Merge pull request #11785 from shuffle2/qtnext3

DolphinQt: cache icons instead of single pixmaps
This commit is contained in:
Admiral H. Curtiss 2023-04-29 17:32:29 +02:00 committed by GitHub
commit 6e6865a63a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
15 changed files with 94 additions and 218 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 926 B

View file

@ -83,7 +83,7 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent)
"trademarks of Nintendo. Dolphin is not affiliated with Nintendo in any way.")));
QLabel* logo = new QLabel();
logo->setPixmap(Resources::GetMisc(Resources::MiscID::LogoLarge));
logo->setPixmap(Resources::GetAppIcon().pixmap(200, 200));
logo->setContentsMargins(30, 0, 30, 0);
QVBoxLayout* main_layout = new QVBoxLayout;

View file

@ -285,8 +285,6 @@ add_executable(dolphin-emu
QtUtils/UTF8CodePointCountValidator.h
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WindowActivationEventFilter.h
QtUtils/WinIconHelper.cpp
QtUtils/WinIconHelper.h
QtUtils/WrapInScrollArea.cpp
QtUtils/WrapInScrollArea.h
RenderWidget.cpp

View file

@ -90,12 +90,12 @@ void FilesystemWidget::ConnectWidgets()
void FilesystemWidget::PopulateView()
{
// Cache these two icons, the tree will use them a lot.
m_folder_icon = Resources::GetScaledIcon("isoproperties_folder");
m_file_icon = Resources::GetScaledIcon("isoproperties_file");
m_folder_icon = Resources::GetResourceIcon("isoproperties_folder");
m_file_icon = Resources::GetResourceIcon("isoproperties_file");
auto* disc = new QStandardItem(tr("Disc"));
disc->setEditable(false);
disc->setIcon(Resources::GetScaledIcon("isoproperties_disc"));
disc->setIcon(Resources::GetResourceIcon("isoproperties_disc"));
disc->setData(QVariant::fromValue(EntryType::Disc), ENTRY_TYPE);
m_tree_model->appendRow(disc);
m_tree_view->expand(disc->index());
@ -107,7 +107,7 @@ void FilesystemWidget::PopulateView()
auto* item = new QStandardItem;
item->setEditable(false);
item->setIcon(Resources::GetScaledIcon("isoproperties_disc"));
item->setIcon(Resources::GetResourceIcon("isoproperties_disc"));
item->setData(static_cast<qlonglong>(i), ENTRY_PARTITION);
item->setData(QVariant::fromValue(EntryType::Partition), ENTRY_TYPE);

View file

@ -126,11 +126,11 @@ void BreakpointWidget::CreateWidgets()
void BreakpointWidget::UpdateIcons()
{
m_new->setIcon(Resources::GetScaledThemeIcon("debugger_add_breakpoint"));
m_delete->setIcon(Resources::GetScaledThemeIcon("debugger_delete"));
m_clear->setIcon(Resources::GetScaledThemeIcon("debugger_clear"));
m_load->setIcon(Resources::GetScaledThemeIcon("debugger_load"));
m_save->setIcon(Resources::GetScaledThemeIcon("debugger_save"));
m_new->setIcon(Resources::GetThemeIcon("debugger_add_breakpoint"));
m_delete->setIcon(Resources::GetThemeIcon("debugger_delete"));
m_clear->setIcon(Resources::GetThemeIcon("debugger_clear"));
m_load->setIcon(Resources::GetThemeIcon("debugger_load"));
m_save->setIcon(Resources::GetThemeIcon("debugger_save"));
}
void BreakpointWidget::closeEvent(QCloseEvent*)

View file

@ -379,8 +379,7 @@ void CodeViewWidget::Update(const Core::CPUThreadGuard* guard)
if (debug_interface.IsBreakpoint(addr))
{
auto icon =
Resources::GetScaledThemeIcon("debugger_breakpoint").pixmap(QSize(rowh - 2, rowh - 2));
auto icon = Resources::GetThemeIcon("debugger_breakpoint").pixmap(QSize(rowh - 2, rowh - 2));
if (!m_system.GetPowerPC().GetBreakPoints().IsBreakPointEnable(addr))
{
QPixmap disabled_icon(icon.size());

View file

@ -583,7 +583,7 @@ void MemoryViewWidget::UpdateBreakpointTags()
{
m_table->item(i, 0)->setData(
Qt::DecorationRole,
Resources::GetScaledThemeIcon("debugger_breakpoint")
Resources::GetThemeIcon("debugger_breakpoint")
.pixmap(QSize(m_table->rowHeight(0) - 3, m_table->rowHeight(0) - 3)));
}
else

