Attachment: Make class members non-public

This commit is contained in:
Lioncash 2017-01-22 23:53:13 -05:00
parent a2caa0d733
commit 4b2f40a634

View file

@ -20,15 +20,16 @@ public:
void Reset(); void Reset();
std::string GetName() const override; std::string GetName() const override;
const char* const name; protected:
WiimoteEmu::ExtensionReg& reg; // Default radius for attachment analog sticks.
static constexpr ControlState DEFAULT_ATTACHMENT_STICK_RADIUS = 1.0;
u8 id[6]; u8 id[6];
u8 calibration[0x10]; u8 calibration[0x10];
protected: private:
// Default radius for attachment analog sticks. const char* const name;
static constexpr ControlState DEFAULT_ATTACHMENT_STICK_RADIUS = 1.0; WiimoteEmu::ExtensionReg& reg;
}; };
class None : public Attachment class None : public Attachment