DiscIO: Move some code from DiscExtractor to new file DiscUtils

This commit is contained in:
JosJuice 2021-03-09 20:06:34 +01:00
parent 72a6fff36c
commit 49ccc77ebb
13 changed files with 167 additions and 124 deletions

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@ -11,6 +11,8 @@ add_library(discio
DiscExtractor.h
DiscScrubber.cpp
DiscScrubber.h
DiscUtils.cpp
DiscUtils.h
DriveBlob.cpp
DriveBlob.h
Enums.cpp

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@ -5,50 +5,21 @@
#include "DiscIO/DiscExtractor.h"
#include <algorithm>
#include <locale>
#include <functional>
#include <optional>
#include <fmt/format.h>
#include <string>
#include <string_view>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
std::string NameForPartitionType(u32 partition_type, bool include_prefix)
{
switch (partition_type)
{
case PARTITION_DATA:
return "DATA";
case PARTITION_UPDATE:
return "UPDATE";
case PARTITION_CHANNEL:
return "CHANNEL";
case PARTITION_INSTALL:
// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
if (!include_prefix)
return "INSTALL";
[[fallthrough]];
default:
const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
static_cast<char>((partition_type >> 16) & 0xFF),
static_cast<char>((partition_type >> 8) & 0xFF),
static_cast<char>(partition_type & 0xFF)};
if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
[](char c) { return std::isalnum(c, std::locale::classic()); }))
{
return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
}
return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
}
}
u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
u8* buffer, u64 max_buffer_size, u64 offset_in_file)
{
@ -248,17 +219,6 @@ bool ExportBI2Data(const Volume& volume, const Partition& partition,
return ExportData(volume, partition, 0x440, 0x2000, export_filename);
}
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
{
constexpr u64 header_size = 0x20;
const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
if (!apploader_size || !trailer_size)
return std::nullopt;
return header_size + *apploader_size + *trailer_size;
}
bool ExportApploader(const Volume& volume, const Partition& partition,
const std::string& export_filename)
{
@ -272,51 +232,6 @@ bool ExportApploader(const Volume& volume, const Partition& partition,
return ExportData(volume, partition, 0x2440, *apploader_size, export_filename);
}
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
if (dol_offset && *dol_offset == 0)
dol_offset.reset();
return dol_offset;
}
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
{
if (!IsDisc(volume.GetVolumeType()))
return std::nullopt;
u32 dol_size = 0;
// Iterate through the 7 code segments
for (u8 i = 0; i < 7; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
// Iterate through the 11 data segments
for (u8 i = 0; i < 11; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
return dol_size;
}
bool ExportDOL(const Volume& volume, const Partition& partition, const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))
@ -332,24 +247,6 @@ bool ExportDOL(const Volume& volume, const Partition& partition, const std::stri
return ExportData(volume, partition, *dol_offset, *dol_size, export_filename);
}
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x424, partition);
}
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x428, partition);
}
bool ExportFST(const Volume& volume, const Partition& partition, const std::string& export_filename)
{
if (!IsDisc(volume.GetVolumeType()))

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@ -17,13 +17,6 @@ class FileInfo;
struct Partition;
class Volume;
constexpr u32 PARTITION_DATA = 0;
constexpr u32 PARTITION_UPDATE = 1;
constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
std::string NameForPartitionType(u32 partition_type, bool include_prefix);
u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
u8* buffer, u64 max_buffer_size, u64 offset_in_file = 0);
u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
@ -61,15 +54,10 @@ bool ExportHeader(const Volume& volume, const Partition& partition,
const std::string& export_filename);
bool ExportBI2Data(const Volume& volume, const Partition& partition,
const std::string& export_filename);
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
bool ExportApploader(const Volume& volume, const Partition& partition,
const std::string& export_filename);
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
bool ExportDOL(const Volume& volume, const Partition& partition,
const std::string& export_filename);
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
bool ExportFST(const Volume& volume, const Partition& partition,
const std::string& export_filename);

