Warp back to 1983!!! (rev 1983, that is, not the year :P)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-01-23 21:28:55 +00:00
parent 7ecf884f9a
commit 70bc8167f8
29 changed files with 294 additions and 504 deletions

View file

@ -38,7 +38,6 @@
#include "../../../PluginSpecs/CommonTypes.h"
#define HAVE_WIIUSE 1
#define HAVE_SDL 1
#define HAVE_WX 1
#else
#include "CommonTypes.h"

View file

@ -37,10 +37,8 @@ CPlugin::~CPlugin()
CPlugin::CPlugin(const char* _szName) : valid(false)
{
if (m_hInstLib.Load(_szName))
{
if (m_hInstLib.Load(_szName)) {
// Create pointers to the DLL functions
m_GetDllInfo = reinterpret_cast<TGetDllInfo>
(m_hInstLib.Get("GetDllInfo"));
m_DllConfig = reinterpret_cast<TDllConfig>
@ -58,28 +56,24 @@ CPlugin::CPlugin(const char* _szName) : valid(false)
}
if (m_GetDllInfo != 0 &&
m_DllConfig != 0 &&
m_DllDebugger != 0 &&
m_SetDllGlobals != 0 &&
m_Initialize != 0 &&
m_Shutdown != 0 &&
m_DoState != 0)
m_DllConfig != 0 &&
m_DllDebugger != 0 &&
m_SetDllGlobals != 0 &&
m_Initialize != 0 &&
m_Shutdown != 0 &&
m_DoState != 0)
valid = true;
// Save the filename for this plugin
Filename = _szName;
}
void *CPlugin::LoadSymbol(const char *sym)
{
void *CPlugin::LoadSymbol(const char *sym) {
return m_hInstLib.Get(sym);
}
// ______________________________________________________________________________________
// GetInfo: Get DLL info
bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo)
{
bool CPlugin::GetInfo(PLUGIN_INFO& _pluginInfo) {
if (m_GetDllInfo != 0)
{
m_GetDllInfo(&_pluginInfo);

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@ -36,37 +36,35 @@ class CPlugin
{
public:
CPlugin(const char* _szName);
~CPlugin();
CPlugin(const char* _szName);
~CPlugin();
virtual bool IsValid() {return valid;};
virtual std::string GetFilename() {return Filename;};
virtual bool IsValid() {return valid;};
bool GetInfo(PLUGIN_INFO& _pluginInfo);
void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
void *LoadSymbol(const char *sym);
bool GetInfo(PLUGIN_INFO& _pluginInfo);
void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
void *LoadSymbol(const char *sym);
void Config(HWND _hwnd);
void About(HWND _hwnd);
void Debug(HWND _hwnd, bool Show);
void DoState(unsigned char **ptr, int mode);
void Initialize(void *init);
void Shutdown();
void Config(HWND _hwnd);
void About(HWND _hwnd);
void Debug(HWND _hwnd, bool Show);
void DoState(unsigned char **ptr, int mode);
void Initialize(void *init);
void Shutdown();
private:
DynamicLibrary m_hInstLib;
bool valid;
std::string Filename;
DynamicLibrary m_hInstLib;
bool valid;
// Functions
TGetDllInfo m_GetDllInfo;
TDllConfig m_DllConfig;
TDllDebugger m_DllDebugger;
TSetDllGlobals m_SetDllGlobals;
TInitialize m_Initialize;
TShutdown m_Shutdown;
TDoState m_DoState;
// Functions
TGetDllInfo m_GetDllInfo;
TDllConfig m_DllConfig;
TDllDebugger m_DllDebugger;
TSetDllGlobals m_SetDllGlobals;
TInitialize m_Initialize;
TShutdown m_Shutdown;
TDoState m_DoState;
};
} // end of namespace Common

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@ -4,27 +4,25 @@
#include "pluginspecs_pad.h"
#include "Plugin.h"
namespace Common
{
namespace Common {
typedef void (__cdecl* TPAD_GetStatus)(u8, SPADStatus*);
typedef void (__cdecl* TPAD_Input)(u16, u8);
typedef void (__cdecl* TPAD_Rumble)(u8, unsigned int, unsigned int);
typedef unsigned int (__cdecl* TPAD_GetAttachedPads)();
class PluginPAD : public CPlugin
{
class PluginPAD : public CPlugin {
public:
PluginPAD(const char *_Filename);
~PluginPAD();
virtual bool IsValid() {return validPAD;};
PluginPAD(const char *_Filename);
~PluginPAD();
virtual bool IsValid() {return validPAD;};
TPAD_GetStatus PAD_GetStatus;
TPAD_Input PAD_Input;
TPAD_Rumble PAD_Rumble;
TPAD_GetAttachedPads PAD_GetAttachedPads;
TPAD_GetStatus PAD_GetStatus;
TPAD_Input PAD_Input;
TPAD_Rumble PAD_Rumble;
TPAD_GetAttachedPads PAD_GetAttachedPads;
private:
bool validPAD;
bool validPAD;
};
}

