moved Gameini dir on linux to User/GameConfig

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1134 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2008-11-11 22:12:36 +00:00
parent 5e2142a901
commit 47dfc9ad38
8 changed files with 8 additions and 1029 deletions

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# GALP01 - SUPER SMASH BROS. Melee
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay]
#Add action replay cheats here.
$P1 - No Damage
04443E80 00000000
$P2 - No Damage
04444D20 00000000
$P3 - No Damage
04445BC0 00000000
$P4 - No Damage
04446A60 00000000
$Infinite Lives
00443EAE 00000009
$One Hit Kills
044C9578 40100000
$Infinite Jumps
040CC114 60000000
$Infinite Retries
0246A8C2 000005FA
$Infinite Time
0245C4D2 00000075
$Open All Characters
0444CD30 FFFFFFFF
$Infinite lottery coins
0444CF10 0000270F
$All 292 Trophies
0244D198 00000124
0244D19C 0125FFFF
$L+R+Y sets time to 10:00.00
0A45BF10 00000860
0445C4D0 00000258
$L+R+X sets time to 00:10.00
0A45BF10 00000460
0445C4D0 0000000A
$All Event matches open and complete
0444CF34 FFFFFFFF
$Bouncy pickups
044C8DE0 40100000
$Big jumps
044CA1DC 3FC00000
$Mega jumps
044CA1DC 40000000
$Move 2 x faster
044CA19C 40000000
$Move 4 x faster
044CA19C 40800000
$Stamina mode codes
003C28CB 15018000
$All start with 50%
04034B74 38A00032
$All start with 100%
04034B74 38A00064
$All start with 200%
04034B74 38A000C8
$All start with 300%
04034B74 38A0012C
$All start with 400%
04034B74 38A00190
$All start with 500%
04034B74 38A001F4
$All start with 600%
04034B74 38A00258
$All start with 700%
04034B74 38A002BC
$All start with 800%
04034B74 38A00320
$All start with 900%
04034B74 38A00384
$All start with 999%
04034B74 38A003E7
#Secret multi player level modifier
$Metroidy level
044C7FC4 00000D02
$City rooftops level
044C7FC4 00000F02
$During F-Zero race
044C7FC4 00001102
$Ontop of giant pokemon
044C7FC4 00001302
$Mario Bros style level
044C7FC4 00001502
$Game and Watch level
044C7FC4 00001702
$Platforms in starfield 1 level
044C7FC4 00001802
$Platforms in starfield 2 level
044C7FC4 00001902
$Level with 'windy' tree
044C7FC4 00001A02
$Yoshi's story level
044C7FC4 00001B02
$Dusk jungle level
044C7FC4 00001C02

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# GMSE01 - Super Mario Sunshine
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
#Add action replay cheats here.
$All Shines (not working)
045708E8 FFFFFFFF
045708EC FFFFFFFF
045708F0 FFFFFFFF
$Open all levels and nozzles (not working?)
04570958 FFFFFFFF
0457095C FFFFFFFF
$8 red coins(press L & B) (not working?)
0A3FBBF4 00000240
025709DE 00000008
$Infinite hover time
042640BC 60000000
$Infinite water
04263F58 38002710
042635B0 60000000
$Infinite health (not working?)
424057F4 00040009
$Infinite Jetpack
0426C330 60000000
$Infinite Hose
0426B9C8 60000000
$Infinite Lives
04578A04 00000063
$Super Jump
0A404454 00000100
4240E12C 05003DC0
12404454 00000100
4240E12C 05003E80
$99 lives
00570967 00000063
$Test Level
043E9710 00000C01
$Low Gravity
4240E12C 05003E00
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
04002F00 3C608041
04002F04 8063E12C
04002F08 80C3FFCC
04002F0C 2C060000
04002F10 4D820020
04002F14 C2660008
04002F18 EE852824
04002F1C EE93A02A
04002F20 FC019840
04002F24 4C800020
04002F28 FC20A090
04002F2C 38C00008
04002F30 90C30248
04002F34 4E800020
0A404454 00000008
04189854 4BE796AC
0A404454 00000004
04189854 4E800020
$Do Not Have To Move Before Triple Jump
4240E10C 06B00000
$Spin Jump Gravity - Really Slow Fall
4240E10C 058E3D00
$Spin Jump Gravity - Almost No Fall
4240E10C 058E0000
$Spin Jump Gravity - Fall Really Fast
4240E10C 058E4200
$Spin Jump Gravity - Normal Speed
4240E10C 058E3EB3
$Insane heat waves Crazy colors everywhere!
