Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2008-07-17 20:29:04 +00:00
parent fa6bd5d2e2
commit 711b1e0016
31 changed files with 2654 additions and 3127 deletions

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="wxBase28"
ProjectGUID="{48AD7E0A-25B1-4974-A1E3-03F8C438D34F}"
RootNamespace="wxBase28"
@ -292,7 +292,6 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
@ -5730,10 +5729,6 @@
<Filter
Name="Setup Headers"
>
<File
RelativePath="..\..\include\wx\univ\setup.h"
>
</File>
<File
RelativePath="..\..\include\wx\msw\setup.h"
>
@ -5798,6 +5793,10 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\include\wx\univ\setup.h"
>
</File>
</Filter>
<Filter
Name="MSW Headers"

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="wxCore28"
ProjectGUID="{0318BA30-EF48-441A-9E10-DC85EFAE39F0}"
RootNamespace="wxCore"
@ -59,6 +59,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
@ -137,7 +138,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
@ -216,6 +217,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -294,6 +296,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -371,6 +374,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -449,6 +453,7 @@
ProgramDataBaseFileName="$(IntDir)\vc80.pdb"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -16948,6 +16953,10 @@
<Filter
Name="Setup Headers"
>
<File
RelativePath="..\..\include\wx\univ\setup.h"
>
</File>
<File
RelativePath="..\..\include\wx\msw\setup.h"
>
@ -17012,10 +17021,6 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\include\wx\univ\setup.h"
>
</File>
</Filter>
<Filter
Name="MSW Headers"

View file

@ -50,7 +50,6 @@
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@ -114,7 +113,6 @@
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@ -178,7 +176,6 @@
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@ -243,7 +240,6 @@
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@ -307,7 +303,6 @@
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@ -372,7 +367,6 @@
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<Tool

View file

@ -53,7 +53,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
ForcedIncludeFiles="stdafx.h"
/>
@ -125,7 +124,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -198,7 +196,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -272,7 +269,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -340,7 +336,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -409,7 +404,6 @@
PrecompiledHeaderThrough="stdafx.h"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>

View file

@ -53,7 +53,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
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ForcedIncludeFiles="stdafx.h"
/>
@ -122,7 +121,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
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ForcedIncludeFiles="stdafx.h"
/>
@ -195,7 +193,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
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Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -271,7 +268,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
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Detect64BitPortabilityProblems="false"
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ForcedIncludeFiles="stdafx.h"
/>
@ -342,7 +338,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -414,7 +409,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>

View file

@ -66,7 +66,6 @@ void CEXIMemoryCard::Flush()
{
FILE* pFile = NULL;
pFile = fopen(m_strFilename.c_str(), "wb");
if (pFile)
{
fwrite(memory_card_content, memory_card_size, 1, pFile);
@ -74,7 +73,8 @@ void CEXIMemoryCard::Flush()
}
else
{
PanicAlert("ERROR - could not write memory card file %s", m_strFilename.c_str());
PanicAlert("Could not write memory card file %s.\n\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?", m_strFilename.c_str());
}
}

View file

@ -1,7 +1,7 @@
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<VisualStudioProject
ProjectType="Visual C++"
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Version="8.00"
Name="DebuggerWX"
ProjectGUID="{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}"
RootNamespace="DebuggerWX"
@ -52,7 +52,6 @@
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Detect64BitPortabilityProblems="true"
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@ -119,7 +118,6 @@
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Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
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@ -182,7 +180,6 @@
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Detect64BitPortabilityProblems="true"
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@ -247,7 +244,6 @@
BufferSecurityCheck="false"
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Detect64BitPortabilityProblems="true"
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@ -313,7 +309,6 @@
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@ -380,7 +375,6 @@
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Detect64BitPortabilityProblems="true"
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<Tool

View file

@ -51,7 +51,6 @@
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@ -117,7 +116,6 @@
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@ -179,7 +177,6 @@
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@ -243,7 +240,6 @@
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@ -305,7 +301,6 @@
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@ -368,7 +363,6 @@
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UsePrecompiledHeader="2"
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Detect64BitPortabilityProblems="true"
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View file

@ -0,0 +1,7 @@
#include "Common.h"
#include "BPMemory.h"
//BP state
BPMemory bpmem;