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@ -1,11 +1,7 @@
#include "PluginVideo.h"
namespace Common
{
PluginVideo::PluginVideo(const char *_Filename) :
CPlugin(_Filename),
validVideo(false)
{
namespace Common {
PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo(false) {
Video_Prepare = reinterpret_cast<TVideo_Prepare>
(LoadSymbol("Video_Prepare"));

View file

@ -13,23 +13,22 @@ namespace Common {
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef void (__cdecl* TVideo_Stop)();
class PluginVideo : public CPlugin
{
public:
PluginVideo(const char *_Filename);
~PluginVideo();
virtual bool IsValid() {return validVideo;};
class PluginVideo : public CPlugin {
public:
PluginVideo(const char *_Filename);
~PluginVideo();
virtual bool IsValid() {return validVideo;};
TVideo_Prepare Video_Prepare;
TVideo_SendFifoData Video_SendFifoData;
TVideo_UpdateXFB Video_UpdateXFB;
TVideo_Screenshot Video_Screenshot;
TVideo_EnterLoop Video_EnterLoop;
TVideo_AddMessage Video_AddMessage;
TVideo_Stop Video_Stop;
TVideo_Prepare Video_Prepare;
TVideo_SendFifoData Video_SendFifoData;
TVideo_UpdateXFB Video_UpdateXFB;
TVideo_Screenshot Video_Screenshot;
TVideo_EnterLoop Video_EnterLoop;
TVideo_AddMessage Video_AddMessage;
TVideo_Stop Video_Stop;
private:
bool validVideo;
bool validVideo;
};
}

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="Core"
ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
RootNamespace="Core"
@ -191,7 +191,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="false"
AdditionalIncludeDirectories="..\..\..\Externals\SDL\Include;.\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
AdditionalIncludeDirectories=".\Core\Core\Src\Debugger;..\Common\Src;..\DiscIO\Src;..\..\Core\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\LZO;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"

View file

@ -155,6 +155,8 @@ bool GetRealWiimote()
// -----------------
bool Init()
{
//Console::Open();
if (g_pThread != NULL)
{
PanicAlert("ERROR: Emu Thread already running. Report this bug.");
@ -345,18 +347,7 @@ THREAD_RETURN EmuThread(void *pArg)
PADInitialize.pLog = Callback_PADLog;
PADInitialize.padNumber = i;
// Check if we should init the plugin
if(Plugins.OkayToInitPlugin(i))
{
Plugins.GetPad(i)->Initialize(&PADInitialize);
// Check if joypad open failed, in that case try again
if(PADInitialize.padNumber == -1)
{
Plugins.GetPad(i)->Shutdown();
Plugins.FreePad();
Plugins.GetPad(i)->Initialize(&PADInitialize);
}
}
if(Plugins.OkayToInitPlugin(i)) Plugins.GetPAD(i)->Initialize((void *)&PADInitialize);
}
// Load and Init WiimotePlugin - only if we are booting in wii mode

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@ -254,8 +254,9 @@ void Init()
g_Channel[i].m_InHi.Hex = 0;
g_Channel[i].m_InLo.Hex = 0;
// Access the pap
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(i);
// Access the pad and check the MAXPADS limit
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD((i >= MAXPADS) ? (MAXPADS - 1): i);
//Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(i);
// Check if this pad is attached for the current plugin
if (pad != NULL && (pad->PAD_GetAttachedPads() & (1 << i)))

View file

@ -120,7 +120,8 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
SPADStatus PadStatus;
memset(&PadStatus, 0 ,sizeof(PadStatus));
Common::PluginPAD* pad =
CPluginManager::GetInstance().GetPad(ISIDevice::m_iDeviceNumber);
//CPluginManager::GetInstance().GetPAD(ISIDevice::m_iDeviceNumber);
CPluginManager::GetInstance().GetPAD((ISIDevice::m_iDeviceNumber >= MAXPADS) ? (MAXPADS - 1): ISIDevice::m_iDeviceNumber);
pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
_Hi = (u32)((u8)PadStatus.stickY);
@ -147,7 +148,7 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
void
CSIDevice_GCController::SendCommand(u32 _Cmd)
{
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(0);
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
UCommand command(_Cmd);
switch(command.Command)