043AA070 41200000
$Double vision heat wave (narrow)
043AA070 3F600000
$Double vision heat wave (wide)
043AA070 3F400000
$Use only one of following two. Vanish point visual distortion
043AB304 3E000000
$Hard to select file, activators will work if you add them.. Camera is far out
043AB304 3F000000
$X textures
043DB210 41200000
$Y textures
043DB224 41200000
$Z textures
043DB238 41200000
$Strangely distorted people
0440CC24 3F900000
$Mute game
04417248 00000000
$Magnify camera
04417690 3F900000
$Warped camera view
044176A8 3E000000
$Poorly Shaded Mario
044176FC 00000000
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
#B+D-Pad Up: Rocket Nozzle
#B+D-Pad Left: Turbo Nozzle
#B+D-Pad Right: Hover Nozzle
#B+D-PadDown: Jump Nozzle
$Nozzle Modifier
0A404454 00000208
04269F50 3BE00001
0A404454 00000204
04269F50 3BE00002
0A404454 00000201
04269F50 3BE00005
0A404454 00000202
04269F50 3BE00004
$Always Green Yoshi
405F3A90 04AE4C00
$Hold B To Run Super Fast
0A404454 00000200
4240E12C 06E44200
12404454 00000200
4240E12C 06E43F80
$D-Pad Up For Large Mario
8A404454 00000008
4240E12C 4DE43FF8
4240E12C 4DE63FF8
4240E12C 4DE83FF8
00000000 40000000
$D-Pad Down For Mini Mario
8A404454 00000004
4240E12C 4DE43E88
4240E12C 4DE63E88
4240E12C 4DE83E88
00000000 40000000
$D-Pad Left For Normal Mario
8A404454 00000004
4240E12C 4DE43F80
4240E12C 4DE63F80
4240E12C 4DE83F80

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# GSNP8P - SONIC ADVENTURE 2 BATTLE
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
#Add action replay cheats here.
$999 Rings
021CC430 000003E7
$99 Lives
021CC42C 00000063
$Monster Score
041CC458 05F5E0FF
$L to reset timer to 0:00.00
4C1E5704 FFFDFFFF
041CC3E0 00000000
041CC3E4 00080000
#Emblem codes...