View file

@ -0,0 +1,793 @@
#ifndef _BPMEMORY_H
#define _BPMEMORY_H
#include "Common.h"
#pragma pack(4)
//////////////////////////////////////////////////////////////////////////
// Tev/combiner things
//////////////////////////////////////////////////////////////////////////
#define TEVOP_ADD 0
#define TEVOP_SUB 1
#define TEVCMP_R8_GT 8
#define TEVCMP_R8_EQ 9
#define TEVCMP_GR16_GT 10
#define TEVCMP_GR16_EQ 11
#define TEVCMP_BGR24_GT 12
#define TEVCMP_BGR24_EQ 13
#define TEVCMP_RGB8_GT 14
#define TEVCMP_RGB8_EQ 15
#define TEVCMP_A8_GT 14
#define TEVCMP_A8_EQ 15
#define TEVCOLORARG_CPREV 0
#define TEVCOLORARG_APREV 1
#define TEVCOLORARG_C0 2
#define TEVCOLORARG_A0 3
#define TEVCOLORARG_C1 4
#define TEVCOLORARG_A1 5
#define TEVCOLORARG_C2 6
#define TEVCOLORARG_A2 7
#define TEVCOLORARG_TEXC 8
#define TEVCOLORARG_TEXA 9
#define TEVCOLORARG_RASC 10
#define TEVCOLORARG_RASA 11
#define TEVCOLORARG_ONE 12
#define TEVCOLORARG_HALF 13
#define TEVCOLORARG_KONST 14
#define TEVCOLORARG_ZERO 15
#define TEVALPHAARG_APREV 0
#define TEVALPHAARG_A0 1
#define TEVALPHAARG_A1 2
#define TEVALPHAARG_A2 3
#define TEVALPHAARG_TEXA 4
#define TEVALPHAARG_RASA 5
#define TEVALPHAARG_KONST 6
#define TEVALPHAARG_ZERO 7
#define ALPHACMP_NEVER 0
#define ALPHACMP_LESS 1
#define ALPHACMP_EQUAL 2
#define ALPHACMP_LEQUAL 3
#define ALPHACMP_GREATER 4
#define ALPHACMP_NEQUAL 5
#define ALPHACMP_GEQUAL 6
#define ALPHACMP_ALWAYS 7
enum Compare
{
COMPARE_NEVER = 0,
COMPARE_LESS,
COMPARE_EQUAL,
COMPARE_LEQUAL,
COMPARE_GREATER,
COMPARE_NEQUAL,
COMPARE_GEQUAL,
COMPARE_ALWAYS
};
#define ZTEXTURE_DISABLE 0
#define ZTEXTURE_ADD 1
#define ZTEXTURE_REPLACE 2
enum TevBias
{
TB_ZERO = 0,
TB_ADDHALF = 1,
TB_SUBHALF = 2,
TB_COMPARE = 3,
};
enum AlphaOp
{
ALPHAOP_AND = 0,
ALPHAOP_OR,
ALPHAOP_XOR,
ALPHAOP_XNOR,
};
union IND_MTXA
{
struct
{
signed ma : 11;
signed mb : 11;
unsigned s0 : 2; // bits 0-1 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXB
{
struct
{
signed mc : 11;
signed md : 11;
unsigned s1 : 2; // bits 2-3 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXC
{
struct
{
signed me : 11;
signed mf : 11;
unsigned s2 : 2; // bits 4-5 of scale factor
unsigned rid : 8;
};
u32 hex;
};
struct IND_MTX
{
IND_MTXA col0;
IND_MTXB col1;
IND_MTXC col2;
};
union IND_IMASK
{
struct
{
unsigned mask : 24;
unsigned rid : 8;
};
u32 hex;
};
#define TEVSELCC_CPREV 0
#define TEVSELCC_APREV 1
#define TEVSELCC_C0 2
#define TEVSELCC_A0 3
#define TEVSELCC_C1 4
#define TEVSELCC_A1 5
#define TEVSELCC_C2 6
#define TEVSELCC_A2 7
#define TEVSELCC_TEXC 8
#define TEVSELCC_TEXA 9
#define TEVSELCC_RASC 10
#define TEVSELCC_RASA 11
#define TEVSELCC_ONE 12
#define TEVSELCC_HALF 13
#define TEVSELCC_KONST 14
#define TEVSELCC_ZERO 15
#define TEVSELCA_APREV 0
#define TEVSELCA_A0 1
#define TEVSELCA_A1 2
#define TEVSELCA_A2 3
#define TEVSELCA_TEXA 4
#define TEVSELCA_RASA 5
#define TEVSELCA_KONST 6
#define TEVSELCA_ZERO 7
struct TevStageCombiner
{
union ColorCombiner
{
struct //abc=8bit,d=10bit
{
unsigned d : 4; // TEVSELCC_X
unsigned c : 4; // TEVSELCC_X
unsigned b : 4; // TEVSELCC_X
unsigned a : 4; // TEVSELCC_X
unsigned bias : 2;
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned dest : 2; //1,2,3
};
u32 hex;
};
union AlphaCombiner
{
struct
{
unsigned rswap : 2;
unsigned tswap : 2;
unsigned d : 3; // TEVSELCA_
unsigned c : 3; // TEVSELCA_
unsigned b : 3; // TEVSELCA_
unsigned a : 3; // TEVSELCA_
unsigned bias : 2; //GXTevBias
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned dest : 2; //1,2,3
};
u32 hex;
};
ColorCombiner colorC;
AlphaCombiner alphaC;
};
#define ITF_8 0
#define ITF_5 1
#define ITF_4 2
#define ITF_3 3
#define ITB_NONE 0
#define ITB_S 1
#define ITB_T 2
#define ITB_ST 3
#define ITB_U 4
#define ITB_SU 5
#define ITB_TU 6
#define ITB_STU 7
#define ITBA_OFF 0
#define ITBA_S 1
#define ITBA_T 2
#define ITBA_U 3
#define ITW_OFF 0
#define ITW_256 1
#define ITW_128 2
#define ITW_64 3
#define ITW_32 4
#define ITW_16 5
#define ITW_0 6
// several discoveries:
// GXSetTevIndBumpST(tevstage, indstage, matrixind)
// if( matrix == 2 ) realmat = 6; // 10
// else if( matrix == 3 ) realmat = 7; // 11
// else if( matrix == 1 ) realmat = 5; // 9
// GXSetTevIndirect(tevstage, indstage, 0, 3, realmat, 6, 6, 0, 0, 0)
// GXSetTevIndirect(tevstage+1, indstage, 0, 3, realmat+4, 6, 6, 1, 0, 0)
// GXSetTevIndirect(tevstage+2, indstage, 0, 0, 0, 0, 0, 1, 0, 0)
union TevStageIndirect
{
// if mid, sw, tw, and addprev are 0, then no indirect stage is used, mask = 0x17fe00
struct
{
unsigned bt : 2; // indirect tex stage ID
unsigned fmt : 2; // format: ITF_X
unsigned bias : 3; // ITB_X
unsigned bs : 2; // ITBA_X, indicates which coordinate will become the 'bump alpha'
unsigned mid : 4; // matrix id to multiply offsets with
unsigned sw : 3; // ITW_X, wrapping factor for S of regular coord
unsigned tw : 3; // ITW_X, wrapping factor for T of regular coord
unsigned lb_utclod : 1; // use modified or unmodified texture coordinates for LOD computation
unsigned fb_addprev : 1; // 1 if the texture coordinate results from the previous TEV stage should be added
unsigned pad0 : 3;
unsigned rid : 8;
};
struct
{
u32 hex : 21;
u32 unused : 11;
};
bool IsActive() { return (hex&0x17fe00)!=0; }
};
union TwoTevStageOrders
{
struct
{
unsigned texmap0 : 3; // indirect tex stage texmap
unsigned texcoord0 : 3;
unsigned enable0 : 1; // 1 if should read from texture
unsigned colorchan0 : 3; // RAS1_CC_X
unsigned pad0 : 2;
unsigned texmap1 : 3;
unsigned texcoord1 : 3;
unsigned enable1 : 1; // 1 if should read from texture
unsigned colorchan1 : 3; // RAS1_CC_X
unsigned pad1 : 2;
unsigned rid : 8;
};
u32 hex;
int getTexMap(int i){return i?texmap1:texmap0;}
int getTexCoord(int i){return i?texcoord1:texcoord0;}
int getEnable(int i){return i?enable1:enable0;}
int getColorChan(int i){return i?colorchan1:colorchan0;}
};
union TEXSCALE
{
struct
{
unsigned ss0 : 4; // indirect tex stage 0, 2^(-ss0)
unsigned ts0 : 4; // indirect tex stage 0
unsigned ss1 : 4; // indirect tex stage 1
unsigned ts1 : 4; // indirect tex stage 1
unsigned pad : 8;
unsigned rid : 8;
};
u32 hex;
float getScaleS(int i){return 1.0f/(float)(1<<(i?ss1:ss0));}
float getScaleT(int i){return 1.0f/(float)(1<<(i?ts1:ts0));}
};
union RAS1_IREF
{
struct
{
unsigned bi0 : 3; // indirect tex stage 0 ntexmap
unsigned bc0 : 3; // indirect tex stage 0 ntexcoord
unsigned bi1 : 3;
unsigned bc1 : 3;
unsigned bi2 : 3;
unsigned bc3 : 3;
unsigned bi4 : 3;
unsigned bc4 : 3;
unsigned rid : 8;
};
u32 hex;
u32 getTexCoord(int i) { return (hex>>(6*i+3))&3; }
u32 getTexMap(int i) { return (hex>>(6*i))&3; }
};
//////////////////////////////////////////////////////////////////////////
// Texture structs
//////////////////////////////////////////////////////////////////////////
union TexMode0
{
struct
{
unsigned wrap_s : 2;
unsigned wrap_t : 2;
unsigned mag_filter : 1;
unsigned min_filter : 3;
unsigned diag_lod : 1;
signed lod_bias : 10;
unsigned max_aniso : 2;
unsigned lod_clamp : 1;
};
u32 hex;
};
union TexMode1
{
struct
{
unsigned min_lod : 8;
unsigned max_lod : 8;
};
u32 hex;
};
union TexImage0
{
struct
{
unsigned width : 10; //actually w-1
unsigned height : 10; //actually h-1
unsigned format : 4;
};
u32 hex;
};
union TexImage1
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
unsigned image_type : 1;
};
u32 hex;
};
union TexImage2
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
};
u32 hex;
};
union TexImage3
{
struct
{
unsigned image_base: 24; //address in memory >> 5 (was 20 for GC)
};
u32 hex;
};
union TexTLUT
{
struct
{
unsigned tmem_offset : 10;
unsigned tlut_format : 2;
};
u32 hex;
};
union ZTex1
{
struct
{
unsigned bias : 24;
};
u32 hex;
};
union ZTex2
{
struct
{
unsigned type : 2; // TEV_Z_TYPE_X
unsigned op : 2; // GXZTexOp
};
u32 hex;
};
// Z-texture types (formats)
#define TEV_ZTEX_TYPE_U8 0
#define TEV_ZTEX_TYPE_U16 1
#define TEV_ZTEX_TYPE_U24 2
#define TEV_ZTEX_DISABLE 0
#define TEV_ZTEX_ADD 1
#define TEV_ZTEX_REPLACE 2
struct FourTexUnits
{
TexMode0 texMode0[4];
TexMode1 texMode1[4];
TexImage0 texImage0[4];
TexImage1 texImage1[4];
TexImage2 texImage2[4];
TexImage3 texImage3[4];
TexTLUT texTlut[4];
u32 unknown[4];
};
//////////////////////////////////////////////////////////////////////////
// Geometry/other structs
//////////////////////////////////////////////////////////////////////////
union GenMode
{
struct
{
unsigned numtexgens : 4; // 0xF
unsigned numcolchans : 5; // 0x1E0
unsigned ms_en : 1; // 0x200
unsigned numtevstages : 4; // 0x3C00
unsigned cullmode : 2; // 0xC000
unsigned numindstages : 3; // 0x30000
unsigned zfreeze : 5; //0x3C0000
};
u32 hex;
};
union LPSize
{
struct
{
unsigned linesize : 8; // in 1/6th pixels
unsigned pointsize : 8; // in 1/6th pixels
unsigned lineoff : 3;
unsigned pointoff : 3;
unsigned lineaspect : 1;
unsigned padding : 1;
};
u32 hex;
};
union X12Y12
{
struct
{
unsigned y : 12;
unsigned x : 12;
};
u32 hex;
};
union X10Y10
{
struct
{
unsigned x : 10;
unsigned y : 10;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Framebuffer/pixel stuff (incl fog)
//////////////////////////////////////////////////////////////////////////
union BlendMode
{
struct
{
unsigned blendenable : 1;
unsigned logicopenable : 1;
unsigned dither : 1;
unsigned colorupdate : 1;
unsigned alphaupdate : 1;
unsigned dstfactor : 3; //BLEND_ONE, BLEND_INV_SRc etc
unsigned srcfactor : 3;
unsigned subtract : 1;
unsigned logicmode : 4;
};
u32 hex;
};
union FogParam0
{
struct
{
unsigned mantissa : 11;
unsigned exponent : 8;
unsigned sign : 1;
};
float GetA() {
union { u32 i; float f; } dummy;
dummy.i = ((u32)sign<<31)|((u32)exponent<<23)|((u32)mantissa<<12);
return dummy.f;
}
u32 hex;
};
union FogParam3
{
struct
{
unsigned c_mant : 11;
unsigned c_exp : 8;
unsigned c_sign : 1;
unsigned proj : 1; // 0 - perspective, 1 - orthographic
unsigned fsel : 3; // 0 - off, 2 - linear, 4 - exp, 5 - exp2, 6 - backward exp, 7 - backward exp2
};
// amount to subtract from eyespacez after range adjustment
float GetC() {
union { u32 i; float f; } dummy;
dummy.i = ((u32)c_sign << 31) | ((u32)c_exp << 23) | ((u32)c_mant << 12);
return dummy.f;
}
u32 hex;
};
// final eq: ze = A/(B_MAG - (Zs>>B_SHF));
struct FogParams
{
FogParam0 a;
u32 b_magnitude;
u32 b_shift; // b's exp + 1?
FogParam3 c_proj_fsel;
u32 color; //0:b 8:g 16:r - nice!
};
union ZMode
{
struct
{
unsigned testenable : 1;
unsigned func : 3;
unsigned updateenable : 1; //size?
};
u32 hex;
};
union ConstantAlpha
{
struct
{
unsigned alpha : 8;
unsigned enable : 1;
};
u32 hex;
};
#define PIXELFMT_RGB8_Z24 0
#define PIXELFMT_RGBA6_Z24 1
#define PIXELFMT_RGB565_Z16 2
#define PIXELFMT_Z24 3
#define PIXELFMT_Y8 4
#define PIXELFMT_U8 5
#define PIXELFMT_V8 6
#define PIXELFMT_YUV420 7
union PE_CONTROL
{
struct
{
unsigned pixel_format : 3; // PIXELFMT_X
unsigned zformat : 3; // 0 - linear, 1 - near, 2 - mid, 3 - far
unsigned zcomploc : 1; // 1: before tex stage
unsigned unused : 17;
unsigned rid : 8;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Texture coordinate stuff
//////////////////////////////////////////////////////////////////////////
union TCInfo
{
struct
{
unsigned scale_minus_1 : 16;
unsigned range_bias : 1;
unsigned cylindric_wrap : 1;
};
u32 hex;
};
struct TCoordInfo
{
TCInfo s;
TCInfo t;
};
union ColReg
{
u32 hex;
struct
{
signed a : 11;
unsigned : 1;
signed b : 11;
unsigned type : 1;
};
};
struct TevReg
{
ColReg low;
ColReg high;
};
union TevKSel
{
struct {
unsigned swap1 : 2;
unsigned swap2 : 2;
unsigned kcsel0 : 5;
unsigned kasel0 : 5;
unsigned kcsel1 : 5;
unsigned kasel1 : 5;
};
u32 hex;
int getKC(int i) {return i?kcsel1:kcsel0;}
int getKA(int i) {return i?kasel1:kasel0;}
};
union AlphaFunc
{
struct
{
unsigned ref0 : 8;
unsigned ref1 : 8;
unsigned comp0 : 3;
unsigned comp1 : 3;
unsigned logic : 2;
};
u32 hex;
};
union UPE_Copy
{
u32 Hex;
struct
{
unsigned clamp0 : 1;
unsigned clamp1 : 1;
unsigned : 1;
unsigned target_pixel_format : 4; // realformat is (fmt/2)+((fmt&1)*8).... for some reason the msb is the lsb
unsigned gamma : 2;
unsigned half_scale : 1; // real size should be 2x smaller (run a gauss filter?)
unsigned scale_something : 1;
unsigned clear : 1;
unsigned frame_to_field : 2;
unsigned copy_to_xfb : 1;
unsigned intensity_fmt : 1; // if set, is an intensity format (I4,I8,IA4,IA8)
unsigned : 16; // seems to set everything to 1s when target pixel format is invalid
};
};
//////////////////////////////////////////////////////////////////////////
// All of BP memory
//////////////////////////////////////////////////////////////////////////
struct BPMemory
{
GenMode genMode;
u32 display_copy_filter[4]; //01-04
u32 unknown; //05
// indirect matrices (set by GXSetIndTexMtx, selected by TevStageIndirect::mid)
// abc form a 2x3 offset matrix, there's 3 such matrices
// the 3 offset matrices can either be indirect type, S-type, or T-type
// 6bit scale factor s is distributed across IND_MTXA/B/C.
// before using matrices scale by 2^-(s-17)
IND_MTX indmtx[3];//06-0e GXSetIndTexMtx, 2x3 matrices
IND_IMASK imask;//0f
TevStageIndirect tevind[16];//10 GXSetTevIndirect
X12Y12 scissorTL; //20
X12Y12 scissorBR; //21
LPSize lineptwidth; //22 line and point width
u32 sucounter; //23
u32 rascounter; //24
TEXSCALE texscale[2]; //25-26 GXSetIndTexCoordScale
RAS1_IREF tevindref; //27 GXSetIndTexOrder
TwoTevStageOrders tevorders[8]; //28-2F
TCoordInfo texcoords[8]; //0x30 s,t,s,t,s,t,s,t...
ZMode zmode; //40
BlendMode blendmode; //41
ConstantAlpha dstalpha; //42
PE_CONTROL zcontrol; //43 GXSetZCompLoc, GXPixModeSync
u32 fieldmask; //44
u32 drawdone; //45, bit1=1 if end of list
u32 unknown5; //46 clock?
u32 petoken; //47
u32 petokenint; //48
X10Y10 copyTexSrcXY; //49
X10Y10 copyTexSrcWH; //4a
u32 copyTexDest; //4b// 4b == CopyAddress (GXDispCopy and GXTexCopy use it)
u32 unknown6; //4c
u32 copyMipMapStrideChannels; // 4d usually set to 4 when dest is single channel, 8 when dest is 2 channel, 16 when dest is RGBA
// also, doubles whenever mipmap box filter option is set (excent on RGBA). Probably to do with number of bytes to look at when smoothing
u32 dispcopyyscale; //4e
u32 clearcolorAR; //4f
u32 clearcolorGB; //50
u32 clearZValue; //51
u32 triggerEFBCopy; //52
u32 copyfilter[2]; //53,54
u32 boundbox0;//55
u32 boundbox1;//56
u32 unknown7[2];//57,58
X10Y10 scissorOffset; //59
u32 unknown8[10]; //5a,5b,5c,5d, 5e,5f,60,61, 62, 63 (GXTexModeSync), 0x60-0x63 have to do with preloaded textures?
u32 tlutXferSrc; //64
u32 tlutXferDest; //65
u32 texinvalidate;//66
u32 metric; //67
u32 fieldmode;//68
u32 unknown10[7];//69-6F
u32 unknown11[16];//70-7F
FourTexUnits tex[2]; //80-bf
TevStageCombiner combiners[16]; //0xC0-0xDF
TevReg tevregs[4]; //0xE0
u32 fogRangeAdj; //0xE8
u32 unknown15[3]; //0xe9,0xea,0xeb - fog related
u32 tev_range_adj_c; //0xec - screenx center for range adjustment, range adjustment enable
u32 tev_range_adj_k; //0xed - specifies range adjustment function = sqrt(x*x+k*k)/k
FogParams fog; //0xEE,0xEF,0xF0,0xF1,0xF2
AlphaFunc alphaFunc; //0xF3
ZTex1 ztex1; //0xf4,0xf5
ZTex2 ztex2;
TevKSel tevksel[8];//0xf6,0xf7,f8,f9,fa,fb,fc,fd
u32 bpMask; //0xFE
u32 unknown18; //ff
};
#pragma pack()
extern BPMemory bpmem;
#endif