View file

@ -34,8 +34,6 @@
#include "ConsoleWindow.h"
CPluginManager CPluginManager::m_Instance;
//#define INPUTCOMMON
//////////////////////////////////////////////
@ -46,26 +44,14 @@ CPluginManager::CPluginManager() :
m_params(SConfig::GetInstance().m_LocalCoreStartupParameter)
{
m_PluginGlobals = new PLUGIN_GLOBALS;
m_PluginGlobals->eventHandler = EventHandler::GetInstance();
m_PluginGlobals->config = (void *)&SConfig::GetInstance();
m_PluginGlobals->messageLogger = NULL;
#ifdef INPUTCOMMON
m_InputManager = new InputManager();
m_PluginGlobals->inputManager = m_InputManager;
#endif
}
/* Function: FreeLibrary()
Called from: In an attempt to avoid the crash that occurs when the use LoadLibrary() and
FreeLibrary() often (every game a game is stopped and started) these functions will only
be used when
1. Dolphin is started
2. A plugin is changed
3. Dolphin is closed
it will not be used when we Start and Stop games. */
// Function: FreeLibrary()
// Called from: This will be called when Dolphin is closed, not when we Stop a game
CPluginManager::~CPluginManager()
{
Console::Print("Delete CPluginManager\n");
@ -122,7 +108,7 @@ bool CPluginManager::InitPlugins()
for (int i = 0; i < MAXPADS; i++)
{
if (! m_params.m_strPadPlugin[i].empty())
GetPad(i);
GetPAD(i);
if (m_pad[i] != NULL)
pad = true;
}
@ -162,8 +148,8 @@ void CPluginManager::ShutdownPlugins()
{
//Console::Print("Shutdown: %i\n", i);
m_pad[i]->Shutdown();
//delete m_pad[i];
}
}
//delete m_pad[i];
//m_pad[i] = NULL;
}
@ -171,10 +157,10 @@ void CPluginManager::ShutdownPlugins()
if (m_wiimote[i]) m_wiimote[i]->Shutdown();
if (m_video)
m_video->Shutdown();
m_video->Shutdown();
if (m_dsp)
m_dsp->Shutdown();
m_dsp->Shutdown();
}
//////////////////////////////////////////
@ -182,34 +168,31 @@ void CPluginManager::ShutdownPlugins()
//////////////////////////////////////////////////////////////////////////////////////////
// Supporting functions
// ¯¯¯¯¯¯¯¯¯¯¯¯
// Called from: Get__() functions in this file only (not from anywhere else)
void *CPluginManager::LoadPlugin(const char *_rFilename, int Number)//, PLUGIN_TYPE type)
void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
{
CPluginInfo info(_rFilename);
PLUGIN_TYPE type = info.GetPluginInfo().Type;
//std::string Filename = info.GetPluginInfo().Filename;
std::string Filename = _rFilename;
Common::CPlugin *plugin = NULL;
Common::CPlugin *plugin = NULL;
switch (type)
{
case PLUGIN_TYPE_VIDEO:
plugin = new Common::PluginVideo(_rFilename);
break;
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
break;
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
break;
case PLUGIN_TYPE_WIIMOTE:
plugin = new Common::PluginWiimote(_rFilename);
break;
default:
default:
PanicAlert("Trying to load unsupported type %d", type);
}
@ -229,13 +212,15 @@ void *CPluginManager::LoadPlugin(const char *_rFilename, int Number)//, PLUGIN_T
// -------------
int CPluginManager::OkayToInitPlugin(int Plugin)
{
//Console::Print("OkayToInitShutdown: %i", Plugin);
// Compare it to the earlier plugins
for(int i = 0; i < Plugin; i++)
if (m_params.m_strPadPlugin[Plugin] == m_params.m_strPadPlugin[i])
{
//Console::Print("(%i %i) %s\n", Plugin, i, g_CoreStartupParameter.m_strPadPlugin[Plugin].c_str());
return i;
// No there is no duplicate plugin
return -1;
}
return -1;
}
@ -286,67 +271,52 @@ void CPluginManager::ScanForPlugins()
//////////////////////////////////////////////////////////////////////////////////////////
/* Create or return the already created plugin pointers. This will be called often for the
Pad and Wiimote from the SI_.cpp files. */
// Create or return the already created plugin pointers
// ¯¯¯¯¯¯¯¯¯¯¯¯
Common::PluginPAD *CPluginManager::GetPad(int controller)
Common::PluginPAD *CPluginManager::GetPAD(int controller)
{
if (m_pad[controller] != NULL)
if (m_pad[controller]->GetFilename() == m_params.m_strPadPlugin[controller])
return m_pad[controller];
// Else do this
if(OkayToInitPlugin(controller) == -1)
if (m_pad[controller] == NULL)
{
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str(), controller);
Console::Print("LoadPlugin: %i\n", controller);
if(OkayToInitPlugin(controller) == -1)
{
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str());
Console::Print("LoadPlugin: %i\n", controller);
}
else
{
Console::Print("Pointed: %i to %i\n", controller, OkayToInitPlugin(controller));
m_pad[controller] = m_pad[OkayToInitPlugin(controller)];
}
}
else
{
Console::Print("Pointed: %i to %i\n", controller, OkayToInitPlugin(controller));
m_pad[controller] = m_pad[OkayToInitPlugin(controller)];
}
return m_pad[controller];
//Console::Print("Returned: %i\n", controller);
return m_pad[controller];
}
Common::PluginWiimote *CPluginManager::GetWiimote(int controller)
{
if (m_pad[controller] != NULL)
if (m_wiimote[controller]->GetFilename() == m_params.m_strWiimotePlugin[controller])
return m_wiimote[controller];
if (m_wiimote[controller] == NULL)
m_wiimote[controller] = (Common::PluginWiimote*)LoadPlugin
(m_params.m_strWiimotePlugin[controller].c_str());
// Else load a new plugin
m_wiimote[controller] = (Common::PluginWiimote*)LoadPlugin(m_params.m_strWiimotePlugin[controller].c_str());
return m_wiimote[controller];
}
Common::PluginDSP *CPluginManager::GetDSP()
{
if (m_dsp != NULL)
if (m_dsp->GetFilename() == m_params.m_strDSPPlugin)
return m_dsp;
// Else load a new plugin
if (m_dsp == NULL)
m_dsp = (Common::PluginDSP*)LoadPlugin(m_params.m_strDSPPlugin.c_str());
return m_dsp;
}
Common::PluginVideo *CPluginManager::GetVideo()
{
if (m_video != NULL)
if (m_video->GetFilename() == m_params.m_strVideoPlugin)
return m_video;
Common::PluginVideo *CPluginManager::GetVideo() {
// Else load a new plugin
if (m_video == NULL)
m_video = (Common::PluginVideo*)LoadPlugin(m_params.m_strVideoPlugin.c_str());
return m_video;
}
Common::PluginPAD *CPluginManager::FreePad()
{
delete m_pad[0];
m_pad[0] = NULL; m_pad[1] = NULL; m_pad[2] = NULL; m_pad[3] = NULL;
m_pad[0] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[0].c_str(), 0);
return m_pad[0];
}
///////////////////////////////////////////
@ -355,33 +325,15 @@ Common::PluginPAD *CPluginManager::FreePad()
// ¯¯¯¯¯¯¯¯¯¯¯¯
// ----------------------------------------
// Open config window. Input: _rFilename = Plugin filename , Type = Plugin type
// Open config window. _rFilename = plugin filename , ret = the dll slot number
// -------------
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type)
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
{
#ifdef INPUTCOMMON
m_InputManager->Init();
#endif
switch(Type)
{
case PLUGIN_TYPE_VIDEO:
GetVideo()->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_DSP:
GetDSP()->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_PAD:
GetPad(0)->Config((HWND)_Parent);
break;
case PLUGIN_TYPE_WIIMOTE:
GetWiimote(0)->Config((HWND)_Parent);
break;
}
#ifdef INPUTCOMMON
m_InputManager->Shutdown();
#endif
Common::CPlugin *plugin = new Common::CPlugin(_rFilename);
plugin->SetGlobals(m_PluginGlobals);
plugin->Config((HWND)_Parent);
delete plugin;
}
// ----------------------------------------
@ -389,14 +341,10 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TY
// -------------
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
{
switch(Type)
{
case PLUGIN_TYPE_VIDEO:
if (Type == PLUGIN_TYPE_VIDEO) {
GetVideo()->Debug((HWND)_Parent, Show);
break;
case PLUGIN_TYPE_DSP:
} else if (Type == PLUGIN_TYPE_DSP) {
GetDSP()->Debug((HWND)_Parent, Show);
break;
}
}

