Merge pull request #6003 from lioncash/forward

AsyncShaderCompiler: Forward arguments to the specified type's constructor in CreateWorkItem()
This commit is contained in:
Markus Wick 2017-09-02 23:03:47 +02:00 committed by GitHub
commit 4bf672bb27

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@ -11,6 +11,7 @@
#include <memory>
#include <mutex>
#include <thread>
#include <utility>
#include <vector>
#include "Common/CommonTypes.h"
@ -36,9 +37,9 @@ public:
virtual ~AsyncShaderCompiler();
template <typename T, typename... Params>
static WorkItemPtr CreateWorkItem(Params... params)
static WorkItemPtr CreateWorkItem(Params&&... params)
{
return std::unique_ptr<WorkItem>(new T(params...));
return std::make_unique<T>(std::forward<Params>(params)...);
}
void QueueWorkItem(WorkItemPtr item);