View file

@ -0,0 +1,7 @@
#include "Common.h"
#include "CPMemory.h"
// CP state
u32 arraybases[16];
u32 arraystrides[16];

View file

@ -0,0 +1,191 @@
#ifndef _CPMEMORY_H
#define _CPMEMORY_H
#include "Common.h"
// Vertex array numbers
enum
{
ARRAY_POSITION = 0,
ARRAY_NORMAL = 1,
ARRAY_COLOR = 2,
ARRAY_COLOR2 = 3,
ARRAY_TEXCOORD0 = 4,
};
// Vertex components
enum
{
NOT_PRESENT = 0,
DIRECT = 1,
INDEX8 = 2,
INDEX16 = 3,
};
enum
{
FORMAT_UBYTE = 0, // 2 Cmp
FORMAT_BYTE = 1, // 3 Cmp
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
};
enum
{
FORMAT_16B_565 = 0, // NA
FORMAT_24B_888 = 1,
FORMAT_32B_888x = 2,
FORMAT_16B_4444 = 3,
FORMAT_24B_6666 = 4,
FORMAT_32B_8888 = 5,
};
#pragma pack(4)
union TVtxDesc
{
u64 Hex;
struct
{
// 0: not present
// 1: present
unsigned PosMatIdx : 1;
unsigned Tex0MatIdx : 1;
unsigned Tex1MatIdx : 1;
unsigned Tex2MatIdx : 1;
unsigned Tex3MatIdx : 1;
unsigned Tex4MatIdx : 1;
unsigned Tex5MatIdx : 1;
unsigned Tex6MatIdx : 1;
unsigned Tex7MatIdx : 1;
// 00: not present
// 01: direct
// 10: 8 bit index
// 11: 16 bit index
unsigned Position : 2;
unsigned Normal : 2;
unsigned Color0 : 2;
unsigned Color1 : 2;
unsigned Tex0Coord : 2;
unsigned Tex1Coord : 2;
unsigned Tex2Coord : 2;
unsigned Tex3Coord : 2;
unsigned Tex4Coord : 2;
unsigned Tex5Coord : 2;
unsigned Tex6Coord : 2;
unsigned Tex7Coord : 2;
unsigned :31;
};
struct {
u32 Hex0, Hex1;
};
};
union UVAT_group0
{
u32 Hex;
struct
{
// 0:8
unsigned PosElements : 1;
unsigned PosFormat : 3;
unsigned PosFrac : 5;
// 9:12
unsigned NormalElements : 1;
unsigned NormalFormat : 3;
// 13:16
unsigned Color0Elements : 1;
unsigned Color0Comp : 3;
// 17:20
unsigned Color1Elements : 1;
unsigned Color1Comp : 3;
// 21:29
unsigned Tex0CoordElements : 1;
unsigned Tex0CoordFormat : 3;
unsigned Tex0Frac : 5;
// 30:31
unsigned ByteDequant: 1;
unsigned NormalIndex3: 1;
};
};
union UVAT_group1
{
u32 Hex;
struct
{
// 0:8
unsigned Tex1CoordElements : 1;
unsigned Tex1CoordFormat : 3;
unsigned Tex1Frac : 5;
// 9:17
unsigned Tex2CoordElements : 1;
unsigned Tex2CoordFormat : 3;
unsigned Tex2Frac : 5;
// 18:26
unsigned Tex3CoordElements : 1;
unsigned Tex3CoordFormat : 3;
unsigned Tex3Frac : 5;
// 27:30
unsigned Tex4CoordElements : 1;
unsigned Tex4CoordFormat : 3;
//
unsigned : 1;
};
};
union UVAT_group2
{
u32 Hex;
struct
{
// 0:4
unsigned Tex4Frac : 5;
// 5:13
unsigned Tex5CoordElements : 1;
unsigned Tex5CoordFormat : 3;
unsigned Tex5Frac : 5;
// 14:22
unsigned Tex6CoordElements : 1;
unsigned Tex6CoordFormat : 3;
unsigned Tex6Frac : 5;
// 23:31
unsigned Tex7CoordElements : 1;
unsigned Tex7CoordFormat : 3;
unsigned Tex7Frac : 5;
};
};
struct ColorAttr
{
u8 Elements;
u8 Comp;
};
struct TexAttr
{
u8 Elements;
u8 Format;
u8 Frac;
};
struct TVtxAttr
{
u8 PosElements;
u8 PosFormat;
u8 PosFrac;
u8 NormalElements;
u8 NormalFormat;
ColorAttr color[2];
TexAttr texCoord[8];
u8 ByteDequant;
u8 NormalIndex3;
};
#pragma pack()
extern u32 arraybases[16];
extern u32 arraystrides[16];
#endif

View file

@ -0,0 +1,411 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="VideoCommon"
ProjectGUID="{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}"
RootNamespace="VideoCommon"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../Core/Common/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\Src\BPMemory.cpp"
>
</File>
<File
RelativePath=".\Src\BPMemory.h"
>
</File>
<File
RelativePath=".\Src\CPMemory.cpp"
>
</File>
<File
RelativePath=".\Src\CPMemory.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View file

@ -9,8 +9,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Core", "Core\Core\Core.vcpr
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoDX9", "Plugins\Plugin_VideoDX9\Plugin_VideoDX9.vcproj", "{636FAD5F-02D1-4E9A-BE67-FB8EA99B9A18}"
ProjectSection(ProjectDependencies) = postProject
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_PadSimple", "Plugins\Plugin_PadSimple\Plugin_PadSimple.vcproj", "{9A183B48-ECC2-4121-876A-9B3793686073}"
@ -32,6 +33,7 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoOGL", "Plugins\Plugin_VideoOGL\Plugin_VideoOGL.vcproj", "{CFDCEE0E-FA45-4F72-9FCC-0B88F5A75160}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "Core\Common\Common.vcproj", "{C573CAF7-EE6A-458E-8049-16C0BF34C2E9}"
@ -71,6 +73,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_NULL", "Plugins\
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoCommon", "Core\VideoCommon\VideoCommon.vcproj", "{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}"
ProjectSection(ProjectDependencies) = postProject
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_PadDX9", "Plugins\Plugin_PadDX9\Plugin_PadDX9.vcproj", "{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}"
EndProject
Global
@ -251,6 +258,18 @@ Global
{9AC65CBE-7854-4A86-AA10-D73FF9E5D61F}.Release|Win32.Build.0 = Release|Win32
{9AC65CBE-7854-4A86-AA10-D73FF9E5D61F}.Release|x64.ActiveCfg = Release|x64
{9AC65CBE-7854-4A86-AA10-D73FF9E5D61F}.Release|x64.Build.0 = Release|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Debug|Win32.ActiveCfg = Debug|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Debug|Win32.Build.0 = Debug|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Debug|x64.ActiveCfg = Debug|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Debug|x64.Build.0 = Debug|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|Win32.ActiveCfg = Debug|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|Win32.Build.0 = Debug|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.ActiveCfg = DebugFast|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.DebugFast|x64.Build.0 = DebugFast|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.ActiveCfg = Release|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|Win32.Build.0 = Release|Win32
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|x64.ActiveCfg = Release|x64
{E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA}.Release|x64.Build.0 = Release|x64
{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}.Debug|Win32.ActiveCfg = Debug|Win32
{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}.Debug|Win32.Build.0 = Debug|Win32
{805B34AA-82A5-4875-8DC7-3C85BDC0BCEE}.Debug|x64.ActiveCfg = Debug|x64

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="Plugin_DSP_LLE"
ProjectGUID="{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}"
RootNamespace="Plugin_DSP_LLE"
@ -52,7 +52,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
ForcedIncludeFiles="stdafx.h"
/>
@ -138,7 +137,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -225,7 +223,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -315,7 +312,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -403,7 +399,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -493,7 +488,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>

View file

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Version="8.00"
Name="Plugin_DSP_NULL"
ProjectGUID="{9AC65CBE-7854-4A86-AA10-D73FF9E5D61F}"
RootNamespace="Plugin_DSP_NULL"
@ -52,7 +52,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
ForcedIncludeFiles="stdafx.h"
/>
@ -137,7 +136,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -225,7 +223,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -316,7 +313,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -406,7 +402,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
@ -497,7 +492,6 @@
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>

View file

@ -57,7 +57,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -164,7 +164,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -266,7 +266,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -365,7 +365,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -469,7 +469,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"
@ -575,7 +575,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;;DEBUGFAST"
StringPooling="true"
ExceptionHandling="1"

View file

@ -239,7 +239,7 @@ void BPWritten(int addr, int changes, int newval)
CVertexHandler::Flush();
((u32*)&bpmem)[addr] = newval;
if (changes & 1) dev->SetRenderState(D3DRS_ALPHABLENDENABLE,bpmem.blendmode.blendenable);
if (changes & 2) ; // Logic op blending. D3D can't do this but can fake some modes.
if (changes & 2) {} // Logic op blending. D3D can't do this but can fake some modes.
if (changes & 4) {
// Dithering is pointless. Will make things uglier and will be different from GC.
// dev->SetRenderState(D3DRS_DITHERENABLE,bpmem.blendmode.dither);

