mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-09-20 19:31:53 +02:00
small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1521 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
4355c37397
commit
522752c77d
16 changed files with 188 additions and 197 deletions
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@ -58,7 +58,7 @@ void CriticalSection::Enter()
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bool CriticalSection::TryEnter()
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{
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return(TryEnterCriticalSection(§ion) ? true : false);
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return TryEnterCriticalSection(§ion) ? true : false;
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}
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@ -15,15 +15,14 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Simple partial Action Replay code system implementation.
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// Partial Action Replay code system implementation.
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// Will never be able to support some AR codes - specifically those that patch the running
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// Action Replay engine itself - yes they do exist!!!
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// Action Replay actually is a small virtual machine with a limited number of commands.
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// It probably is Turing complete - but what does that matter when AR codes can write
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// actual PowerPC code.
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// actual PowerPC code...
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#include <string>
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#include <vector>
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@ -166,14 +165,14 @@ void LogInfo(const char *format, ...)
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{
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if (!b_RanOnce)
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{
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if (IsLoggingActivated() || logSelf)
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if (LogManager::Enabled() || logSelf)
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{
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char* temp = (char*)alloca(strlen(format)+512);
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va_list args;
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va_start(args, format);
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CharArrayFromFormatV(temp, 512, format, args);
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va_end(args);
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if (IsLoggingActivated())
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if (LogManager::Enabled())
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LogManager::Log(LogTypes::ACTIONREPLAY, temp);
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if (logSelf)
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{
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@ -189,20 +188,21 @@ void ActionReplayRunAllActive()
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{
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if (Core::GetStartupParameter().bEnableCheats) {
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for (std::vector<ARCode>::iterator iter = activeCodes.begin(); iter != activeCodes.end(); ++iter)
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if (iter->active) {
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{
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if (iter->active)
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{
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if (!RunActionReplayCode(*iter))
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iter->active = false;
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LogInfo("\n");
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}
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}
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if (!b_RanOnce)
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b_RanOnce = true;
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}
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}
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bool RunActionReplayCode(const ARCode &arcode) {
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// The mechanism is slightly different than what the real AR uses, so there may be compatibility problems.
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// The mechanism is different than what the real AR uses, so there may be compatibility problems.
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u8 cmd;
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u32 addr;
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u32 data;
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@ -276,7 +276,8 @@ bool RunActionReplayCode(const ARCode &arcode) {
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}
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// skip these weird init lines
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if (iter == code.ops.begin() && cmd == 1) continue;
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if (iter == code.ops.begin() && cmd == 1)
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continue;
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// Zero codes
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if (addr == 0x0) // Check if the code is a zero code
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@ -380,8 +381,6 @@ bool RunActionReplayCode(const ARCode &arcode) {
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return true;
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}
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// Subtypes
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bool Subtype_RamWriteAndFill(u32 addr, u32 data)
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{
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@ -543,7 +542,6 @@ bool Subtype_MasterCodeAndWriteToCCXXXXXX()
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return false;
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}
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// Zero Codes
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bool ZeroCode_FillAndSlide(u32 val_last, u32 addr, u32 data) // This needs more testing
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{
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@ -784,6 +782,7 @@ bool NormalCode_Type_1(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_2(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -819,6 +818,7 @@ bool NormalCode_Type_2(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_3(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -854,6 +854,7 @@ bool NormalCode_Type_3(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_4(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -889,6 +890,7 @@ bool NormalCode_Type_4(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_5(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -924,6 +926,7 @@ bool NormalCode_Type_5(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_6(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -959,6 +962,7 @@ bool NormalCode_Type_6(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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}
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return true;
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}
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bool NormalCode_Type_7(u8 subtype, u32 addr, u32 data, int *count, bool *skip)
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{
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u8 size = (addr >> 25) & 0x03;
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@ -999,6 +1003,7 @@ size_t ActionReplay_GetCodeListSize()
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{
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return arCodes.size();
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}
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ARCode ActionReplay_GetARCode(size_t index)
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{
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if (index > arCodes.size())
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@ -1008,6 +1013,7 @@ ARCode ActionReplay_GetARCode(size_t index)
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}
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return arCodes[index];
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}
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void ActionReplay_SetARCode_IsActive(bool active, size_t index)
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{
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if (index > arCodes.size())
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@ -1018,6 +1024,7 @@ void ActionReplay_SetARCode_IsActive(bool active, size_t index)
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arCodes[index].active = active;
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ActionReplay_UpdateActiveList();
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}
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void ActionReplay_UpdateActiveList()
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{
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b_RanOnce = false;
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@ -1033,10 +1040,12 @@ void ActionReplay_EnableSelfLogging(bool enable)
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{
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logSelf = enable;