#Complete any level so the game
#updates the number of emblems held
$Green forest
041F2884 05050505
041F2888 05050505
$White jungle
041F2948 05050505
041F294C 05050505
$Pumpkin hill
041F2A0C 05050505
041F2A10 05050505
$Sky rail
041F2AD0 05050505
041F2AD4 05050505
$Aquatic mine
041F2B94 05050505
041F2B98 05050505
$Security hall
041F2C58 05050505
041F2C5C 05050505
$Prison lane
041F2D1C 05050505
041F2D20 05050505
$Metal harbor
041F2DE0 05050505
041F2DE4 05050505
$Iron gate
041F2EA4 05050505
041F2EA8 05050505
$Weapons bed
041F2F68 05050505
041F2F6C 05050505
$City escape
041F302C 05050505
041F3030 05050505
$Radical highway
041F30F0 05050505
041F30F4 05050505
$Wild canyon
041F3278 05050505
041F327C 05050505
$Mission street
041F333C 05050505
041F3340 05050505
$Dry lagoon
041F3400 05050505
041F3404 05050505
$Sand ocean
041F364C 05050505
041F3650 05050505
$Crazy gadget
041F3710 05050505
041F3714 05050505
$Hidden base
041F37D4 05050505
041F37D8 05050505
$Eternal engine
041F3898 05050505
041F389C 05050505
$Death chamber
041F395C 05050505
041F3960 05050505
$Egg quarters
041F3A20 05050505
041F3A24 05050505
$Lost colony
041F3AE4 05050505
041F3AE8 05050505
$Pyramid cave
041F3BA8 05050505
041F3BAC 05050505
$Final rush
041F3D30 05050505
041F3D34 05050505
$Green hills
041F3DF4 05050505
041F3DF8 05050505
$Meteor Head
041F3EB8 05050505
041F3EBC 05050505
$Cannon's core
041F4040 05050505
041F4044 05050505
$Final chase
041F44D8 05050505
041F44DC 05050505
$Cosmic wall
041F4724 05050505
041F4728 05050505
$Mad space
041F47E8 05050505
041F47EC 05050505
$Route 101
041F5428 05050505
041F542C 05050505
$Route 280
041F54EC 05050505

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# GZ2E01 - The Legend of Zelda: Twilight Princess
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
[ActionReplay]
#Add action replay cheats here.
$(M)
C435D468 0000FF01
$Infinite Health
004061C3 00000050
$Max Health
004061C1 00000064
$Infinite Rupees
024061C4 000003E8
$Infinite Oxygen
0240BFA2 00000258
$Infinite Slingshot Pellets
004062B4 00000032
$Infinite Bombs
004062AD 0000001E
$Infinite Arrows
004062AC 0000001E
$Infinite Lantern Oil (breaks game)
024061C8 00005460
$Have All Swords/Shields/Tunics
04406290 FFFFFFFF
$All Hidden Skills Learned
004069D9 0000000F
004069DA 000000F0
#Do not use this code until you have the lantern in your inventory.
$Have Dungeon Map/Compass/Boss Key
28406B35 00000007
00406B35 00000007
$Infinite Small Keys
00406B34 00000005
$Rupees Never Increase or Decrease
04220C9C 60000000
$Have All Letters
024062DE 0000FFFF
044062EC 01020304
044062F0 05060708
044062F4 090A0B0C
044062F8 0D0E0F10
$Have All Golden Bugs
004062A5 000002FF
$Have Giant Wallet
004061D9 00000002
#EASY VESSEL OF LIGHT
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
$One Tear Fills 1st Vessel of Light
284062D4 0000000F
004062D4 0000000F
$One Tear Fills 2nd Vessel of Light
284062D5 0000000F
004062D5 0000000F
$One Tear Fills 3rd Vessel of Light
284062D6 0000000F
004062D6 0000000F
$RD-Pad Left/Right Controls Fog
0A3DD31A 00000022
8440BF1C 00000005
0A3DD31A 00000021
8440BF1C FFFFFFFB
$RD-Pad Left/Right Controls Time
0A3DD31A 00000022
844061F4 00003000
0A3DD31A 00000021

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# GZLE01 - The Legend of Zelda: The Wind Waker
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
0x802904b4=dword:0x4E800020 #Fix item hang
#WARNING - cheats may screw up your save games
#0x803C4C09=byte:0x50 #Max health
#0x803C4C0B=byte:0x50 #Current health
#Hidden dungeon
#0x803C9D44=dword:0x000000FF
#0x803C9D48=dword:0x485F7465
#0x803C9D4C=dword:0x73740000
#Snow test room
#0x803C9D44=dword:0x000000FF
#0x803C9D48=dword:0x49546573
#0x803C9D4C=dword:0x74363200
[ActionReplay]
#Add action replay cheats here.
