Merge branch 'master' into GLSL-master

Conflicts:
	.gitignore
This commit is contained in:
degasus 2013-03-12 11:28:56 +01:00
commit 382be2aabd
87 changed files with 23863 additions and 38776 deletions

2
.gitignore vendored
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@ -37,3 +37,5 @@ Source/Core/Common/Src/scmrev.h
Externals/scons-local/*
.DS_Store
*~
#Ignore transifix configuration directory
.tx

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@ -1,5 +1,6 @@
# GKBEAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

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@ -1,5 +1,6 @@
# GKBPAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

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@ -1,8 +1,9 @@
# GLSE64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

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@ -3,8 +3,8 @@
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
EmulationIssues = Enable the GameCube BIOS to allow the game to boot.
[OnFrame]
+$Nop Hack
0x80025BA0:dword:0x60000000

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@ -0,0 +1,17 @@
# GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
UseBBox = 1
[Gecko]

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@ -0,0 +1,10 @@
# GWLE6L - Project Zoo
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
+$Bypass FIFO reset
0x8028EF00:dword:0x48000638
[ActionReplay] Add action replay cheats here.

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@ -1,6 +1,5 @@
# GZ2E01 - The Legend of Zelda: Twilight Princess
[Core]
FastDiscSpeed = 1
[EmuState]
#The Emulation State.
EmulationStateId = 4

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@ -1,6 +1,5 @@
# GZ2J01 - The Legend of Zelda: Twilight Princess
[Core]
FastDiscSpeed = 1
[EmuState]
#The Emulation State.
EmulationStateId = 4

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@ -1,7 +1,6 @@
# GZ2P01 - The Legend of Zelda Twilight Princess
[Core]
#Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[Speedhacks]
0x803420bc=200
[EmuState]