View file

@ -3,731 +3,7 @@
#pragma pack(4)
//////////////////////////////////////////////////////////////////////////
// Tev/combiner things
//////////////////////////////////////////////////////////////////////////
enum TevBias
{
TB_ZERO = 0,
TB_ADDHALF = 1,
TB_SUBHALF = 2,
TB_COMPARE = 3,
};
enum AlphaOp
{
ALPHAOP_AND = 0,
ALPHAOP_OR,
ALPHAOP_XOR,
ALPHAOP_XNOR,
};
enum Compare
{
COMPARE_NEVER,
COMPARE_LESS,
COMPARE_EQUAL,
COMPARE_LEQUAL,
COMPARE_GREATER,
COMPARE_NEQUAL,
COMPARE_GEQUAL,
COMPARE_ALWAYS
};
#define TEVCMP_R8_GT 8
#define TEVCMP_R8_EQ 9
#define TEVCMP_GR16_GT 10
#define TEVCMP_GR16_EQ 11
#define TEVCMP_BGR24_GT 12
#define TEVCMP_BGR24_EQ 13
#define TEVCMP_RGB8_GT 14
#define TEVCMP_RGB8_EQ 15
#define TEVCMP_A8_GT 14
#define TEVCMP_A8_EQ 15
//color chan above:
// rasterized color selections
#define RAS1_CC_0 0x00000000 /* color channel 0 */
#define RAS1_CC_1 0x00000001 /* color channel 1 */
#define RAS1_CC_B 0x00000005 /* indirect texture bump alpha */
#define RAS1_CC_BN 0x00000006 /* ind tex bump alpha, normalized 0-255 */
#define RAS1_CC_Z 0x00000007 /* set color value to zero */
// Z-texture types (formats)
#define TEV_Z_TYPE_U8 0x00000000
#define TEV_Z_TYPE_U16 0x00000001
#define TEV_Z_TYPE_U24 0x00000002
#define ZTEXTURE_DISABLE 0
#define ZTEXTURE_ADD 1
#define ZTEXTURE_REPLACE 2
union IND_MTXA
{
struct
{
signed ma : 11;
signed mb : 11;
unsigned s0 : 2; // bits 0-1 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXB
{
struct
{
signed mc : 11;
signed md : 11;
unsigned s1 : 2; // bits 2-3 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXC
{
struct
{
signed me : 11;
signed mf : 11;
unsigned s2 : 2; // bits 4-5 of scale factor
unsigned rid : 8;
};
u32 hex;
};
struct IND_MTX
{
IND_MTXA col0;
IND_MTXB col1;
IND_MTXC col2;
};
union IND_IMASK
{
struct
{
unsigned mask : 24;
unsigned rid : 8;
};
u32 hex;
};
struct TevStageCombiner
{
union ColorCombiner
{
struct //abc=8bit,d=10bit
{
unsigned d : 4;
unsigned c : 4;
unsigned b : 4;
unsigned a : 4;
unsigned bias : 2;
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned outreg : 2; //1,2,3
};
u32 hex;
};
union AlphaCombiner
{
struct
{
unsigned rswap : 2;
unsigned tswap : 2;
unsigned d : 3;
unsigned c : 3;
unsigned b : 3;
unsigned a : 3;
unsigned bias : 2;
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned outreg : 2; //1,2,3
};
u32 hex;
};
ColorCombiner colorC;
AlphaCombiner alphaC;
};
#define ITF_8 0
#define ITF_5 1
#define ITF_4 2
#define ITF_3 3
#define ITB_NONE 0
#define ITB_S 1
#define ITB_T 2
#define ITB_ST 3
#define ITB_U 4
#define ITB_SU 5
#define ITB_TU 6
#define ITB_STU 7
#define ITBA_OFF 0
#define ITBA_S 1
#define ITBA_T 2
#define ITBA_U 3
#define ITW_OFF 0
#define ITW_256 1
#define ITW_128 2
#define ITW_64 3
#define ITW_32 4
#define ITW_16 5
#define ITW_0 6
// several discoveries:
// GXSetTevIndBumpST(tevstage, indstage, matrixind)
// if( matrix == 2 ) realmat = 6; // 10
// else if( matrix == 3 ) realmat = 7; // 11
// else if( matrix == 1 ) realmat = 5; // 9
// GXSetTevIndirect(tevstage, indstage, 0, 3, realmat, 6, 6, 0, 0, 0)
// GXSetTevIndirect(tevstage+1, indstage, 0, 3, realmat+4, 6, 6, 1, 0, 0)
// GXSetTevIndirect(tevstage+2, indstage, 0, 0, 0, 0, 0, 1, 0, 0)
union TevStageIndirect
{
// if mid, sw, tw, and addprev are 0, then no indirect stage is used, mask = 0x17fe00
struct
{
unsigned bt : 2; // indirect tex stage ID
unsigned fmt : 2; // format: ITF_X
unsigned bias : 3; // ITB_X
unsigned bs : 2; // ITBA_X, indicates which coordinate will become the 'bump alpha'
unsigned mid : 4; // matrix id to multiply offsets with
unsigned sw : 3; // ITW_X, wrapping factor for S of regular coord
unsigned tw : 3; // ITW_X, wrapping factor for T of regular coord
unsigned lb_utclod : 1; // use modified or unmodified texture coordinates for LOD computation
unsigned fb_addprev : 1; // 1 if the texture coordinate results from the previous TEV stage should be added
unsigned pad0 : 3;
unsigned rid : 8;
};
struct
{
u32 hex : 21;
u32 unused : 11;
};
bool IsActive() { return (hex&0x17fe00)!=0; }
};
union TwoTevStageOrders
{
struct
{
unsigned texmap0 : 3;
unsigned texcoord0 : 3;
unsigned enable0 : 1;
unsigned colorchan0 : 3;
unsigned pad0 : 2;
unsigned texmap1 : 3;
unsigned texcoord1 : 3;
unsigned enable1 : 1;
unsigned colorchan1 : 3;
unsigned pad1 : 2;
};
u32 hex;
int getTexMap(int i){return i?texmap1:texmap0;}
int getTexCoord(int i){return i?texcoord1:texcoord0;}
int getEnable(int i){return i?enable1:enable0;}
int getColorChan(int i){return i?colorchan1:colorchan0;}
};
union TEXSCALE
{
struct
{
unsigned ss0 : 4; // indirect tex stage 0, 2^(-ss0)
unsigned ts0 : 4; // indirect tex stage 0
unsigned ss1 : 4; // indirect tex stage 1
unsigned ts1 : 4; // indirect tex stage 1
unsigned pad : 8;
unsigned rid : 8;
};
u32 hex;
float getScaleS(int i){return 1.0f/(float)(1<<(i?ss1:ss0));}
float getScaleT(int i){return 1.0f/(float)(1<<(i?ts1:ts0));}
};
union RAS1_IREF
{
struct
{
unsigned bi0 : 3; // indirect tex stage 0 ntexmap
unsigned bc0 : 3; // indirect tex stage 0 ntexcoord
unsigned bi1 : 3;
unsigned bc1 : 3;
unsigned bi2 : 3;
unsigned bc3 : 3;
unsigned bi4 : 3;
unsigned bc4 : 3;
unsigned rid : 8;
};
u32 hex;
u32 getTexCoord(int i) { return (hex>>(6*i+3))&3; }
u32 getTexMap(int i) { return (hex>>(6*i))&3; }
};
//////////////////////////////////////////////////////////////////////////
// Texture structs
//////////////////////////////////////////////////////////////////////////
union TexMode0
{
struct
{
unsigned wrap_s : 2;
unsigned wrap_t : 2;
unsigned mag_filter : 1;
unsigned min_filter : 3;
unsigned diag_lod : 1;
signed lod_bias : 8;
unsigned max_aniso : 2;
unsigned lod_clamp : 1;
};
u32 hex;
};
union TexMode1
{
struct
{
unsigned min_lod : 8;
unsigned max_lod : 8;
};
u32 hex;
};
union TexImage0
{
struct
{
unsigned width : 10; //actually w-1
unsigned height : 10; //actually h-1
unsigned format : 4;
};
u32 hex;
};
union TexImage1
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
unsigned image_type : 1;
};
u32 hex;
};
union TexImage2
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
};
u32 hex;
};
union TexImage3
{
struct
{
unsigned image_base: 24; //address in memory >> 5
};
u32 hex;
};
union TexTLUT
{
struct
{
unsigned tmem_offset : 10;
unsigned tlut_format : 2;
};
u32 hex;
};
union ZTex1
{
struct
{
unsigned bias : 24;
};
u32 hex;
};
union ZTex2
{
struct
{
unsigned type : 2;
unsigned op : 2;
};
u32 hex;
};
// Z-texture types (formats)
#define TEV_ZTEX_TYPE_U8 0x00000000
#define TEV_ZTEX_TYPE_U16 0x00000001
#define TEV_ZTEX_TYPE_U24 0x00000002
#define TEV_ZTEX_DISABLE 0
#define TEV_ZTEX_ADD 1
#define TEV_ZTEX_REPLACE 2
struct FourTexUnits
{
TexMode0 texMode0[4];
TexMode1 texMode1[4];
TexImage0 texImage0[4];
TexImage1 texImage1[4];
TexImage2 texImage2[4];
TexImage3 texImage3[4];
TexTLUT texTlut[4];
u32 unknown[4];
};
//////////////////////////////////////////////////////////////////////////
// Geometry/other structs
//////////////////////////////////////////////////////////////////////////
union GenMode
{
struct
{
unsigned numtexgens : 4; // 0xF
unsigned numcolchans : 5; // 0x1E0
unsigned ms_en : 1; // 0x200
unsigned numtevstages : 4; // 0x3C00
unsigned cullmode : 2; // 0xC000
unsigned numindstages : 3; // 0x30000
unsigned zfreeze : 5; //0x3C0000
};
u32 hex;
};
union LPSize
{
struct
{
unsigned linesize : 8;
unsigned pointsize : 8;
unsigned lineoff : 3;
unsigned pointoff : 3;
unsigned lineaspect : 1;
unsigned padding : 1;
};
u32 hex;
};
union X12Y12
{
struct
{
unsigned y : 12;
unsigned x : 12;
};
u32 hex;
};
union X10Y10
{
struct
{
unsigned x : 10;
unsigned y : 10;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Framebuffer/pixel stuff (incl fog)
//////////////////////////////////////////////////////////////////////////
union BlendMode
{
struct
{
unsigned blendenable : 1;
unsigned logicopenable : 1;
unsigned dither : 1;
unsigned colorupdate : 1;
unsigned alphaupdate : 1;
unsigned dstfactor : 3; //BLEND_ONE, BLEND_INV_SRc etc
unsigned srcfactor : 3;
unsigned subtract : 1;
unsigned logicmode : 4;
};
u32 hex;
};
union FogParam0
{
struct
{
unsigned mantissa : 11;
unsigned exponent : 8;
unsigned sign : 1;
};
u32 hex;
};
union FogParam3
{
struct
{
unsigned c_mant : 11;
unsigned c_exp : 8;
unsigned c_sign : 1;
unsigned proj : 1; // 0 - perspective, 1 - orthographic
unsigned fsel : 3; // 0 - off, 2 - linear, 4 - exp, 5 - exp2, 6 - backward exp, 7 - backward exp2
};
// amount to subtract from eyespacez after range adjustment
float GetC() {
union { u32 i; float f; } dummy;
dummy.i = ((u32)c_sign << 31) | ((u32)c_exp << 23) | ((u32)c_mant << 12);
return dummy.f;
}
u32 hex;
};
struct FogParams
{
FogParam0 a;
u32 b_magnitude;
u32 b_exponent;
FogParam3 c_proj_fsel;
u32 color; //0:b 8:g 16:r - nice!
};
union ZMode
{
struct
{
unsigned testenable : 1;
unsigned func : 3;
unsigned updateenable : 1; //size?
};
u32 hex;
};
union ConstantAlpha
{
struct
{
unsigned alpha : 8;
unsigned enable : 1;
};
u32 hex;
};
#define PIXELFMT_RGB8_Z24 0
#define PIXELFMT_RGBA6_Z24 1
#define PIXELFMT_RGB565_Z16 2
#define PIXELFMT_Z24 3
#define PIXELFMT_Y8 4
#define PIXELFMT_U8 5
#define PIXELFMT_V8 6
#define PIXELFMT_YUV420 7
union PE_CONTROL
{
struct
{
unsigned pixel_format : 3; // PIXELFMT_X
unsigned zformat : 3; // 0 - linear, 1 - near, 2 - mid, 3 - far
unsigned zcomploc : 1; // 1: before tex stage
unsigned unused : 17;
unsigned rid : 8;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Texture coordinate stuff
//////////////////////////////////////////////////////////////////////////
union TCInfo
{
struct
{
unsigned scale_minus_1 : 16;
unsigned range_bias : 1;
unsigned cylindric_wrap : 1;
};
u32 hex;
};
struct TCoordInfo
{
TCInfo s;
TCInfo t;
};
union ColReg
{
u32 hex;
struct
{
signed a : 11;
unsigned : 1;
signed b : 11;
unsigned type : 1;
};
};
struct TevReg
{
ColReg low;
ColReg high;
};
union TevKSel
{
struct {
unsigned swap1 : 2;
unsigned swap2 : 2;
unsigned kcsel0 : 5;
unsigned kasel0 : 5;
unsigned kcsel1 : 5;
unsigned kasel1 : 5;
};
u32 hex;
int getKC(int i) {return i?kcsel1:kcsel0;}
int getKA(int i) {return i?kasel1:kasel0;}
};
union AlphaFunc
{
struct
{
unsigned ref0 : 8;
unsigned ref1 : 8;
unsigned comp0 : 3;
unsigned comp1 : 3;
unsigned logic : 2;
};
u32 hex;
};
union UPE_Copy
{
u32 Hex;
struct
{
unsigned clamp0 : 1;
unsigned clamp1 : 1;
unsigned target_pixel_format : 3;
unsigned : 2;
unsigned gamma : 2;
unsigned : 1;
unsigned scale_something : 1;
unsigned clear : 1;
unsigned frame_to_field : 2;
unsigned copy_to_xfb : 1;
unsigned : 17;
};
};
#define EFBCOPY_EFBTOTEXTURE 0x10000
#define EFBCOPY_CLEAR 0x800
#define EFBCOPY_GENERATEMIPS 0x200
//////////////////////////////////////////////////////////////////////////
// All of BP memory
//////////////////////////////////////////////////////////////////////////
struct BPMemory
{
GenMode genMode;
u32 display_copy_filter[4]; //01-04
u32 unknown; //05
// indirect matrices (set by GXSetIndTexMtx, selected by TevStageIndirect::mid)
// abc form a 2x3 offset matrix, there's 3 such matrices
// the 3 offset matrices can either be indirect type, S-type, or T-type
// 6bit scale factor s is distributed across IND_MTXA/B/C.
// before using matrices scale by 2^-(s-17)
IND_MTX indmtx[3];//06-0e GXSetIndTexMtx, 2x3 matrices
IND_IMASK imask;//0f
TevStageIndirect tevind[16];//10 GXSetTevIndirect
X12Y12 scissorTL; //20
X12Y12 scissorBR; //21
LPSize lineptwidth; //22 line and point width
u32 sucounter; //23
u32 rascounter; //24
TEXSCALE texscale[2]; //25-26 GXSetIndTexCoordScale
RAS1_IREF tevindref; //27 GXSetIndTexOrder
TwoTevStageOrders tevorders[8]; //28-2F
TCoordInfo texcoords[8]; //0x30 s,t,s,t,s,t,s,t...
ZMode zmode; //40
BlendMode blendmode; //41
ConstantAlpha dstalpha; //42
PE_CONTROL zcontrol; //43 GXSetZCompLoc, GXPixModeSync
u32 fieldmask; //44
u32 drawdone; //45, bit1=1 if end of list
u32 unknown5; //46 clock?
u32 petoken; //47
u32 petokenint; //48
X10Y10 copyTexSrcXY; //49
X10Y10 copyTexSrcWH; //4a
u32 copyTexDest; //4b// 4b == CopyAddress (GXDispCopy and GXTexCopy use it)
u32 unknown6; //4c, 4d
u32 copyMipMapStrideChannels; // 4d usually set to 4 when dest is single channel, 8 when dest is 2 channel, 16 when dest is RGBA
// also, doubles whenever mipmap box filter option is set (excent on RGBA). Probably to do with number of bytes to look at when smoothing
u32 dispcopyyscale; //4e
u32 clearcolorAR; //4f
u32 clearcolorGB; //50
u32 clearZValue; //51
u32 triggerEFBCopy; //52
u32 copyfilter[2]; //53,54
u32 boundbox0;//55
u32 boundbox1;//56
u32 unknown7[2];//57,58
X10Y10 scissorOffset; //59
u32 unknown8[10]; //5a,5b,5c,5d, 5e,5f,60,61, 62, 63 (GXTexModeSync),
u32 tlutXferSrc; //64
u32 tlutXferDest; //65
u32 texinvalidate;//66
u32 unknown9; //67
u32 fieldmode; //68
u32 unknown10[7];//69-6F
u32 unknown11[16];//70-7F
FourTexUnits tex[2]; //80-bf
TevStageCombiner combiners[16]; //0xC0-0xDF
TevReg tevregs[4]; //0xE0
u32 fogRangeAdj; //0xE8
u32 unknown15[3]; //0xe9,0xea,0xeb,0xec,0xed
u32 tev_range_adj_c; //0xec - screenx center for range adjustment, range adjustment enable
u32 tev_range_adj_k; //0xed - specifies range adjustment function = sqrt(x*x+k*k)/k
FogParams fog; //0xEE,0xEF,0xF0,0xF1,0xF2
AlphaFunc alphaFunc; //0xF3
ZTex1 ztex1; //0xf4,0xf5
ZTex2 ztex2;
TevKSel tevksel[8];//0xf6,0xf7,f8,f9,fa,fb,fc,fd
u32 bpMask; //0xFE
u32 unknown18; //ff
};
#include "BPMemory.h"
void BPInit();
size_t BPSaveLoadState(char *ptr, BOOL save);
@ -736,8 +12,4 @@ void LoadBPReg(u32 value0);
void ActivateTextures();
extern BPMemory bpmem;
#pragma pack()
#endif

