Merge pull request #4236 from SeannyM/android-buttons

Android: Wiimote on-screen buttons + more
This commit is contained in:
Dolphin Bot 2016-09-30 14:17:19 +02:00 committed by GitHub
commit 394c50f8be
25 changed files with 556 additions and 68 deletions

View file

@ -33,7 +33,7 @@ Tilt/Modifier/Range = 50,000000
Shake/X = `Button 132`
Shake/Y = `Button 133`
Shake/Z = `Button 134`
Extension = None
Extension = Nunchuk
Nunchuk/Buttons/C = `Button 200`
Nunchuk/Buttons/Z = `Button 201`
Nunchuk/Stick/Up = `Axis 203`

View file

@ -2,13 +2,17 @@ package org.dolphinemu.dolphinemu.activities;
import android.app.Activity;
import android.app.ActivityOptions;
import android.app.AlertDialog;
import android.app.Fragment;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.hardware.usb.UsbManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.preference.PreferenceManager;
import android.support.v7.app.AppCompatActivity;
import android.view.InputDevice;
import android.view.KeyEvent;
@ -48,6 +52,8 @@ public final class EmulationActivity extends AppCompatActivity
private String mSubmenuFragmentTag;
private SharedPreferences mPreferences;
// So that MainActivity knows which view to invalidate before the return animation.
private int mPosition;
@ -55,6 +61,8 @@ public final class EmulationActivity extends AppCompatActivity
private boolean mSystemUiVisible;
private boolean mMenuVisible;
private static boolean mIsGameCubeGame;
/**
* Handlers are a way to pass a message to an Activity telling it to do something
* on the UI thread. This Handler responds to any message, even blank ones, by
@ -209,6 +217,10 @@ public final class EmulationActivity extends AppCompatActivity
menuFragment.setTitleText(mSelectedTitle);
}
}
mPreferences = PreferenceManager.getDefaultSharedPreferences(this);
mIsGameCubeGame = (NativeLibrary.GetPlatform(path) == 0);
}
@Override
@ -383,13 +395,92 @@ public final class EmulationActivity extends AppCompatActivity
{
switch (id)
{
// Enable/Disable input overlay.
// Enable/Disable specific buttons or the entire input overlay.
case R.id.menu_emulation_input_overlay:
{
EmulationFragment emulationFragment = (EmulationFragment) getFragmentManager()
.findFragmentByTag(EmulationFragment.FRAGMENT_TAG);
boolean[] enabledButtons = new boolean[11];
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setTitle(R.string.emulation_toggle_input);
if (mIsGameCubeGame)
{
for (int i = 0; i < enabledButtons.length; i++)
{
enabledButtons[i] = mPreferences.getBoolean("buttonToggleGc" + i, true);
}
builder.setMultiChoiceItems(R.array.gcpadButtons, enabledButtons,
new DialogInterface.OnMultiChoiceClickListener()
{
@Override
public void onClick(DialogInterface dialog, int indexSelected, boolean isChecked)
{
SharedPreferences.Editor editor = mPreferences.edit();
emulationFragment.toggleInputOverlayVisibility();
if (mPreferences.getBoolean("buttonToggleGc" + indexSelected, true))
{
// If the button is enabled, disable it.
editor.putBoolean("buttonToggleGc" + indexSelected, false);
}
else
{
// If the button is disabled, enable it.
editor.putBoolean("buttonToggleGc" + indexSelected, true);
}
editor.apply();
}
});
}
else
{
for (int i = 0; i < enabledButtons.length; i++)
{
enabledButtons[i] = mPreferences.getBoolean("buttonToggleWii" + i, true);
}
builder.setMultiChoiceItems(R.array.wiimoteButtons, enabledButtons,
new DialogInterface.OnMultiChoiceClickListener()
{
@Override
public void onClick(DialogInterface dialog, int indexSelected, boolean isChecked)
{
SharedPreferences.Editor editor = mPreferences.edit();
if (mPreferences.getBoolean("buttonToggleWii" + indexSelected, true))
{
// If the button is enabled, disable it.
editor.putBoolean("buttonToggleWii" + indexSelected, false);
}
else
{
// If the button is disabled, enable it.
editor.putBoolean("buttonToggleWii" + indexSelected, true);
}
editor.apply();
}
});
}
builder.setNeutralButton(getString(R.string.emulation_toggle_all), new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
EmulationFragment emulationFragment = (EmulationFragment) getFragmentManager()
.findFragmentByTag(EmulationFragment.FRAGMENT_TAG);
emulationFragment.toggleInputOverlayVisibility();
}
});
builder.setPositiveButton(getString(R.string.emulation_done), new DialogInterface.OnClickListener()
{
@Override
public void onClick(DialogInterface dialogInterface, int i)
{
EmulationFragment emulationFragment = (EmulationFragment) getFragmentManager()
.findFragmentByTag(EmulationFragment.FRAGMENT_TAG);
emulationFragment.refreshInputOverlay();
}
});
AlertDialog alertDialog = builder.create();
alertDialog.show();
return;
}
@ -667,6 +758,11 @@ public final class EmulationActivity extends AppCompatActivity
return mSelectedTitle;
}
public static boolean isGameCubeGame()
{
return mIsGameCubeGame;
}
public static void launch(Activity activity, String path, String title, String screenshotPath, int position, View sharedView)
{
Intent launcher = new Intent(activity, EmulationActivity.class);