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@ -83,65 +83,104 @@ bool TryMakeOperand2_AllowNegation(s32 imm, Operand2 &op2, bool *negated)
}
}
void ARMXEmitter::MOVI2F(ARMReg dest, float val, ARMReg tempReg)
{
union {float f; u32 u;} conv;
conv.f = val;
MOVI2R(tempReg, conv.u);
VMOV(dest, tempReg);
// TODO: VMOV an IMM directly if possible
// Otherwise, use a literal pool and VLDR directly (+- 1020)
}
void ARMXEmitter::ANDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch)
{
Operand2 op2;
bool inverse;
if (TryMakeOperand2_AllowInverse(val, op2, &inverse)) {
if (!inverse) {
AND(rd, rs, op2);
} else {
BIC(rd, rs, op2);
}
} else {
MOVI2R(scratch, val);
AND(rd, rs, scratch);
}
}
void ARMXEmitter::ORI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch)
{
Operand2 op2;
if (TryMakeOperand2(val, op2)) {
ORR(rd, rs, op2);
} else {
MOVI2R(scratch, val);
ORR(rd, rs, scratch);
}
}
void ARMXEmitter::FlushLitPool()
{
for(std::vector<LiteralPool>::iterator it = currentLitPool.begin(); it != currentLitPool.end(); ++it) {
// Search for duplicates
for(std::vector<LiteralPool>::iterator old_it = currentLitPool.begin(); old_it != it; ++old_it) {
if ((*old_it).val == (*it).val)
(*it).loc = (*old_it).loc;
}
// Write the constant to Literal Pool
if (!(*it).loc)
{
(*it).loc = (s32)code;
Write32((*it).val);
}
s32 offset = (*it).loc - (s32)(*it).ldr_address - 8;
// Backpatch the LDR
*(u32*)(*it).ldr_address |= (offset >= 0) << 23 | abs(offset);
}
// TODO: Save a copy of previous pools in case they are still in range.
currentLitPool.clear();
}
void ARMXEmitter::AddNewLit(u32 val)
{
LiteralPool pool_item;
pool_item.loc = 0;
pool_item.val = val;
pool_item.ldr_address = code;
currentLitPool.push_back(pool_item);
}
void ARMXEmitter::MOVI2R(ARMReg reg, u32 val, bool optimize)
{
Operand2 op2;
bool inverse;
if (!optimize)
if (cpu_info.bArmV7 && !optimize)
{
// Only used in backpatch atm
// Only support ARMv7 right now
if (cpu_info.bArmV7) {
MOVW(reg, val & 0xFFFF);
MOVT(reg, val, true);
}
else
{
// ARMv6 version won't use backpatch for now
// Run again with optimizations
MOVI2R(reg, val);
}
} else if (TryMakeOperand2_AllowInverse(val, op2, &inverse)) {
if (!inverse)
MOV(reg, op2);
else
MVN(reg, op2);
// For backpatching on ARMv7
MOVW(reg, val & 0xFFFF);
MOVT(reg, val, true);
}
else if (TryMakeOperand2_AllowInverse(val, op2, &inverse)) {
inverse ? MVN(reg, op2) : MOV(reg, op2);
} else {
if (cpu_info.bArmV7) {
// ARMv7 - can use MOVT/MOVW, best choice
if (cpu_info.bArmV7)
{
// Use MOVW+MOVT for ARMv7+
MOVW(reg, val & 0xFFFF);
if(val & 0xFFFF0000)
MOVT(reg, val, true);
} else {
// ARMv6 - fallback sequence.
// TODO: Optimize further. Can for example choose negation etc.
// Literal pools is another way to do this but much more complicated
// so I can't really be bothered for an outdated CPU architecture like ARMv6.
bool first = true;
int shift = 16;
for (int i = 0; i < 4; i++) {
if (val & 0xFF) {
if (first) {
MOV(reg, Operand2((u8)val, (u8)(shift & 0xF)));
first = false;
} else {
ORR(reg, reg, Operand2((u8)val, (u8)(shift & 0xF)));
}
}
shift -= 4;
val >>= 8;
}
// Use literal pool for ARMv6.
AddNewLit(val);
LDRLIT(reg, 0, 0); // To be backpatched later
}
}
}
// Moves IMM to memory location
void ARMXEmitter::ARMABI_MOVI2M(Operand2 op, Operand2 val)
{
// This moves imm to a memory location
MOVW(R14, val); MOVT(R14, val, true);
MOVW(R12, op); MOVT(R12, op, true);
STR(R12, R14); // R10 is what we want to store
}
void ARMXEmitter::QuickCallFunction(ARMReg reg, void *func) {
MOVI2R(reg, (u32)(func));
BL(reg);
@ -151,6 +190,9 @@ void ARMXEmitter::SetCodePtr(u8 *ptr)
{
code = ptr;
startcode = code;
#ifdef IOS
lastCacheFlushEnd = ptr;
#endif
}
const u8 *ARMXEmitter::GetCodePtr() const
@ -194,10 +236,11 @@ void ARMXEmitter::FlushIcacheSection(u8 *start, u8 *end)
#elif defined(BLACKBERRY)
msync(start, end - start, MS_SYNC | MS_INVALIDATE_ICACHE);
#elif defined(IOS)
sys_cache_control(kCacheFunctionPrepareForExecution, start, end - start);
if (start != NULL)
sys_cache_control(kCacheFunctionPrepareForExecution, start, end - start);
#elif !defined(_WIN32)
#ifndef ANDROID
start = startcode;
start = startcode; // Should be Linux Only
#endif
__builtin___clear_cache(start, end);
#endif
@ -474,6 +517,7 @@ void ARMXEmitter::LSL (ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedData
void ARMXEmitter::LSLS(ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedDataOp(0, true, dest, src, op2);}
void ARMXEmitter::LSL (ARMReg dest, ARMReg src, ARMReg op2) { WriteShiftedDataOp(1, false, dest, src, op2);}
void ARMXEmitter::LSLS(ARMReg dest, ARMReg src, ARMReg op2) { WriteShiftedDataOp(1, true, dest, src, op2);}
void ARMXEmitter::LSR (ARMReg dest, ARMReg src, Operand2 op2) { WriteShiftedDataOp(3, false, dest, src, op2);}
void ARMXEmitter::MUL (ARMReg dest, ARMReg src, ARMReg op2)
{
Write32(condition | (dest << 16) | (src << 8) | (9 << 4) | op2);
@ -497,10 +541,38 @@ void ARMXEmitter::SMULL(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn)
Write4OpMultiply(0xC, destLo, destHi, rn, rm);
}
void ARMXEmitter::UMLAL(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn)
{
Write4OpMultiply(0xA, destLo, destHi, rn, rm);
}
void ARMXEmitter::SMLAL(ARMReg destLo, ARMReg destHi, ARMReg rm, ARMReg rn)
{
Write4OpMultiply(0xE, destLo, destHi, rn, rm);
}
void ARMXEmitter::UBFX(ARMReg dest, ARMReg rn, u8 lsb, u8 width)
{
Write32(condition | (0x7E0 << 16) | ((width - 1) << 16) | (dest << 12) | (lsb << 7) | (5 << 4) | rn);
}
void ARMXEmitter::CLZ(ARMReg rd, ARMReg rm)
{
Write32(condition | (0x16F << 16) | (rd << 12) | (0xF1 << 4) | rm);
}
void ARMXEmitter::BFI(ARMReg rd, ARMReg rn, u8 lsb, u8 width)
{
u32 msb = (lsb + width - 1);
if (msb > 31) msb = 31;
Write32(condition | (0x7C0 << 16) | (msb << 16) | (rd << 12) | (lsb << 7) | (1 << 4) | rn);
}
void ARMXEmitter::SXTB (ARMReg dest, ARMReg op2)
{
Write32(condition | (0x6AF << 16) | (dest << 12) | (7 << 4) | op2);
}
void ARMXEmitter::SXTH (ARMReg dest, ARMReg op2, u8 rotation)
{
SXTAH(dest, (ARMReg)15, op2, rotation);
@ -511,9 +583,13 @@ void ARMXEmitter::SXTAH(ARMReg dest, ARMReg src, ARMReg op2, u8 rotation)
// information
Write32(condition | (0x6B << 20) | (src << 16) | (dest << 12) | (rotation << 10) | (7 << 4) | op2);
}
void ARMXEmitter::REV (ARMReg dest, ARMReg src )
void ARMXEmitter::RBIT(ARMReg dest, ARMReg src)
{
Write32(condition | (107 << 20) | (15 << 16) | (dest << 12) | (243 << 4) | src);
Write32(condition | (0x6F << 20) | (0xF << 16) | (dest << 12) | (0xF3 << 4) | src);
}
void ARMXEmitter::REV (ARMReg dest, ARMReg src)
{
Write32(condition | (0x6B << 20) | (0xF << 16) | (dest << 12) | (0xF3 << 4) | src);
}
void ARMXEmitter::REV16(ARMReg dest, ARMReg src)
{
@ -533,27 +609,46 @@ void ARMXEmitter::MRS (ARMReg dest)
Write32(condition | (16 << 20) | (15 << 16) | (dest << 12));
}
void ARMXEmitter::WriteStoreOp(u32 op, ARMReg dest, ARMReg src, s16 op2)
void ARMXEmitter::WriteStoreOp(u32 op, ARMReg src, ARMReg dest, s16 op2)
{
bool Index = op2 != 0 ? true : false;
bool Add = op2 >= 0 ? true : false;
u32 imm = abs(op2);
Write32(condition | (op << 20) | (Index << 24) | (Add << 23) | (dest << 16) | (src << 12) | imm);
// Qualcomm chipsets get /really/ angry if you don't use index, even if the offset is zero.
// bool Index = op2 != 0 ? true : false;
bool Index = true;
bool Add = op2 >= 0 ? true : false;
u32 imm = abs(op2);
Write32(condition | (op << 20) | (Index << 24) | (Add << 23) | (src << 16) | (dest << 12) | imm);
}
void ARMXEmitter::STR (ARMReg dest, ARMReg src, s16 op) { WriteStoreOp(0x40, dest, src, op);}
void ARMXEmitter::STRB(ARMReg dest, ARMReg src, s16 op) { WriteStoreOp(0x44, dest, src, op);}
void ARMXEmitter::STR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
void ARMXEmitter::STR (ARMReg result, ARMReg base, s16 op) { WriteStoreOp(0x40, base, result, op);}
void ARMXEmitter::STRH (ARMReg result, ARMReg base, Operand2 op)
{
Write32(condition | (0x60 << 20) | (Index << 24) | (Add << 23) | (dest << 16) | (base << 12) | offset);
u8 Imm = op.Imm8();
Write32(condition | (0x04 << 20) | (base << 16) | (result << 12) | ((Imm >> 4) << 8) | (0xB << 4) | (Imm & 0x0F));
}
void ARMXEmitter::STRB (ARMReg result, ARMReg base, s16 op) { WriteStoreOp(0x44, base, result, op);}
void ARMXEmitter::STR (ARMReg result, ARMReg base, Operand2 op2, bool Index, bool Add)
{
Write32(condition | (0x60 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (result << 12) | op2.IMMSR());
}
void ARMXEmitter::STR (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x60 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (result << 12) | offset);
}
void ARMXEmitter::STRH (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x00 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (result << 12) | (0xB << 4) | offset);
}
void ARMXEmitter::STRB (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x64 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (result << 12) | offset);
}
void ARMXEmitter::LDREX(ARMReg dest, ARMReg base)
{
Write32(condition | (25 << 20) | (base << 16) | (dest << 12) | 0xF9F);
}
void ARMXEmitter::STREX(ARMReg dest, ARMReg base, ARMReg op)
void ARMXEmitter::STREX(ARMReg result, ARMReg base, ARMReg op)
{
_assert_msg_(DYNA_REC, (dest != base && dest != op), "STREX dest can't be other two registers");
Write32(condition | (24 << 20) | (base << 16) | (dest << 12) | (0xF9 << 4) | op);
_assert_msg_(DYNA_REC, (result != base && result != op), "STREX dest can't be other two registers");
Write32(condition | (24 << 20) | (base << 16) | (result << 12) | (0xF9 << 4) | op);
}
void ARMXEmitter::DMB ()
{
@ -570,12 +665,44 @@ void ARMXEmitter::LDRH(ARMReg dest, ARMReg src, Operand2 op)
u8 Imm = op.Imm8();
Write32(condition | (0x05 << 20) | (src << 16) | (dest << 12) | ((Imm >> 4) << 8) | (0xB << 4) | (Imm & 0x0F));
}
void ARMXEmitter::LDRSH(ARMReg dest, ARMReg src, Operand2 op)
{
u8 Imm = op.Imm8();
Write32(condition | (0x05 << 20) | (src << 16) | (dest << 12) | ((Imm >> 4) << 8) | (0xF << 4) | (Imm & 0x0F));
}
void ARMXEmitter::LDRB(ARMReg dest, ARMReg src, s16 op) { WriteStoreOp(0x45, src, dest, op);}
void ARMXEmitter::LDRSB(ARMReg dest, ARMReg src, Operand2 op)
{
u8 Imm = op.Imm8();
Write32(condition | (0x05 << 20) | (src << 16) | (dest << 12) | ((Imm >> 4) << 8) | (0xD << 4) | (Imm & 0x0F));
}
void ARMXEmitter::LDR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
void ARMXEmitter::LDR (ARMReg dest, ARMReg base, Operand2 op2, bool Index, bool Add)
{
Write32(condition | (0x61 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | op2.IMMSR());
}
void ARMXEmitter::LDR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x61 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | offset);
}
void ARMXEmitter::LDRH (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x01 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | (0xB << 4) | offset);
}
void ARMXEmitter::LDRSH(ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x01 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | (0xF << 4) | offset);
}
void ARMXEmitter::LDRB (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x65 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | offset);
}
void ARMXEmitter::LDRSB(ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add)
{
Write32(condition | (0x01 << 20) | (Index << 24) | (Add << 23) | (base << 16) | (dest << 12) | (0xD << 4) | offset);
}
void ARMXEmitter::LDRLIT (ARMReg dest, u32 offset, bool Add) { Write32(condition | 0x05 << 24 | Add << 23 | 0x1F << 16 | dest << 12 | offset);}
void ARMXEmitter::WriteRegStoreOp(u32 op, ARMReg dest, bool WriteBack, u16 RegList)
{
Write32(condition | (op << 20) | (WriteBack << 21) | (dest << 16) | RegList);
@ -671,9 +798,8 @@ void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset)
_assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VLDR: Offset needs to be word aligned and small enough");
if (imm & 0xC03) {
if (imm & 0xC03)
ERROR_LOG(DYNA_REC, "VLDR: Bad offset %08x", imm);
}
bool single_reg = Dest < D0;
@ -681,13 +807,13 @@ void ARMXEmitter::VLDR(ARMReg Dest, ARMReg Base, s16 offset)
if (single_reg)
{
Write32(NO_COND | (0xD << 24) | (Add << 23) | ((Dest & 0x1) << 22) | (1 << 20) | (Base << 16) \
Write32(condition | (0xD << 24) | (Add << 23) | ((Dest & 0x1) << 22) | (1 << 20) | (Base << 16) \
| ((Dest & 0x1E) << 11) | (10 << 8) | (imm >> 2));
}
else
{
Write32(NO_COND | (0xD << 24) | (Add << 23) | ((Dest & 0x10) << 18) | (1 << 20) | (Base << 16) \
Write32(condition | (0xD << 24) | (Add << 23) | ((Dest & 0x10) << 18) | (1 << 20) | (Base << 16) \
| ((Dest & 0xF) << 12) | (11 << 8) | (imm >> 2));
}
}
@ -701,9 +827,8 @@ void ARMXEmitter::VSTR(ARMReg Src, ARMReg Base, s16 offset)
_assert_msg_(DYNA_REC, (imm & 0xC03) == 0, "VSTR: Offset needs to be word aligned and small enough");
if (imm & 0xC03) {
if (imm & 0xC03)
ERROR_LOG(DYNA_REC, "VSTR: Bad offset %08x", imm);
}
bool single_reg = Src < D0;
@ -711,17 +836,16 @@ void ARMXEmitter::VSTR(ARMReg Src, ARMReg Base, s16 offset)
if (single_reg)
{
Write32(NO_COND | (0xD << 24) | (Add << 23) | ((Src & 0x1) << 22) | (Base << 16) \
Write32(condition | (0xD << 24) | (Add << 23) | ((Src & 0x1) << 22) | (Base << 16) \
| ((Src & 0x1E) << 11) | (10 << 8) | (imm >> 2));
}
else
{
Write32(NO_COND | (0xD << 24) | (Add << 23) | ((Src & 0x10) << 18) | (Base << 16) \
Write32(condition | (0xD << 24) | (Add << 23) | ((Src & 0x10) << 18) | (Base << 16) \
| ((Src & 0xF) << 12) | (11 << 8) | (imm >> 2));
}
}
void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm)
void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm, bool E)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Passed invalid Vd to VCMP");
bool single_reg = Vd < D0;
@ -731,16 +855,16 @@ void ARMXEmitter::VCMP(ARMReg Vd, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x34 << 16) | ((Vd & 0x1E) << 11) \
| (0x2B << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x34 << 16) | ((Vd & 0x1E) << 11) \
| (E << 7) | (0x29 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x34 << 16) | ((Vd & 0xF) << 12) \
| (0x2F << 6) | ((Vm & 0x10) << 1) | (Vm & 0xF));
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x34 << 16) | ((Vd & 0xF) << 12) \
| (E << 7) | (0x2C << 6) | ((Vm & 0x10) << 1) | (Vm & 0xF));
}
}
void ARMXEmitter::VCMP(ARMReg Vd)
void ARMXEmitter::VCMP(ARMReg Vd, bool E)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Passed invalid Vd to VCMP");
bool single_reg = Vd < D0;
@ -749,15 +873,26 @@ void ARMXEmitter::VCMP(ARMReg Vd)
if (single_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x35 << 16) | ((Vd & 0x1E) << 11) \
| (0x2B << 6));
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x35 << 16) | ((Vd & 0x1E) << 11) \
| (E << 7) | (0x29 << 6));
}
else
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x35 << 16) | ((Vd & 0xF) << 12) \
| (0x2F << 6));
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x35 << 16) | ((Vd & 0xF) << 12) \
| (E << 7) | (0x2C << 6));
}
}
void ARMXEmitter::VMRS_APSR() {
Write32(condition | 0xEF10A10 | (15 << 12));
}
void ARMXEmitter::VMRS(ARMReg Rt) {
Write32(condition | (0xEF << 20) | (1 << 16) | (Rt << 12) | 0xA10);
}
void ARMXEmitter::VMSR(ARMReg Rt) {
Write32(condition | (0xEE << 20) | (1 << 16) | (Rt << 12) | 0xA10);
}
void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "Pased invalid dest register to VSQRT");
@ -771,13 +906,13 @@ void ARMXEmitter::VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x1) << 22) | ((Vn & 0x1E) << 15) \
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | ((Vn & 0x1E) << 15) \
| ((Vd & 0x1E) << 11) | (0xA << 8) | ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) \
| (Vm >> 1));
}
else
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x10) << 18) | ((Vn & 0xF) << 16) \
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | ((Vn & 0xF) << 16) \
| ((Vd & 0xF) << 12) | (0xB << 8) | ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) \
| (Vm & 0xF));
}
@ -793,47 +928,17 @@ void ARMXEmitter::VSQRT(ARMReg Vd, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
| ((Vd & 0x1E) << 11) | (0x2B << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
| ((Vd & 0xF) << 12) | (0x2F << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
// VFP and ASIMD
void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "VABS doesn't currently support Quad reg");
_assert_msg_(DYNA_REC, Vd >= S0, "VABS doesn't support ARM Regs");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(NO_COND | (0xEB << 20) | ((Vd & 0x1) << 22) | ((Vd & 0x1E) << 11) \
| (0xAC << 4) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(NO_COND | (0xEB << 20) | ((Vd & 0x10) << 18) | ((Vd & 0xF) << 12) \
| (0xBC << 4) | ((Vm & 0x10) << 1) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VADD with Quad Reg without support!");
// XXX: TODO
}
}
}
void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VADD");
@ -848,7 +953,7 @@ void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
@ -856,7 +961,7 @@ void ARMXEmitter::VADD(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
if (double_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
@ -883,7 +988,7 @@ void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x3 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | (1 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
@ -891,7 +996,7 @@ void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
if (double_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x3 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | (1 << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
@ -904,6 +1009,7 @@ void ARMXEmitter::VSUB(ARMReg Vd, ARMReg Vn, ARMReg Vm)
}
}
}
// VFP and ASIMD
void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VADD");
@ -918,7 +1024,7 @@ void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x2 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x2 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
@ -926,22 +1032,45 @@ void ARMXEmitter::VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
if (double_reg)
{
Write32(NO_COND | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x2 << 20) \
Write32(condition | (0x1C << 23) | ((Vd & 0x10) << 18) | (0x2 << 20) \
| ((Vn & 0xF) << 16) | ((Vd & 0xF) << 12) | (0xB << 8) \
| ((Vn & 0x10) << 3) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VMUL with Quad Reg without support!");
// XXX: TODO
}
}
}
void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm)
void ARMXEmitter::VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "VNEG doesn't currently support Quad reg");
_assert_msg_(DYNA_REC, Vd >= S0, "VNEG doesn't support ARM Regs");
_assert_msg_(DYNA_REC, Vd >= S0, "Passed invalid dest register to VMLA");
_assert_msg_(DYNA_REC, Vn >= S0, "Passed invalid Vn to VMLA");
_assert_msg_(DYNA_REC, Vm >= S0, "Passed invalid Vm to VMLA");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
Vd = SubBase(Vd);
Vn = SubBase(Vn);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1C << 23) | ((Vd & 0x1) << 22) | (0x0 << 20) \
| ((Vn & 0x1E) << 15) | ((Vd & 0x1E) << 11) | (0x5 << 9) \
| ((Vn & 0x1) << 7) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
_assert_msg_(DYNA_REC, false, "VMLA: Please implement!");
}
}
void ARMXEmitter::VABS(ARMReg Vd, ARMReg Vm)
{
_assert_msg_(DYNA_REC, Vd < Q0, "VABS doesn't currently support Quad reg");
_assert_msg_(DYNA_REC, Vd >= S0, "VABS doesn't support ARM Regs");
bool single_reg = Vd < D0;
bool double_reg = Vd < Q0;
@ -950,22 +1079,40 @@ void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm)
if (single_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
| ((Vd & 0x1E) << 11) | (0x29 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
Write32(condition | (0xEB << 20) | ((Vd & 0x1) << 22) | ((Vd & 0x1E) << 11) \
| (0xAC << 4) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
if (double_reg)
{
Write32(NO_COND | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
| ((Vd & 0xF) << 12) | (0x2D << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
Write32(condition | (0xEB << 20) | ((Vd & 0x10) << 18) | ((Vd & 0xF) << 12) \
| (0xBC << 4) | ((Vm & 0x10) << 1) | (Vm & 0xF));
}
else
{
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VNEG with Quad Reg without support!");
_assert_msg_(DYNA_REC, cpu_info.bNEON, "Trying to use VADD with Quad Reg without support!");
// XXX: TODO
}
}
}
void ARMXEmitter::VNEG(ARMReg Vd, ARMReg Vm)
{
bool single_reg = Vd < D0;
Vd = SubBase(Vd);
Vm = SubBase(Vm);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Vd & 0x1) << 22) | (0x31 << 16) \
| ((Vd & 0x1E) << 11) | (0x29 << 6) | ((Vm & 0x1) << 5) | (Vm >> 1));
}
else
{
Write32(condition | (0x1D << 23) | ((Vd & 0x10) << 18) | (0x31 << 16) \
| ((Vd & 0xF) << 12) | (0x2D << 6) | ((Vm & 0x10) << 2) | (Vm & 0xF));
}
}
@ -976,7 +1123,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src, bool high)
Dest = SubBase(Dest);
Write32(NO_COND | (0xE << 24) | (high << 21) | ((Dest & 0xF) << 16) | (Src << 12) \
Write32(condition | (0xE << 24) | (high << 21) | ((Dest & 0xF) << 16) | (Src << 12) \
| (11 << 8) | ((Dest & 0x10) << 3) | (1 << 4));
}
@ -990,7 +1137,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src)
{
// Moving to a Neon register FROM ARM Reg
Dest = (ARMReg)(Dest - S0);
Write32(NO_COND | (0xE0 << 20) | ((Dest & 0x1E) << 15) | (Src << 12) \
Write32(condition | (0xE0 << 20) | ((Dest & 0x1E) << 15) | (Src << 12) \
| (0xA << 8) | ((Dest & 0x1) << 7) | (1 << 4));
return;
}
@ -1010,7 +1157,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src)
{
// Moving to ARM Reg from Neon Register
Src = (ARMReg)(Src - S0);
Write32(NO_COND | (0xE1 << 20) | ((Src & 0x1E) << 15) | (Dest << 12) \
Write32(condition | (0xE1 << 20) | ((Src & 0x1E) << 15) | (Dest << 12) \
| (0xA << 8) | ((Src & 0x1) << 7) | (1 << 4));
return;
}
@ -1040,7 +1187,7 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src)
if (Single)
{
Write32(NO_COND | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x3 << 20) | ((Dest & 0x1E) << 11) \
Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x3 << 20) | ((Dest & 0x1E) << 11) \
| (0x5 << 9) | (1 << 6) | ((Src & 0x1) << 5) | ((Src & 0x1E) >> 1));
}
else
@ -1057,10 +1204,28 @@ void ARMXEmitter::VMOV(ARMReg Dest, ARMReg Src)
}
else
{
Write32(NO_COND | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x3 << 20) | ((Dest & 0xF) << 12) \
Write32(condition | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x3 << 20) | ((Dest & 0xF) << 12) \
| (0x2D << 6) | ((Src & 0x10) << 1) | (Src & 0xF));
}
}
}
void ARMXEmitter::VCVT(ARMReg Dest, ARMReg Source, int flags)
{
bool single_reg = (Dest < D0) && (Source < D0);
int op = ((flags & TO_INT) ? (flags & ROUND_TO_ZERO) : (flags & IS_SIGNED)) ? 1 : 0;
int op2 = ((flags & TO_INT) ? (flags & IS_SIGNED) : 0) ? 1 : 0;
Dest = SubBase(Dest);
Source = SubBase(Source);
if (single_reg)
{
Write32(condition | (0x1D << 23) | ((Dest & 0x1) << 22) | (0x7 << 19) | ((flags & TO_INT) << 18) | (op2 << 16) \
| ((Dest & 0x1E) << 11) | (op << 7) | (0x29 << 6) | ((Source & 0x1) << 5) | (Source >> 1));
} else {
Write32(condition | (0x1D << 23) | ((Dest & 0x10) << 18) | (0x7 << 19) | ((flags & TO_INT) << 18) | (op2 << 16) \
| ((Dest & 0xF) << 12) | (1 << 8) | (op << 7) | (0x29 << 6) | ((Source & 0x10) << 1) | (Source & 0xF));
}
}
}