View file

@ -6,10 +6,6 @@
#include "VertexHandler.h"
#include "VertexLoader.h"
// CP state
u32 arraybases[16];
u32 arraystrides[16];
TMatrixIndexA MatrixIndexA;
TMatrixIndexB MatrixIndexB;

View file

@ -2,187 +2,10 @@
#define _CPSTRUCTS_H
#include "Common.h"
// Vertex array numbers
enum
{
ARRAY_POSITION = 0,
ARRAY_NORMAL = 1,
ARRAY_COLOR = 2,
ARRAY_COLOR2 = 3,
ARRAY_TEXCOORD0 = 4
};
// Vertex components
enum
{
NOT_PRESENT = 0,
DIRECT = 1,
INDEX8 = 2,
INDEX16 = 3,
};
#include "CPMemory.h"
#pragma pack(4)
union TVtxDesc
{
u64 Hex;
struct
{
// 0: not present
// 1: present
unsigned PosMatIdx : 1;
unsigned Tex0MatIdx : 1;
unsigned Tex1MatIdx : 1;
unsigned Tex2MatIdx : 1;
unsigned Tex3MatIdx : 1;
unsigned Tex4MatIdx : 1;
unsigned Tex5MatIdx : 1;
unsigned Tex6MatIdx : 1;
unsigned Tex7MatIdx : 1;
// 00: not present
// 01: direct
// 10: 8 bit index
// 11: 16 bit index
unsigned Position : 2;
unsigned Normal : 2;
unsigned Color0 : 2;
unsigned Color1 : 2;
unsigned Tex0Coord : 2;
unsigned Tex1Coord : 2;
unsigned Tex2Coord : 2;
unsigned Tex3Coord : 2;
unsigned Tex4Coord : 2;
unsigned Tex5Coord : 2;
unsigned Tex6Coord : 2;
unsigned Tex7Coord : 2;
unsigned :31;
};
};
enum
{
FORMAT_UBYTE = 0, // 2 Cmp
FORMAT_BYTE = 1, // 3 Cmp
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
};
enum
{
FORMAT_16B_565 = 0, // NA
FORMAT_24B_888 = 1,
FORMAT_32B_888x = 2,
FORMAT_16B_4444 = 3,
FORMAT_24B_6666 = 4,
FORMAT_32B_8888 = 5,
};
union UVAT_group0
{
u32 Hex;
struct
{
// 0:8
unsigned PosElements : 1;
unsigned PosFormat : 3;
unsigned PosFrac : 5;
// 9:12
unsigned NormalElements : 1;
unsigned NormalFormat : 3;
// 13:16
unsigned Color0Elements : 1;
unsigned Color0Comp : 3;
// 17:20
unsigned Color1Elements : 1;
unsigned Color1Comp : 3;
// 21:29
unsigned Tex0CoordElements : 1;
unsigned Tex0CoordFormat : 3;
unsigned Tex0Frac : 5;
// 30:31
unsigned ByteDequant: 1;
unsigned NormalIndex3: 1;
};
};
union UVAT_group1
{
u32 Hex;
struct
{
// 0:8
unsigned Tex1CoordElements : 1;
unsigned Tex1CoordFormat : 3;
unsigned Tex1Frac : 5;
// 9:17
unsigned Tex2CoordElements : 1;
unsigned Tex2CoordFormat : 3;
unsigned Tex2Frac : 5;
// 18:26
unsigned Tex3CoordElements : 1;
unsigned Tex3CoordFormat : 3;
unsigned Tex3Frac : 5;
// 27:30
unsigned Tex4CoordElements : 1;
unsigned Tex4CoordFormat : 3;
//
unsigned : 1;
};
};
union UVAT_group2
{
u32 Hex;
struct
{
// 0:4
unsigned Tex4Frac : 5;
// 5:13
unsigned Tex5CoordElements : 1;
unsigned Tex5CoordFormat : 3;
unsigned Tex5Frac : 5;
// 14:22
unsigned Tex6CoordElements : 1;
unsigned Tex6CoordFormat : 3;
unsigned Tex6Frac : 5;
// 23:31
unsigned Tex7CoordElements : 1;
unsigned Tex7CoordFormat : 3;
unsigned Tex7Frac : 5;
};
};
struct ColorAttr
{
u8 Elements;
u8 Comp;
};
struct TexAttr
{
u8 Elements;
u8 Format;
u8 Frac;
};
struct TVtxAttr
{
u8 PosElements;
u8 PosFormat;
u8 PosFrac;
u8 NormalElements;
u8 NormalFormat;
ColorAttr color[2];
TexAttr texCoord[8];
u8 ByteDequant;
u8 NormalIndex3;
};
//////////////////////////////////////////////////////////////////////////
// Matrix indices
//////////////////////////////////////////////////////////////////////////