View file

@ -162,6 +162,11 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
editor.apply();
}
public void refreshInputOverlay()
{
mInputOverlay.refreshControls();
}
@Override
public void surfaceCreated(SurfaceHolder holder)
{

View file

@ -26,6 +26,7 @@ import org.dolphinemu.dolphinemu.NativeLibrary;
import org.dolphinemu.dolphinemu.NativeLibrary.ButtonState;
import org.dolphinemu.dolphinemu.NativeLibrary.ButtonType;
import org.dolphinemu.dolphinemu.R;
import org.dolphinemu.dolphinemu.activities.EmulationActivity;
import java.util.HashSet;
import java.util.Set;
@ -37,12 +38,16 @@ import java.util.Set;
public final class InputOverlay extends SurfaceView implements OnTouchListener
{
private final Set<InputOverlayDrawableButton> overlayButtons = new HashSet<>();
private final Set<InputOverlayDrawableDpad> overlayDpads = new HashSet<>();
private final Set<InputOverlayDrawableJoystick> overlayJoysticks = new HashSet<>();
private boolean mIsInEditMode = false;
private InputOverlayDrawableButton mButtonBeingConfigured;
private InputOverlayDrawableDpad mDpadBeingConfigured;
private InputOverlayDrawableJoystick mJoystickBeingConfigured;
private SharedPreferences mPreferences;
/**
* Resizes a {@link Bitmap} by a given scale factor
*
@ -75,18 +80,10 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
{
super(context, attrs);
// Add all the overlay items to the HashSet.
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_a, ButtonType.BUTTON_A));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_b, ButtonType.BUTTON_B));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_x, ButtonType.BUTTON_X));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_y, ButtonType.BUTTON_Y));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_z, ButtonType.BUTTON_Z));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_start, ButtonType.BUTTON_START));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_l, ButtonType.TRIGGER_L));
overlayButtons.add(initializeOverlayButton(context, R.drawable.gcpad_r, ButtonType.TRIGGER_R));
overlayJoysticks.add(initializeOverlayJoystick(context,
R.drawable.gcpad_joystick_range, R.drawable.gcpad_joystick,
ButtonType.STICK_MAIN));
mPreferences = PreferenceManager.getDefaultSharedPreferences(getContext());
// Load the controls.
refreshControls();
// Set the on touch listener.
setOnTouchListener(this);
@ -108,6 +105,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
button.draw(canvas);
}
for (InputOverlayDrawableDpad dpad : overlayDpads)
{
dpad.draw(canvas);
}
for (InputOverlayDrawableJoystick joystick: overlayJoysticks)
{
joystick.draw(canvas);
@ -149,6 +151,48 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
}
}
for (InputOverlayDrawableDpad dpad : overlayDpads)
{
// Determine the button state to apply based on the MotionEvent action flag.
switch (event.getAction() & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
case MotionEvent.ACTION_MOVE:
// If a pointer enters the bounds of a button, press that button.
if (dpad.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
{
if (dpad.getBounds().top + (dpad.getIntrinsicHeight() / 3) > (int)event.getY(pointerIndex))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(0), ButtonState.PRESSED);
}
if (dpad.getBounds().bottom - (dpad.getIntrinsicHeight() / 3) < (int)event.getY(pointerIndex))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(1), ButtonState.PRESSED);
}
if (dpad.getBounds().left + (dpad.getIntrinsicWidth() / 3) > (int)event.getX(pointerIndex))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(2), ButtonState.PRESSED);
}
if (dpad.getBounds().right - (dpad.getIntrinsicWidth() / 3) < (int)event.getX(pointerIndex))
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(3), ButtonState.PRESSED);
}
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
// If a pointer ends, release the buttons.
if (dpad.getBounds().contains((int)event.getX(pointerIndex), (int)event.getY(pointerIndex)))
{
for(int i = 0; i < 4; i++)
{
NativeLibrary.onGamePadEvent(NativeLibrary.TouchScreenDevice, dpad.getId(i), ButtonState.RELEASED);
}
}
break;
}
}
for (InputOverlayDrawableJoystick joystick : overlayJoysticks)
{
@ -202,13 +246,47 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