View file

@ -25,6 +25,7 @@
#if defined(__SYMBIAN32__) || defined(PANDORA)
#include <signal.h>
#endif
#include <vector>
#undef _IP
#undef R0
@ -32,6 +33,12 @@
#undef _LR
#undef _PC
// VCVT flags
#define TO_FLOAT 0
#define TO_INT 1 << 0
#define IS_SIGNED 1 << 1
#define ROUND_TO_ZERO 1 << 2
namespace ArmGen
{
enum ARMReg
@ -171,7 +178,7 @@ public:
Value = base;
}
Operand2(u8 shift, ShiftType type, ARMReg base)// For IMM shifted register
Operand2(ARMReg base, ShiftType type, u8 shift)// For IMM shifted register
{
if(shift == 32) shift = 0;
switch (type)
@ -327,6 +334,13 @@ struct FixupBranch
int type; //0 = B 1 = BL
};
struct LiteralPool
{
s32 loc;
u8* ldr_address;
u32 val;
};
typedef const u8* JumpTarget;
class ARMXEmitter
@ -336,8 +350,9 @@ private:
u8 *code, *startcode;
u8 *lastCacheFlushEnd;
u32 condition;
std::vector<LiteralPool> currentLitPool;
void WriteStoreOp(u32 op, ARMReg dest, ARMReg src, s16 op2);
void WriteStoreOp(u32 op, ARMReg src, ARMReg dest, s16 op2);
void WriteRegStoreOp(u32 op, ARMReg dest, bool WriteBack, u16 RegList);
void WriteShiftedDataOp(u32 op, bool SetFlags, ARMReg dest, ARMReg src, ARMReg op2);
void WriteShiftedDataOp(u32 op, bool SetFlags, ARMReg dest, ARMReg src, Operand2 op2);
@ -373,6 +388,10 @@ public:
void FlushIcacheSection(u8 *start, u8 *end);
u8 *GetWritableCodePtr();
void FlushLitPool();
void AddNewLit(u32 val);
CCFlags GetCC() { return CCFlags(condition >> 28); }
void SetCC(CCFlags cond = CC_AL);
// Special purpose instructions
@ -425,8 +444,10 @@ public:
void LSL (ARMReg dest, ARMReg src, ARMReg op2);
void LSLS(ARMReg dest, ARMReg src, Operand2 op2);
void LSLS(ARMReg dest, ARMReg src, ARMReg op2);
void LSR (ARMReg dest, ARMReg src, Operand2 op2);
void SBC (ARMReg dest, ARMReg src, Operand2 op2);
void SBCS(ARMReg dest, ARMReg src, Operand2 op2);
void RBIT(ARMReg dest, ARMReg src);
void REV (ARMReg dest, ARMReg src);
void REV16 (ARMReg dest, ARMReg src);
void RSC (ARMReg dest, ARMReg src, Operand2 op2);
@ -457,33 +478,53 @@ public:
void UMULL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm);
void SMULL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm);
void UMLAL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm);
void SMLAL(ARMReg destLo, ARMReg destHi, ARMReg rn, ARMReg rm);
void SXTB(ARMReg dest, ARMReg op2);
void SXTH(ARMReg dest, ARMReg op2, u8 rotation = 0);
void SXTAH(ARMReg dest, ARMReg src, ARMReg op2, u8 rotation = 0);
void BFI(ARMReg rd, ARMReg rn, u8 lsb, u8 width);
void UBFX(ARMReg dest, ARMReg op2, u8 lsb, u8 width);
void CLZ(ARMReg rd, ARMReg rm);
// Using just MSR here messes with our defines on the PPC side of stuff (when this code was in dolphin...)
// Just need to put an underscore here, bit annoying.
void _MSR (bool nzcvq, bool g, Operand2 op2);
void _MSR (bool nzcvq, bool g, ARMReg src );
void _MSR (bool nzcvq, bool g, ARMReg src);
void MRS (ARMReg dest);
// Memory load/store operations
void LDR (ARMReg dest, ARMReg src, s16 op2 = 0);
void LDR (ARMReg dest, ARMReg src, s16 op2 = 0);
void LDRH (ARMReg dest, ARMReg src, Operand2 op2 = 0);
void LDRSH(ARMReg dest, ARMReg src, Operand2 op2 = 0);
void LDRB (ARMReg dest, ARMReg src, s16 op2 = 0);
void LDRSB(ARMReg dest, ARMReg src, Operand2 op2 = 0);
// Offset adds to the base register in LDR
void LDR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRH(ARMReg dest, ARMReg src, Operand2 op = 0);
void LDRB(ARMReg dest, ARMReg src, s16 op2 = 0);
void STR (ARMReg dest, ARMReg src, s16 op2 = 0);
// Offset adds on to the destination register in STR
void STR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDR (ARMReg dest, ARMReg base, Operand2 op2, bool Index, bool Add);
void LDR (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRH (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRSH(ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRB (ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRSB(ARMReg dest, ARMReg base, ARMReg offset, bool Index, bool Add);
void LDRLIT(ARMReg dest, u32 offset, bool Add);
void STR (ARMReg result, ARMReg base, s16 op2 = 0);
void STRH (ARMReg result, ARMReg base, Operand2 op2 = 0);
void STRB (ARMReg result, ARMReg base, s16 op2 = 0);
// Offset adds on to the destination register in STR
void STR (ARMReg result, ARMReg base, Operand2 op2, bool Index, bool Add);
void STR (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add);
void STRH (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add);
void STRB (ARMReg result, ARMReg base, ARMReg offset, bool Index, bool Add);
void STRB(ARMReg dest, ARMReg src, s16 op2 = 0);
void STMFD(ARMReg dest, bool WriteBack, const int Regnum, ...);
void LDMFD(ARMReg dest, bool WriteBack, const int Regnum, ...);
// Exclusive Access operations
void LDREX(ARMReg dest, ARMReg base);
// dest contains the result if the instruction managed to store the value
void STREX(ARMReg dest, ARMReg base, ARMReg op);
// result contains the result if the instruction managed to store the value
void STREX(ARMReg result, ARMReg base, ARMReg op);
void DMB ();
void SVC(Operand2 op);
@ -501,9 +542,9 @@ public:
// VFP Only
void VLDR(ARMReg Dest, ARMReg Base, s16 offset);
void VSTR(ARMReg Src, ARMReg Base, s16 offset);
void VCMP(ARMReg Vd, ARMReg Vm);
void VCMP(ARMReg Vd, ARMReg Vm, bool E);
// Compares against zero
void VCMP(ARMReg Vd);
void VCMP(ARMReg Vd, bool E);
void VDIV(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VSQRT(ARMReg Vd, ARMReg Vm);
@ -513,13 +554,25 @@ public:
void VABS(ARMReg Vd, ARMReg Vm);
void VNEG(ARMReg Vd, ARMReg Vm);
void VMUL(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VMLA(ARMReg Vd, ARMReg Vn, ARMReg Vm);
void VMOV(ARMReg Dest, ARMReg Src, bool high);
void VMOV(ARMReg Dest, ARMReg Src);
void VCVT(ARMReg Dest, ARMReg Src, int flags);
void VMRS_APSR();
void VMRS(ARMReg Rt);
void VMSR(ARMReg Rt);
void QuickCallFunction(ARMReg scratchreg, void *func);
// Utility functions
// Wrapper around MOVT/MOVW with fallbacks.
void MOVI2R(ARMReg reg, u32 val, bool optimize = true);
void ARMABI_MOVI2M(Operand2 op, Operand2 val);
void MOVI2F(ARMReg dest, float val, ARMReg tempReg);
void ANDI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch);
void ORI2R(ARMReg rd, ARMReg rs, u32 val, ARMReg scratch);
}; // class ARMXEmitter
@ -556,7 +609,9 @@ public:
// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
void FreeCodeSpace()
{
#ifndef __SYMBIAN32__
FreeMemoryPages(region, region_size);
#endif
region = NULL;
region_size = 0;
}

View file

@ -55,7 +55,7 @@ namespace BootManager
struct ConfigCache
{
bool valid, bCPUThread, bSkipIdle, bEnableFPRF, bMMU, bDCBZOFF,
bVBeam, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2;
bVBeam, bSyncGPU, bFastDiscSpeed, bMergeBlocks, bDSPHLE, bHLE_BS2;
int iTLBHack, iCPUCore;
std::string strBackend;
};
@ -95,6 +95,7 @@ bool BootCore(const std::string& _rFilename)
config_cache.bDCBZOFF = StartUp.bDCBZOFF;
config_cache.iTLBHack = StartUp.iTLBHack;
config_cache.bVBeam = StartUp.bVBeam;
config_cache.bSyncGPU = StartUp.bSyncGPU;
config_cache.bFastDiscSpeed = StartUp.bFastDiscSpeed;
config_cache.bMergeBlocks = StartUp.bMergeBlocks;
config_cache.bDSPHLE = StartUp.bDSPHLE;
@ -109,6 +110,7 @@ bool BootCore(const std::string& _rFilename)
game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
game_ini.Get("Core", "DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
game_ini.Get("Core", "VBeam", &StartUp.bVBeam, StartUp.bVBeam);
game_ini.Get("Core", "SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
game_ini.Get("Core", "FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
game_ini.Get("Core", "BlockMerging", &StartUp.bMergeBlocks, StartUp.bMergeBlocks);
game_ini.Get("Core", "DSPHLE", &StartUp.bDSPHLE, StartUp.bDSPHLE);
@ -168,6 +170,7 @@ void Stop()
StartUp.bDCBZOFF = config_cache.bDCBZOFF;
StartUp.iTLBHack = config_cache.iTLBHack;
StartUp.bVBeam = config_cache.bVBeam;
StartUp.bSyncGPU = config_cache.bSyncGPU;
StartUp.bFastDiscSpeed = config_cache.bFastDiscSpeed;
StartUp.bMergeBlocks = config_cache.bMergeBlocks;
StartUp.bDSPHLE = config_cache.bDSPHLE;

View file

@ -404,6 +404,7 @@ void SConfig::LoadSettings()
ini.Get("Core", "MMU", &m_LocalCoreStartupParameter.bMMU, false);
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
ini.Get("Core", "VBeam", &m_LocalCoreStartupParameter.bVBeam, false);
ini.Get("Core", "SyncGPU", &m_LocalCoreStartupParameter.bSyncGPU, false);
ini.Get("Core", "FastDiscSpeed", &m_LocalCoreStartupParameter.bFastDiscSpeed, false);
ini.Get("Core", "DCBZ", &m_LocalCoreStartupParameter.bDCBZOFF, false);
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
@ -413,7 +414,7 @@ void SConfig::LoadSettings()
ini.Get("Core", "GFXBackend", &m_LocalCoreStartupParameter.m_strVideoBackend, "");
// Movie
ini.Get("General", "PauseMovie", &m_PauseMovie, false);
ini.Get("Movie", "PauseMovie", &m_PauseMovie, false);
ini.Get("Movie", "Author", &m_strMovieAuthor, "");
// DSP

View file

@ -50,7 +50,7 @@ SCoreStartupParameter::SCoreStartupParameter()
bDPL2Decoder(false), iLatency(14),
bRunCompareServer(false), bRunCompareClient(false),
bMMU(false), bDCBZOFF(false), iTLBHack(0), bVBeam(false),
bFastDiscSpeed(false),
bSyncGPU(false), bFastDiscSpeed(false),
SelectedLanguage(0), bWii(false),
bConfirmStop(false), bHideCursor(false),
bAutoHideCursor(false), bUsePanicHandlers(true), bOnScreenDisplayMessages(true),
@ -78,6 +78,7 @@ void SCoreStartupParameter::LoadDefaults()
bDCBZOFF = false;
iTLBHack = 0;
bVBeam = false;
bSyncGPU = false;
bFastDiscSpeed = false;
bMergeBlocks = false;
SelectedLanguage = 0;

View file

@ -116,6 +116,7 @@ struct SCoreStartupParameter
bool bDCBZOFF;
int iTLBHack;
bool bVBeam;
bool bSyncGPU;
bool bFastDiscSpeed;
int SelectedLanguage;