View file

@ -388,7 +388,7 @@ void WriteStage(char *&p, int n)
TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC;
TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC;
WRITE(p,"float4(%s,%s)=", tevCOutputTable[cc.outreg], tevAOutputTable[ac.outreg]);
WRITE(p,"float4(%s,%s)=", tevCOutputTable[cc.dest], tevAOutputTable[ac.dest]);
//////////////////////////////////////////////////////////////////////////
//start of color
@ -469,7 +469,7 @@ void WriteStage(char *&p, int n)
}
WRITE(p, ");");
if (ac.clamp)
WRITE(p, "%s = clamp(%s, 0.0f, 1.0f);\n", tevAOutputTable[ac.outreg], tevAOutputTable[ac.outreg]);
WRITE(p, "%s = clamp(%s, 0.0f, 1.0f);\n", tevAOutputTable[ac.dest], tevAOutputTable[ac.dest]);
WRITE(p, "\n");
}
@ -477,14 +477,14 @@ void WriteAlphaCompare(char *&p, int num, int comp)
{
WRITE(p," res%i = ",num);
switch(comp) {
case COMPARE_ALWAYS: WRITE(p,"0;\n"); break;
case COMPARE_NEVER: WRITE(p,"1;\n"); break;
case COMPARE_LEQUAL: WRITE(p,"prev.a - %s.x;\n",alphaRef[num]); break;
case COMPARE_LESS: WRITE(p,"prev.a - %s.x + %f;\n",alphaRef[num],epsilon*2);break;
case COMPARE_GEQUAL: WRITE(p,"%s - prev.a;\n",alphaRef[num]); break;
case COMPARE_GREATER: WRITE(p,"%s - prev.a + %f;\n",alphaRef[num],epsilon*2);break;
case COMPARE_EQUAL: WRITE(p,"abs(%s-prev.a)-%f;\n",alphaRef[num],epsilon*2); break;
case COMPARE_NEQUAL: WRITE(p,"%f-abs(%s-prev.a);\n",epsilon*2,alphaRef[num]); break;
case ALPHACMP_ALWAYS: WRITE(p,"0;\n"); break;
case ALPHACMP_NEVER: WRITE(p,"1;\n"); break;
case ALPHACMP_LEQUAL: WRITE(p,"prev.a - %s.x;\n",alphaRef[num]); break;
case ALPHACMP_LESS: WRITE(p,"prev.a - %s.x + %f;\n",alphaRef[num],epsilon*2);break;
case ALPHACMP_GEQUAL: WRITE(p,"%s - prev.a;\n",alphaRef[num]); break;
case ALPHACMP_GREATER: WRITE(p,"%s - prev.a + %f;\n",alphaRef[num],epsilon*2);break;
case ALPHACMP_EQUAL: WRITE(p,"abs(%s-prev.a)-%f;\n",alphaRef[num],epsilon*2); break;
case ALPHACMP_NEQUAL: WRITE(p,"%f-abs(%s-prev.a);\n",epsilon*2,alphaRef[num]); break;
}
}

View file

@ -1,45 +1,38 @@
#ifndef _XFSTRUCTS_H
#define _XFSTRUCTS_H
#include "Common.h"
#include "Vec3.h"
#pragma pack(4)
//////////////////////////////////////////////////////////////////////////
// Lighting
//////////////////////////////////////////////////////////////////////////
// xf_tex_projection_f enum
#define XF_TEX_ST 0x00000000
#define XF_TEX_STQ 0x00000001
// xf_tex_input_form_f enum
#define XF_TEX_AB11 0x00000000
#define XF_TEX_ABC1 0x00000001
// xf_tex_texgen_type_f enum
#define XF_TEXGEN_REGULAR 0x00000000
#define XF_TEXGEN_EMBOSS_MAP 0x00000001
#define XF_TEXGEN_COLOR_STRGBC0 0x00000002
#define XF_TEXGEN_COLOR_STRGBC1 0x00000003
// xf_tex_source_row_f enum
#define XF_GEOM_INROW 0x00000000
#define XF_NORMAL_INROW 0x00000001
#define XF_COLORS_INROW 0x00000002
#define XF_GEOM_INROW 0x00000000
#define XF_NORMAL_INROW 0x00000001
#define XF_COLORS_INROW 0x00000002
#define XF_BINORMAL_T_INROW 0x00000003
#define XF_BINORMAL_B_INROW 0x00000004
#define XF_TEX0_INROW 0x00000005
#define XF_TEX1_INROW 0x00000006
#define XF_TEX2_INROW 0x00000007
#define XF_TEX3_INROW 0x00000008
#define XF_TEX4_INROW 0x00000009
#define XF_TEX5_INROW 0x0000000a
#define XF_TEX6_INROW 0x0000000b
#define XF_TEX7_INROW 0x0000000c
#define XF_TEX0_INROW 0x00000005
#define XF_TEX1_INROW 0x00000006
#define XF_TEX2_INROW 0x00000007
#define XF_TEX3_INROW 0x00000008
#define XF_TEX4_INROW 0x00000009
#define XF_TEX5_INROW 0x0000000a
#define XF_TEX6_INROW 0x0000000b
#define XF_TEX7_INROW 0x0000000c
struct Light
{
@ -68,8 +61,6 @@ struct Light
#define GX_SRC_REG 0
#define GX_SRC_VTX 1
union LitChannel
{
struct
@ -88,6 +79,7 @@ union LitChannel
return lightMask0_3 | (lightMask4_7 << 4);
}
};
struct ColorChannel
{
u32 ambColor;
@ -95,10 +87,12 @@ struct ColorChannel
LitChannel color;
LitChannel alpha;
};
struct MiscXF
{
int numTexGens;
};
union TexMtxInfo
{
struct
@ -113,6 +107,7 @@ union TexMtxInfo
};
u32 hex;
};
union PostMtxInfo
{
struct
@ -122,6 +117,7 @@ union PostMtxInfo
};
u32 hex;
};
struct TexCoordInfo
{
TexMtxInfo texmtxinfo;
@ -138,14 +134,15 @@ struct Viewport
float farZ;
};
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_LIGHTS 0x600
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_NORMALMATRICES_END 0x460
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
extern TexCoordInfo texcoords[8];

View file

@ -56,7 +56,7 @@
EnableIntrinsicFunctions="true"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
RuntimeLibrary="0"
@ -163,7 +163,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
StringPooling="true"
ExceptionHandling="1"
@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -367,7 +367,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -472,7 +472,7 @@
EnableIntrinsicFunctions="true"
OmitFramePointers="true"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
RuntimeLibrary="0"
@ -580,7 +580,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="false"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;./Src;./Src/Windows;../../../Externals;./Src/Windows/libjpeg"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;DEBUGFAST"
StringPooling="true"
ExceptionHandling="1"

View file

@ -26,9 +26,6 @@
#include "VertexShader.h"
#include "PixelShader.h"
//BP state
BPMemory bpmem;
#define BPMEM_GENMODE 0x00
#define BPMEM_IND_MTX 0x06
#define BPMEM_RAS1_SS0 0x25 // ind tex coord scale 0