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@ -25,7 +25,6 @@
#include "PluginWiimote.h"
#include "EventHandler.h"
#include "CoreParameter.h"
#include "InputManager.h"
class CPluginInfo
{
@ -47,23 +46,20 @@ class CPluginManager
{
public:
static CPluginManager& GetInstance() {return(m_Instance);}
Common::PluginPAD *GetPad(int controller);
Common::PluginPAD *GetPAD(int controller);
Common::PluginWiimote *GetWiimote(int controller);
Common::PluginDSP *GetDSP();
Common::PluginVideo *GetVideo();
Common::PluginPAD *FreePad();
bool InitPlugins();
void ShutdownPlugins();
int OkayToInitPlugin(int Plugin);
void ScanForPlugins();
void OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type);
void OpenConfig(void* _Parent, const char *_rFilename);
void OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show);
const CPluginInfos& GetPluginInfos() {return(m_PluginInfos);}
PLUGIN_GLOBALS* GetGlobals();
private:
static CPluginManager m_Instance;
bool m_Initialized;
@ -74,11 +70,10 @@ private:
Common::PluginWiimote *m_wiimote[4];
Common::PluginDSP *m_dsp;
InputManager *m_InputManager;
SCoreStartupParameter& m_params;
CPluginManager();
~CPluginManager();
void *LoadPlugin(const char *_rFilename, int Number = 0);
void *LoadPlugin(const char *_rFilename);
};

View file

@ -15,7 +15,7 @@ files = ["Console.cpp",
"PatchEngine.cpp",
"State.cpp",
"Tracer.cpp",
"PluginManager.cpp",
'PluginManager.cpp',
"VolumeHandler.cpp",
"Boot/Boot.cpp",
"Boot/Boot_BIOSEmu.cpp",