if (mButtonBeingConfigured == button)
{
//Persist button position by saving new place.
saveControlPosition(mButtonBeingConfigured.getSharedPrefsId(), mButtonBeingConfigured.getBounds().left, mButtonBeingConfigured.getBounds().top);
saveControlPosition(mButtonBeingConfigured.getId(), mButtonBeingConfigured.getBounds().left, mButtonBeingConfigured.getBounds().top);
mButtonBeingConfigured = null;
}
break;
}
}
for (InputOverlayDrawableDpad dpad : overlayDpads)
{
// Determine the button state to apply based on the MotionEvent action flag.
switch (event.getAction() & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
// If no button is being moved now, remember the currently touched button to move.
if (mButtonBeingConfigured == null && dpad.getBounds().contains(fingerPositionX, fingerPositionY))
{
mDpadBeingConfigured = dpad;
mDpadBeingConfigured.onConfigureTouch(v, event);
}
break;
case MotionEvent.ACTION_MOVE:
if (mDpadBeingConfigured != null)
{
mDpadBeingConfigured.onConfigureTouch(v, event);
invalidate();
return true;
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
if (mDpadBeingConfigured == dpad)
{
//Persist button position by saving new place.
saveControlPosition(mDpadBeingConfigured.getId(0), mDpadBeingConfigured.getBounds().left, mDpadBeingConfigured.getBounds().top);
mDpadBeingConfigured = null;
}
break;
}
}
for (InputOverlayDrawableJoystick joystick : overlayJoysticks)
{
@ -233,7 +311,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
case MotionEvent.ACTION_POINTER_UP:
if (mJoystickBeingConfigured != null)
{
saveControlPosition(mJoystickBeingConfigured.getSharedPrefsId(), mJoystickBeingConfigured.getBounds().left, mJoystickBeingConfigured.getBounds().top);
saveControlPosition(mJoystickBeingConfigured.getId(), mJoystickBeingConfigured.getBounds().left, mJoystickBeingConfigured.getBounds().top);
mJoystickBeingConfigured = null;
}
break;
@ -245,7 +323,125 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
return true;
}
private void saveControlPosition(String sharedPrefsId, int x, int y)
public void refreshControls()
{
// Remove all the overlay buttons from the HashSet.
overlayButtons.removeAll(overlayButtons);
overlayDpads.removeAll(overlayDpads);
overlayJoysticks.removeAll(overlayJoysticks);
// Add all the enabled overlay items back to the HashSet.
if (EmulationActivity.isGameCubeGame())
{
// GameCube
if (mPreferences.getBoolean("buttonToggleGc0", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_a, ButtonType.BUTTON_A));
}
if (mPreferences.getBoolean("buttonToggleGc1", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_b, ButtonType.BUTTON_B));
}
if (mPreferences.getBoolean("buttonToggleGc2", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_x, ButtonType.BUTTON_X));
}
if (mPreferences.getBoolean("buttonToggleGc3", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_y, ButtonType.BUTTON_Y));
}
if (mPreferences.getBoolean("buttonToggleGc4", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_z, ButtonType.BUTTON_Z));
}
if (mPreferences.getBoolean("buttonToggleGc5", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_start, ButtonType.BUTTON_START));
}
if (mPreferences.getBoolean("buttonToggleGc6", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_l, ButtonType.TRIGGER_L));
}
if (mPreferences.getBoolean("buttonToggleGc7", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.gcpad_r, ButtonType.TRIGGER_R));
}
if (mPreferences.getBoolean("buttonToggleGc8", true))
{
overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
ButtonType.BUTTON_UP, ButtonType.BUTTON_DOWN,
ButtonType.BUTTON_LEFT, ButtonType.BUTTON_RIGHT));
}
if (mPreferences.getBoolean("buttonToggleGc9", true))
{
overlayJoysticks.add(initializeOverlayJoystick(getContext(),
R.drawable.gcwii_joystick_range, R.drawable.gcwii_joystick,
ButtonType.STICK_MAIN));
}
if (mPreferences.getBoolean("buttonToggleGc10", true))
{
overlayJoysticks.add(initializeOverlayJoystick(getContext(),
R.drawable.gcwii_joystick_range, R.drawable.gcpad_c,
ButtonType.STICK_C));
}
}
else
{
// Wiimote + Nunchuk
if (mPreferences.getBoolean("buttonToggleWii0", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_a, ButtonType.WIIMOTE_BUTTON_A));
}