#Codes by GCNHacker87
$Master Code (useless)
C4323EA8 0000FF00
$Shadow Link
041926B8 60000000
423BCDA0 00BCFFFF
423BCDA0 00BDFF87
403BCDA0 00017E3F
$Stuff at the top right of the screen is not visible
903ED848 00000000
023F633C 00028000
003F710A 00000080
003F713A 00000080
003F715E 00000080
403BB494 00106A80
403BB498 002F5080
00000000 40000000
$Super Hookshot
043F9DFC 48420B00
040F1E68 28030001
043F9E00 43008700
0A3ED84A 00000140
040F2898 3C000000
123ED84A 00000140
040F2898 8001004C
$Teleport to Fire Mountain up R Y
4A3ED84A 00000828
043E440C 482F85A1
043E4414 C7EA36FD
$Hold A to swim fast
0A3ED84A 00000100
0435D548 44610000
123ED84A 00000100
0435D548 41900000
$Run/Swim/Crawl fast Hold A
4A3ED84A 00000100
0435CEEC 42480000
0435D548 44610000
523ED84A 00000100
0435CEEC 41880000
0435D548 41900000
0A3ED84A 00000120
0435DB94 42800000
123ED84A 00000120
0435DB94 40400000
$Max Health
003C4C09 00000050
$Infinite Health
01E0197F 08000000
003C4C0B 00000050
$Full Nintendo Gallery
003C5260 00000001
023C52AC 0003FFFF
023C52B8 0005FFFF
003C52C8 000000FF
023C52DC 0000FFFF
$Small energy sword
0435DF6C 004A004A
$Full energy Sword
0435DF6C 004C004C
$HookShot Head/beam sword
0435DF6C 004C001E
$Normal/no glow
0435DF6C 00460046
$Jesus Mode aka WalkOnWater
04004010 2C070003
04004014 C01EFFA0
04004018 4182000C
0400401C C01F008C
04004020 4809EF60
04004024 FC16A840
04004028 C2DEFFA4
0400402C 4182FFF0
04004030 4809EF54
04004048 281E5787
0400404C 4081001C
04004050 FC010040
04004054 4080000C
04004058 D2BEFFA0
0400405C 4800000C
04004060 C2DEFF9C
04004064 D03EFFA0
04004068 EC210028
0400406C 48138FB8
043C5E44 04071987
040A2F7C 4BF61094
0413D020 4BEC7028
$Use anything indoors
0020485F 0000007E
$Sink or Swim A+D-pad down sink B+D-pad down swim
0A3ED84A 00000104
0435D560 50000000
0A3ED84A 00000204
0435D560 42B40000
$Jump to a ledge at any height
0435D734 469C4000
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
00000000 8435DB18
41200000 00040002
0435DB38 7F7FFFFF
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
$push, to stop it from rising you must close and reopen the leaf quickly)
0A3ED84A 00000800
0435DC90 40700000
0A3ED84A 00000010
0435DC90 00000000
0A3ED84A 00000400
0435DCA4 C1200000
4A3ED84A 00000000
0435DC90 C0000000
0435DCA4 41166666
$Roll further
0435D3D0 40000000
$Instead of rolling, you glide
0435D3CC 45500000
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
$Max Magic
003C4C1B 00000020
$Infinite Magic
003C4C1C 00000020
$Can Carry 1000 Rupees
003C4C1A 00000001
$Can Carry 5000 Rupees
003C4C1A 00000002
$Always Have 1000 Rupees
023C4C0C 000003E8
$Always Have 5000 Rupees
023C4C0C 00001388
$Link Can Swim Forever
023CA76E 00000384
$Have All Songs
003C4CC5 0000003F
$Have Hero's Sword
003C4C16 00000038
003C4CBC 00000001
$Have Mirror Shield
003C4C17 0000003C
003C4CBD 00000003
$Have Telescope
003C4C44 00000020
$Have Sail
003C4C45 00000078
$Have Wind Waker
003C4C46 00000022
$Have Grappling Hook
003C4C47 00000025
$Have Boomerang
003C4C49 0000002D
$Have Deku Leaf
003C4C4A 00000034
$Have Tingle Tuner
003C4C4B 00000021
$Have DX Camera
003C4C4C 00000026
$Have Iron Boots
003C4C4D 00000029
$Have Magic Shielding
003C4C4E 0000002A
$Have Bow And All Arrows
003C4C50 00000036
$Have Bombs
003C4C51 00000031
$Have Hookshot
003C4C57 0000002F
$Have Megaton Hammer
003C4C58 00000033
$Have Bottle 1
003C4C52 00000050
$Have Bottle 2
003C4C53 00000050
$Have Bottle 2 With Fairy
003C4C53 00000057
$Have Bottle 3
003C4C54 00000050
$Have Bottle 3 With Blue Potion