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="DebuggerWX"
ProjectGUID="{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
RootNamespace="DebuggerWX"
@ -179,7 +179,7 @@
<Tool
Name="VCCLCompilerTool"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="..\..\..\Externals\SDL\Include;..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\Bochs_disasm;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;__WXMSW__;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"

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@ -170,8 +170,8 @@ bool IBannerLoader::CopyUnicodeToString( std::string& _rDestination, const u16*
}
}
#else
// FIXME completly broken on not windows!!!!!
// _rDestination = _src;
// not implement other than windows
_rDestination = _src;
returnCode = true;
#endif
return returnCode;

View file

@ -126,8 +126,6 @@ CBannerLoaderWii::GetName(std::string& _rName, DiscIO::IVolume::ECountry languag
// find Banner type
SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
#ifdef _WIN32 // FIXME this should NOT be windows specific!!!
if (DiscIO::IVolume::COUNTRY_JAP == language)
{
return CopyUnicodeToString(_rName, pBanner->m_Comment[0]);
@ -138,9 +136,6 @@ CBannerLoaderWii::GetName(std::string& _rName, DiscIO::IVolume::ECountry languag
_rName = StupidWideCharToString(pBanner->m_Comment[0], WII_BANNER_COMMENT_SIZE);
return true;
}
#else
_rName = StupidWideCharToString(pBanner->m_Comment[0], WII_BANNER_COMMENT_SIZE);
#endif
return true;
}

View file

@ -22,7 +22,6 @@
#include <vector>
#include "Core.h" // Core
#include "ConsoleWindow.h" // Core
#include "Globals.h" // Local
#include "ConfigMain.h"
@ -682,23 +681,18 @@ void CConfigMain::DVDRootChanged(wxFileDirPickerEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDVDRoot = DVDRoot->GetPath().ToAscii();
}
// ==========================
// =======================================================
// Plugins settings
// -------------
// Update plugin filenames
void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
{
GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
for (int i = 0; i < MAXPADS; i++)
GetFilename(PADSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
GetFilename(PADSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
for (int i = 0; i < MAXWIIMOTES; i++)
GetFilename(WiimoteSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
}
void CConfigMain::OnConfig(wxCommandEvent& event)
@ -722,25 +716,15 @@ void CConfigMain::OnConfig(wxCommandEvent& event)
break;
}
}
// ==========================
void CConfigMain::CallConfig(wxChoice* _pChoice)
{
int Index = _pChoice->GetSelection();
Console::Print("CallConfig: %i\n", Index);
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
if (pInfo != NULL)
CPluginManager::GetInstance().OpenConfig((HWND) this->GetHandle(), pInfo->GetFileName().c_str(), pInfo->GetPluginInfo().Type);
}
}
// =======================================================
// Plugins settings
// -------------
void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::string& _SelectFilename)
{
Console::Print("FillChoiceBox\n");
_pChoice->Clear();
int Index = -1;
@ -766,16 +750,31 @@ void CConfigMain::FillChoiceBox(wxChoice* _pChoice, int _PluginType, const std::
_pChoice->Select(Index);
}
bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
{
_rFilename.clear();
void CConfigMain::CallConfig(wxChoice* _pChoice)
{
int Index = _pChoice->GetSelection();
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
if (pInfo != NULL)
CPluginManager::GetInstance().OpenConfig((HWND) this->GetHandle(), pInfo->GetFileName().c_str());
}
}
bool CConfigMain::GetFilename(wxChoice* _pChoice, std::string& _rFilename)
{
_rFilename.clear();
int Index = _pChoice->GetSelection();
printf("%i\n", Index);
if (Index >= 0)
{
const CPluginInfo* pInfo = static_cast<CPluginInfo*>(_pChoice->GetClientData(Index));
_rFilename = pInfo->GetFileName();
Console::Print("GetFilename: %i %s\n", Index, _rFilename.c_str());
printf("%s\n", _rFilename.c_str());
return(true);
}

View file

@ -435,7 +435,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
else
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
CPluginManager::GetInstance().GetPad(0)->PAD_Input(event.GetKeyCode(), 1); // 1 = Down
CPluginManager::GetInstance().GetPAD(0)->PAD_Input(event.GetKeyCode(), 1); // 1 = Down
event.Skip();
}
}
@ -443,7 +443,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
void CFrame::OnKeyUp(wxKeyEvent& event)
{
if(Core::GetState() != Core::CORE_UNINITIALIZED)
CPluginManager::GetInstance().GetPad(0)->PAD_Input(event.GetKeyCode(), 0); // 0 = Up
CPluginManager::GetInstance().GetPAD(0)->PAD_Input(event.GetKeyCode(), 0); // 0 = Up
event.Skip();
}
@ -453,7 +453,7 @@ void CFrame::OnKeyUp(wxKeyEvent& event)
double GetDoubleTime()
{
wxDateTime datetime = wxDateTime::UNow(); // Get timestamp
u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970(); // Get continuous timestamp
u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970(); // Get continous timestamp
/* Remove a few years. We only really want enough seconds to make sure that we are
detecting actual actions, perhaps 60 seconds is enough really, but I leave a