if (mPreferences.getBoolean("buttonToggleWii1", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_b, ButtonType.WIIMOTE_BUTTON_B));
}
if (mPreferences.getBoolean("buttonToggleWii2", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_one, ButtonType.WIIMOTE_BUTTON_1));
}
if (mPreferences.getBoolean("buttonToggleWii3", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_two, ButtonType.WIIMOTE_BUTTON_2));
}
if (mPreferences.getBoolean("buttonToggleWii4", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_plus, ButtonType.WIIMOTE_BUTTON_PLUS));
}
if (mPreferences.getBoolean("buttonToggleWii5", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_minus, ButtonType.WIIMOTE_BUTTON_MINUS));
}
if (mPreferences.getBoolean("buttonToggleWii6", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.wiimote_home, ButtonType.WIIMOTE_BUTTON_HOME));
}
if (mPreferences.getBoolean("buttonToggleWii7", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_c, ButtonType.NUNCHUK_BUTTON_C));
}
if (mPreferences.getBoolean("buttonToggleWii8", true))
{
overlayButtons.add(initializeOverlayButton(getContext(), R.drawable.nunchuk_z, ButtonType.NUNCHUK_BUTTON_Z));
}
if (mPreferences.getBoolean("buttonToggleWii9", true))
{
overlayDpads.add(initializeOverlayDpad(getContext(), R.drawable.gcwii_dpad,
ButtonType.WIIMOTE_UP, ButtonType.WIIMOTE_DOWN,
ButtonType.WIIMOTE_LEFT, ButtonType.WIIMOTE_RIGHT));
}
if (mPreferences.getBoolean("buttonToggleWii10", true))
{
overlayJoysticks.add(initializeOverlayJoystick(getContext(),
R.drawable.gcwii_joystick_range, R.drawable.gcwii_joystick,
ButtonType.NUNCHUK_STICK));
}
}
invalidate();
}
private void saveControlPosition(int sharedPrefsId, int x, int y)
{
final SharedPreferences sPrefs = PreferenceManager.getDefaultSharedPreferences(getContext());
SharedPreferences.Editor sPrefsEditor = sPrefs.edit();
@ -295,38 +491,48 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
// Decide scale based on button ID
float scale;
float overlaySize = sPrefs.getInt("controls_size", 25);
overlaySize += 25;
overlaySize /= 50;
switch (resId)
switch (buttonId)
{
case R.drawable.gcpad_b:
scale = 0.13f * overlaySize;
case ButtonType.BUTTON_A:
case ButtonType.WIIMOTE_BUTTON_B:
case ButtonType.NUNCHUK_BUTTON_Z:
scale = 0.2f;
break;
case R.drawable.gcpad_x:
case R.drawable.gcpad_y:
scale = 0.18f * overlaySize;
case ButtonType.BUTTON_X:
case ButtonType.BUTTON_Y:
scale = 0.175f;
break;
case R.drawable.gcpad_start:
scale = 0.12f * overlaySize;
case ButtonType.BUTTON_Z:
case ButtonType.TRIGGER_L:
case ButtonType.TRIGGER_R:
scale = 0.22f;
break;
case ButtonType.BUTTON_START:
scale = 0.075f;
break;
case ButtonType.WIIMOTE_BUTTON_1:
case ButtonType.WIIMOTE_BUTTON_2:
scale = 0.0875f;
break;
case ButtonType.WIIMOTE_BUTTON_PLUS:
case ButtonType.WIIMOTE_BUTTON_MINUS:
case ButtonType.WIIMOTE_BUTTON_HOME:
scale = 0.0625f;
break;
default:
scale = 0.20f * overlaySize;
scale = 0.125f;
break;
}
// Initialize the InputOverlayDrawableButton.
final Bitmap bitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, resId), scale);
// String ID of the Drawable. This is what is passed into SharedPreferences
// to check whether or not a value has been set. Send to button so it can be referenced.
final String drawableId = res.getResourceEntryName(resId);
final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, bitmap, buttonId, drawableId);
final InputOverlayDrawableButton overlayDrawable = new InputOverlayDrawableButton(res, bitmap, buttonId);
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
int drawableX = (int) sPrefs.getFloat(drawableId+"-X", 0f);
int drawableY = (int) sPrefs.getFloat(drawableId+"-Y", 0f);
int drawableX = (int) sPrefs.getFloat(buttonId+"-X", 0f);
int drawableY = (int) sPrefs.getFloat(buttonId+"-Y", 0f);
// Intrinsic width and height of the InputOverlayDrawableButton.
// For any who may not know, intrinsic width/height
@ -344,6 +550,70 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
return overlayDrawable;
}
/**
* Initializes an {@link InputOverlayDrawableDpad}
*
* @param context The current {@link Context}.
* @param resId The resource ID of the {@link Drawable} to get the {@link Bitmap} of.
* @param buttonUp Identifier for the up button.