003C4C54 00000053
$Have Bottle 4
003C4C55 00000050
$Have Spoils Bag
003C4C48 00000024
$Have Bait Bag
003C4C4F 0000002C
$Have Delivery Bag
003C4C56 00000030
$Infinite Berry Feed
003C4C86 00000082
003C4CAC 00000009
$Infinite Pear Feed
003C4C87 00000083
003C4CAD 00000009
$Max Red Chu Jelly
003C4C7E 00000049
003C4CA4 00000063
$Max Green Chu Jelly
003C4C83 0000004A
003C4CA5 00000063
$Max Blue Chu Jelly
003C4C85 0000004B
003C4CA6 00000063
$Max Joy Pendants
003C4C7F 0000001F
003C4CA7 00000063
$Max Skull Necklaces
003C4C80 00000045
003C4CA8 00000063
$Max Knight's Crest
003C4C81 00000048
003C4CA9 00000063
$Max Boko Baba Seeds
003C4C82 00000046
003C4CAA 00000063
$Max Golden Feathers
003C4C84 00000047
003C4CAB 00000063
$Can Carry 99 Arrows
003C4C77 00000063
$Can Carry 99 Bombs
003C4C78 00000063
$Infinite Arrows
003C4C71 00000063
$Infinite Bombs
003C4C72 00000063
$Have Fully Detailed Map
023C4D0C 00170303
003C4D3C 00000003
$Have All Quest Maps
023C4CDC 0003FFFF
$All Triforce Maps Translated
003C4D4D 000000FF
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
003C4C16 0000003E
003C4CBC 0000000F
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
003C4CC7 00000007
003C524A 00000040
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
003C4CC6 000000FF
$Press R to Jump
0A3ED84A 00000020
863E4410 00000001
$Press R to Mega Jump
0A3ED84A 00000020
863E4410 00000003
#PLAY IN TEST MAPS
#HOLD COMBO DURING LEVEL LOAD
$Test room 1 - Hold (L + Z)
8A3ED84A 00000050
043C9D44 000000FF
043C9D48 495F5465
043C9D4C 73744D00
00000000 40000000
$Test room 2 - Hold (L + Y)
8A3ED84A 00000840
043C9D44 000000FF
043C9D48 495F5465
043C9D4C 73745200
00000000 40000000
$Test room 3 - Hold (L + X)
8A3ED84A 00000440
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743200
00000000 40000000
$Test room 4 - Hold (L + A)
8A3ED84A 00000140
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743300
00000000 40000000
$Test room 5 - Hold (L + B)
8A3ED84A 00000240
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743400
00000000 40000000
$Test room 6 - Hold (L + DPad Up)
8A3ED84A 00000048
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743500
00000000 40000000
$Test room 7 - Hold (L + DPad Down)
8A3ED84A 00000044
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743600
00000000 40000000
$Test room 8 - Hold (L + Dpad Left)
8A3ED84A 00000041
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743800
00000000 40000000
$Test room 9 - Hold (L + Dpad Right)
8A3ED84A 00000042
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73743900
00000000 40000000
$Test room 10 - Hold (L + R + Z)
8A3ED84A 00000070
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73746100
00000000 40000000
$Test room 11 - Hold (L + R+ Y)
8A3ED84A 00000860
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73746200
00000000 40000000
$Test room 12 - Hold (L + R+ X)
8A3ED84A 00000460
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73746300
00000000 40000000
$Test room 13 - Hold (L + R+ A)
8A3ED84A 00000160
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73746400
00000000 40000000
$Test room 14 - Hold (L + R+ B)
8A3ED84A 00000260
043C9D44 000000FF
043C9D48 4B5F5465
043C9D4C 73746500
00000000 40000000
$Unrestricted Camera
04356D34 45000000

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# GZLP01 - The Legend of Zelda: The Wind Waker
[Core]
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
#Add memory patches to be applied every frame here.