View file

@ -539,8 +539,7 @@ void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
PLUGIN_TYPE_VIDEO
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
);
}
@ -549,8 +548,7 @@ void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
PLUGIN_TYPE_DSP
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
);
}
@ -558,16 +556,14 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[0].c_str(),
PLUGIN_TYPE_PAD
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[0].c_str()
);
}
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
{
CPluginManager::GetInstance().OpenConfig(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[0].c_str(),
PLUGIN_TYPE_WIIMOTE
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[0].c_str()
);
}

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="InputCommon"
ProjectGUID="{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}"
RootNamespace="VideoCommon"
@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;&quot;$(SolutionDir)..\Externals\SDL\Include&quot;"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -109,7 +109,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;&quot;$(SolutionDir)..\Externals\SDL\Include&quot;"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_LIB;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@ -175,7 +175,7 @@
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;..\..\..\Externals\SDL\Include"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
@ -245,7 +245,7 @@
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="false"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;&quot;$(SolutionDir)..\Externals\SDL\Include&quot;"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -307,7 +307,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;&quot;$(SolutionDir)..\Externals\SDL\Include&quot;"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -370,7 +370,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc;&quot;$(SolutionDir)..\Externals\SDL\Include&quot;"
AdditionalIncludeDirectories="../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@ -431,14 +431,6 @@
RelativePath=".\Src\InputCommon.h"
>
</File>
<File
RelativePath=".\Src\InputManager.cpp"
>
</File>
<File
RelativePath=".\Src\InputManager.h"
>
</File>
<File
RelativePath=".\Src\SConscript"
>

View file

@ -1,94 +0,0 @@
#include "InputManager.h"
bool InputManager::Init() {
if (! SDLInit())
return false;
ScanDevices();
return true;
}
bool InputManager::Shutdown() {
SDLShutdown();
sdlInit = false;
return true;
}
bool InputManager::SDLInit() {
#ifdef HAVE_SDL
// Move also joystick opening code here.
if (! sdlInit) {
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API,
and with this we need the SDL_INIT_VIDEO flag as well */
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
PanicAlert("Could not initialize SDL! (%s)\n", SDL_GetError());
} else {
sdlInit = true;
}
}
return sdlInit;
#endif
return true;
}
void InputManager::SDLShutdown() {
for(int i = 0; i < numjoy; i++ ) {
if (SDL_JoystickOpened(m_joyinfo[i].ID))
SDL_JoystickClose(m_joyinfo[i].joy);
}
SDL_Quit();
}
int InputManager::ScanDevices() {
int res = SDLScanDevices();
return res;
}
int InputManager::SDLScanDevices() {
#if defined HAVE_SDL && HAVE_SDL
numjoy = SDL_NumJoysticks();
if(numjoy == 0) {
PanicAlert("No Joystick detected!\n");
return 0;
}
if(m_joyinfo)
delete [] m_joyinfo;
m_joyinfo = new ControllerInfo[numjoy];
#ifdef _DEBUG
fprintf(pFile, "Scanning for devices\n");
fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
#endif
for(int i = 0; i < numjoy; i++ ) {
m_joyinfo[i].joy = SDL_JoystickOpen(i);
m_joyinfo[i].ID = i;
m_joyinfo[i].NumAxes = SDL_JoystickNumAxes(m_joyinfo[i].joy);
m_joyinfo[i].NumButtons = SDL_JoystickNumButtons(m_joyinfo[i].joy);
m_joyinfo[i].NumBalls = SDL_JoystickNumBalls(m_joyinfo[i].joy);
m_joyinfo[i].NumHats = SDL_JoystickNumHats(m_joyinfo[i].joy);
m_joyinfo[i].Name = SDL_JoystickName(i);
printf("ID: %d\n", i);
printf("Name: %s\n", m_joyinfo[i].Name);
printf("Buttons: %d\n", m_joyinfo[i].NumButtons);
printf("Axises: %d\n", m_joyinfo[i].NumAxes);
printf("Hats: %d\n", m_joyinfo[i].NumHats);
printf("Balls: %d\n\n", m_joyinfo[i].NumBalls);
// Close if opened
if(SDL_JoystickOpened(i))
SDL_JoystickClose(m_joyinfo[i].joy);
}
return numjoy;
#else
return 0;
#endif
}