View file

@ -145,6 +145,8 @@ static void GenerateAudioInterrupt();
static void UpdateInterrupts();
static void IncreaseSampleCount(const u32 _uAmount);
void ReadStreamBlock(s16* _pPCM);
u64 GetAIPeriod();
int et_AI;
void Init()
{
@ -159,6 +161,8 @@ void Init()
g_AISSampleRate = 48000;
g_AIDSampleRate = 32000;
et_AI = CoreTiming::RegisterEvent("AICallback", Update);
}
void Shutdown()
@ -178,11 +182,8 @@ void Read32(u32& _rReturnValue, const u32 _Address)
break;
case AI_SAMPLE_COUNTER:
Update(0, 0);
_rReturnValue = m_SampleCounter;
// HACK - AI SRC init will do while (oldval == sample_counter) {}
// in order to pass this, we need to increment the counter whenever read
if (m_Control.PSTAT)
m_SampleCounter++;
break;
case AI_INTERRUPT_TIMING:
@ -236,6 +237,9 @@ void Write32(const u32 _Value, const u32 _Address)
// Tell Drive Interface to start/stop streaming
DVDInterface::g_bStream = tmpAICtrl.PSTAT;
CoreTiming::RemoveEvent(et_AI);
CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2), et_AI);
}
// AI Interrupt
@ -271,6 +275,8 @@ void Write32(const u32 _Value, const u32 _Address)
case AI_INTERRUPT_TIMING:
m_InterruptTiming = _Value;
CoreTiming::RemoveEvent(et_AI);
CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2), et_AI);
DEBUG_LOG(AUDIO_INTERFACE, "Set interrupt: %08x samples", m_InterruptTiming);
break;
@ -448,7 +454,7 @@ unsigned int GetAIDSampleRate()
return g_AIDSampleRate;
}
void Update()
void Update(u64 userdata, int cyclesLate)
{
if (m_Control.PSTAT)
{
@ -458,8 +464,17 @@ void Update()
const u32 Samples = static_cast<u32>(Diff / g_CPUCyclesPerSample);
g_LastCPUTime += Samples * g_CPUCyclesPerSample;
IncreaseSampleCount(Samples);
}
}
CoreTiming::ScheduleEvent(((int)GetAIPeriod() / 2) - cyclesLate, et_AI);
}
}
u64 GetAIPeriod()
{
u64 period = g_CPUCyclesPerSample * m_InterruptTiming;
if (period == 0)
period = 32000 * g_CPUCyclesPerSample;
return period;
}
} // end of namespace AudioInterface

View file

@ -31,7 +31,7 @@ void Init();
void Shutdown();
void DoState(PointerWrap &p);
void Update();
void Update(u64 userdata, int cyclesLate);
// Called by DSP emulator
void Callback_GetSampleRate(unsigned int &_AISampleRate, unsigned int &_DACSampleRate);

View file

@ -436,10 +436,6 @@ void Write16(const u16 _Value, const u32 _Address)
if (tmpControl.ARAM) g_dspState.DSPControl.ARAM = 0;
if (tmpControl.DSP) g_dspState.DSPControl.DSP = 0;
// Tracking DMAState fixes Knockout Kings 2003 in DSP HLE mode
if (GetDSPEmulator()->IsLLE())
g_dspState.DSPControl.DMAState = 0; // keep g_ARAM DMA State zero
// unknown
g_dspState.DSPControl.unk3 = tmpControl.unk3;
g_dspState.DSPControl.pad = tmpControl.pad;
@ -691,7 +687,7 @@ void UpdateAudioDMA()
{
// Send silence. Yeah, it's a bit of a waste to sample rate convert
// silence. or hm. Maybe we shouldn't do this :)
//dsp_emulator->DSP_SendAIBuffer(0, AudioInterface::GetAIDSampleRate());
dsp_emulator->DSP_SendAIBuffer(0, AudioInterface::GetAIDSampleRate());
}
}
@ -701,7 +697,10 @@ void Do_ARAM_DMA()
if (!GetDSPEmulator()->IsLLE())
g_dspState.DSPControl.DMAState = 1;
GenerateDSPInterrupt(INT_ARAM, true);
if (g_arDMA.Cnt.dir || g_arDMA.Cnt.count > 10240)
CoreTiming::ScheduleEvent_Threadsafe(0, et_GenerateDSPInterrupt, INT_ARAM | (1<<16));
else
GenerateDSPInterrupt(INT_ARAM);
// Real hardware DMAs in 32byte chunks, but we can get by with 8byte chunks
if (g_arDMA.Cnt.dir)

View file

@ -32,11 +32,7 @@
#include "../Movie.h"
// Disc transfer rate measured in bytes per second
static const u32 DISC_TRANSFER_RATE_GC = 3125 * 1024;
static const u32 DISC_TRANSFER_RATE_WII = 7926 * 1024;
// Disc access time measured in milliseconds
static const u32 DISC_ACCESS_TIME_MS = 128;
static const u32 DISC_TRANSFER_RATE_GC = 4 * 1024 * 1024;
namespace DVDInterface
{
@ -501,8 +497,7 @@ void Write32(const u32 _iValue, const u32 _iAddress)
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bFastDiscSpeed)
{
u64 ticksUntilTC = m_DILENGTH.Length *
(SystemTimers::GetTicksPerSecond() / (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii?DISC_TRANSFER_RATE_WII:DISC_TRANSFER_RATE_GC)) +
(SystemTimers::GetTicksPerSecond() * DISC_ACCESS_TIME_MS / 1000);
(SystemTimers::GetTicksPerSecond() / (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 1 : DISC_TRANSFER_RATE_GC));
CoreTiming::ScheduleEvent((int)ticksUntilTC, tc);
}
else

View file

@ -25,9 +25,9 @@
#define EXI_WRITE 1
#define EXI_READWRITE 2
#include "ProcessorInterface.h"
#include "../PowerPC/PowerPC.h"
#include "CoreTiming.h"
CEXIChannel::CEXIChannel(u32 ChannelId) :
m_DMAMemoryAddress(0),
@ -45,6 +45,8 @@ CEXIChannel::CEXIChannel(u32 ChannelId) :
for (int i = 0; i < NUM_DEVICES; i++)
m_pDevices[i] = EXIDevice_Create(EXIDEVICE_NONE, m_ChannelId);
updateInterrupts = CoreTiming::RegisterEvent("EXIInterrupt", UpdateInterrupts);
}
CEXIChannel::~CEXIChannel()
@ -88,12 +90,12 @@ void CEXIChannel::AddDevice(IEXIDevice* pDevice, const int device_num, bool noti
if (m_ChannelId != 2)
{
m_Status.EXTINT = 1;
UpdateInterrupts();
CoreTiming::ScheduleEvent_Threadsafe_Immediate(updateInterrupts, 0);
}
}
}
void CEXIChannel::UpdateInterrupts()
void CEXIChannel::UpdateInterrupts(u64 userdata, int cyclesLate)
{
ExpansionInterface::UpdateInterrupts();
}
@ -149,7 +151,9 @@ void CEXIChannel::Read32(u32& _uReturnValue, const u32 _iRegister)
if (m_ChannelId == 2)
m_Status.EXT = 0;
else
{
m_Status.EXT = GetDevice(1)->IsPresent() ? 1 : 0;
}
_uReturnValue = m_Status.Hex;
break;
@ -213,7 +217,7 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
if (pDevice != NULL)
pDevice->SetCS(m_Status.CHIP_SELECT);
UpdateInterrupts();
CoreTiming::ScheduleEvent_Threadsafe_Immediate(updateInterrupts, 0);
}
break;
@ -264,7 +268,7 @@ void CEXIChannel::Write32(const u32 _iValue, const u32 _iRegister)
if(!m_Control.TSTART) // completed !
{
m_Status.TCINT = 1;
UpdateInterrupts();
CoreTiming::ScheduleEvent_Threadsafe_Immediate(updateInterrupts, 0);
}
}
break;

View file

@ -110,6 +110,9 @@ private:
// Since channels operate a bit differently from each other
u32 m_ChannelId;
int updateInterrupts;
static void UpdateInterrupts(u64 userdata, int cyclesLate);
public:
// get device
IEXIDevice* GetDevice(const u8 _CHIP_SELECT);
@ -129,7 +132,6 @@ public:
void Update();
bool IsCausingInterrupt();
void UpdateInterrupts();
void DoState(PointerWrap &p);
void PauseAndLock(bool doLock, bool unpauseOnUnlock);

View file

@ -47,6 +47,14 @@ void CEXIMemoryCard::FlushCallback(u64 userdata, int cyclesLate)
pThis->Flush();
}
void CEXIMemoryCard::CmdDoneCallback(u64 userdata, int cyclesLate)
{
int card_index = (int)userdata;
CEXIMemoryCard* pThis = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARD, card_index);
if (pThis)
pThis->CmdDone();
}
CEXIMemoryCard::CEXIMemoryCard(const int index)
: card_index(index)
, m_bDirty(false)
@ -56,7 +64,8 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
m_strFilename = "Movie.raw";
// we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential
et_this_card = CoreTiming::RegisterEvent((card_index == 0) ? "memcardA" : "memcardB", FlushCallback);
et_this_card = CoreTiming::RegisterEvent((card_index == 0) ? "memcardFlushA" : "memcardFlushB", FlushCallback);
et_cmd_done = CoreTiming::RegisterEvent((card_index == 0) ? "memcardDoneA" : "memcardDoneB", CmdDoneCallback);
interruptSwitch = 0;
m_bInterruptSet = 0;
@ -178,6 +187,21 @@ bool CEXIMemoryCard::IsPresent()
return true;
}
void CEXIMemoryCard::CmdDone()
{
status |= MC_STATUS_READY;
status &= ~MC_STATUS_BUSY;
m_bInterruptSet = 1;
m_bDirty = true;
}
void CEXIMemoryCard::CmdDoneLater(u64 cycles)
{
CoreTiming::RemoveEvent(et_cmd_done);
CoreTiming::ScheduleEvent(cycles, et_cmd_done, (u64)card_index);
}
void CEXIMemoryCard::SetCS(int cs)
{
// So that memory card won't be invalidated during flushing
@ -201,11 +225,7 @@ void CEXIMemoryCard::SetCS(int cs)
//???
status |= MC_STATUS_READY;
status &= ~MC_STATUS_BUSY;
m_bInterruptSet = 1;
m_bDirty = true;
CmdDoneLater(5000);
}
break;
@ -232,11 +252,7 @@ void CEXIMemoryCard::SetCS(int cs)
address = (address & ~0x1FF) | ((address+1) & 0x1FF);
}
status |= MC_STATUS_READY;
status &= ~MC_STATUS_BUSY;
m_bInterruptSet = 1;
m_bDirty = true;
CmdDoneLater(5000);
}
// Page written to memory card, not just to buffer - let's schedule a flush 0.5b cycles into the future (1 sec)

View file

@ -47,9 +47,18 @@ private:
// through the userdata parameter, so that it can then call Flush on the right card.
static void FlushCallback(u64 userdata, int cyclesLate);
// Scheduled when a command that required delayed end signaling is done.
static void CmdDoneCallback(u64 userdata, int cyclesLate);
// Flushes the memory card contents to disk.
void Flush(bool exiting = false);
// Signals that the command that was previously executed is now done.
void CmdDone();
// Variant of CmdDone which schedules an event later in the future to complete the command.
void CmdDoneLater(u64 cycles);
enum
{
cmdNintendoID = 0x00,
@ -71,7 +80,7 @@ private:
std::string m_strFilename;
int card_index;
int et_this_card;
int et_this_card, et_cmd_done;
//! memory card state
// STATE_TO_SAVE

View file

@ -98,12 +98,17 @@ void STACKALIGN CheckGatherPipe()
memmove(m_gatherPipe, m_gatherPipe + cnt, m_gatherPipeCount);
// Profile where the FIFO writes are occurring.
if (jit && (jit->js.fifoWriteAddresses.find(PC)) == (jit->js.fifoWriteAddresses.end()))
if (jit && PC != 0 && (jit->js.fifoWriteAddresses.find(PC)) == (jit->js.fifoWriteAddresses.end()))
{
jit->js.fifoWriteAddresses.insert(PC);
// Log only stores, fp stores and ps stores, filtering out other instructions arrived via optimizeGatherPipe
int type = GetOpInfo(Memory::ReadUnchecked_U32(PC))->type;
if (type == OPTYPE_STORE || type == OPTYPE_STOREFP || (type == OPTYPE_PS && GetOpInfo(Memory::ReadUnchecked_U32(PC))->opname=="psq_st"))
{
jit->js.fifoWriteAddresses.insert(PC);
// Invalidate the JIT block so that it gets recompiled with the external exception check included.
jit->GetBlockCache()->InvalidateICache(PC, 4);
// Invalidate the JIT block so that it gets recompiled with the external exception check included.
jit->GetBlockCache()->InvalidateICache(PC, 4);
}
}
}
}

View file

@ -99,7 +99,7 @@ void Init()
m_ResetCode = 0x80000000; // Cold reset
m_InterruptCause = INT_CAUSE_RST_BUTTON | INT_CAUSE_VI;
toggleResetButton = CoreTiming::RegisterEvent("ToggleResetButton", &ToggleResetButtonCallback);
toggleResetButton = CoreTiming::RegisterEvent("ToggleResetButton", ToggleResetButtonCallback);
}
void Read16(u16& _uReturnValue, const u32 _iAddress)

View file

@ -69,6 +69,19 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
*(u32*)&_pBuffer[0] = SI_GC_CONTROLLER;
break;
case CMD_DIRECT:
{
INFO_LOG(SERIALINTERFACE, "PAD - Direct (Length: %d)", _iLength);
u32 high, low;
GetData(high, low);
for (int i = 0; i < (_iLength - 1) / 2; i++)
{
_pBuffer[0 + i] = (high >> (i * 8)) & 0xff;
_pBuffer[4 + i] = (low >> (i * 8)) & 0xff;
}
}
break;
case CMD_ORIGIN:
{
INFO_LOG(SERIALINTERFACE, "PAD - Get Origin");
@ -96,7 +109,7 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
default:
{
ERROR_LOG(SERIALINTERFACE, "unknown SI command (0x%x)", command);
PanicAlert("SI: Unknown command");
PanicAlert("SI: Unknown command (0x%x)", command);
}
break;
}

View file

@ -31,6 +31,7 @@ private:
enum EBufferCommands
{
CMD_RESET = 0x00,
CMD_DIRECT = 0x40,
CMD_ORIGIN = 0x41,
CMD_RECALIBRATE = 0x42,
};