* @param buttonDown Identifier for the down button.
* @param buttonLeft Identifier for the left button.
* @param buttonRight Identifier for the right button.
*
* @return the initialized {@link InputOverlayDrawableDpad}
*/
private static InputOverlayDrawableDpad initializeOverlayDpad(Context context, int resId,
int buttonUp, int buttonDown,
int buttonLeft, int buttonRight)
{
// Resources handle for fetching the initial Drawable resource.
final Resources res = context.getResources();
// SharedPreference to retrieve the X and Y coordinates for the InputOverlayDrawableDpad.
final SharedPreferences sPrefs = PreferenceManager.getDefaultSharedPreferences(context);
// Decide scale based on button ID
float scale;
switch (buttonUp)
{
case ButtonType.BUTTON_UP:
scale = 0.2375f;
break;
case ButtonType.WIIMOTE_UP:
scale = 0.2125f;
break;
default:
scale = 0.275f;
break;
}
// Initialize the InputOverlayDrawableDpad.
final Bitmap bitmap = resizeBitmap(context, BitmapFactory.decodeResource(res, resId), scale);
final InputOverlayDrawableDpad overlayDrawable = new InputOverlayDrawableDpad(res, bitmap,
buttonUp, buttonDown, buttonLeft, buttonRight);
// The X and Y coordinates of the InputOverlayDrawableDpad on the InputOverlay.
// These were set in the input overlay configuration menu.
int drawableX = (int) sPrefs.getFloat(buttonUp+"-X", 0f);
int drawableY = (int) sPrefs.getFloat(buttonUp+"-Y", 0f);
// Intrinsic width and height of the InputOverlayDrawableDpad.
// For any who may not know, intrinsic width/height
// are the original unmodified width and height of the image.
int intrinWidth = overlayDrawable.getIntrinsicWidth();
int intrinHeight = overlayDrawable.getIntrinsicHeight();
// Now set the bounds for the InputOverlayDrawableDpad.
// This will dictate where on the screen (and the what the size) the InputOverlayDrawableDpad will be.
overlayDrawable.setBounds(drawableX, drawableY, drawableX+intrinWidth, drawableY+intrinHeight);
// Need to set the image's position
overlayDrawable.setPosition(drawableX, drawableY);
return overlayDrawable;
}
/**
* Initializes an {@link InputOverlayDrawableJoystick}
*
@ -363,33 +633,39 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
final SharedPreferences sPrefs = PreferenceManager.getDefaultSharedPreferences(context);
// Initialize the InputOverlayDrawableJoystick.
float overlaySize = sPrefs.getInt("controls_size", 20);
overlaySize += 30;
overlaySize /= 50;
final Bitmap bitmapOuter = resizeBitmap(context, BitmapFactory.decodeResource(res, resOuter), 0.30f * overlaySize);
final Bitmap bitmapOuter = resizeBitmap(context, BitmapFactory.decodeResource(res, resOuter), 0.275f);
final Bitmap bitmapInner = BitmapFactory.decodeResource(res, resInner);
// String ID of the Drawable. This is what is passed into SharedPreferences
// to check whether or not a value has been set.
final String drawableId = res.getResourceEntryName(resOuter);
// The X and Y coordinates of the InputOverlayDrawableButton on the InputOverlay.
// These were set in the input overlay configuration menu.
int drawableX = (int) sPrefs.getFloat(drawableId+"-X", 0f);
int drawableY = (int) sPrefs.getFloat(drawableId+"-Y", 0f);
int drawableX = (int) sPrefs.getFloat(joystick+"-X", 0f);
int drawableY = (int) sPrefs.getFloat(joystick+"-Y", 0f);
// Decide inner scale based on joystick ID
float scale;
switch (joystick)
{
case ButtonType.STICK_C:
scale = 1.833f;
break;
default:
scale = 1.375f;
break;
}
// Now set the bounds for the InputOverlayDrawableJoystick.
// This will dictate where on the screen (and the what the size) the InputOverlayDrawableJoystick will be.
int outerSize = bitmapOuter.getWidth();
Rect outerRect = new Rect(drawableX, drawableY, drawableX + outerSize, drawableY + outerSize);
Rect innerRect = new Rect(0, 0, outerSize / 4, outerSize / 4);
Rect innerRect = new Rect(0, 0, (int) (outerSize / scale), (int) (outerSize / scale));
// Send the drawableId to the joystick so it can be referenced when saving control position.
final InputOverlayDrawableJoystick overlayDrawable
= new InputOverlayDrawableJoystick(res,
bitmapOuter, bitmapInner,
outerRect, innerRect,
joystick, drawableId);
joystick);
// Need to set the image's position
overlayDrawable.setPosition(drawableX, drawableY);

