diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp index 5454ad2d5d..068d3325f2 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp @@ -167,7 +167,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight float FactorH = 480.0f / (float)nBackbufferHeight; float Max = (FactorW < FactorH) ? FactorH : FactorW; - if(g_Config.bStretchToFit && g_Config.renderToMainframe) + if(g_Config.bStretchToFit) { MValueX = 1.0f / FactorW; MValueY = 1.0f / FactorH; @@ -621,7 +621,7 @@ void OpenGL_Update() float Max = (FactorW < FactorH) ? FactorH : FactorW; AR = (float)nBackbufferWidth / (float)nBackbufferHeight; - if (g_Config.bStretchToFit && g_Config.renderToMainframe) + if (g_Config.bStretchToFit) { MValueX = 1; MValueY = 1; diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index f386b67e15..b5b51f3496 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -468,7 +468,7 @@ void Renderer::ReinitView(int nNewWidth, int nNewHeight) } int Renderer::GetTargetWidth() { - if(g_Config.bStretchToFit && g_Config.renderToMainframe) + if(g_Config.bStretchToFit) return 640; else return nBackbufferWidth; // return the actual window width @@ -476,7 +476,7 @@ int Renderer::GetTargetWidth() int Renderer::GetTargetHeight() { - if(g_Config.bStretchToFit && g_Config.renderToMainframe) + if(g_Config.bStretchToFit) return 480; else return nBackbufferHeight; // return the actual window height @@ -571,7 +571,7 @@ void Renderer::FlushZBufferAlphaToTarget() for(int i = 1; i < 8; ++i) TextureMngr::DisableStage(i); GL_REPORT_ERRORD(); - if(g_Config.bStretchToFit && g_Config.renderToMainframe) + if(g_Config.bStretchToFit) { //TODO: Do Correctly in a bit float FactorW = (float)640 / (float)nBackbufferWidth; diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp index d13c0d1365..c5538afadd 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexShaderManager.cpp @@ -408,7 +408,7 @@ void VertexShaderMngr::SetConstants(VERTEXSHADER& vs) hei = ceil(fabs(2 * rawViewport[1])); } - if (g_Config.bStretchToFit && g_Config.renderToMainframe) + if (g_Config.bStretchToFit) { glViewport( (int)(rawViewport[3]-rawViewport[0]-342-scissorXOff) + xoffs,