View file

@ -131,11 +131,11 @@ void WatchWidget::ConnectWidgets()
void WatchWidget::UpdateIcons()
{
// TODO: Create a "debugger_add_watch" icon
m_new->setIcon(Resources::GetScaledThemeIcon("debugger_add_breakpoint"));
m_delete->setIcon(Resources::GetScaledThemeIcon("debugger_delete"));
m_clear->setIcon(Resources::GetScaledThemeIcon("debugger_clear"));
m_load->setIcon(Resources::GetScaledThemeIcon("debugger_load"));
m_save->setIcon(Resources::GetScaledThemeIcon("debugger_save"));
m_new->setIcon(Resources::GetThemeIcon("debugger_add_breakpoint"));
m_delete->setIcon(Resources::GetThemeIcon("debugger_delete"));
m_clear->setIcon(Resources::GetThemeIcon("debugger_clear"));
m_load->setIcon(Resources::GetThemeIcon("debugger_load"));
m_save->setIcon(Resources::GetThemeIcon("debugger_save"));
}
void WatchWidget::UpdateButtonsEnabled()

View file

@ -183,7 +183,6 @@
<ClCompile Include="QtUtils\PartiallyClosableTabWidget.cpp" />
<ClCompile Include="QtUtils\UTF8CodePointCountValidator.cpp" />
<ClCompile Include="QtUtils\WindowActivationEventFilter.cpp" />
<ClCompile Include="QtUtils\WinIconHelper.cpp" />
<ClCompile Include="QtUtils\WrapInScrollArea.cpp" />
<ClCompile Include="RenderWidget.cpp" />
<ClCompile Include="ResourcePackManager.cpp" />
@ -240,7 +239,6 @@
<ClInclude Include="QtUtils\QueueOnObject.h" />
<ClInclude Include="QtUtils\RunOnObject.h" />
<ClInclude Include="QtUtils\SignalBlocking.h" />
<ClInclude Include="QtUtils\WinIconHelper.h" />
<ClInclude Include="QtUtils\WrapInScrollArea.h" />
<ClInclude Include="ResourcePackManager.h" />
<ClInclude Include="Resources.h" />

View file

@ -62,13 +62,13 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
{
case Column::Platform:
if (role == Qt::DecorationRole)
return Resources::GetPlatform(game.GetPlatform());
return Resources::GetPlatform(game.GetPlatform()).pixmap(32, 32);
if (role == SORT_ROLE)
return static_cast<int>(game.GetPlatform());
break;
case Column::Country:
if (role == Qt::DecorationRole)
return Resources::GetCountry(game.GetCountry());
return Resources::GetCountry(game.GetCountry()).pixmap(32, 22);
if (role == SORT_ROLE)
return static_cast<int>(game.GetCountry());
break;
@ -78,7 +78,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
// GameCube banners are 96x32, but Wii banners are 192x64.
QPixmap banner = ToQPixmap(game.GetBannerImage());
if (banner.isNull())
banner = Resources::GetMisc(Resources::MiscID::BannerMissing);
banner = Resources::GetMisc(Resources::MiscID::BannerMissing).pixmap(GAMECUBE_BANNER_SIZE);
banner.setDevicePixelRatio(
std::max(static_cast<qreal>(banner.width()) / GAMECUBE_BANNER_SIZE.width(),

