Merge pull request #1401 from Stevoisiak/updateResolutionTooltip

VideoConfigDiag: Updated video resolution description
This commit is contained in:
Ryan Houdek 2014-11-02 11:13:29 -06:00
commit 66f0ac2417

View file

@ -103,7 +103,7 @@ static wxString backend_desc = wxTRANSLATE("Selects what graphics API to use int
static wxString backend_desc = wxTRANSLATE("Selects what graphics API to use internally.\nThe software renderer is only used for debugging, so unless you have a reason to use it you'll want to select OpenGL here.\n\nIf unsure, use OpenGL."); static wxString backend_desc = wxTRANSLATE("Selects what graphics API to use internally.\nThe software renderer is only used for debugging, so unless you have a reason to use it you'll want to select OpenGL here.\n\nIf unsure, use OpenGL.");
#endif #endif
static wxString adapter_desc = wxTRANSLATE("Select a hardware adapter to use.\n\nIf unsure, use the first one."); static wxString adapter_desc = wxTRANSLATE("Select a hardware adapter to use.\n\nIf unsure, use the first one.");
static wxString display_res_desc = wxTRANSLATE("Selects the display resolution used in fullscreen mode.\nThis should always be bigger than or equal to the internal resolution. Performance impact is negligible.\n\nIf unsure, use your desktop resolution.\nIf still unsure, use the highest resolution which works for you."); static wxString display_res_desc = wxTRANSLATE("Selects the display resolution used in fullscreen mode.\nThis should always be bigger than or equal to the internal resolution. Performance impact is negligible.\n\nIf unsure, select auto.");
static wxString use_fullscreen_desc = wxTRANSLATE("Enable this if you want the whole screen to be used for rendering.\nIf this is disabled, a render window will be created instead.\n\nIf unsure, leave this unchecked."); static wxString use_fullscreen_desc = wxTRANSLATE("Enable this if you want the whole screen to be used for rendering.\nIf this is disabled, a render window will be created instead.\n\nIf unsure, leave this unchecked.");
static wxString auto_window_size_desc = wxTRANSLATE("Automatically adjusts the window size to your internal resolution.\n\nIf unsure, leave this unchecked."); static wxString auto_window_size_desc = wxTRANSLATE("Automatically adjusts the window size to your internal resolution.\n\nIf unsure, leave this unchecked.");
static wxString keep_window_on_top_desc = wxTRANSLATE("Keep the game window on top of all other windows.\n\nIf unsure, leave this unchecked."); static wxString keep_window_on_top_desc = wxTRANSLATE("Keep the game window on top of all other windows.\n\nIf unsure, leave this unchecked.");