View file

@ -1,43 +0,0 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include "Common.h"
#if defined HAVE_SDL && HAVE_SDL
#include <SDL.h>
struct ControllerInfo { // CONNECTED WINDOWS DEVICES INFO
int NumAxes; // Amount of Axes
int NumButtons; // Amount of Buttons
int NumBalls; // Amount of Balls
int NumHats; // Amount of Hats (POV)
const char *Name; // Joypad/stickname
int ID; // SDL joystick device ID
SDL_Joystick *joy; // SDL joystick device
};
#endif
class InputManager {
public:
bool Init();
bool Shutdown();
InputManager(): sdlInit(false) {}
~InputManager() {
if(m_joyinfo)
delete [] m_joyinfo;
}
private:
bool sdlInit;
int ScanDevices();
// sdl specific
bool SDLInit();
void SDLShutdown();
int SDLScanDevices();
ControllerInfo *m_joyinfo;
int numjoy;
};
#endif

View file

@ -5,7 +5,6 @@ Import('env')
files = [
'EventHandler.cpp',
'InputCommon.cpp',
"InputManager.cpp",
]
env_inputcommon = env.Clone()

View file

@ -146,9 +146,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Main", "..\Branches\MusicMo
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Player", "..\Branches\MusicMod\Player\Player.vcproj", "{0B72B5D6-5D72-4391-84A7-9CCA5392668A}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestPlayer", "..\Branches\MusicMod\TestPlayer\TestPlayer.vcproj", "{0D14F1E9-490B-4A2D-A4EF-0535E8B3C718}"
EndProject

View file

@ -82,7 +82,6 @@ typedef struct
void *eventHandler;
void *config;
void *messageLogger;
void *inputManager;
} PLUGIN_GLOBALS;
///////////////////////////////

View file

@ -35,7 +35,7 @@ typedef struct
{
HWND hWnd;
TLog pLog;
int padNumber;
int padNumber;
} SPADInitialize;
typedef struct

View file

@ -185,6 +185,8 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
// Start the pads so we can use them in the configuration and advanced controls
if(!emulator_running)
{
@ -195,10 +197,31 @@ void DllConfig(HWND _hParent)
emulator_running = false; // Set it back to false
}
g_Config.Load(); // Load settings
// We don't need a parent for this wxDialog
//wxWindow win;
//win.SetHWND(_hParent);
//ConfigBox frame(&win);
//win.SetHWND(0);
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
#else
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
g_Config.Load(); // load settings
#if defined(HAVE_WX) && HAVE_WX
g_Config.Load(); // Load settings
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#endif
}
@ -217,33 +240,29 @@ void Initialize(void *init)
{
// Debugging
//Console::Open();
SPADInitialize *_PADInitialize = (SPADInitialize*)init;
#ifndef INPUTCOMMON
Console::Print("Initialize: %i, %i\n", _PADInitialize->padNumber, SDL_WasInit(0));
#endif
//Console::Print("Initialize: %i\n", SDL_WasInit(0));
SPADInitialize _PADInitialize = *(SPADInitialize*)init;
emulator_running = true;
#ifdef _DEBUG
DEBUG_INIT();
#endif
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, and with this we need
the SDL_INIT_VIDEO flag to */
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize->hWnd;
#endif
#ifndef INPUTCOMMON
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, and with this we need
the SDL_INIT_VIDEO flag to */
if (!SDL_WasInit(0))
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
Search_Devices(); // Populate joyinfo for all attached devices
@ -256,18 +275,6 @@ void Initialize(void *init)
joystate[2].joy = SDL_JoystickOpen(PadMapping[2].ID);
if (PadMapping[3].enabled)
joystate[3].joy = SDL_JoystickOpen(PadMapping[3].ID);
//_PADInitialize->padNumber = 55;
/* Check if any of the pads failed to open. In Windows there is a strange "IDirectInputDevice2::
SetDataFormat() DirectX error -2147024809" after a few Open and Close */
if( (PadMapping[0].enabled && joystate[0].joy == NULL)
|| (PadMapping[1].enabled && joystate[1].joy == NULL)
|| (PadMapping[2].enabled && joystate[2].joy == NULL)
|| (PadMapping[3].enabled && joystate[3].joy == NULL))
{
_PADInitialize->padNumber = -1;
Console::Print("%s\n", SDL_GetError());
}
}
@ -295,7 +302,11 @@ int Search_Devices()
// Warn the user if no PadMapping are detected
if (numjoy == 0)
{
PanicAlert("No Joystick detected");
#ifdef _WIN32
//MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#endif
return 0;
}
@ -339,7 +350,7 @@ int Search_Devices()
Called from: The Dolphin Core, ConfigBox::OnClose() */
void Shutdown()
{
Console::Print("Shutdown: %i\n", SDL_WasInit(0));
//Console::Print("Shutdown: %i\n", SDL_WasInit(0));
if (PadMapping[0].enabled && SDL_JoystickOpened(PadMapping[0].ID))
SDL_JoystickClose(joystate[0].joy);
@ -348,11 +359,9 @@ void Shutdown()
if (PadMapping[2].enabled && SDL_JoystickOpened(PadMapping[2].ID))
SDL_JoystickClose(joystate[2].joy);
if (PadMapping[3].enabled && SDL_JoystickOpened(PadMapping[3].ID))
SDL_JoystickClose(joystate[3].joy);
SDL_JoystickClose(joystate[3].joy);
#ifndef INPUTCOMMON
SDL_Quit();
#endif
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
@ -544,14 +553,11 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
Console::ClearScreen();
Console::Print(
"Trigger type: %s Left:%04x Right:%04x Value:%i\n"
"D-Pad type: %s L:%i R:%i U:%i D:%i"
"Main stick x, y: %i %i",
"D-Pad type: %s L:%i R:%i U:%i D:%i",
(PadMapping[_numPAD].triggertype ? "CTL_TRIGGER_XINPUT" : "CTL_TRIGGER_SDL"),
TriggerLeft, TriggerRight, TriggerValue,
(PadMapping[_numPAD].controllertype ? "CTL_DPAD_CUSTOM" : "CTL_DPAD_HAT"),
0, 0, 0, 0,
main_stick_x, main_stick_y
0, 0, 0, 0
);*/
}
@ -766,7 +772,7 @@ void GetJoyState(int controller)
ReadButton(controller, CTL_START);
//
if (PadMapping[controller].halfpress < Buttons)
if (PadMapping[controller].halfpress < joyinfo[controller].NumButtons)
joystate[controller].halfpress = SDL_JoystickGetButton(joystate[controller].joy, PadMapping[controller].halfpress);
// Check if we have an analog or digital joypad