View file

@ -1,93 +0,0 @@
// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/QtUtils/WinIconHelper.h"
#ifdef _WIN32
#include <Windows.h>
// The following code is adapted from qpixmap_win.cpp (c) The Qt Company Ltd. (https://qt.io)
// Licensed under the GNU GPL v3
static inline BITMAPINFO GetBMI(int width, int height, bool topToBottom)
{
BITMAPINFO bmi = {};
auto& bih = bmi.bmiHeader;
bih.biSize = sizeof(BITMAPINFOHEADER);
bih.biWidth = width;
bih.biHeight = topToBottom ? -height : height;
bih.biPlanes = 1;
bih.biBitCount = 32;
bih.biCompression = BI_RGB;
bih.biSizeImage = width * height * 4;
return bmi;
}
static QPixmap PixmapFromHICON(HICON icon)
{
HDC screenDevice = GetDC(0);
HDC hdc = CreateCompatibleDC(screenDevice);
ReleaseDC(0, screenDevice);
ICONINFO iconinfo;
const bool result = GetIconInfo(icon, &iconinfo); // x and y Hotspot describes the icon center
if (!result)
{
qErrnoWarning("QPixmap::fromWinHICON(), failed to GetIconInfo()");
DeleteDC(hdc);
return QPixmap();
}
const int w = iconinfo.xHotspot * 2;
const int h = iconinfo.yHotspot * 2;
BITMAPINFO bitmapInfo = GetBMI(w, h, false);
DWORD* bits;
HBITMAP winBitmap = CreateDIBSection(hdc, &bitmapInfo, DIB_RGB_COLORS, (VOID**)&bits, nullptr, 0);
HGDIOBJ oldhdc = reinterpret_cast<HBITMAP>(SelectObject(hdc, winBitmap));
DrawIconEx(hdc, 0, 0, icon, iconinfo.xHotspot * 2, iconinfo.yHotspot * 2, 0, 0, DI_NORMAL);
QImage image(w, h, QImage::Format_ARGB32_Premultiplied);
if (image.isNull())
return {};
BITMAPINFO bmi = GetBMI(w, h, true);
QScopedArrayPointer<uchar> data(new uchar[bmi.bmiHeader.biSizeImage]);
if (!GetDIBits(hdc, winBitmap, 0, h, data.data(), &bmi, DIB_RGB_COLORS))
return {};
for (int y = 0; y < image.height(); ++y)
{
void* dest = static_cast<void*>(image.scanLine(y));
const void* src = data.data() + y * image.bytesPerLine();
memcpy(dest, src, image.bytesPerLine());
}
// dispose resources created by iconinfo call
DeleteObject(iconinfo.hbmMask);
DeleteObject(iconinfo.hbmColor);
SelectObject(hdc, oldhdc); // restore state
DeleteObject(winBitmap);
DeleteDC(hdc);
return QPixmap::fromImage(image);
}
QIcon WinIconHelper::GetNativeIcon()
{
QIcon icon;
for (int size : {16, 32, 48, 256})
{
HANDLE h = LoadImageW(GetModuleHandleW(nullptr), L"\"DOLPHIN\"", IMAGE_ICON, size, size,
LR_CREATEDIBSECTION);
if (h && h != INVALID_HANDLE_VALUE)
{
auto* icon_handle = static_cast<HICON>(h);
icon.addPixmap(PixmapFromHICON(icon_handle));
}
}
return icon;
}
#endif

View file

@ -1,15 +0,0 @@
// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef _WIN32
#include <QIcon>
namespace WinIconHelper
{
QIcon GetNativeIcon();
};
#endif