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}
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std::vector<std::string> ActionReplay_GetSelfLog()
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const std::vector<std::string> &ActionReplay_GetSelfLog()
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{
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return arLog;
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}
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bool ActionReplay_IsSelfLogging()
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{
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return logSelf;
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@ -39,7 +39,7 @@ ARCode ActionReplay_GetARCode(size_t index);
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void ActionReplay_SetARCode_IsActive(bool active, size_t index);
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void ActionReplay_UpdateActiveList();
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void ActionReplay_EnableSelfLogging(bool enable);
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std::vector<std::string> ActionReplay_GetSelfLog();
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const std::vector<std::string> &ActionReplay_GetSelfLog();
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bool ActionReplay_IsSelfLogging();
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#endif //_ACTIONREPLAY_H_
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@ -73,7 +73,7 @@ namespace Core
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void Callback_VideoLog(const TCHAR* _szMessage, int _bDoBreak);
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void Callback_VideoCopiedToXFB();
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void Callback_DSPLog(const TCHAR* _szMessage, int _v);
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char *Callback_ISOName(void);
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const char *Callback_ISOName(void);
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void Callback_DSPInterrupt();
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void Callback_PADLog(const TCHAR* _szMessage);
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void Callback_WiimoteLog(const TCHAR* _szMessage, int _v);
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@ -375,12 +375,12 @@ THREAD_RETURN EmuThread(void *pArg)
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cpuThread->WaitForDeath();
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if (g_pUpdateFPSDisplay != NULL)
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g_pUpdateFPSDisplay("Stopping...");
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if (cpuThread) {
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delete cpuThread;
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delete cpuThread; // This joins the cpu thread.
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// Returns after game exited
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cpuThread = NULL;
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}
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// Returns after game exited
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g_bHwInit = false;
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PluginPAD::PAD_Shutdown();
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@ -396,7 +396,7 @@ THREAD_RETURN EmuThread(void *pArg)
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LOG(MASTER_LOG, "EmuThread exited");
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// The CPU should return when a game is stopped and cleanup should be done here,
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//so we can restart the plugins (or load new ones) for the next game
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// so we can restart the plugins (or load new ones) for the next game.
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if (_CoreParameter.hMainWindow == g_pWindowHandle)
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Host_UpdateMainFrame();
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return 0;
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// Callback_ISOName: Let the DSP plugin get the game name
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//
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//std::string Callback_ISOName(void)
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char * Callback_ISOName(void)
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const char *Callback_ISOName(void)
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{
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if (g_CoreStartupParameter.m_strName.length() > 0)
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return (char *)g_CoreStartupParameter.m_strName.c_str();
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return (const char *)g_CoreStartupParameter.m_strName.c_str();
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else
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return (char *)"";
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return (const char *)"";
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}
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// __________________________________________________________________________________________________
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@ -72,7 +72,6 @@ void CheckGatherPipe()
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memcpy(Memory::GetPointer(CPeripheralInterface::Fifo_CPUWritePointer), m_gatherPipe, GATHER_PIPE_SIZE);
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// [F|RES]: i thought GP is forced to mem1 ... strange
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// memcpy(&Memory::GetMainRAMPtr()[CPeripheralInterface::Fifo_CPUWritePointer], m_gatherPipe, GATHER_PIPE_SIZE);
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// move back the spill bytes
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m_gatherPipeCount -= GATHER_PIPE_SIZE;
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// increase the CPUWritePointer
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CPeripheralInterface::Fifo_CPUWritePointer += GATHER_PIPE_SIZE;
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if (CPeripheralInterface::Fifo_CPUWritePointer > CPeripheralInterface::Fifo_CPUEnd)
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_assert_msg_(DYNA_REC, 0, "Fifo_CPUWritePointer out of bounds");
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_assert_msg_(DYNA_REC, 0, "Fifo_CPUWritePointer out of bounds: %08x (end = %08x)", CPeripheralInterface::Fifo_CPUWritePointer, CPeripheralInterface::Fifo_CPUEnd);
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if (CPeripheralInterface::Fifo_CPUWritePointer >= CPeripheralInterface::Fifo_CPUEnd)
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CPeripheralInterface::Fifo_CPUWritePointer = CPeripheralInterface::Fifo_CPUBase;
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@ -623,7 +623,6 @@ bool Init()
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position += FAKEVMEM_SIZE;
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}
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//WriteProtectMemory(base + 24*1024*1024, 8*1024*1024);
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if (wii)
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{
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m_pPhysicalEXRAM = (u8*)g_arena.CreateViewAt(position, EXRAM_SIZE, base + 0x10000000);
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@ -673,6 +672,7 @@ bool Init()
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else
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InitHWMemFuncs();
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LOG(MEMMAP, "Memory system initialized. RAM at %p (0x80000000 @ %p)", base, base + 0x80000000);
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m_IsInitialized = true;
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return true;
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}
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@ -690,7 +690,6 @@ void DoState(PointerWrap &p)
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bool Shutdown()
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{
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m_IsInitialized = false;
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bool wii = Core::GetStartupParameter().bWii;
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g_arena.ReleaseView(m_pRAM, RAM_SIZE);
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@ -728,6 +727,7 @@ bool Shutdown()
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g_arena.ReleaseView(m_pPhysicalFakeVMEM, FAKEVMEM_SIZE);
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#endif
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g_arena.ReleaseSpace();
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LOG(MEMMAP, "Memory system shut down.");
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return true;
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}
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@ -511,7 +511,6 @@ void Update()
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if (VerticalBeamPos == NextXFBRender)
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{
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u8* xfbPtr = 0;
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int yOffset = 0;
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@ -197,24 +197,18 @@ void LogManager::Shutdown()
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// ==========================================================================================
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// The function that finally writes the log.