View file

@ -95,8 +95,6 @@
// Define
// ¯¯¯¯¯¯¯¯¯¯
//#define INPUTCOMMON
#define INPUT_VERSION "0.3"
#define INPUT_STATE "PUBLIC RELEASE"
#define RELDAY "21"

View file

@ -51,10 +51,7 @@ HWND m_hWnd;
#ifdef USE_RUMBLE_DINPUT_HACK
bool g_rumbleEnable = FALSE;
#endif
// Declare config window so that we can write debugging info to it from functions in this file
#if defined(HAVE_WX) && HAVE_WX
ConfigBox* m_frame;
#endif
// Rumble in windows
#ifdef _WIN32
HINSTANCE nJoy_hInst = NULL;
@ -167,22 +164,37 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
// Call config dialog
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void DllConfig(HWND _hParent)
{
// Start the pads so we can use them in the configuration and advanced controls
if(!emulator_running)
{
#ifdef _WIN32
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
SPADInitialize _PADInitialize;
_PADInitialize.hWnd = NULL;
_PADInitialize.pLog = NULL;
Initialize((void*)&_PADInitialize);
emulator_running = false; // Set it back to false
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
return;
}
#if defined(HAVE_WX) && HAVE_WX
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
#endif
LoadConfig(); // load settings
#if defined(HAVE_WX) && HAVE_WX
wxWindow win;
win.SetHWND(_hParent);
ConfigBox frame(&win);
frame.ShowModal();
win.SetHWND(0);
#endif
#else
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
LoadConfig(); // load settings
#if defined(HAVE_WX) && HAVE_WX
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#endif
}
void DllDebugger(HWND _hParent, bool Show) {
@ -198,6 +210,16 @@ void Initialize(void *init)
DEBUG_INIT();
#endif
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
@ -218,32 +240,32 @@ void Initialize(void *init)
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void Shutdown()
{
if(joysticks[0].enabled)
SDL_JoystickClose(joystate[0].joy);
if(joysticks[1].enabled)
SDL_JoystickClose(joystate[1].joy);
if(joysticks[2].enabled)
SDL_JoystickClose(joystate[2].joy);
if(joysticks[3].enabled)
SDL_JoystickClose(joystate[3].joy);
#ifdef _DEBUG
DEBUG_QUIT();
#endif
if (joyinfo) {
if(joysticks[0].enabled)
SDL_JoystickClose(joystate[0].joy);
if(joysticks[1].enabled)
SDL_JoystickClose(joystate[1].joy);
if(joysticks[2].enabled)
SDL_JoystickClose(joystate[2].joy);
if(joysticks[3].enabled)
SDL_JoystickClose(joystate[3].joy);
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
#endif
delete [] joyinfo;
joyinfo = NULL;
}
emulator_running = FALSE;
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
FreeDirectInput();
#endif
#elif defined(__linux__)
close(fd);
#endif
emulator_running = FALSE;
#ifdef _WIN32
#ifdef USE_RUMBLE_DINPUT_HACK
FreeDirectInput();
#endif
#elif defined(__linux__)
close(fd);
#endif
}
void DoState(unsigned char **ptr, int mode) {
@ -678,9 +700,13 @@ int Search_Devices()
int numjoy = SDL_NumJoysticks();
if(numjoy == 0)
{
PanicAlert("No Joystick detected!\n");
return 0;
{
#ifdef _WIN32
MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#endif
return 0;
}
if(joyinfo)