View file

@ -3,53 +3,58 @@
#include "DolphinQt/Resources.h"
#include <QGuiApplication>
#include <QFileInfo>
#include <QIcon>
#include <QImageReader>
#include <QPixmap>
#include <QScreen>
#include "Common/Assert.h"
#include "Common/FileUtil.h"
#include "Core/Config/MainSettings.h"
#include "DolphinQt/Settings.h"
#ifdef _WIN32
#include "DolphinQt/QtUtils/WinIconHelper.h"
#endif
bool Resources::m_svg_supported;
QList<QIcon> Resources::m_platforms;
QList<QIcon> Resources::m_countries;
QList<QIcon> Resources::m_misc;
QList<QPixmap> Resources::m_platforms;
QList<QPixmap> Resources::m_countries;
QList<QPixmap> Resources::m_misc;
QIcon Resources::GetIcon(std::string_view name, const QString& dir)
QIcon Resources::LoadNamedIcon(std::string_view name, const QString& dir)
{
QString name_owned = QString::fromLatin1(name.data(), static_cast<int>(name.size()));
QString base_path = dir + QLatin1Char{'/'} + name_owned;
const QString base_path = dir + QLatin1Char{'/'} + QString::fromLatin1(name);
const QString svg_path = base_path + QStringLiteral(".svg");
const auto dpr = QGuiApplication::primaryScreen()->devicePixelRatio();
// Prefer svg
if (m_svg_supported && QFileInfo(svg_path).exists())
return QIcon(svg_path);
QIcon icon(base_path.append(QStringLiteral(".png")));
QIcon icon;
if (dpr > 2)
{
QPixmap pixmap(base_path.append(QStringLiteral("@4x.png")));
auto load_png = [&](int scale) {
QString suffix = QStringLiteral(".png");
if (scale > 1)
suffix = QString::fromLatin1("@%1x.png").arg(scale);
QPixmap pixmap(base_path + suffix);
if (!pixmap.isNull())
{
pixmap.setDevicePixelRatio(4.0);
pixmap.setDevicePixelRatio(scale);
icon.addPixmap(pixmap);
}
}
};
// Since we are caching the files, we need to try and load all known sizes up-front.
// Otherwise, a dynamic change of devicePixelRatio could result in use of non-ideal image from
// cache while a better one exists on disk.
for (auto scale : {1, 2, 4})
load_png(scale);
ASSERT(icon.availableSizes().size() > 0);
return icon;
}
QPixmap Resources::GetPixmap(std::string_view name, const QString& dir)
{
const auto icon = GetIcon(name, dir);
return icon.pixmap(icon.availableSizes()[0]);
}
static QString GetCurrentThemeDir()
{
return QString::fromStdString(File::GetThemeDir(Config::Get(Config::MAIN_THEME_NAME)));
@ -60,27 +65,24 @@ static QString GetResourcesDir()
return QString::fromStdString(File::GetSysDirectory() + "Resources");
}
QIcon Resources::GetScaledIcon(std::string_view name)
QIcon Resources::GetResourceIcon(std::string_view name)
{
return GetIcon(name, GetResourcesDir());
return LoadNamedIcon(name, GetResourcesDir());
}
QIcon Resources::GetScaledThemeIcon(std::string_view name)
QIcon Resources::GetThemeIcon(std::string_view name)
{
return GetIcon(name, GetCurrentThemeDir());
}
QPixmap Resources::GetScaledPixmap(std::string_view name)
{
return GetPixmap(name, GetResourcesDir());
return LoadNamedIcon(name, GetCurrentThemeDir());
}
void Resources::Init()
{
m_svg_supported = QImageReader::supportedImageFormats().contains("svg");
for (std::string_view platform :
{"Platform_Gamecube", "Platform_Wii", "Platform_Wad", "Platform_File"})
{
m_platforms.append(GetScaledPixmap(platform));
m_platforms.append(GetResourceIcon(platform));
}
for (std::string_view country :
@ -88,39 +90,29 @@ void Resources::Init()
"Flag_Italy", "Flag_Korea", "Flag_Netherlands", "Flag_Russia", "Flag_Spain", "Flag_Taiwan",
"Flag_International", "Flag_Unknown"})
{
m_countries.append(GetScaledPixmap(country));
m_countries.append(GetResourceIcon(country));
}
m_misc.append(GetScaledPixmap("nobanner"));
m_misc.append(GetScaledPixmap("dolphin_logo"));
m_misc.append(GetScaledPixmap("Dolphin"));
m_misc.append(GetResourceIcon("nobanner"));
m_misc.append(GetResourceIcon("dolphin_logo"));
}
QPixmap Resources::GetPlatform(DiscIO::Platform platform)
QIcon Resources::GetPlatform(DiscIO::Platform platform)
{
return m_platforms[static_cast<int>(platform)];
}
QPixmap Resources::GetCountry(DiscIO::Country country)
QIcon Resources::GetCountry(DiscIO::Country country)
{
return m_countries[static_cast<int>(country)];
}
QPixmap Resources::GetMisc(MiscID id)
QIcon Resources::GetMisc(MiscID id)
{
return m_misc[static_cast<int>(id)];
}
QIcon Resources::GetAppIcon()
{
QIcon icon;
#ifdef _WIN32
icon = WinIconHelper::GetNativeIcon();
#else
icon.addPixmap(GetScaledPixmap("dolphin_logo"));
icon.addPixmap(GetScaledPixmap("Dolphin"));
#endif
return icon;
return GetMisc(MiscID::Logo);
}

View file

@ -3,8 +3,8 @@
#pragma once
#include <QIcon>
#include <QList>
#include <QPixmap>
#include <string_view>
namespace DiscIO
@ -20,29 +20,26 @@ public:
enum class MiscID
{
BannerMissing,
LogoLarge,
LogoSmall
Logo,
};
static void Init();
static QPixmap GetPlatform(DiscIO::Platform platform);
static QPixmap GetCountry(DiscIO::Country country);
static QIcon GetPlatform(DiscIO::Platform platform);
static QIcon GetCountry(DiscIO::Country country);
static QPixmap GetMisc(MiscID id);
static QIcon GetMisc(MiscID id);
static QIcon GetScaledIcon(std::string_view name);
static QIcon GetScaledThemeIcon(std::string_view name);
static QIcon GetResourceIcon(std::string_view name);
static QIcon GetThemeIcon(std::string_view name);
static QIcon GetAppIcon();
static QPixmap GetScaledPixmap(std::string_view name);
private:
Resources() {}
static QIcon GetIcon(std::string_view name, const QString& dir);
static QPixmap GetPixmap(std::string_view name, const QString& dir);
static QIcon LoadNamedIcon(std::string_view name, const QString& dir);
static QList<QPixmap> m_platforms;
static QList<QPixmap> m_countries;
static QList<QPixmap> m_misc;
static bool m_svg_supported;
static QList<QIcon> m_platforms;
static QList<QIcon> m_countries;
static QList<QIcon> m_misc;
};