0x80295654=dword:0x4E800020 #Fix item hang
#WARNING - cheats may screw up your save games
#0x803C4C09=byte:0x50 #Max health
#0x803C4C0B=byte:0x50 #Current health
#Hidden dungeon
#0x803C9D44=dword:0x000000FF
#0x803C9D48=dword:0x485F7465
#0x803C9D4C=dword:0x73740000
#Snow test room
#0x803C9D44=dword:0x000000FF
#0x803C9D48=dword:0x49546573
#0x803C9D4C=dword:0x74363200
[ActionReplay]
#Add action replay cheats here.
$(M)
C4329400 0000FF00
$Maximum Health
003CC531 00000050
$Infinite Health
003CC533 00000050
$Never Lose Health
041F4A90 60000000
$Never Drown
023D2096 00000300
$Infinite Rupees
023CC534 00001388
$Can Carry 5000 Rupees
003CC542 00000002
$Massive Link
423D1D38 010A4080
423D1D38 010C4080
423D1D38 010E4080
$Tiny Link
423D1D38 010A3E80
423D1D38 010C3E80
423D1D38 010E3E80
$Unrestricted Camera
0435D084 45000000
0435D098 42B00000
$Supersprint Link (Hold R)
0A3F5018 00000020
423D1D38 1ADE4281
$Moon Jump (Hold DPad Down)
0A3F5018 00000004
423D1D38 01124204
$Maximum Magic
003CC543 00000020
#Do not use the following codes until after meeting the Dragon Boat
$Infinite Magic
003CC544 00000020
$All Melodies
003CC5ED 0000003F
$Infinite Arrows
003CC599 00000063
$Infinite Bombs
003CC59A 00000063
$Infinite All-Purpose Bait
003CC5AE 00000082
003CC5D4 00000009
$Infinite Hyoi Pear Bait
003CC5AF 00000082
003CC5D5 00000009
$Night Mode
043ED010 3F000000
043ED018 3F000000
043ED020 300001CE
043ED024 300001CE
$Have Mirror Shield
003CC53F 0000003C
003CC5E5 00000002
$Have Power Bracelets
003CC540 00000028
003CC5E6 00000002
$Have Telescope
003CC56C 00000020
$Have Sail
003CC56D 00000078
$Have Wind Waker
003CC56E 00000022
$Have Grappling Hook
003CC56F 00000025
$Have Boomerang
003CC571 0000002D
$Have Deku Leaf
003CC572 00000034
$Have Tingle Tuner
003CC573 00000021
$Have Deluxe Picto Box
003CC574 00000026
$Have Iron Boots
003CC575 00000029
$Have Magic Armour
003CC576 0000002A
$Have Bow And All Arrows
003CC578 00000036
$Have Bombs
003CC579 00000031
$Have Hookshot
003CC57F 0000002F
$Have Skull Hammer
003CC580 00000033
$Have Bottle 1
003CC57A 00000050
$Have Bottle 2
003CC57B 00000050
$Have Bottle 2 With Fairy
003CC57B 00000057
$Have Bottle 3
003CC57C 00000050
$Have Bottle 3 With Blue Potion
003CC57C 00000053
$Have Bottle 4
003CC57D 00000050
$Have Spoils Bag
003CC570 00000024
$Have Bait Bag
003CC577 0000002C
$Have Delivery Bag
003CC57E 00000030
$Have Red Chu Jelly
003CC5B6 00000049
$Have Green Chu Jelly
003CC5B7 0000004A
$Have Blue Chu Jelly
003CC5B8 0000004A
$Have All Pearls
003CC5EF 00000007
$Have Completed Triforce
003CC5EE 000000FF
#################################
$Glow in the Dark Link
043ED014 40800000
$Have Fully Detailed Map
023CC634 00170303
003CC664 00000003
#Item Codes
$Have Master Sword
003CC53E 00000039
003CC5E4 00000001
#Test Rooms
#Hold the button combo when going through doors or warping