View file

@ -23,7 +23,6 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
private int mButtonType;
private int mPreviousTouchX, mPreviousTouchY;
private int mControlPositionX, mControlPositionY;
private String mSharedPrefsId;
/**
* Constructor
@ -31,13 +30,11 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
* @param res {@link Resources} instance.
* @param bitmap {@link Bitmap} to use with this Drawable.
* @param buttonType Identifier for this type of button.
* @param sharedPrefsId Identifier for getting X and Y control positions from Shared Preferences.
*/
public InputOverlayDrawableButton(Resources res, Bitmap bitmap, int buttonType, String sharedPrefsId)
public InputOverlayDrawableButton(Resources res, Bitmap bitmap, int buttonType)
{
super(res, bitmap);
mButtonType = buttonType;
mSharedPrefsId = sharedPrefsId;
}
/**
@ -73,11 +70,6 @@ public final class InputOverlayDrawableButton extends BitmapDrawable
return true;
}
public String getSharedPrefsId()
{
return mSharedPrefsId;
}
public void setPosition(int x, int y)
{
mControlPositionX = x;

View file

@ -0,0 +1,86 @@
/**
* Copyright 2016 Dolphin Emulator Project
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/
package org.dolphinemu.dolphinemu.overlay;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.view.MotionEvent;
import android.view.View;
/**
* Custom {@link BitmapDrawable} that is capable
* of storing it's own ID.
*/
public final class InputOverlayDrawableDpad extends BitmapDrawable
{
// The ID identifying what type of button this Drawable represents.
private int[] mButtonType = new int[4];
private int mPreviousTouchX, mPreviousTouchY;
private int mControlPositionX, mControlPositionY;
/**
* Constructor
*
* @param res {@link Resources} instance.
* @param bitmap {@link Bitmap} to use with this Drawable.
* @param buttonUp Identifier for the up button.
* @param buttonDown Identifier for the down button.
* @param buttonLeft Identifier for the left button.
* @param buttonRight Identifier for the right button.
*/
public InputOverlayDrawableDpad(Resources res, Bitmap bitmap,
int buttonUp, int buttonDown,
int buttonLeft, int buttonRight)
{
super(res, bitmap);
mButtonType[0] = buttonUp;
mButtonType[1] = buttonDown;
mButtonType[2] = buttonLeft;
mButtonType[3] = buttonRight;
}
/**
* Gets one of the InputOverlayDrawableDpad's button IDs.
*
* @return the requested InputOverlayDrawableDpad's button ID.
*/
public int getId(int direction)
{
return mButtonType[direction];
}
public boolean onConfigureTouch(View v, MotionEvent event)
{
int pointerIndex = event.getActionIndex();
int fingerPositionX = (int)event.getX(pointerIndex);
int fingerPositionY = (int)event.getY(pointerIndex);
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
mPreviousTouchX = fingerPositionX;
mPreviousTouchY = fingerPositionY;
break;
case MotionEvent.ACTION_MOVE:
mControlPositionX += fingerPositionX - mPreviousTouchX;
mControlPositionY += fingerPositionY - mPreviousTouchY;