View file

@ -18,759 +18,7 @@
#ifndef _BPSTRUCTS_H
#define _BPSTRUCTS_H
#pragma pack(4)
//////////////////////////////////////////////////////////////////////////
// Tev/combiner things
//////////////////////////////////////////////////////////////////////////
#define TEVOP_ADD 0
#define TEVOP_SUB 1
#define TEVCMP_R8_GT 8
#define TEVCMP_R8_EQ 9
#define TEVCMP_GR16_GT 10
#define TEVCMP_GR16_EQ 11
#define TEVCMP_BGR24_GT 12
#define TEVCMP_BGR24_EQ 13
#define TEVCMP_RGB8_GT 14
#define TEVCMP_RGB8_EQ 15
#define TEVCMP_A8_GT 14
#define TEVCMP_A8_EQ 15
#define TEVCOLORARG_CPREV 0
#define TEVCOLORARG_APREV 1
#define TEVCOLORARG_C0 2
#define TEVCOLORARG_A0 3
#define TEVCOLORARG_C1 4
#define TEVCOLORARG_A1 5
#define TEVCOLORARG_C2 6
#define TEVCOLORARG_A2 7
#define TEVCOLORARG_TEXC 8
#define TEVCOLORARG_TEXA 9
#define TEVCOLORARG_RASC 10
#define TEVCOLORARG_RASA 11
#define TEVCOLORARG_ONE 12
#define TEVCOLORARG_HALF 13
#define TEVCOLORARG_KONST 14
#define TEVCOLORARG_ZERO 15
#define TEVALPHAARG_APREV 0
#define TEVALPHAARG_A0 1
#define TEVALPHAARG_A1 2
#define TEVALPHAARG_A2 3
#define TEVALPHAARG_TEXA 4
#define TEVALPHAARG_RASA 5
#define TEVALPHAARG_KONST 6
#define TEVALPHAARG_ZERO 7
#define ALPHACMP_NEVER 0
#define ALPHACMP_LESS 1
#define ALPHACMP_EQUAL 2
#define ALPHACMP_LEQUAL 3
#define ALPHACMP_GREATER 4
#define ALPHACMP_NEQUAL 5
#define ALPHACMP_GEQUAL 6
#define ALPHACMP_ALWAYS 7
#define ZTEXTURE_DISABLE 0
#define ZTEXTURE_ADD 1
#define ZTEXTURE_REPLACE 2
union IND_MTXA
{
struct
{
signed ma : 11;
signed mb : 11;
unsigned s0 : 2; // bits 0-1 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXB
{
struct
{
signed mc : 11;
signed md : 11;
unsigned s1 : 2; // bits 2-3 of scale factor
unsigned rid : 8;
};
u32 hex;
};
union IND_MTXC
{
struct
{
signed me : 11;
signed mf : 11;
unsigned s2 : 2; // bits 4-5 of scale factor
unsigned rid : 8;
};
u32 hex;
};
struct IND_MTX
{
IND_MTXA col0;
IND_MTXB col1;
IND_MTXC col2;
};
union IND_IMASK
{
struct
{
unsigned mask : 24;
unsigned rid : 8;
};
u32 hex;
};
#define TEVSELCC_CPREV 0
#define TEVSELCC_APREV 1
#define TEVSELCC_C0 2
#define TEVSELCC_A0 3
#define TEVSELCC_C1 4
#define TEVSELCC_A1 5
#define TEVSELCC_C2 6
#define TEVSELCC_A2 7
#define TEVSELCC_TEXC 8
#define TEVSELCC_TEXA 9
#define TEVSELCC_RASC 10
#define TEVSELCC_RASA 11
#define TEVSELCC_ONE 12
#define TEVSELCC_HALF 13
#define TEVSELCC_KONST 14
#define TEVSELCC_ZERO 15
#define TEVSELCA_APREV 0
#define TEVSELCA_A0 1
#define TEVSELCA_A1 2
#define TEVSELCA_A2 3
#define TEVSELCA_TEXA 4
#define TEVSELCA_RASA 5
#define TEVSELCA_KONST 6
#define TEVSELCA_ZERO 7
struct TevStageCombiner
{
union ColorCombiner
{
struct //abc=8bit,d=10bit
{
unsigned d : 4; // TEVSELCC_X
unsigned c : 4; // TEVSELCC_X
unsigned b : 4; // TEVSELCC_X
unsigned a : 4; // TEVSELCC_X
unsigned bias : 2;
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned dest : 2; //1,2,3
};
u32 hex;
};
union AlphaCombiner
{
struct
{
unsigned rswap : 2;
unsigned tswap : 2;
unsigned d : 3; // TEVSELCA_
unsigned c : 3; // TEVSELCA_
unsigned b : 3; // TEVSELCA_
unsigned a : 3; // TEVSELCA_
unsigned bias : 2; //GXTevBias
unsigned op : 1;
unsigned clamp : 1;
unsigned shift : 2;
unsigned dest : 2; //1,2,3
};
u32 hex;
};
ColorCombiner colorC;
AlphaCombiner alphaC;
};
#define ITF_8 0
#define ITF_5 1
#define ITF_4 2
#define ITF_3 3
#define ITB_NONE 0
#define ITB_S 1
#define ITB_T 2
#define ITB_ST 3
#define ITB_U 4
#define ITB_SU 5
#define ITB_TU 6
#define ITB_STU 7
#define ITBA_OFF 0
#define ITBA_S 1
#define ITBA_T 2
#define ITBA_U 3
#define ITW_OFF 0
#define ITW_256 1
#define ITW_128 2
#define ITW_64 3
#define ITW_32 4
#define ITW_16 5
#define ITW_0 6
// several discoveries:
// GXSetTevIndBumpST(tevstage, indstage, matrixind)
// if( matrix == 2 ) realmat = 6; // 10
// else if( matrix == 3 ) realmat = 7; // 11
// else if( matrix == 1 ) realmat = 5; // 9
// GXSetTevIndirect(tevstage, indstage, 0, 3, realmat, 6, 6, 0, 0, 0)
// GXSetTevIndirect(tevstage+1, indstage, 0, 3, realmat+4, 6, 6, 1, 0, 0)
// GXSetTevIndirect(tevstage+2, indstage, 0, 0, 0, 0, 0, 1, 0, 0)
union TevStageIndirect
{
// if mid, sw, tw, and addprev are 0, then no indirect stage is used, mask = 0x17fe00
struct
{
unsigned bt : 2; // indirect tex stage ID
unsigned fmt : 2; // format: ITF_X
unsigned bias : 3; // ITB_X
unsigned bs : 2; // ITBA_X, indicates which coordinate will become the 'bump alpha'
unsigned mid : 4; // matrix id to multiply offsets with
unsigned sw : 3; // ITW_X, wrapping factor for S of regular coord
unsigned tw : 3; // ITW_X, wrapping factor for T of regular coord
unsigned lb_utclod : 1; // use modified or unmodified texture coordinates for LOD computation
unsigned fb_addprev : 1; // 1 if the texture coordinate results from the previous TEV stage should be added
unsigned pad0 : 3;
unsigned rid : 8;
};
struct
{
u32 hex : 21;
u32 unused : 11;
};
bool IsActive() { return (hex&0x17fe00)!=0; }
};
union TwoTevStageOrders
{
struct
{
unsigned texmap0 : 3; // indirect tex stage texmap
unsigned texcoord0 : 3;
unsigned enable0 : 1; // 1 if should read from texture
unsigned colorchan0 : 3; // RAS1_CC_X
unsigned pad0 : 2;
unsigned texmap1 : 3;
unsigned texcoord1 : 3;
unsigned enable1 : 1; // 1 if should read from texture
unsigned colorchan1 : 3; // RAS1_CC_X
unsigned pad1 : 2;
unsigned rid : 8;
};
u32 hex;
int getTexMap(int i){return i?texmap1:texmap0;}
int getTexCoord(int i){return i?texcoord1:texcoord0;}
int getEnable(int i){return i?enable1:enable0;}
int getColorChan(int i){return i?colorchan1:colorchan0;}
};
union TEXSCALE
{
struct
{
unsigned ss0 : 4; // indirect tex stage 0, 2^(-ss0)
unsigned ts0 : 4; // indirect tex stage 0
unsigned ss1 : 4; // indirect tex stage 1
unsigned ts1 : 4; // indirect tex stage 1
unsigned pad : 8;
unsigned rid : 8;
};
u32 hex;
float getScaleS(int i){return 1.0f/(float)(1<<(i?ss1:ss0));}
float getScaleT(int i){return 1.0f/(float)(1<<(i?ts1:ts0));}
};
union RAS1_IREF
{
struct
{
unsigned bi0 : 3; // indirect tex stage 0 ntexmap
unsigned bc0 : 3; // indirect tex stage 0 ntexcoord
unsigned bi1 : 3;
unsigned bc1 : 3;
unsigned bi2 : 3;
unsigned bc3 : 3;
unsigned bi4 : 3;
unsigned bc4 : 3;
unsigned rid : 8;
};
u32 hex;
u32 getTexCoord(int i) { return (hex>>(6*i+3))&3; }
u32 getTexMap(int i) { return (hex>>(6*i))&3; }
};
//////////////////////////////////////////////////////////////////////////
// Texture structs
//////////////////////////////////////////////////////////////////////////
union TexMode0
{
struct
{
unsigned wrap_s : 2;
unsigned wrap_t : 2;
unsigned mag_filter : 1;
unsigned min_filter : 3;
unsigned diag_lod : 1;
signed lod_bias : 10;
unsigned max_aniso : 2;
unsigned lod_clamp : 1;
};
u32 hex;
};
union TexMode1
{
struct
{
unsigned min_lod : 8;
unsigned max_lod : 8;
};
u32 hex;
};
union TexImage0
{
struct
{
unsigned width : 10; //actually w-1
unsigned height : 10; //actually h-1
unsigned format : 4;
};
u32 hex;
};
union TexImage1
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
unsigned image_type : 1;
};
u32 hex;
};
union TexImage2
{
struct
{
unsigned tmem_offset : 15; // we ignore texture caching for now, we do it ourselves
unsigned cache_width : 3;
unsigned cache_height : 3;
};
u32 hex;
};
union TexImage3
{
struct
{
unsigned image_base: 24; //address in memory >> 5 (was 20 for GC)
};
u32 hex;
};
union TexTLUT
{
struct
{
unsigned tmem_offset : 10;
unsigned tlut_format : 2;
};
u32 hex;
};
union ZTex1
{
struct
{
unsigned bias : 24;
};
u32 hex;
};
union ZTex2
{
struct
{
unsigned type : 2; // TEV_Z_TYPE_X
unsigned op : 2; // GXZTexOp
};
u32 hex;
};
// Z-texture types (formats)
#define TEV_ZTEX_TYPE_U8 0
#define TEV_ZTEX_TYPE_U16 1
#define TEV_ZTEX_TYPE_U24 2
#define TEV_ZTEX_DISABLE 0
#define TEV_ZTEX_ADD 1
#define TEV_ZTEX_REPLACE 2
struct FourTexUnits
{
TexMode0 texMode0[4];
TexMode1 texMode1[4];
TexImage0 texImage0[4];
TexImage1 texImage1[4];
TexImage2 texImage2[4];
TexImage3 texImage3[4];
TexTLUT texTlut[4];
u32 unknown[4];
};
//////////////////////////////////////////////////////////////////////////
// Geometry/other structs
//////////////////////////////////////////////////////////////////////////
union GenMode
{
struct
{
unsigned numtexgens : 4; // 0xF
unsigned numcolchans : 5; // 0x1E0
unsigned ms_en : 1; // 0x200
unsigned numtevstages : 4; // 0x3C00
unsigned cullmode : 2; // 0xC000
unsigned numindstages : 3; // 0x30000
unsigned zfreeze : 5; //0x3C0000
};
u32 hex;
};
union LPSize
{
struct
{
unsigned linesize : 8; // in 1/6th pixels
unsigned pointsize : 8; // in 1/6th pixels
unsigned lineoff : 3;
unsigned pointoff : 3;
unsigned lineaspect : 1;
unsigned padding : 1;
};
u32 hex;
};
union X12Y12
{
struct
{
unsigned y : 12;
unsigned x : 12;
};
u32 hex;
};
union X10Y10
{
struct
{
unsigned x : 10;
unsigned y : 10;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Framebuffer/pixel stuff (incl fog)
//////////////////////////////////////////////////////////////////////////
union BlendMode
{
struct
{
unsigned blendenable : 1;
unsigned logicopenable : 1;
unsigned dither : 1;
unsigned colorupdate : 1;
unsigned alphaupdate : 1;
unsigned dstfactor : 3; //BLEND_ONE, BLEND_INV_SRc etc
unsigned srcfactor : 3;
unsigned subtract : 1;
unsigned logicmode : 4;
};
u32 hex;
};
union FogParam0
{
struct
{
unsigned mantissa : 11;
unsigned exponent : 8;
unsigned sign : 1;
};
float GetA() {
union { u32 i; float f; } dummy;
dummy.i = ((u32)sign<<31)|((u32)exponent<<23)|((u32)mantissa<<12);
return dummy.f;
}
u32 hex;
};
union FogParam3
{
struct
{
unsigned c_mant : 11;
unsigned c_exp : 8;
unsigned c_sign : 1;
unsigned proj : 1; // 0 - perspective, 1 - orthographic
unsigned fsel : 3; // 0 - off, 2 - linear, 4 - exp, 5 - exp2, 6 - backward exp, 7 - backward exp2
};
// amount to subtract from eyespacez after range adjustment
float GetC() {
union { u32 i; float f; } dummy;
dummy.i = ((u32)c_sign << 31) | ((u32)c_exp << 23) | ((u32)c_mant << 12);
return dummy.f;
}
u32 hex;
};
// final eq: ze = A/(B_MAG - (Zs>>B_SHF));
struct FogParams
{
FogParam0 a;
u32 b_magnitude;
u32 b_shift; // b's exp + 1?
FogParam3 c_proj_fsel;
u32 color; //0:b 8:g 16:r - nice!
};
union ZMode
{
struct
{
unsigned testenable : 1;
unsigned func : 3;
unsigned updateenable : 1; //size?
};
u32 hex;
};
union ConstantAlpha
{
struct
{
unsigned alpha : 8;
unsigned enable : 1;
};
u32 hex;
};
#define PIXELFMT_RGB8_Z24 0
#define PIXELFMT_RGBA6_Z24 1
#define PIXELFMT_RGB565_Z16 2
#define PIXELFMT_Z24 3
#define PIXELFMT_Y8 4
#define PIXELFMT_U8 5
#define PIXELFMT_V8 6
#define PIXELFMT_YUV420 7
union PE_CONTROL
{
struct
{
unsigned pixel_format : 3; // PIXELFMT_X
unsigned zformat : 3; // 0 - linear, 1 - near, 2 - mid, 3 - far
unsigned zcomploc : 1; // 1: before tex stage
unsigned unused : 17;
unsigned rid : 8;
};
u32 hex;
};
//////////////////////////////////////////////////////////////////////////
// Texture coordinate stuff
//////////////////////////////////////////////////////////////////////////
union TCInfo
{
struct
{
unsigned scale_minus_1 : 16;
unsigned range_bias : 1;
unsigned cylindric_wrap : 1;
};
u32 hex;
};
struct TCoordInfo
{
TCInfo s;
TCInfo t;
};
union ColReg
{
u32 hex;
struct
{
signed a : 11;
unsigned : 1;
signed b : 11;
unsigned type : 1;
};
};
struct TevReg
{
ColReg low;
ColReg high;
};
union TevKSel
{
struct {
unsigned swap1 : 2;
unsigned swap2 : 2;
unsigned kcsel0 : 5;
unsigned kasel0 : 5;
unsigned kcsel1 : 5;
unsigned kasel1 : 5;
};
u32 hex;
int getKC(int i) {return i?kcsel1:kcsel0;}
int getKA(int i) {return i?kasel1:kasel0;}
};
union AlphaFunc
{
struct
{
unsigned ref0 : 8;
unsigned ref1 : 8;
unsigned comp0 : 3;
unsigned comp1 : 3;
unsigned logic : 2;
};
u32 hex;
};
union UPE_Copy
{
u32 Hex;
struct
{
unsigned clamp0 : 1;
unsigned clamp1 : 1;
unsigned : 1;
unsigned target_pixel_format : 4; // realformat is (fmt/2)+((fmt&1)*8).... for some reason the msb is the lsb
unsigned gamma : 2;
unsigned half_scale : 1; // real size should be 2x smaller (run a gauss filter?)
unsigned scale_something : 1;
unsigned clear : 1;
unsigned frame_to_field : 2;
unsigned copy_to_xfb : 1;
unsigned intensity_fmt : 1; // if set, is an intensity format (I4,I8,IA4,IA8)
unsigned : 16; // seems to set everything to 1s when target pixel format is invalid
};
};
//////////////////////////////////////////////////////////////////////////
// All of BP memory
//////////////////////////////////////////////////////////////////////////
struct BPMemory
{
GenMode genMode;
u32 display_copy_filter[4]; //01-04
u32 unknown; //05
// indirect matrices (set by GXSetIndTexMtx, selected by TevStageIndirect::mid)
// abc form a 2x3 offset matrix, there's 3 such matrices
// the 3 offset matrices can either be indirect type, S-type, or T-type
// 6bit scale factor s is distributed across IND_MTXA/B/C.
// before using matrices scale by 2^-(s-17)
IND_MTX indmtx[3];//06-0e GXSetIndTexMtx, 2x3 matrices
IND_IMASK imask;//0f
TevStageIndirect tevind[16];//10 GXSetTevIndirect
X12Y12 scissorTL; //20
X12Y12 scissorBR; //21
LPSize lineptwidth; //22 line and point width
u32 sucounter; //23
u32 rascounter; //24
TEXSCALE texscale[2]; //25-26 GXSetIndTexCoordScale
RAS1_IREF tevindref; //27 GXSetIndTexOrder
TwoTevStageOrders tevorders[8]; //28-2F
TCoordInfo texcoords[8]; //0x30 s,t,s,t,s,t,s,t...
ZMode zmode; //40
BlendMode blendmode; //41
ConstantAlpha dstalpha; //42
PE_CONTROL zcontrol; //43 GXSetZCompLoc, GXPixModeSync
u32 fieldmask; //44
u32 drawdone; //45, bit1=1 if end of list
u32 unknown5; //46 clock?
u32 petoken; //47
u32 petokenint; //48
X10Y10 copyTexSrcXY; //49
X10Y10 copyTexSrcWH; //4a
u32 copyTexDest; //4b// 4b == CopyAddress (GXDispCopy and GXTexCopy use it)
u32 unknown6; //4c
u32 copyMipMapStrideChannels; // 4d usually set to 4 when dest is single channel, 8 when dest is 2 channel, 16 when dest is RGBA
// also, doubles whenever mipmap box filter option is set (excent on RGBA). Probably to do with number of bytes to look at when smoothing
u32 dispcopyyscale; //4e
u32 clearcolorAR; //4f
u32 clearcolorGB; //50
u32 clearZValue; //51
u32 triggerEFBCopy; //52
u32 copyfilter[2]; //53,54
u32 boundbox0;//55
u32 boundbox1;//56
u32 unknown7[2];//57,58
X10Y10 scissorOffset; //59
u32 unknown8[10]; //5a,5b,5c,5d, 5e,5f,60,61, 62, 63 (GXTexModeSync), 0x60-0x63 have to do with preloaded textures?
u32 tlutXferSrc; //64
u32 tlutXferDest; //65
u32 texinvalidate;//66
u32 metric; //67
u32 fieldmode;//68
u32 unknown10[7];//69-6F
u32 unknown11[16];//70-7F
FourTexUnits tex[2]; //80-bf
TevStageCombiner combiners[16]; //0xC0-0xDF
TevReg tevregs[4]; //0xE0
u32 fogRangeAdj; //0xE8
u32 unknown15[3]; //0xe9,0xea,0xeb - fog related
u32 tev_range_adj_c; //0xec - screenx center for range adjustment, range adjustment enable
u32 tev_range_adj_k; //0xed - specifies range adjustment function = sqrt(x*x+k*k)/k
FogParams fog; //0xEE,0xEF,0xF0,0xF1,0xF2
AlphaFunc alphaFunc; //0xF3
ZTex1 ztex1; //0xf4,0xf5
ZTex2 ztex2;
TevKSel tevksel[8];//0xf6,0xf7,f8,f9,fa,fb,fc,fd
u32 bpMask; //0xFE
u32 unknown18; //ff
};
#include "BPMemory.h"
void BPInit();
size_t BPSaveLoadState(char *ptr, BOOL save);
@ -780,8 +28,4 @@ void LoadBPReg(u32 value0);
void SetColorMask();
bool SetScissorRect();
extern BPMemory bpmem;
#pragma pack()
#endif