$Test Room 1 (Hold L+Z)
8A3F5018 00000050
043D166C 000000FF
043D1670 495F5465
043D1674 73744D00
00000000 40000000
$Test Room 2 (Hold L+Y)
8A3F5018 00000840
043D166C 000000FF
043D1670 495F5465
043D1674 73745200
00000000 40000000
$Test Room 3 (Hold L+X)
8A3F5018 00000440
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743200
00000000 40000000
$Test Room 4 (Hold L+A)
8A3F5018 00000140
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743300
00000000 40000000
$Test Room 5 (Hold L+B)
8A3F5018 00000240
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743400
00000000 40000000
$Test Room 6 (Hold L+DPad Up)
8A3F5018 00000048
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743500
00000000 40000000
$Test Room 7 (Hold L+DPad Down)
8A3F5018 00000044
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743600
00000000 40000000
$Test Room 8 (Hold L+DPad Left )
8A3F5018 00000041
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743800
00000000 40000000
$Test Room 9 (Hold L+DPad Right)
8A3F5018 00000042
043D166C 000000FF
043D1670 4B5F5465
043D1674 73743900
00000000 40000000
$Test Room 11 (Hold L+R+Y)
8A3F5018 00000860
043D166C 000000FF
043D1670 4B5F5465
043D1674 73746200
00000000 40000000
$Test Room 10 (Hold L+R+Z)
8A3F5018 00000070
043D166C 000000FF
043D1670 4B5F5465
043D1674 73746100
00000000 40000000
$Test Room 12 (Hold L+R+X)
8A3F5018 00000460
043D166C 000000FF
043D1670 4B5F5465
043D1674 73746300
00000000 40000000
$Test Room 13 (Hold L+R+A)
8A3F5018 00000160
043D166C 000000FF
043D1670 4B5F5465
043D1674 73746400
00000000 40000000
$Test Room 14 (Hold L+R+B)
8A3F5018 00000260
043D166C 000000FF
043D1670 4B5F5465
043D1674 73746500
00000000 40000000

View file

@ -36,9 +36,13 @@
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
// shorts
#ifndef _WIN32
#ifdef _WIN32
#define FULL_DATA_DIR ""
#define FULL_GAMECONFIG_DIR "GameIni/"
#define CONFIG_FILE DOLPHIN_CONFIG
#else
#define CONFIG_FILE DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
#define FULL_DATA_DIR DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP
#define FULL_GAMECONFIG_DIR FULL_DATA_DIR GAMECONFIG_DIR
#define CONFIG_FILE FULL_DATA_DIR CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
#endif
#endif // PATHS_H

View file

@ -74,7 +74,7 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches, IniFile
void PatchEngine_LoadPatches(const char *gameID)
{
IniFile ini;
std::string filename = std::string("GameIni/") + gameID + ".ini";
std::string filename = std::string(FULL_GAMECONFIG_DIR) + gameID + ".ini";
if (ini.Load(filename.c_str())) {
LoadPatchSection("OnLoad", onLoad, ini);
LoadPatchSection("OnFrame", onFrame, ini);
@ -119,4 +119,4 @@ void PatchEngine_ApplyFramePatches()
void PatchEngine_ApplyARPatches()
{
ActionReplayRunAllActive();
}
}