Merge pull request #1759 from degasus/master

OGL: fix ssbo based bbox support
This commit is contained in:
Ryan Houdek 2014-12-22 16:45:24 -06:00
commit 68821aea93

View file

@ -252,7 +252,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
{
out.Write(
"layout(std140, binding = 3) buffer BBox {\n"
"\tint bbox_data[4];\n"
"\tint4 bbox_data;\n"
"};\n"
);
}