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@ -16,7 +16,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"

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@ -0,0 +1,123 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DiscIO/DiscUtils.h"
#include <algorithm>
#include <locale>
#include <optional>
#include <string>
#include <fmt/format.h>
#include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
std::string NameForPartitionType(u32 partition_type, bool include_prefix)
{
switch (partition_type)
{
case PARTITION_DATA:
return "DATA";
case PARTITION_UPDATE:
return "UPDATE";
case PARTITION_CHANNEL:
return "CHANNEL";
case PARTITION_INSTALL:
// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
if (!include_prefix)
return "INSTALL";
[[fallthrough]];
default:
const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
static_cast<char>((partition_type >> 16) & 0xFF),
static_cast<char>((partition_type >> 8) & 0xFF),
static_cast<char>(partition_type & 0xFF)};
if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
[](char c) { return std::isalnum(c, std::locale::classic()); }))
{
return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
}
return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
}
}
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
{
constexpr u64 header_size = 0x20;
const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
if (!apploader_size || !trailer_size)
return std::nullopt;
return header_size + *apploader_size + *trailer_size;
}
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
if (dol_offset && *dol_offset == 0)
dol_offset.reset();
return dol_offset;
}
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
{
if (!IsDisc(volume.GetVolumeType()))
return std::nullopt;
u32 dol_size = 0;
// Iterate through the 7 code segments
for (size_t i = 0; i < 7; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
// Iterate through the 11 data segments
for (size_t i = 0; i < 11; i++)
{
const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
if (!offset || !size)
return {};
dol_size = std::max(*offset + *size, dol_size);
}
return dol_size;
}
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x424, partition);
}
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
{
const Platform volume_type = volume.GetVolumeType();
if (!IsDisc(volume_type))
return std::nullopt;
return volume.ReadSwappedAndShifted(0x428, partition);
}
} // namespace DiscIO

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@ -0,0 +1,29 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include "Common/CommonTypes.h"
namespace DiscIO
{
struct Partition;
class Volume;
constexpr u32 PARTITION_DATA = 0;
constexpr u32 PARTITION_UPDATE = 1;
constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
std::string NameForPartitionType(u32 partition_type, bool include_prefix);
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
}

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@ -19,7 +19,7 @@
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/VolumeDisc.h"

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@ -12,7 +12,7 @@
#include <mbedtls/sha1.h>
#include "Common/CommonTypes.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"

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@ -23,6 +23,7 @@
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"

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@ -41,8 +41,8 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/IOSC.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscScrubber.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"

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@ -30,7 +30,7 @@
#include "Common/Swap.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/LaggedFibonacciGenerator.h"
#include "DiscIO/MultithreadedCompressor.h"

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@ -417,6 +417,7 @@
<ClInclude Include="DiscIO\DirectoryBlob.h" />
<ClInclude Include="DiscIO\DiscExtractor.h" />
<ClInclude Include="DiscIO\DiscScrubber.h" />
<ClInclude Include="DiscIO\DiscUtils.h" />
<ClInclude Include="DiscIO\DriveBlob.h" />
<ClInclude Include="DiscIO\Enums.h" />
<ClInclude Include="DiscIO\FileBlob.h" />
@ -991,6 +992,7 @@
<ClCompile Include="DiscIO\DirectoryBlob.cpp" />
<ClCompile Include="DiscIO\DiscExtractor.cpp" />
<ClCompile Include="DiscIO\DiscScrubber.cpp" />
<ClCompile Include="DiscIO\DiscUtils.cpp" />
<ClCompile Include="DiscIO\DriveBlob.cpp" />
<ClCompile Include="DiscIO\Enums.cpp" />
<ClCompile Include="DiscIO\FileBlob.cpp" />

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@ -18,6 +18,7 @@
#include <future>
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"