nJoy: *cough* just another fix for the analog ...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@50 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Laurence Muller 2008-07-21 22:44:59 +00:00
parent 6f00a278c6
commit 52086208ca

View file

@ -175,20 +175,29 @@ void PAD_GetStatus(BYTE _numPAD, SPADStatus* _pPADStatus)
// Adjust range
// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
// The value used for the gamecube controller is an unsigned char (0 to 255)
int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X]>>8)+127;
int main_stick_y = (joystate[_numPAD].axis[CTL_MAIN_Y]>>8)+127;
int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X]>>8)+127;
int sub_stick_y = (joystate[_numPAD].axis[CTL_SUB_Y]>>8)+127;
int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X]>>8);
int main_stick_y = (joystate[_numPAD].axis[CTL_MAIN_Y]>>8);
int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X]>>8);
int sub_stick_y = (joystate[_numPAD].axis[CTL_SUB_Y]>>8);
// Quick fix
if(main_stick_x > 255)
main_stick_x = 255;
if(main_stick_y > 255)
main_stick_y = 255;
if(sub_stick_x > 255)
sub_stick_x = 255;
if(sub_stick_y > 255)
sub_stick_y = 255;
if(main_stick_x > 127)
main_stick_x = 127;
if(main_stick_y > 127)
main_stick_y = 127;
if(sub_stick_x > 127)
sub_stick_x = 127;
if(sub_stick_y > 127)
sub_stick_y = 127;
if(main_stick_x < -128)
main_stick_x = -128;
if(main_stick_y < -128)
main_stick_y = -128;
if(sub_stick_x < -128)
sub_stick_x = -128;
if(sub_stick_y < -128)
sub_stick_y = -128;
// Send values to Dolpin
if ((main_stick_x < deadzone2) || (main_stick_x > deadzone)) _pPADStatus->stickX += main_stick_x;