View file

@ -74,6 +74,7 @@ IPC_HLE_PERIOD: For the Wiimote this is the call schedule:
#include "Thread.h"
#include "Timer.h"
#include "VideoBackendBase.h"
#include "CommandProcessor.h"
namespace SystemTimers
@ -109,7 +110,7 @@ enum
int et_Dec;
int et_VI;
int et_SI;
int et_AI;
int et_CP;
int et_AudioDMA;
int et_DSP;
int et_IPC_HLE;
@ -118,15 +119,15 @@ int et_PatchEngine; // PatchEngine updates every 1/60th of a second by default
// These are badly educated guesses
// Feel free to experiment. Set these in Init below.
int
// This one should simply be determined by the increasing counter in AI.
AI_PERIOD,
// These shouldn't be period controlled either, most likely.
DSP_PERIOD,
// This is a fixed value, don't change it
AUDIO_DMA_PERIOD,
// Regulates the speed of the Command Processor
CP_PERIOD,
// This is completely arbitrary. If we find that we need lower latency, we can just
// increase this number.
IPC_HLE_PERIOD;
@ -143,12 +144,6 @@ u32 ConvertMillisecondsToTicks(u32 _Milliseconds)
return GetTicksPerSecond() / 1000 * _Milliseconds;
}
void AICallback(u64 userdata, int cyclesLate)
{
AudioInterface::Update();
CoreTiming::ScheduleEvent(AI_PERIOD - cyclesLate, et_AI);
}
// DSP/CPU timeslicing.
void DSPCallback(u64 userdata, int cyclesLate)
{
@ -187,6 +182,12 @@ void SICallback(u64 userdata, int cyclesLate)
CoreTiming::ScheduleEvent(SerialInterface::GetTicksToNextSIPoll() - cyclesLate, et_SI);
}
void CPCallback(u64 userdata, int cyclesLate)
{
CommandProcessor::Update();
CoreTiming::ScheduleEvent(CP_PERIOD - cyclesLate, et_CP);
}
void DecrementerCallback(u64 userdata, int cyclesLate)
{
PowerPC::ppcState.spr[SPR_DEC] = 0xFFFFFFFF;
@ -266,12 +267,12 @@ void Init()
if (DSP::GetDSPEmulator()->IsLLE())
DSP_PERIOD = 12000; // TO BE TWEAKED
// This is the biggest question mark.
AI_PERIOD = GetTicksPerSecond() / 80;
// System internal sample rate is fixed at 32KHz * 4 (16bit Stereo) / 32 bytes DMA
AUDIO_DMA_PERIOD = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32);
// Emulated gekko <-> flipper bus speed ratio (cpu clock / flipper clock)
CP_PERIOD = GetTicksPerSecond() / 10000;
Common::Timer::IncreaseResolution();
// store and convert localtime at boot to timebase ticks
CoreTiming::SetFakeTBStartValue((u64)(CPU_CORE_CLOCK / TIMER_RATIO) * (u64)CEXIIPL::GetGCTime());
@ -281,19 +282,21 @@ void Init()
CoreTiming::SetFakeDecStartTicks(CoreTiming::GetTicks());
et_Dec = CoreTiming::RegisterEvent("DecCallback", DecrementerCallback);
et_AI = CoreTiming::RegisterEvent("AICallback", AICallback);
et_VI = CoreTiming::RegisterEvent("VICallback", VICallback);
et_SI = CoreTiming::RegisterEvent("SICallback", SICallback);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bSyncGPU)
et_CP = CoreTiming::RegisterEvent("CPCallback", CPCallback);
et_DSP = CoreTiming::RegisterEvent("DSPCallback", DSPCallback);
et_AudioDMA = CoreTiming::RegisterEvent("AudioDMACallback", AudioDMACallback);
et_IPC_HLE = CoreTiming::RegisterEvent("IPC_HLE_UpdateCallback", IPC_HLE_UpdateCallback);
et_PatchEngine = CoreTiming::RegisterEvent("PatchEngine", PatchEngineCallback);
CoreTiming::ScheduleEvent(AI_PERIOD, et_AI);
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine(), et_VI);
CoreTiming::ScheduleEvent(DSP_PERIOD, et_DSP);
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame(), et_SI);
CoreTiming::ScheduleEvent(AUDIO_DMA_PERIOD, et_AudioDMA);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bSyncGPU)
CoreTiming::ScheduleEvent(CP_PERIOD, et_CP);
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame(), et_PatchEngine);

View file

@ -1043,7 +1043,7 @@ bool PlayWiimote(int wiimote, u8 *data, const WiimoteEmu::ReportFeatures& rptf,
if (size != sizeInMovie)
{
PanicAlertT("Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s", (u32)sizeInMovie, (u32)size, (u32)g_currentByte, (g_numPads & 0xF)?" Try re-creating the recording with all GameCube controllers disabled (in Configure > Gamecube > Device Settings).":"");
PanicAlertT("Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s", (u32)sizeInMovie, (u32)size, (u32)g_currentByte, (g_numPads & 0xF)?" Try re-creating the recording with all GameCube controllers disabled (in Configure > Gamecube > Device Settings), or restarting Dolphin (Dolphin currently must be restarted every time before playing back a wiimote movie).":"");
EndPlayInput(!g_bReadOnly);
return false;
}

View file

@ -193,6 +193,7 @@ void Interpreter::mtmsr(UGeckoInstruction _inst)
{
// Privileged?
MSR = m_GPR[_inst.RS];
PowerPC::CheckExceptions();
m_EndBlock = true;
}

View file

@ -291,7 +291,9 @@ static void ImHere()
void Jit64::Cleanup()
{
if (jo.optimizeGatherPipe && js.fifoBytesThisBlock > 0)
{
ABI_CallFunction((void *)&GPFifo::CheckGatherPipe);
}
// SPEED HACK: MMCR0/MMCR1 should be checked at run-time, not at compile time.
if (MMCR0.Hex || MMCR1.Hex)
@ -301,7 +303,8 @@ void Jit64::Cleanup()
void Jit64::WriteExit(u32 destination, int exit_num)
{
Cleanup();
SUB(32, M(&CoreTiming::downcount), js.downcountAmount > 127 ? Imm32(js.downcountAmount) : Imm8(js.downcountAmount));
SUB(32, M(&CoreTiming::downcount), js.downcountAmount > 127 ? Imm32(js.downcountAmount) : Imm8(js.downcountAmount));
//If nobody has taken care of this yet (this can be removed when all branches are done)
JitBlock *b = js.curBlock;
@ -561,6 +564,7 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
if (jo.optimizeGatherPipe && js.fifoBytesThisBlock >= 32)
{
js.fifoBytesThisBlock -= 32;
MOV(32, M(&PC), Imm32(jit->js.compilerPC)); // Helps external systems know which instruction triggered the write
ABI_CallFunction(thunks.ProtectFunction((void *)&GPFifo::CheckGatherPipe, 0));
}

View file

@ -302,6 +302,7 @@ void Jit64::stX(UGeckoInstruction inst)
addr += offset;
if ((addr & 0xFFFFF000) == 0xCC008000 && jo.optimizeGatherPipe)
{
MOV(32, M(&PC), Imm32(jit->js.compilerPC)); // Helps external systems know which instruction triggered the write
gpr.FlushLockX(ABI_PARAM1);
MOV(32, R(ABI_PARAM1), gpr.R(s));
if (update)
@ -329,6 +330,7 @@ void Jit64::stX(UGeckoInstruction inst)
}
else
{
MOV(32, M(&PC), Imm32(jit->js.compilerPC)); // Helps external systems know which instruction triggered the write
switch (accessSize)
{
case 32: ABI_CallFunctionAC(thunks.ProtectFunction(true ? ((void *)&Memory::Write_U32) : ((void *)&Memory::Write_U32_Swap), 2), gpr.R(s), addr); break;

View file

@ -42,6 +42,7 @@ const u8 GC_ALIGNED16(pbswapShuffle2x4[16]) = {3, 2, 1, 0, 7, 6, 5, 4, 8, 9, 10,
#if 0
static void WriteDual32(u64 value, u32 address)
{
MOV(32, M(&PC), Imm32(jit->js.compilerPC)); // Helps external systems know which instruction triggered the write
Memory::Write_U32((u32)(value >> 32), address);
Memory::Write_U32((u32)value, address + 4);
}

View file

@ -28,6 +28,7 @@
#include "Jit.h"
#include "JitRegCache.h"
#include "HW/ProcessorInterface.h"
void Jit64::mtspr(UGeckoInstruction inst)
{
@ -122,7 +123,29 @@ void Jit64::mtmsr(UGeckoInstruction inst)
gpr.UnlockAll();
gpr.Flush(FLUSH_ALL);
fpr.Flush(FLUSH_ALL);
// If some exceptions are pending and EE are now enabled, force checking
// external exceptions when going out of mtmsr in order to execute delayed
// interrupts as soon as possible.
TEST(32, M(&MSR), Imm32(0x8000));
FixupBranch eeDisabled = J_CC(CC_Z);
TEST(32, M((void*)&PowerPC::ppcState.Exceptions), Imm32(EXCEPTION_EXTERNAL_INT | EXCEPTION_PERFORMANCE_MONITOR | EXCEPTION_DECREMENTER));
FixupBranch noExceptionsPending = J_CC(CC_Z);
// Check if a CP interrupt is waiting and keep the GPU emulation in sync (issue 4336)
TEST(32, M((void *)&ProcessorInterface::m_InterruptCause), Imm32(ProcessorInterface::INT_CAUSE_CP));
FixupBranch cpInt = J_CC(CC_NZ);
MOV(32, M(&PC), Imm32(js.compilerPC + 4));
WriteExternalExceptionExit();
SetJumpTarget(cpInt);
SetJumpTarget(noExceptionsPending);
SetJumpTarget(eeDisabled);
WriteExit(js.compilerPC + 4, 0);
js.firstFPInstructionFound = false;
}

View file

@ -276,8 +276,8 @@ public:
InstLoc EmitLoadMSR() {
return FoldZeroOp(LoadMSR, 0);
}
InstLoc EmitStoreMSR(InstLoc val) {
return FoldUOp(StoreMSR, val);
InstLoc EmitStoreMSR(InstLoc val, InstLoc pc) {
return FoldBiOp(StoreMSR, val, pc);
}
InstLoc EmitStoreFPRF(InstLoc value) {
return FoldUOp(StoreFPRF, value);

View file

@ -994,8 +994,26 @@ static void DoWriteCode(IRBuilder* ibuild, JitIL* Jit, bool UseProfile, bool Mak
break;
}
case StoreMSR: {
unsigned InstLoc = ibuild->GetImmValue(getOp2(I));
regStoreInstToConstLoc(RI, 32, getOp1(I), &MSR);
regNormalRegClear(RI, I);
// If some exceptions are pending and EE are now enabled, force checking
// external exceptions when going out of mtmsr in order to execute delayed
// interrupts as soon as possible.
Jit->MOV(32, R(EAX), M(&MSR));
Jit->TEST(32, R(EAX), Imm32(0x8000));
FixupBranch eeDisabled = Jit->J_CC(CC_Z);
Jit->MOV(32, R(EAX), M((void*)&PowerPC::ppcState.Exceptions));
Jit->TEST(32, R(EAX), R(EAX));
FixupBranch noExceptionsPending = Jit->J_CC(CC_Z);
Jit->MOV(32, M(&PC), Imm32(InstLoc + 4));
Jit->WriteExceptionExit(); // TODO: Implement WriteExternalExceptionExit for JitIL
Jit->SetJumpTarget(eeDisabled);
Jit->SetJumpTarget(noExceptionsPending);
break;
}
case StoreGQR: {

View file

@ -389,7 +389,9 @@ static void ImHere()
void JitIL::Cleanup()
{
if (jo.optimizeGatherPipe && js.fifoBytesThisBlock > 0)
{
ABI_CallFunction((void *)&GPFifo::CheckGatherPipe);
}
// SPEED HACK: MMCR0/MMCR1 should be checked at run-time, not at compile time.
if (MMCR0.Hex || MMCR1.Hex)

View file

@ -106,7 +106,7 @@ void JitIL::mfspr(UGeckoInstruction inst)
// --------------
void JitIL::mtmsr(UGeckoInstruction inst)
{
ibuild.EmitStoreMSR(ibuild.EmitLoadGReg(inst.RS));
ibuild.EmitStoreMSR(ibuild.EmitLoadGReg(inst.RS), ibuild.EmitIntConst(js.compilerPC));
ibuild.EmitBranchUncond(ibuild.EmitIntConst(js.compilerPC + 4));
}
// ==============

View file

@ -148,20 +148,20 @@ void JitArm::DoDownCount()
if(js.downcountAmount < 255) // We can enlarge this if we used rotations
{
SUBS(rB, rB, js.downcountAmount);
STR(rA, rB);
STR(rB, rA);
}
else
{
ARMReg rC = gpr.GetReg(false);
MOVI2R(rC, js.downcountAmount);
SUBS(rB, rB, rC);
STR(rA, rB);
STR(rB, rA);
}
gpr.Unlock(rA, rB);
}
void JitArm::WriteExitDestInR(ARMReg Reg)
{
STR(R9, Reg, PPCSTATE_OFF(pc));
STR(Reg, R9, PPCSTATE_OFF(pc));
Cleanup();
DoDownCount();
MOVI2R(Reg, (u32)asm_routines.dispatcher);
@ -170,7 +170,7 @@ void JitArm::WriteExitDestInR(ARMReg Reg)
}
void JitArm::WriteRfiExitDestInR(ARMReg Reg)
{
STR(R9, Reg, PPCSTATE_OFF(pc));
STR(Reg, R9, PPCSTATE_OFF(pc));
Cleanup();
DoDownCount();
@ -209,7 +209,7 @@ void JitArm::WriteExit(u32 destination, int exit_num)
{
ARMReg A = gpr.GetReg(false);
MOVI2R(A, destination);
STR(R9, A, PPCSTATE_OFF(pc));
STR(A, R9, PPCSTATE_OFF(pc));
MOVI2R(A, (u32)asm_routines.dispatcher);
B(A);
}
@ -361,8 +361,9 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo
// Downcount flag check, Only valid for linked blocks
{
FixupBranch skip = B_CC(CC_PL);
ARMABI_MOVI2M((u32)&PC, js.blockStart);
ARMReg rA = gpr.GetReg(false);
MOVI2R(rA, js.blockStart);
STR(rA, R9, PPCSTATE_OFF(pc));
MOVI2R(rA, (u32)asm_routines.doTiming);
B(rA);
SetJumpTarget(skip);
@ -384,7 +385,7 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo
LDR(A, R9, PPCSTATE_OFF(msr));
TST(A, Shift);
FixupBranch b1 = B_CC(CC_NEQ);
STR(R9, C, PPCSTATE_OFF(pc));
STR(C, R9, PPCSTATE_OFF(pc));
MOVI2R(A, (u32)asm_routines.fpException);
B(A);
SetJumpTarget(b1);
@ -397,7 +398,7 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo
MOVI2R(rA, (u32)&b->runCount); // Load in to register
LDR(rB, rA); // Load the actual value in to R11.
ADD(rB, rB, 1); // Add one to the value
STR(rA, rB); // Now store it back in the memory location
STR(rB, rA); // Now store it back in the memory location
// get start tic
PROFILER_QUERY_PERFORMANCE_COUNTER(&b->ticStart);
gpr.Unlock(rA, rB);
@ -461,7 +462,7 @@ const u8* JitArm::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlo
MOVI2R(RA, (u32)&opinfo->runCount);
LDR(RB, RA);
ADD(RB, RB, 1);
STR(RA, RB);
STR(RB, RA);
gpr.Unlock(RA, RB);
}
if (!ops[i].skip)