View file

@ -48,7 +48,7 @@ class PixelShaderMngr
values[i] = r.values[i];
}
bool operator<(const PIXELSHADERUID& _Right) const
bool operator <(const PIXELSHADERUID& _Right) const
{
if( values[0] < _Right.values[0] )
return true;
@ -75,7 +75,7 @@ class PixelShaderMngr
return false;
}
bool operator==(const PIXELSHADERUID& _Right) const
bool operator ==(const PIXELSHADERUID& _Right) const
{
if( values[0] != _Right.values[0] )
return false;

View file

@ -16,12 +16,10 @@
// http://code.google.com/p/dolphin-emu/
#include "Globals.h"
#include "Common.h"
#include "BPStructs.h"
#include "TextureDecoder.h"
#include "OpcodeDecoding.h"
// TRAM
u8 texMem[TMEM_SIZE];
@ -48,6 +46,7 @@ int TexDecoder_GetTexelSizeInNibbles(int format)
default: return 1;
}
}
int TexDecoder_GetBlockWidthInTexels(int format)
{
switch(format) {
@ -62,7 +61,7 @@ int TexDecoder_GetBlockWidthInTexels(int format)
case GX_TF_C8: return 8;
case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 8;
default:return 8;
default: return 8;
}
}

File diff suppressed because it is too large Load diff

View file

@ -26,194 +26,7 @@
using namespace std;
////////////////
// CP Structs //
////////////////
// Vertex array numbers
enum
{
ARRAY_POSITION = 0,
ARRAY_NORMAL = 1,
ARRAY_COLOR = 2,
ARRAY_COLOR2 = 3,
ARRAY_TEXCOORD0 = 4
};
// Vertex components
enum
{
NOT_PRESENT = 0,
DIRECT = 1,
INDEX8 = 2,
INDEX16 = 3,
};
#pragma pack(4)
union TVtxDesc
{
u64 Hex;
struct
{
// 0: not present
// 1: present
unsigned PosMatIdx : 1;
unsigned Tex0MatIdx : 1;
unsigned Tex1MatIdx : 1;
unsigned Tex2MatIdx : 1;
unsigned Tex3MatIdx : 1;
unsigned Tex4MatIdx : 1;
unsigned Tex5MatIdx : 1;
unsigned Tex6MatIdx : 1;
unsigned Tex7MatIdx : 1;
// 00: not present
// 01: direct
// 10: 8 bit index
// 11: 16 bit index
unsigned Position : 2;
unsigned Normal : 2;
unsigned Color0 : 2;
unsigned Color1 : 2;
unsigned Tex0Coord : 2;
unsigned Tex1Coord : 2;
unsigned Tex2Coord : 2;
unsigned Tex3Coord : 2;
unsigned Tex4Coord : 2;
unsigned Tex5Coord : 2;
unsigned Tex6Coord : 2;
unsigned Tex7Coord : 2;
unsigned :31;
};
struct {
u32 Hex0, Hex1;
};
};
enum
{
FORMAT_UBYTE = 0, // 2 Cmp
FORMAT_BYTE = 1, // 3 Cmp
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
};
enum
{
FORMAT_16B_565 = 0, // NA
FORMAT_24B_888 = 1,
FORMAT_32B_888x = 2,
FORMAT_16B_4444 = 3,
FORMAT_24B_6666 = 4,
FORMAT_32B_8888 = 5,
};
union UVAT_group0
{
u32 Hex;
struct
{
// 0:8
unsigned PosElements : 1;
unsigned PosFormat : 3;
unsigned PosFrac : 5;
// 9:12
unsigned NormalElements : 1;
unsigned NormalFormat : 3;
// 13:16
unsigned Color0Elements : 1;
unsigned Color0Comp : 3;
// 17:20
unsigned Color1Elements : 1;
unsigned Color1Comp : 3;
// 21:29
unsigned Tex0CoordElements : 1;
unsigned Tex0CoordFormat : 3;
unsigned Tex0Frac : 5;
// 30:31
unsigned ByteDequant: 1;
unsigned NormalIndex3: 1;
};
};
union UVAT_group1
{
u32 Hex;
struct
{
// 0:8
unsigned Tex1CoordElements : 1;
unsigned Tex1CoordFormat : 3;
unsigned Tex1Frac : 5;
// 9:17
unsigned Tex2CoordElements : 1;
unsigned Tex2CoordFormat : 3;
unsigned Tex2Frac : 5;
// 18:26
unsigned Tex3CoordElements : 1;
unsigned Tex3CoordFormat : 3;
unsigned Tex3Frac : 5;
// 27:30
unsigned Tex4CoordElements : 1;
unsigned Tex4CoordFormat : 3;
//
unsigned : 1;
};
};
union UVAT_group2
{
u32 Hex;
struct
{
// 0:4
unsigned Tex4Frac : 5;
// 5:13
unsigned Tex5CoordElements : 1;
unsigned Tex5CoordFormat : 3;
unsigned Tex5Frac : 5;
// 14:22
unsigned Tex6CoordElements : 1;
unsigned Tex6CoordFormat : 3;
unsigned Tex6Frac : 5;
// 23:31
unsigned Tex7CoordElements : 1;
unsigned Tex7CoordFormat : 3;
unsigned Tex7Frac : 5;
};
};
struct ColorAttr
{
u8 Elements;
u8 Comp;
};
struct TexAttr
{
u8 Elements;
u8 Format;
u8 Frac;
};
struct TVtxAttr
{
u8 PosElements;
u8 PosFormat;
u8 PosFrac;
u8 NormalElements;
u8 NormalFormat;
ColorAttr color[2];
TexAttr texCoord[8];
u8 ByteDequant;
u8 NormalIndex3;
};
#pragma pack ()
#include "CPMemory.h"
#define LOADERDECL __cdecl
typedef void (LOADERDECL *TPipelineFunction)(void*);
@ -407,8 +220,7 @@ public:
};
extern VertexLoader g_VertexLoaders[8];
extern u32 arraybases[16];
extern u32 arraystrides[16];
u8 ReadBuffer8();
u16 ReadBuffer16();
u32 ReadBuffer32();

View file

@ -172,15 +172,15 @@ struct XFRegisters
bool bEnableDualTexTransform;
};
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_NORMALMATRICES_END 0x460
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
// Matrix indices
union TMatrixIndexA