View file

@ -156,41 +156,41 @@ void ToolBar::UpdatePausePlayButtonState(const bool playing_state)
{
disconnect(m_pause_play_action, nullptr, nullptr, nullptr);
m_pause_play_action->setText(tr("Pause"));
m_pause_play_action->setIcon(Resources::GetScaledThemeIcon("pause"));
m_pause_play_action->setIcon(Resources::GetThemeIcon("pause"));
connect(m_pause_play_action, &QAction::triggered, this, &ToolBar::PausePressed);
}
else
{
disconnect(m_pause_play_action, nullptr, nullptr, nullptr);
m_pause_play_action->setText(tr("Play"));
m_pause_play_action->setIcon(Resources::GetScaledThemeIcon("play"));
m_pause_play_action->setIcon(Resources::GetThemeIcon("play"));
connect(m_pause_play_action, &QAction::triggered, this, &ToolBar::PlayPressed);
}
}
void ToolBar::UpdateIcons()
{
m_step_action->setIcon(Resources::GetScaledThemeIcon("debugger_step_in"));
m_step_over_action->setIcon(Resources::GetScaledThemeIcon("debugger_step_over"));
m_step_out_action->setIcon(Resources::GetScaledThemeIcon("debugger_step_out"));
m_skip_action->setIcon(Resources::GetScaledThemeIcon("debugger_skip"));
m_show_pc_action->setIcon(Resources::GetScaledThemeIcon("debugger_show_pc"));
m_set_pc_action->setIcon(Resources::GetScaledThemeIcon("debugger_set_pc"));
m_step_action->setIcon(Resources::GetThemeIcon("debugger_step_in"));
m_step_over_action->setIcon(Resources::GetThemeIcon("debugger_step_over"));
m_step_out_action->setIcon(Resources::GetThemeIcon("debugger_step_out"));
m_skip_action->setIcon(Resources::GetThemeIcon("debugger_skip"));
m_show_pc_action->setIcon(Resources::GetThemeIcon("debugger_show_pc"));
m_set_pc_action->setIcon(Resources::GetThemeIcon("debugger_set_pc"));
m_open_action->setIcon(Resources::GetScaledThemeIcon("open"));
m_refresh_action->setIcon(Resources::GetScaledThemeIcon("refresh"));
m_open_action->setIcon(Resources::GetThemeIcon("open"));
m_refresh_action->setIcon(Resources::GetThemeIcon("refresh"));
const Core::State state = Core::GetState();
const bool playing = state != Core::State::Uninitialized && state != Core::State::Paused;
if (!playing)
m_pause_play_action->setIcon(Resources::GetScaledThemeIcon("play"));
m_pause_play_action->setIcon(Resources::GetThemeIcon("play"));
else
m_pause_play_action->setIcon(Resources::GetScaledThemeIcon("pause"));
m_pause_play_action->setIcon(Resources::GetThemeIcon("pause"));
m_stop_action->setIcon(Resources::GetScaledThemeIcon("stop"));
m_fullscreen_action->setIcon(Resources::GetScaledThemeIcon("fullscreen"));
m_screenshot_action->setIcon(Resources::GetScaledThemeIcon("screenshot"));
m_config_action->setIcon(Resources::GetScaledThemeIcon("config"));
m_controllers_action->setIcon(Resources::GetScaledThemeIcon("classic"));
m_graphics_action->setIcon(Resources::GetScaledThemeIcon("graphics"));
m_stop_action->setIcon(Resources::GetThemeIcon("stop"));
m_fullscreen_action->setIcon(Resources::GetThemeIcon("fullscreen"));
m_screenshot_action->setIcon(Resources::GetThemeIcon("screenshot"));
m_config_action->setIcon(Resources::GetThemeIcon("config"));
m_controllers_action->setIcon(Resources::GetThemeIcon("classic"));
m_graphics_action->setIcon(Resources::GetThemeIcon("graphics"));
}