setBounds(new Rect(mControlPositionX, mControlPositionY, getBitmap().getWidth() + mControlPositionX, getBitmap().getHeight() + mControlPositionY));
mPreviousTouchX = fingerPositionX;
mPreviousTouchY = fingerPositionY;
break;
}
return true;
}
public void setPosition(int x, int y)
{
mControlPositionX = x;
mControlPositionY = y;
}
}

View file

@ -24,7 +24,7 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
private final float[] axises = {0f, 0f};
private final BitmapDrawable ringInner;
private int trackId = -1;
private String mSharedPrefsId;
private int mJoystickType;
private int mControlPositionX, mControlPositionY;
private int mPreviousTouchX, mPreviousTouchY;
@ -37,12 +37,11 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
* @param rectOuter {@link Rect} which represents the outer joystick bounds.
* @param rectInner {@link Rect} which represents the inner joystick bounds.
* @param joystick Identifier for which joystick this is.
* @param sharedPrefsId Identifier for getting X and Y control positions from Shared Preferences.
*/
public InputOverlayDrawableJoystick(Resources res,
Bitmap bitmapOuter, Bitmap bitmapInner,
Rect rectOuter, Rect rectInner,
int joystick, String sharedPrefsId)
int joystick)
{
super(res, bitmapOuter);
this.setBounds(rectOuter);
@ -54,7 +53,17 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
this.axisIDs[1] = joystick + 2;
this.axisIDs[2] = joystick + 3;
this.axisIDs[3] = joystick + 4;
mSharedPrefsId = sharedPrefsId;
mJoystickType = joystick;
}
/**
* Gets this InputOverlayDrawableJoystick's button ID.
*
* @return this InputOverlayDrawableJoystick's button ID.
*/
public int getId()
{
return mJoystickType;
}
@Override
@ -168,11 +177,6 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
ringInner.invalidateSelf();
}
public String getSharedPrefsId()
{
return mSharedPrefsId;
}
public void setPosition(int x, int y)
{
mControlPositionX = x;

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@ -159,6 +159,20 @@
<item>12</item>
</integer-array>
<string-array name="gcpadButtons">
<item>A</item>
<item>B</item>
<item>X</item>
<item>Y</item>
<item>Z</item>
<item>Start</item>
<item>L</item>
<item>R</item>
<item>D-Pad</item>
<item>Main Stick</item>
<item>C Stick</item>
</string-array>
<string-array name="wiimoteTypeEntries">
<item>Disabled</item>
<item>Emulated</item>
@ -170,4 +184,18 @@
<item>2</item>
</integer-array>
<string-array name="wiimoteButtons">
<item>A</item>
<item>B</item>
<item>1</item>
<item>2</item>
<item>+</item>
<item>-</item>
<item>Home</item>
<item>C</item>
<item>Z</item>
<item>D-Pad</item>
<item>Nunchuk Stick</item>
</string-array>
</resources>

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@ -356,6 +356,7 @@
<!-- Emulation Menu -->
<string name="emulation_toggle_input">Toggle Touch Controls</string>
<string name="emulation_toggle_all">Toggle All</string>
<string name="emulation_quicksave">Quick Save</string>
<string name="emulation_quickload">Quick Load</string>
<string name="emulation_refresh_wiimotes">Refresh Wiimotes</string>