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@ -12,7 +12,6 @@
#include <string>
#include <strsafe.h>
#include <tuple>
#include <unordered_map>
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
@ -31,13 +30,10 @@
#include "VideoBackends/D3D/TextureCache.h"
#include "VideoBackends/D3D/VertexShaderCache.h"
#include "VideoCommon/AVIDump.h"
#include "VideoCommon/BPFunctions.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/RenderState.h"
#include "VideoCommon/SamplerCommon.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"

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@ -35,13 +35,11 @@
#include "VideoBackends/OGL/TextureCache.h"
#include "VideoBackends/OGL/VertexManager.h"
#include "VideoCommon/AVIDump.h"
#include "VideoCommon/BPFunctions.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/RenderState.h"
#include "VideoCommon/ShaderGenCommon.h"
#include "VideoCommon/VertexShaderManager.h"

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@ -4,18 +4,15 @@
#include "VideoBackends/Software/SWRenderer.h"
#include <algorithm>
#include <atomic>
#include <mutex>
#include <string>
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/EfbCopy.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/SWOGLWindow.h"
#include "VideoCommon/BoundingBox.h"

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@ -6,8 +6,6 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoCommon/RenderBase.h"
class SWRenderer : public Renderer

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@ -20,14 +20,12 @@
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/StreamBuffer.h"
#include "VideoBackends/Vulkan/Texture2D.h"
#include "VideoBackends/Vulkan/TextureConverter.h"
#include "VideoBackends/Vulkan/Util.h"
#include "VideoBackends/Vulkan/VKTexture.h"
#include "VideoBackends/Vulkan/VertexFormat.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/VideoConfig.h"
namespace Vulkan

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@ -8,7 +8,6 @@
#include <string>
#include <tuple>
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
@ -22,7 +21,6 @@
#include "VideoBackends/Vulkan/PostProcessing.h"
#include "VideoBackends/Vulkan/RasterFont.h"
#include "VideoBackends/Vulkan/Renderer.h"
#include "VideoBackends/Vulkan/StagingTexture2D.h"
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/SwapChain.h"
#include "VideoBackends/Vulkan/TextureCache.h"
@ -30,15 +28,12 @@
#include "VideoBackends/Vulkan/VKTexture.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/AVIDump.h"
#include "VideoCommon/BPFunctions.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/RenderState.h"
#include "VideoCommon/SamplerCommon.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoCommon.h"

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@ -10,7 +10,6 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Vulkan/Constants.h"
#include "VideoCommon/AVIDump.h"
#include "VideoCommon/RenderBase.h"
struct XFBSourceBase;

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@ -4,13 +4,9 @@
#include "VideoCommon/FramebufferManagerBase.h"
#include <algorithm>
#include <array>
#include <memory>
#include <tuple>
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoConfig.h"
std::unique_ptr<FramebufferManagerBase> g_framebuffer_manager;

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@ -4,13 +4,9 @@
#pragma once
#include <array>
#include <list>
#include <memory>
#include <utility>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
inline bool AddressRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
{