View file

@ -23,6 +23,7 @@
// locating performance issues.
#include "../JitInterface.h"
#include "Jit.h"
#include "JitArmCache.h"
@ -38,7 +39,7 @@ using namespace ArmGen;
ARMXEmitter emit((u8 *)location);
emit.MOVI2R(R11, address);
emit.MOVI2R(R12, (u32)jit->GetAsmRoutines()->dispatcher);
emit.STR(R9, R11, PPCSTATE_OFF(pc));
emit.STR(R11, R9, PPCSTATE_OFF(pc));
emit.B(R12);
}

View file

@ -48,11 +48,12 @@ void JitArm::sc(UGeckoInstruction inst)
gpr.Flush();
fpr.Flush();
ARMABI_MOVI2M((u32)&PC, js.compilerPC + 4); // Destroys R12 and R14
ARMReg rA = gpr.GetReg();
MOVI2R(rA, js.compilerPC + 4);
STR(rA, R9, PPCSTATE_OFF(pc));
LDR(rA, R9, PPCSTATE_OFF(Exceptions));
ORR(rA, rA, EXCEPTION_SYSCALL);
STR(R9, rA, PPCSTATE_OFF(Exceptions));
STR(rA, R9, PPCSTATE_OFF(Exceptions));
gpr.Unlock(rA);
WriteExceptionExit();
@ -84,14 +85,14 @@ void JitArm::rfi(UGeckoInstruction inst)
LDR(rD, R9, PPCSTATE_OFF(msr));
AND(rD, rD, rB); // rD = Masked MSR
STR(R9, rD, PPCSTATE_OFF(msr));
STR(rD, R9, PPCSTATE_OFF(msr));
LDR(rB, R9, PPCSTATE_OFF(spr[SPR_SRR1])); // rB contains SRR1 here
AND(rB, rB, rC); // rB contains masked SRR1 here
ORR(rB, rD, rB); // rB = Masked MSR OR masked SRR1
STR(R9, rB, PPCSTATE_OFF(msr)); // STR rB in to rA
STR(rB, R9, PPCSTATE_OFF(msr)); // STR rB in to rA
LDR(rA, R9, PPCSTATE_OFF(spr[SPR_SRR0]));
@ -117,7 +118,7 @@ void JitArm::bx(UGeckoInstruction inst)
ARMReg rA = gpr.GetReg(false);
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rA, Jumpto);
STR(R9, rA, PPCSTATE_OFF(spr[SPR_LR]));
STR(rA, R9, PPCSTATE_OFF(spr[SPR_LR]));
//ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4);
}
// If this is not the last instruction of a block,
@ -168,7 +169,7 @@ void JitArm::bcx(UGeckoInstruction inst)
{
LDR(rB, R9, PPCSTATE_OFF(spr[SPR_CTR]));
SUBS(rB, rB, 1);
STR(R9, rB, PPCSTATE_OFF(spr[SPR_CTR]));
STR(rB, R9, PPCSTATE_OFF(spr[SPR_CTR]));
//SUB(32, M(&CTR), Imm8(1));
if (inst.BO & BO_BRANCH_IF_CTR_0)
@ -193,7 +194,7 @@ void JitArm::bcx(UGeckoInstruction inst)
{
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rB, Jumpto);
STR(R9, rB, PPCSTATE_OFF(spr[SPR_LR]));
STR(rB, R9, PPCSTATE_OFF(spr[SPR_LR]));
//ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4); // Careful, destroys R14, R12
}
gpr.Unlock(rA, rB);
@ -235,7 +236,7 @@ void JitArm::bcctrx(UGeckoInstruction inst)
{
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rA, Jumpto);
STR(R9, rA, PPCSTATE_OFF(spr[SPR_LR]));
STR(rA, R9, PPCSTATE_OFF(spr[SPR_LR]));
// ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4);
}
MVN(rB, 0x3); // 0xFFFFFFFC
@ -269,7 +270,7 @@ void JitArm::bcctrx(UGeckoInstruction inst)
if (inst.LK_3){
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rB, Jumpto);
STR(R9, rB, PPCSTATE_OFF(spr[SPR_LR]));
STR(rB, R9, PPCSTATE_OFF(spr[SPR_LR]));
//ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4);
}
gpr.Unlock(rB); // rA gets unlocked in WriteExitDestInR
@ -290,7 +291,7 @@ void JitArm::bclrx(UGeckoInstruction inst)
ARMReg rA = gpr.GetReg(false);
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rA, Jumpto);
STR(R9, rA, PPCSTATE_OFF(spr[SPR_LR]));
STR(rA, R9, PPCSTATE_OFF(spr[SPR_LR]));
// ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4);
}
return;
@ -305,7 +306,7 @@ void JitArm::bclrx(UGeckoInstruction inst)
{
LDR(rB, R9, PPCSTATE_OFF(spr[SPR_CTR]));
SUBS(rB, rB, 1);
STR(R9, rB, PPCSTATE_OFF(spr[SPR_CTR]));
STR(rB, R9, PPCSTATE_OFF(spr[SPR_CTR]));
//SUB(32, M(&CTR), Imm8(1));
if (inst.BO & BO_BRANCH_IF_CTR_0)
@ -341,7 +342,7 @@ void JitArm::bclrx(UGeckoInstruction inst)
if (inst.LK){
u32 Jumpto = js.compilerPC + 4;
MOVI2R(rB, Jumpto);
STR(R9, rB, PPCSTATE_OFF(spr[SPR_LR]));
STR(rB, R9, PPCSTATE_OFF(spr[SPR_LR]));
//ARMABI_MOVI2M((u32)&LR, js.compilerPC + 4);
}
gpr.Unlock(rB); // rA gets unlocked in WriteExitDestInR

View file

@ -40,7 +40,7 @@ void JitArm::GenerateRC(int cr) {
SetCC(CC_MI); MOV(rB, 0x8); // Result < 0
SetCC();
STRB(R9, rB, PPCSTATE_OFF(cr_fast) + cr);
STRB(rB, R9, PPCSTATE_OFF(cr_fast) + cr);
gpr.Unlock(rB);
}
void JitArm::ComputeRC(int cr) {
@ -51,7 +51,7 @@ void JitArm::ComputeRC(int cr) {
SetCC(CC_GT); MOV(rB, 0x4); // Result > 0
SetCC();
STRB(R9, rB, PPCSTATE_OFF(cr_fast) + cr);
STRB(rB, R9, PPCSTATE_OFF(cr_fast) + cr);
gpr.Unlock(rB);
}
@ -232,7 +232,7 @@ void JitArm::cmpli(UGeckoInstruction inst)
SetCC(CC_HI); MOV(rA, 0x4); // Result > 0
SetCC();
STRB(R9, rA, PPCSTATE_OFF(cr_fast) + crf);
STRB(rA, R9, PPCSTATE_OFF(cr_fast) + crf);
gpr.Unlock(rA);
}
@ -269,7 +269,7 @@ void JitArm::rlwimix(UGeckoInstruction inst)
ARMReg rB = gpr.GetReg();
MOVI2R(rA, mask);
Operand2 Shift(32 - inst.SH, ST_ROR, RS); // This rotates left, while ARM has only rotate right, so swap it.
Operand2 Shift(RS, ST_ROR, 32 - inst.SH); // This rotates left, while ARM has only rotate right, so swap it.
if (inst.Rc)
{
BIC (rB, RA, rA); // RA & ~mask
@ -296,7 +296,7 @@ void JitArm::rlwinmx(UGeckoInstruction inst)
ARMReg rA = gpr.GetReg();
MOVI2R(rA, mask);
Operand2 Shift(32 - inst.SH, ST_ROR, RS); // This rotates left, while ARM has only rotate right, so swap it.
Operand2 Shift(RS, ST_ROR, 32 - inst.SH); // This rotates left, while ARM has only rotate right, so swap it.
if (inst.Rc)
{
ANDS(RA, rA, Shift);

View file

@ -141,7 +141,7 @@ void JitArm::StoreFromReg(ARMReg dest, ARMReg value, int accessSize, s32 offset)
switch (accessSize)
{
case 32:
STR(dest, value); // 8
STR(value, dest); // 8
break;
case 16:
// Not implemented

View file

@ -70,7 +70,7 @@ void JitArm::mtspr(UGeckoInstruction inst)
}
// OK, this is easy.
STR(R9, RD, PPCSTATE_OFF(spr) + iIndex * 4);
STR(RD, R9, PPCSTATE_OFF(spr) + iIndex * 4);
}
void JitArm::mfspr(UGeckoInstruction inst)
@ -99,6 +99,6 @@ void JitArm::mtmsr(UGeckoInstruction inst)
// Don't interpret this, if we do we get thrown out
//JITDISABLE(SystemRegisters)
STR(R9, gpr.R(inst.RS), PPCSTATE_OFF(msr));
STR(gpr.R(inst.RS), R9, PPCSTATE_OFF(msr));
WriteExit(js.compilerPC + 4, 0);
}

View file

@ -102,10 +102,10 @@ void JitArmAsmRoutineManager::Generate()
fpException = GetCodePtr();
LDR(R0, R9, PPCSTATE_OFF(Exceptions));
ORR(R0, R0, EXCEPTION_FPU_UNAVAILABLE);
STR(R9, R0, PPCSTATE_OFF(Exceptions));
STR(R0, R9, PPCSTATE_OFF(Exceptions));
QuickCallFunction(R14, (void*)&PowerPC::CheckExceptions);
LDR(R0, R9, PPCSTATE_OFF(npc));
STR(R9, R0, PPCSTATE_OFF(pc));
STR(R0, R9, PPCSTATE_OFF(pc));
B(dispatcher);
SetJumpTarget(bail);
@ -117,10 +117,10 @@ void JitArmAsmRoutineManager::Generate()
// Does exception checking
testExceptions = GetCodePtr();
LDR(R0, R9, PPCSTATE_OFF(pc));
STR(R9, R0, PPCSTATE_OFF(npc));
STR(R0, R9, PPCSTATE_OFF(npc));
QuickCallFunction(R14, (void*)&PowerPC::CheckExceptions);
LDR(R0, R9, PPCSTATE_OFF(npc));
STR(R9, R0, PPCSTATE_OFF(pc));
STR(R0, R9, PPCSTATE_OFF(pc));
// Check the state pointer to see if we are exiting
// Gets checked on every exception check
MOVI2R(R0, (u32)PowerPC::GetStatePtr());

View file

@ -148,7 +148,7 @@ ARMReg ArmRegCache::R(u32 preg)
return ArmCRegs[a].Reg;
}
// Alright, we couldn't get a free space, dump that least used register
emit->STR(R9, ArmCRegs[Num].Reg, PPCSTATE_OFF(gpr) + ArmCRegs[Num].PPCReg * 4);
emit->STR(ArmCRegs[Num].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[Num].PPCReg * 4);
emit->LDR(ArmCRegs[Num].Reg, R9, PPCSTATE_OFF(gpr) + preg * 4);
ArmCRegs[Num].PPCReg = preg;
ArmCRegs[Num].LastLoad = 0;
@ -160,7 +160,7 @@ void ArmRegCache::Flush()
for(u8 a = 0; a < NUMPPCREG; ++a)
if (ArmCRegs[a].PPCReg != 33)
{
emit->STR(R9, ArmCRegs[a].Reg, PPCSTATE_OFF(gpr) + ArmCRegs[a].PPCReg * 4);
emit->STR(ArmCRegs[a].Reg, R9, PPCSTATE_OFF(gpr) + ArmCRegs[a].PPCReg * 4);
ArmCRegs[a].PPCReg = 33;
ArmCRegs[a].LastLoad = 0;
}

View file

@ -32,6 +32,7 @@
#include "../../HW/GPFifo.h"
#include "../../Core.h"
#include "JitAsmCommon.h"
#include "JitBase.h"
using namespace Gen;

View file

@ -81,6 +81,7 @@ namespace JitInterface
default:
{
PanicAlert("Unrecognizable cpu_core: %d", core);
jit = NULL;
return NULL;
break;
}

View file

@ -51,6 +51,3 @@ namespace JitInterface
extern bool bFakeVMEM;
extern bool bMMU;
#ifdef _M_ARM
#include "JitArm32/Jit.h"
#endif

View file

@ -161,13 +161,18 @@ void Init(int cpu_core)
switch (cpu_core)
{
case 0:
case 0:
{
cpu_core_base = interpreter;
break;
}
default:
cpu_core_base = JitInterface::InitJitCore(cpu_core);
if (!cpu_core_base) // Handle Situations where JIT core isn't available
{
WARN_LOG(POWERPC, "Jit core %d not available. Defaulting to interpreter.", cpu_core);
cpu_core_base = interpreter;
}
break;
}
@ -213,6 +218,8 @@ void SetMode(CoreMode new_mode)
case MODE_JIT: // Switching from interpreter to JIT.
// Don't really need to do much. It'll work, the cache will refill itself.
cpu_core_base = JitInterface::GetCore();
if (!cpu_core_base) // Has a chance to not get a working JIT core if one isn't active on host
cpu_core_base = interpreter;
break;
}
}