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// ---------------
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u32 lastPC;
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std::string lastSymbol;
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void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
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{
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static u32 lastPC;
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static std::string lastSymbol;
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if (m_LogSettings == NULL)
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return;
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// declarations
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int v; // verbosity level
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int type; // the log type, CONSOLE etc.
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char cvv[20];
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std::string svv;
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// get the current verbosity level and type
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sprintf(cvv, "%03i", (int)_type);
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svv = cvv;
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v = atoi(svv.substr(0, 1).c_str());
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type = atoi(svv.substr(1, 2).c_str());
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// TODO: Base 100 is bad for speed.
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int v = _type / 100;
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int type = _type % 100;
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// security checks
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if (m_Log[_type] == NULL || !m_Log[_type]->m_bEnable
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@ -310,7 +304,7 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
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fprintf(m_Log[ver*100 + LogTypes::MASTER_LOG]->m_pFile, "%s", Msg2);
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/* In case it crashes write now to make sure you get the last messages.
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Is this slower than caching it? */
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Is this slower than caching it? Most likely yes, fflush can be really slow.*/
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//fflush(m_Log[id]->m_pFile);
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//fflush(m_Log[ver*100 + LogTypes::MASTER_LOG]->m_pFile);
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@ -320,15 +314,13 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
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m_nextMessages[ver]++;
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if (m_nextMessages[ver] >= MAX_MESSAGES)
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m_nextMessages[ver] = 0;
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// ---------------
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}
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else // write to separate files and structs
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{
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int id;
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for (int i = VERBOSITY_LEVELS; i >= v ; i--)
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{
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// prepare the right id
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id = i*100 + type;
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int id = i*100 + type;
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// write to memory
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m_Messages[i][m_nextMessages[i]].Set((LogTypes::LOG_TYPE)id, v, Msg2);
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@ -357,12 +349,3 @@ void LogManager::Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...)
