Movie/Frame: Amend variable naming

Amends variable naming related to translation unit locals and TAS input
dialogs that were modified in the previous commit.
This commit is contained in:
Lioncash 2017-04-02 02:34:38 -04:00
parent 7f0203a5b0
commit 678905764a
4 changed files with 19 additions and 18 deletions

View file

@ -93,8 +93,8 @@ static bool s_bPolled = false;
static std::mutex s_input_display_lock;
static std::string s_InputDisplay[8];
static GCManipFunction gcmfunc;
static WiiManipFunction wiimfunc;
static GCManipFunction s_gc_manip_func;
static WiiManipFunction s_wii_manip_func;
// NOTE: Host / CPU Thread
static void EnsureTmpInputSize(size_t bound)
@ -1442,25 +1442,25 @@ void SaveRecording(const std::string& filename)
void SetGCInputManip(GCManipFunction func)
{
gcmfunc = std::move(func);
s_gc_manip_func = std::move(func);
}
void SetWiiInputManip(WiiManipFunction func)
{
wiimfunc = std::move(func);
s_wii_manip_func = std::move(func);
}
// NOTE: CPU Thread
void CallGCInputManip(GCPadStatus* PadStatus, int controllerID)
{
if (gcmfunc)
gcmfunc(PadStatus, controllerID);
if (s_gc_manip_func)
s_gc_manip_func(PadStatus, controllerID);
}
// NOTE: CPU Thread
void CallWiiInputManip(u8* data, WiimoteEmu::ReportFeatures rptf, int controllerID, int ext,
const wiimote_key key)
{
if (wiimfunc)
wiimfunc(data, rptf, controllerID, ext, key);
if (s_wii_manip_func)
s_wii_manip_func(data, rptf, controllerID, ext, key);
}
// NOTE: GPU Thread

View file

@ -502,15 +502,15 @@ void CFrame::BindEvents()
void CFrame::InitializeTASDialogs()
{
for (int i = 0; i < 8; ++i)
g_TASInputDlg[i] = new TASInputDlg(this);
m_tas_input_dialogs[i] = new TASInputDlg(this);
Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
g_TASInputDlg[controller_id]->GetValues(pad_status);
m_tas_input_dialogs[controller_id]->GetValues(pad_status);
});
Movie::SetWiiInputManip([this](u8* data, WiimoteEmu::ReportFeatures rptf, int controller_id,
int ext, wiimote_key key) {
g_TASInputDlg[controller_id + 4]->GetValues(data, rptf, ext, key);
m_tas_input_dialogs[controller_id + 4]->GetValues(data, rptf, ext, key);
});
}

View file

@ -137,7 +137,7 @@ private:
CLogWindow* m_LogWindow = nullptr;
LogConfigWindow* m_LogConfigWindow = nullptr;
FifoPlayerDlg* m_FifoPlayerDlg = nullptr;
TASInputDlg* g_TASInputDlg[8];
TASInputDlg* m_tas_input_dialogs[8];
bool UseDebugger = false;
bool m_bBatchMode = false;
bool m_bEdit = false;

View file

@ -369,17 +369,18 @@ void CFrame::OnTASInput(wxCommandEvent& event)
if (SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_NONE &&
SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_GC_GBA)
{
g_TASInputDlg[i]->CreateGCLayout();
g_TASInputDlg[i]->Show();
g_TASInputDlg[i]->SetTitle(wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
m_tas_input_dialogs[i]->CreateGCLayout();
m_tas_input_dialogs[i]->Show();
m_tas_input_dialogs[i]->SetTitle(
wxString::Format(_("TAS Input - GameCube Controller %d"), i + 1));
}
if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&
!(Core::IsRunning() && !SConfig::GetInstance().bWii))
{
g_TASInputDlg[i + 4]->CreateWiiLayout(i);
g_TASInputDlg[i + 4]->Show();
g_TASInputDlg[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wii Remote %d"), i + 1));
m_tas_input_dialogs[i + 4]->CreateWiiLayout(i);
m_tas_input_dialogs[i + 4]->Show();
m_tas_input_dialogs[i + 4]->SetTitle(wxString::Format(_("TAS Input - Wii Remote %d"), i + 1));
}
}
}