View file

@ -875,7 +875,7 @@ void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event))
{
Close();
// Save the config. Dolphin crashes to often to save the settings on closing only
// Save the config. Dolphin crashes too often to only save the settings on closing
SConfig::GetInstance().SaveSettings();
}

View file

@ -316,6 +316,8 @@ void CISOProperties::CreateGUIControls(bool IsWad)
DCBZOFF->SetToolTip(_("Bypass the clearing of the data cache by the DCBZ instruction. Usually leave this option disabled."));
VBeam = new wxCheckBox(m_GameConfig, ID_VBEAM, _("Accurate VBeam emulation"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
VBeam->SetToolTip(_("If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"));
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Sychronise GPU thread"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
SyncGPU->SetToolTip(_("Synchonises the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
BlockMerging = new wxCheckBox(m_GameConfig, ID_MERGEBLOCKS, _("Enable Block Merging"), wxDefaultPosition, wxDefaultSize, wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER, wxDefaultValidator);
@ -357,9 +359,10 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sbCoreOverrides->Add(CPUThread, 0, wxLEFT, 5);
sbCoreOverrides->Add(SkipIdle, 0, wxLEFT, 5);
sbCoreOverrides->Add(MMU, 0, wxLEFT, 5);
sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT, 5);
sbCoreOverrides->Add(TLBHack, 0, wxLEFT, 5);
sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT, 5);
sbCoreOverrides->Add(VBeam, 0, wxLEFT, 5);
sbCoreOverrides->Add(SyncGPU, 0, wxLEFT, 5);
sbCoreOverrides->Add(FastDiscSpeed, 0, wxLEFT, 5);
sbCoreOverrides->Add(BlockMerging, 0, wxLEFT, 5);
sbCoreOverrides->Add(DSPHLE, 0, wxLEFT, 5);
@ -936,6 +939,11 @@ void CISOProperties::LoadGameConfig()
else
VBeam->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "SyncGPU", &bTemp))
SyncGPU->Set3StateValue((wxCheckBoxState)bTemp);
else
SyncGPU->Set3StateValue(wxCHK_UNDETERMINED);
if (GameIni.Get("Core", "FastDiscSpeed", &bTemp))
FastDiscSpeed->Set3StateValue((wxCheckBoxState)bTemp);
else
@ -1025,6 +1033,11 @@ bool CISOProperties::SaveGameConfig()
else
GameIni.Set("Core", "VBeam", VBeam->Get3StateValue());
if (SyncGPU->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "SyncGPU");
else
GameIni.Set("Core", "SyncGPU", SyncGPU->Get3StateValue());
if (FastDiscSpeed->Get3StateValue() == wxCHK_UNDETERMINED)
GameIni.DeleteKey("Core", "FastDiscSpeed");
else

View file

@ -70,7 +70,7 @@ private:
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *TLBHack;
wxCheckBox *VBeam, *FastDiscSpeed, *BlockMerging, *DSPHLE;
wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
// Wii
wxCheckBox *EnableWideScreen;
// Video
@ -130,6 +130,7 @@ private:
ID_DCBZOFF,
ID_TLBHACK,
ID_VBEAM,
ID_SYNCGPU,
ID_DISCSPEED,
ID_MERGEBLOCKS,
ID_AUDIO_DSP_HLE,

View file

@ -32,6 +32,8 @@
#include "HW/GPFifo.h"
#include "HW/Memmap.h"
#include "DLCache.h"
#include "HW/SystemTimers.h"
#include "Core.h"
namespace CommandProcessor
{
@ -57,12 +59,15 @@ static bool bProcessFifoAllDistance = false;
volatile bool isPossibleWaitingSetDrawDone = false;
volatile bool isHiWatermarkActive = false;
volatile bool isLoWatermarkActive = false;
volatile bool interruptSet= false;
volatile bool interruptWaiting= false;
volatile bool interruptTokenWaiting = false;
volatile bool interruptFinishWaiting = false;
volatile bool waitingForPEInterruptDisable = false;
volatile u32 VITicks = CommandProcessor::m_cpClockOrigin;
bool IsOnThread()
{
return SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
@ -88,6 +93,7 @@ void DoState(PointerWrap &p)
p.Do(bProcessFifoToLoWatermark);
p.Do(bProcessFifoAllDistance);
p.Do(isHiWatermarkActive);
p.Do(isLoWatermarkActive);
p.Do(isPossibleWaitingSetDrawDone);
p.Do(interruptSet);
p.Do(interruptWaiting);
@ -119,7 +125,7 @@ void Init()
m_tokenReg = 0;
memset(&fifo,0,sizeof(fifo));
fifo.CPCmdIdle = 1 ;
fifo.CPCmdIdle = 1;
fifo.CPReadIdle = 1;
fifo.bFF_Breakpoint = 0;
fifo.bFF_HiWatermark = 0;
@ -136,6 +142,7 @@ void Init()
bProcessFifoAllDistance = false;
isPossibleWaitingSetDrawDone = false;
isHiWatermarkActive = false;
isLoWatermarkActive = false;
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
}
@ -294,7 +301,6 @@ void Read16(u16& _rReturnValue, const u32 _Address)
void Write16(const u16 _Value, const u32 _Address)
{
INFO_LOG(COMMANDPROCESSOR, "(write16): 0x%04x @ 0x%08x",_Value,_Address);
switch (_Address & 0xFFF)
@ -405,7 +411,8 @@ void Write16(const u16 _Value, const u32 _Address)
{
GPFifo::ResetGatherPipe();
ResetVideoBuffer();
}else
}
else
{
ResetVideoBuffer();
}
@ -461,7 +468,7 @@ void STACKALIGN GatherPipeBursted()
}
if (IsOnThread())
SetOverflowStatusFromGatherPipe();
SetCpStatus();
// update the fifo-pointer
if (fifo.CPWritePointer >= fifo.CPEnd)
@ -511,19 +518,6 @@ void AbortFrame()
}
void SetOverflowStatusFromGatherPipe()
{
fifo.bFF_HiWatermark = (fifo.CPReadWriteDistance > fifo.CPHiWatermark);
isHiWatermarkActive = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt && m_CPCtrlReg.GPReadEnable;
if (isHiWatermarkActive)
{
interruptSet = true;
INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, true);
}
}
void SetCpStatus()
{
// overflow & underflow check
@ -531,30 +525,33 @@ void SetCpStatus()
fifo.bFF_LoWatermark = (fifo.CPReadWriteDistance < fifo.CPLoWatermark);
// breakpoint
if (fifo.bFF_BPEnable)
{
if (fifo.CPBreakpoint == fifo.CPReadPointer)
{
if (!fifo.bFF_Breakpoint)
if (Core::IsGPUThread())
{
if (fifo.bFF_BPEnable)
{
if (fifo.CPBreakpoint == fifo.CPReadPointer)
{
INFO_LOG(COMMANDPROCESSOR, "Hit breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = true;
IncrementCheckContextId();
if (!fifo.bFF_Breakpoint)
{
INFO_LOG(COMMANDPROCESSOR, "Hit breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = true;
IncrementCheckContextId();
}
}
}
else
{
if (fifo.bFF_Breakpoint)
INFO_LOG(COMMANDPROCESSOR, "Cleared breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = false;
}
}
else
{
if (fifo.bFF_Breakpoint)
INFO_LOG(COMMANDPROCESSOR, "Cleared breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = false;
fifo.bFF_Breakpoint = false;
}
}
else
{
if (fifo.bFF_Breakpoint)
INFO_LOG(COMMANDPROCESSOR, "Cleared breakpoint at %i", fifo.CPReadPointer);
fifo.bFF_Breakpoint = false;
}
}
bool bpInt = fifo.bFF_Breakpoint && fifo.bFF_BPInt;
bool ovfInt = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt;
@ -562,17 +559,27 @@ void SetCpStatus()
bool interrupt = (bpInt || ovfInt || undfInt) && m_CPCtrlReg.GPReadEnable;
isHiWatermarkActive = ovfInt && m_CPCtrlReg.GPReadEnable;
isHiWatermarkActive = ovfInt && m_CPCtrlReg.GPReadEnable;
isLoWatermarkActive = undfInt && m_CPCtrlReg.GPReadEnable;
if (interrupt != interruptSet && !interruptWaiting)
{
u64 userdata = interrupt?1:0;
if (IsOnThread())
{
if(!interrupt || bpInt || undfInt)
if(!interrupt || bpInt || undfInt || ovfInt)
{
interruptWaiting = true;
CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
if (Core::IsGPUThread())
{
interruptWaiting = true;
CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
}
else if (Core::IsCPUThread())
{
interruptSet = interrupt;
INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, interrupt);
}
}
}
else
@ -596,7 +603,7 @@ void ProcessFifoAllDistance()
if (IsOnThread())
{
while (!CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable &&
fifo.CPReadWriteDistance && !AtBreakpoint() && !PixelEngine::WaitingForPEInterrupt())
fifo.CPReadWriteDistance && !AtBreakpoint())
Common::YieldCPU();
}
bProcessFifoAllDistance = false;
@ -617,15 +624,11 @@ void SetCpStatusRegister()
{
// Here always there is one fifo attached to the GPU
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || (fifo.CPReadPointer == fifo.CPWritePointer) || (fifo.CPReadPointer == fifo.CPBreakpoint) ;
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance;
m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || AtBreakpoint() || (fifo.CPReadPointer == fifo.CPWritePointer);
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance || AtBreakpoint() || !fifo.bFF_GPReadEnable;
m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark;
m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark;
// HACK to compensate for slow response to PE interrupts in Time Splitters: Future Perfect
if (IsOnThread())
PixelEngine::ResumeWaitingForPEInterrupt();
INFO_LOG(COMMANDPROCESSOR,"\t Read from STATUS_REGISTER : %04x", m_CPStatusReg.Hex);
DEBUG_LOG(COMMANDPROCESSOR, "(r) status: iBP %s | fReadIdle %s | fCmdIdle %s | iOvF %s | iUndF %s"
, m_CPStatusReg.Breakpoint ? "ON" : "OFF"
@ -693,4 +696,12 @@ void SetCpClearRegister()
// }
}
void Update()
{
while (VITicks > m_cpClockOrigin && fifo.isGpuReadingData && IsOnThread())
Common::YieldCPU();
if (fifo.isGpuReadingData)
Common::AtomicAdd(VITicks, SystemTimers::GetTicksPerSecond() / 10000);
}
} // end of namespace CommandProcessor

View file

@ -31,6 +31,7 @@ namespace CommandProcessor
extern SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread.
extern volatile bool isPossibleWaitingSetDrawDone; //This one is used for sync gfx thread and emulator thread.
extern volatile bool isHiWatermarkActive;
extern volatile bool isLoWatermarkActive;
extern volatile bool interruptSet;
extern volatile bool interruptWaiting;
extern volatile bool interruptTokenWaiting;
@ -140,6 +141,9 @@ union UCPClearReg
UCPClearReg(u16 _hex) {Hex = _hex; }
};
// Can be any number, low enough to not be below the number of clocks executed by the GPU per CP_PERIOD
const static u32 m_cpClockOrigin = 200000;
// Init
void Init();
void Shutdown();
@ -161,11 +165,14 @@ bool AllowIdleSkipping();
void SetCpClearRegister();
void SetCpControlRegister();
void SetCpStatusRegister();
void SetOverflowStatusFromGatherPipe();
void ProcessFifoToLoWatermark();
void ProcessFifoAllDistance();
void ProcessFifoEvents();
void AbortFrame();
void Update();
extern volatile u32 VITicks;
} // namespace CommandProcessor
#endif // _COMMANDPROCESSOR_H