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}
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m_bDirty = true; // tell LogWindow that the log has been updated
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}
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bool IsLoggingActivated()
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{
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#ifdef LOGGING
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return true;
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#else
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return false;
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#endif
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}
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|
|
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@ -30,8 +30,9 @@ struct CDebugger_Log
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{
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char m_szName[128];
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char m_szShortName[32];
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char m_szShortName_[32]; // save the unadjusted originals here
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char m_szShortName_[32]; // save the unadjusted originals here ( ???? )
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char m_szFilename[256];
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|
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bool m_bLogToFile;
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bool m_bShowInLog;
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bool m_bEnable;
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|
@ -40,10 +41,7 @@ struct CDebugger_Log
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void Init();
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void Shutdown();
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||||
|
||||
// constructor
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||||
CDebugger_Log(const char* _szShortName, const char* _szName, int a);
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||||
// destructor
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||||
~CDebugger_Log();
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};
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||||
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||||
|
@ -55,10 +53,7 @@ struct CDebugger_LogSettings
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bool bWriteMaster;
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bool bUnify;
|
||||
|
||||
// constructor
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||||
CDebugger_LogSettings();
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||||
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||||
// destructor
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||||
~CDebugger_LogSettings();
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||||
};
|
||||
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|
@ -67,7 +62,6 @@ class LogManager
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#define MAX_MESSAGES 8000 // the old value was to large
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||||
#define MAX_MSGLEN 256
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public:
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||||
|
||||
// Message
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||||
struct SMessage
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||||
{
|
||||
|
@ -103,6 +97,7 @@ public:
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//
|
||||
static void Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...);
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||||
};
|
||||
|
||||
private:
|
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enum LOG_SETTINGS
|
||||
{
|
||||
|
@ -118,13 +113,17 @@ private:
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static bool m_bInitialized;
|
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static CDebugger_LogSettings* m_LogSettings;
|
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static CDebugger_Log* m_Log[LogTypes::NUMBER_OF_LOGS + (VERBOSITY_LEVELS * 100)]; // make 326 of them
|
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|
||||
public:
|
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static void Init();
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static void Clear(void);
|
||||
static void Shutdown();
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#ifdef LOGGING
|
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static bool Enabled() { return true; }
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#else
|
||||
static bool Enabled() { return false; }
|
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#endif
|
||||
static void Log(LogTypes::LOG_TYPE _type, const char *_fmt, ...);
|
||||
};
|
||||
|
||||
extern bool IsLoggingActivated();
|
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|
||||
#endif
|
||||
|
|
|
@ -359,6 +359,7 @@ CodeOp *Flatten(u32 address, u32 &realsize, BlockStats &st, BlockRegStats &gpa,
|
|||
code[i].branchToIndex = -1;
|
||||
code[i].x86ptr = 0;
|
||||
GekkoOPInfo *opinfo = GetOpInfo(inst);
|
||||
if (opinfo)
|
||||
numCycles += opinfo->numCyclesMinusOne + 1;
|
||||
_assert_msg_(GEKKO, opinfo != 0, "Invalid Op - Error flattening %08x op %08x",address+i*4,inst);
|
||||
int flags = opinfo->flags;
|
||||
|
|
|
@ -284,11 +284,13 @@ void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStart
|
|||
|
||||
|
||||
// additional dialogs
|
||||
if (IsLoggingActivated() && bLogWindow)
|
||||
#ifdef LOGGING
|
||||
if (bLogWindow)
|
||||
{
|
||||
m_LogWindow = new CLogWindow(this);
|
||||
m_LogWindow->Show(true);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (bRegisterWindow)
|
||||
{
|
||||
|
@ -380,7 +382,7 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
|
|||
{
|
||||
wxMenu* pDebugDialogs = new wxMenu;
|
||||
|
||||
if (IsLoggingActivated())
|
||||
if (LogManager::Enabled())
|
||||
{
|
||||
wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
|
||||
pLogWindow->Check(bLogWindow);
|
||||
|
@ -905,12 +907,11 @@ void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
|
|||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Show and hide windows
|
||||
// -----------------------
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
|
||||
{
|
||||
if (IsLoggingActivated())
|
||||
if (LogManager::Enabled())
|
||||
{
|
||||
bool show = GetMenuBar()->IsChecked(event.GetId());
|
||||
|
||||
|
|
|
@ -198,7 +198,7 @@ void wxCheatsWindow::OnEvent_ButtonUpdateCodes_Press(wxCommandEvent& WXUNUSED (e
|
|||
void wxCheatsWindow::OnEvent_ButtonUpdateLog_Press(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
m_TextCtrl_Log->Clear();
|
||||
std::vector<std::string> arLog = ActionReplay_GetSelfLog();
|
||||
const std::vector<std::string> &arLog = ActionReplay_GetSelfLog();
|
||||
for (int i = 0; i < arLog.size(); i++)
|
||||
{
|
||||
m_TextCtrl_Log->AppendText(wxString::FromAscii(arLog[i].c_str()));
|
||||
|
|
|
@ -371,7 +371,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0WIN32;_LIB;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
UsePrecompiledHeader="0"
|
||||
|
|
|
@ -12,7 +12,7 @@ typedef unsigned char (*TARAM_Read_U8)(const unsigned int _uAddress);
|
|||
typedef unsigned char* (*TGetMemoryPointer)(const unsigned int _uAddress);
|
||||
typedef unsigned char* (*TGetARAMPointer)(void);
|
||||
typedef void (*TLogv)(const char* _szMessage, int _v);
|
||||
typedef char* (*TName)(void);
|
||||
typedef const char* (*TName)(void);
|
||||
typedef void (*TDebuggerBreak)(void);
|
||||
typedef void (*TGenerateDSPInt)(void);
|
||||
typedef unsigned int (*TAudioGetStreaming)(short* _pDestBuffer, unsigned int _numSamples);
|
||||
|
|
Loading…
Reference in a new issue