View file

@ -26,6 +26,7 @@
#include "Fifo.h"
#include "HW/Memmap.h"
#include "Core.h"
#include "CoreTiming.h"
volatile bool g_bSkipCurrentFrame = false;
extern u8* g_pVideoData;
@ -72,6 +73,7 @@ void Fifo_Init()
videoBuffer = (u8*)AllocateMemoryPages(FIFO_SIZE);
size = 0;
GpuRunningState = false;
Common::AtomicStore(CommandProcessor::VITicks, CommandProcessor::m_cpClockOrigin);
}
void Fifo_Shutdown()
@ -123,7 +125,7 @@ void ReadDataFromFifo(u8* _uData, u32 len)
size -= pos;
if (size + len > FIFO_SIZE)
{
PanicAlert("FIFO out of bounds (sz = %i, at %08x)", size, pos);
PanicAlert("FIFO out of bounds (sz = %i, len = %i at %08x)", size, len, pos);
}
memmove(&videoBuffer[0], &videoBuffer[pos], size);
g_pVideoData = videoBuffer;
@ -147,6 +149,7 @@ void RunGpuLoop()
std::lock_guard<std::mutex> lk(m_csHWVidOccupied);
GpuRunningState = true;
SCPFifoStruct &fifo = CommandProcessor::fifo;
u32 cyclesExecuted = 0;
while (GpuRunningState)
{
@ -155,31 +158,41 @@ void RunGpuLoop()
VideoFifo_CheckAsyncRequest();
CommandProcessor::SetCpStatus();
Common::AtomicStore(CommandProcessor::VITicks, CommandProcessor::m_cpClockOrigin);
// check if we are able to run this buffer
while (GpuRunningState && !CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint() && !PixelEngine::WaitingForPEInterrupt())
while (GpuRunningState && !CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint())
{
if (!GpuRunningState) break;
fifo.isGpuReadingData = true;
CommandProcessor::isPossibleWaitingSetDrawDone = fifo.bFF_GPLinkEnable ? true : false;
u32 readPtr = fifo.CPReadPointer;
u8 *uData = Memory::GetPointer(readPtr);
if (readPtr == fifo.CPEnd) readPtr = fifo.CPBase;
if (Common::AtomicLoad(CommandProcessor::VITicks) > CommandProcessor::m_cpClockOrigin || !Core::g_CoreStartupParameter.bSyncGPU)
{
u32 readPtr = fifo.CPReadPointer;
u8 *uData = Memory::GetPointer(readPtr);
if (readPtr == fifo.CPEnd) readPtr = fifo.CPBase;
else readPtr += 32;
_assert_msg_(COMMANDPROCESSOR, (s32)fifo.CPReadWriteDistance - 32 >= 0 ,
"Negative fifo.CPReadWriteDistance = %i in FIFO Loop !\nThat can produce inestabilty in the game. Please report it.", fifo.CPReadWriteDistance - 32);
ReadDataFromFifo(uData, 32);
OpcodeDecoder_Run(g_bSkipCurrentFrame);
Common::AtomicStore(fifo.CPReadPointer, readPtr);
Common::AtomicAdd(fifo.CPReadWriteDistance, -32);
if((GetVideoBufferEndPtr() - g_pVideoData) == 0)
Common::AtomicStore(fifo.SafeCPReadPointer, fifo.CPReadPointer);
_assert_msg_(COMMANDPROCESSOR, (s32)fifo.CPReadWriteDistance - 32 >= 0 ,
"Negative fifo.CPReadWriteDistance = %i in FIFO Loop !\nThat can produce instabilty in the game. Please report it.", fifo.CPReadWriteDistance - 32);
ReadDataFromFifo(uData, 32);
cyclesExecuted = OpcodeDecoder_Run(g_bSkipCurrentFrame);
if (Common::AtomicLoad(CommandProcessor::VITicks) > cyclesExecuted && Core::g_CoreStartupParameter.bSyncGPU)
Common::AtomicAdd(CommandProcessor::VITicks, -(s32)cyclesExecuted);
Common::AtomicStore(fifo.CPReadPointer, readPtr);
Common::AtomicAdd(fifo.CPReadWriteDistance, -32);
if((GetVideoBufferEndPtr() - g_pVideoData) == 0)
Common::AtomicStore(fifo.SafeCPReadPointer, fifo.CPReadPointer);
}
CommandProcessor::SetCpStatus();
// This call is pretty important in DualCore mode and must be called in the FIFO Loop.
@ -188,7 +201,7 @@ void RunGpuLoop()
VideoFifo_CheckAsyncRequest();
CommandProcessor::isPossibleWaitingSetDrawDone = false;
}
fifo.isGpuReadingData = false;
@ -217,23 +230,23 @@ bool AtBreakpoint()
void RunGpu()
{
SCPFifoStruct &fifo = CommandProcessor::fifo;
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint() )
{
u8 *uData = Memory::GetPointer(fifo.CPReadPointer);
SCPFifoStruct &fifo = CommandProcessor::fifo;
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint() )
{
u8 *uData = Memory::GetPointer(fifo.CPReadPointer);
FPURoundMode::SaveSIMDState();
FPURoundMode::LoadDefaultSIMDState();
ReadDataFromFifo(uData, 32);
OpcodeDecoder_Run(g_bSkipCurrentFrame);
u32 count = OpcodeDecoder_Run(g_bSkipCurrentFrame);
FPURoundMode::LoadSIMDState();
//DEBUG_LOG(COMMANDPROCESSOR, "Fifo wraps to base");
//DEBUG_LOG(COMMANDPROCESSOR, "Fifo wraps to base");
if (fifo.CPReadPointer == fifo.CPEnd) fifo.CPReadPointer = fifo.CPBase;
else fifo.CPReadPointer += 32;
if (fifo.CPReadPointer == fifo.CPEnd) fifo.CPReadPointer = fifo.CPBase;
else fifo.CPReadPointer += 32;
fifo.CPReadWriteDistance -= 32;
}
CommandProcessor::SetCpStatus();
fifo.CPReadWriteDistance -= 32;
}
CommandProcessor::SetCpStatus();
}

View file

@ -23,7 +23,7 @@
class PointerWrap;
#define FIFO_SIZE (1024*1024)
#define FIFO_SIZE (2*1024*1024)
extern volatile bool g_bSkipCurrentFrame;

View file

@ -136,29 +136,38 @@ void ExecuteDisplayList(u32 address, u32 size)
InterpretDisplayList(address, size);
}
bool FifoCommandRunnable()
u32 FifoCommandRunnable(u32 &command_size)
{
u32 cycleTime = 0;
u32 buffer_size = (u32)(GetVideoBufferEndPtr() - g_pVideoData);
if (buffer_size == 0)
return false; // can't peek
return 0; // can't peek
u8 cmd_byte = DataPeek8(0);
u32 command_size = 0;
switch (cmd_byte)
{
case GX_NOP: // Hm, this means that we scan over nop streams pretty slowly...
command_size = 1;
cycleTime = 6;
break;
case GX_CMD_INVL_VC: // Invalidate Vertex Cache - no parameters
command_size = 1;
cycleTime = 6;
break;
case GX_CMD_UNKNOWN_METRICS: // zelda 4 swords calls it and checks the metrics registers after that
command_size = 1;
cycleTime = 6;
break;
case GX_LOAD_BP_REG:
command_size = 5;
cycleTime = 12;
break;
case GX_LOAD_CP_REG:
command_size = 6;
cycleTime = 12;
break;
case GX_LOAD_INDX_A:
@ -166,10 +175,39 @@ bool FifoCommandRunnable()
case GX_LOAD_INDX_C:
case GX_LOAD_INDX_D:
command_size = 5;
cycleTime = 6; // TODO
break;
case GX_CMD_CALL_DL:
command_size = 9;
case GX_CMD_CALL_DL:
{
// FIXME: Calculate the cycle time of the display list.
//u32 address = DataPeek32(1);
//u32 size = DataPeek32(5);
//u8* old_pVideoData = g_pVideoData;
//u8* startAddress = Memory::GetPointer(address);
//// Avoid the crash if Memory::GetPointer failed ..
//if (startAddress != 0)
//{
// g_pVideoData = startAddress;
// u8 *end = g_pVideoData + size;
// u32 step = 0;
// while (g_pVideoData < end)
// {
// cycleTime += FifoCommandRunnable(step);
// g_pVideoData += step;
// }
//}
//else
//{
// cycleTime = 45;
//}
//// reset to the old pointer
//g_pVideoData = old_pVideoData;
command_size = 9;
cycleTime = 45; // This is unverified
}
break;
case GX_LOAD_XF_REG:
@ -180,11 +218,12 @@ bool FifoCommandRunnable()
command_size = 1 + 4;
u32 Cmd2 = DataPeek32(1);
int transfer_size = ((Cmd2 >> 16) & 15) + 1;
command_size += transfer_size * 4;
command_size += transfer_size * 4;
cycleTime = 18 + 6 * transfer_size;
}
else
{
return false;
return 0;
}
}
break;
@ -198,10 +237,11 @@ bool FifoCommandRunnable()
command_size = 1 + 2;
u16 numVertices = DataPeek16(1);
command_size += numVertices * VertexLoaderManager::GetVertexSize(cmd_byte & GX_VAT_MASK);
cycleTime = 1600; // This depends on the number of pixels rendered
}
else
{
return false;
return 0;
}
}
else
@ -248,11 +288,19 @@ bool FifoCommandRunnable()
}
if (command_size > buffer_size)
return false;
return 0;
// INFO_LOG("OP detected: cmd_byte 0x%x size %i buffer %i",cmd_byte, command_size, buffer_size);
if (cycleTime == 0)
cycleTime = 6;
return true;
return cycleTime;
}
u32 FifoCommandRunnable()
{
u32 command_size = 0;
return FifoCommandRunnable(command_size);
}
static void Decode()
@ -461,16 +509,15 @@ void OpcodeDecoder_Shutdown()
}
}
void OpcodeDecoder_Run(bool skipped_frame)
u32 OpcodeDecoder_Run(bool skipped_frame)
{
if (!skipped_frame)
u32 totalCycles = 0;
u32 cycles = FifoCommandRunnable();
while (cycles > 0)
{
while (FifoCommandRunnable())
Decode();
}
else
{
while (FifoCommandRunnable())
DecodeSemiNop();
skipped_frame ? DecodeSemiNop() : Decode();
totalCycles += cycles;
cycles = FifoCommandRunnable();
}
return totalCycles;
}

View file

@ -50,6 +50,6 @@ extern bool g_bRecordFifoData;
void OpcodeDecoder_Init();
void OpcodeDecoder_Shutdown();
void OpcodeDecoder_Run(bool skipped_frame);
u32 OpcodeDecoder_Run(bool skipped_frame);
void ExecuteDisplayList(u32 address, u32 size);
#endif // _OPCODE_DECODING_H

View file

@ -33,7 +33,6 @@
#include "HW/ProcessorInterface.h"
#include "DLCache.h"
#include "State.h"
#include "PerfQueryBase.h"
namespace PixelEngine
{
@ -113,14 +112,14 @@ static UPEAlphaReadReg m_AlphaRead;
static UPECtrlReg m_Control;
//static u16 m_Token; // token value most recently encountered
static bool g_bSignalTokenInterrupt;
static bool g_bSignalFinishInterrupt;
volatile u32 g_bSignalTokenInterrupt;
volatile u32 g_bSignalFinishInterrupt;
static int et_SetTokenOnMainThread;
static int et_SetFinishOnMainThread;
volatile bool interruptSetToken = false;
volatile bool interruptSetFinish = false;
volatile u32 interruptSetToken = 0;
volatile u32 interruptSetFinish = 0;
u16 bbox[4];
bool bbox_active;
@ -164,10 +163,10 @@ void Init()
m_AlphaModeConf.Hex = 0;
m_AlphaRead.Hex = 0;
g_bSignalTokenInterrupt = false;
g_bSignalFinishInterrupt = false;
interruptSetToken = false;
interruptSetFinish = false;
g_bSignalTokenInterrupt = 0;
g_bSignalFinishInterrupt = 0;
interruptSetToken = 0;
interruptSetFinish = 0;
et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
@ -214,7 +213,7 @@ void Read16(u16& _uReturnValue, const u32 _iAddress)
break;
case PE_TOKEN_REG:
_uReturnValue = CommandProcessor::fifo.PEToken;
_uReturnValue = Common::AtomicLoad(*(volatile u32*)&CommandProcessor::fifo.PEToken);
INFO_LOG(PIXELENGINE, "(r16) TOKEN_REG : %04x", _uReturnValue);
break;
@ -351,8 +350,8 @@ void Write16(const u16 _iValue, const u32 _iAddress)
{
UPECtrlReg tmpCtrl(_iValue);
if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = false;
if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = false;
if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = 0;
if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = 0;
m_Control.PETokenEnable = tmpCtrl.PETokenEnable;
m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable;
@ -398,14 +397,14 @@ void UpdateInterrupts()
void UpdateTokenInterrupt(bool active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active);
interruptSetToken = active;
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active);
Common::AtomicStore(interruptSetToken, active ? 1 : 0);
}
void UpdateFinishInterrupt(bool active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
interruptSetFinish = active;
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
Common::AtomicStore(interruptSetFinish, active ? 1 : 0);
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
@ -415,20 +414,23 @@ void UpdateFinishInterrupt(bool active)
// Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP
void SetToken_OnMainThread(u64 userdata, int cyclesLate)
{
//if (userdata >> 16)
//{
g_bSignalTokenInterrupt = true;
//_dbg_assert_msg_(PIXELENGINE, (CommandProcessor::fifo.PEToken == (userdata&0xFFFF)), "WTF? BPMEM_PE_TOKEN_INT_ID's token != BPMEM_PE_TOKEN_ID's token" );
INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken);
// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
// That's what we've always done. We're counting on fifo.PEToken to be
// 4-byte padded.
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, userdata & 0xffff);
INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken);
if (userdata >> 16)
{
Common::AtomicStore(*(volatile u32*)&g_bSignalTokenInterrupt, 1);
UpdateInterrupts();
CommandProcessor::interruptTokenWaiting = false;
IncrementCheckContextId();
//}
}
CommandProcessor::interruptTokenWaiting = false;
IncrementCheckContextId();
}
void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
{
g_bSignalFinishInterrupt = 1;
Common::AtomicStore(*(volatile u32*)&g_bSignalFinishInterrupt, 1);
UpdateInterrupts();
CommandProcessor::interruptFinishWaiting = false;
CommandProcessor::isPossibleWaitingSetDrawDone = false;
@ -438,23 +440,13 @@ void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
// THIS IS EXECUTED FROM VIDEO THREAD
void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
// TODO?: set-token-value and set-token-INT could be merged since set-token-INT own the token value.
if (_bSetTokenAcknowledge) // set token INT
{
Common::AtomicStore(*(volatile u32*)&g_bSignalTokenInterrupt, 1);
}
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
CommandProcessor::interruptTokenWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
}
else // set token value
{
// we do it directly from videoThread because of
// Super Monkey Ball
// XXX: No 16-bit atomic store available, so cheat and use 32-bit.
// That's what we've always done. We're counting on fifo.PEToken to be
// 4-byte padded.
Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, _token);
}
CommandProcessor::interruptTokenWaiting = true;
CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
IncrementCheckContextId();
}
@ -477,7 +469,6 @@ void ResetSetFinish()
{
UpdateFinishInterrupt(false);
g_bSignalFinishInterrupt = false;
}
else
{
@ -491,8 +482,7 @@ void ResetSetToken()
if (g_bSignalTokenInterrupt)
{
UpdateTokenInterrupt(false);
g_bSignalTokenInterrupt = false;
g_bSignalTokenInterrupt = 0;
}
else
{
@ -500,17 +490,4 @@ void ResetSetToken()
}
CommandProcessor::interruptTokenWaiting = false;
}
bool WaitingForPEInterrupt()
{
return !CommandProcessor::waitingForPEInterruptDisable && (CommandProcessor::interruptFinishWaiting || CommandProcessor::interruptTokenWaiting || interruptSetFinish || interruptSetToken);
}
void ResumeWaitingForPEInterrupt()
{
interruptSetFinish = false;
interruptSetToken = false;
CommandProcessor::interruptFinishWaiting = false;
CommandProcessor::interruptTokenWaiting = false;
}
} // end of namespace PixelEngine

View file

@ -81,8 +81,6 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
void SetFinish(void);
void ResetSetFinish(void);
void ResetSetToken(void);
bool WaitingForPEInterrupt();
void ResumeWaitingForPEInterrupt();
// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
extern u16 bbox[4];