Merge pull request #8907 from JosJuice/android-overlay-stick-gate

Android: Use octagonal stick gate in overlay
This commit is contained in:
LC 2020-07-08 08:50:47 -04:00 committed by GitHub
commit 87287181dd
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 84 additions and 88 deletions

View file

@ -14,14 +14,10 @@ Main Stick/Up = `Axis 11`
Main Stick/Down = `Axis 12`
Main Stick/Left = `Axis 13`
Main Stick/Right = `Axis 14`
Main Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Main Stick/Center = 0,00 0,00
C-Stick/Up = `Axis 16`
C-Stick/Down = `Axis 17`
C-Stick/Left = `Axis 18`
C-Stick/Right = `Axis 19`
C-Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
C-Stick/Center = 0,00 0,00
Triggers/L = `Axis 20`
Triggers/R = `Axis 21`
Triggers/L-Analog = `Axis 20`
@ -44,14 +40,10 @@ Main Stick/Up = `Axis 11`
Main Stick/Down = `Axis 12`
Main Stick/Left = `Axis 13`
Main Stick/Right = `Axis 14`
Main Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Main Stick/Center = 0,00 0,00
C-Stick/Up = `Axis 16`
C-Stick/Down = `Axis 17`
C-Stick/Left = `Axis 18`
C-Stick/Right = `Axis 19`
C-Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
C-Stick/Center = 0,00 0,00
Triggers/L = `Axis 20`
Triggers/R = `Axis 21`
Triggers/L-Analog = `Axis 20`
@ -74,14 +66,10 @@ Main Stick/Up = `Axis 11`
Main Stick/Down = `Axis 12`
Main Stick/Left = `Axis 13`
Main Stick/Right = `Axis 14`
Main Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Main Stick/Center = 0,00 0,00
C-Stick/Up = `Axis 16`
C-Stick/Down = `Axis 17`
C-Stick/Left = `Axis 18`
C-Stick/Right = `Axis 19`
C-Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
C-Stick/Center = 0,00 0,00
Triggers/L = `Axis 20`
Triggers/R = `Axis 21`
Triggers/L-Analog = `Axis 20`
@ -104,14 +92,10 @@ Main Stick/Up = `Axis 11`
Main Stick/Down = `Axis 12`
Main Stick/Left = `Axis 13`
Main Stick/Right = `Axis 14`
Main Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Main Stick/Center = 0,00 0,00
C-Stick/Up = `Axis 16`
C-Stick/Down = `Axis 17`
C-Stick/Left = `Axis 18`
C-Stick/Right = `Axis 19`
C-Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
C-Stick/Center = 0,00 0,00
Triggers/L = `Axis 20`
Triggers/R = `Axis 21`
Triggers/L-Analog = `Axis 20`

View file

@ -43,8 +43,6 @@ Nunchuk/Stick/Up = `Axis 203`
Nunchuk/Stick/Down = `Axis 204`
Nunchuk/Stick/Left = `Axis 205`
Nunchuk/Stick/Right = `Axis 206`
Nunchuk/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Nunchuk/Stick/Center = 0,00 0,00
Nunchuk/Swing/Up = `Axis 208`
Nunchuk/Swing/Down = `Axis 209`
Nunchuk/Swing/Left = `Axis 210`
@ -77,14 +75,10 @@ Classic/Left Stick/Up = `Axis 314`
Classic/Left Stick/Down = `Axis 315`
Classic/Left Stick/Left = `Axis 316`
Classic/Left Stick/Right = `Axis 317`
Classic/Left Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Left Stick/Center = 0,00 0,00
Classic/Right Stick/Up = `Axis 319`
Classic/Right Stick/Down = `Axis 320`
Classic/Right Stick/Left = `Axis 321`
Classic/Right Stick/Right = `Axis 322`
Classic/Right Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Right Stick/Center = 0,00 0,00
Classic/Triggers/L = `Axis 323`
Classic/Triggers/R = `Axis 324`
Classic/Triggers/Threshold = 90,000000
@ -101,8 +95,6 @@ Guitar/Stick/Up = `Axis 410`
Guitar/Stick/Down = `Axis 411`
Guitar/Stick/Left = `Axis 412`
Guitar/Stick/Right = `Axis 413`
Guitar/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Guitar/Stick/Center = 0,00 0,00
Guitar/Whammy/Bar = `Axis 414`
Drums/Buttons/- = `Button 500`
Drums/Buttons/+ = `Button 501`
@ -116,8 +108,6 @@ Drums/Stick/Up = `Axis 509`
Drums/Stick/Down = `Axis 510`
Drums/Stick/Left = `Axis 511`
Drums/Stick/Right = `Axis 512`
Drums/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Drums/Stick/Center = 0,00 0,00
Turntable/Buttons/Green Left = `Button 600`
Turntable/Buttons/Red Left = `Button 601`
Turntable/Buttons/Blue Left = `Button 602`
@ -136,8 +126,6 @@ Turntable/Stick/Up = `Axis 617`
Turntable/Stick/Down = `Axis 618`
Turntable/Stick/Left = `Axis 619`
Turntable/Stick/Right = `Axis 620`
Turntable/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Turntable/Stick/Center = 0,00 0,00
Turntable/Effect/Dial = `Axis 621`
Turntable/Crossfade/Left = `Axis 623`
Turntable/Crossfade/Right = `Axis 624`
@ -200,8 +188,6 @@ Nunchuk/Stick/Up = `Axis 203`
Nunchuk/Stick/Down = `Axis 204`
Nunchuk/Stick/Left = `Axis 205`
Nunchuk/Stick/Right = `Axis 206`
Nunchuk/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Nunchuk/Stick/Center = 0,00 0,00
Nunchuk/Swing/Up = `Axis 208`
Nunchuk/Swing/Down = `Axis 209`
Nunchuk/Swing/Left = `Axis 210`
@ -234,14 +220,10 @@ Classic/Left Stick/Up = `Axis 314`
Classic/Left Stick/Down = `Axis 315`
Classic/Left Stick/Left = `Axis 316`
Classic/Left Stick/Right = `Axis 317`
Classic/Left Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Left Stick/Center = 0,00 0,00
Classic/Right Stick/Up = `Axis 319`
Classic/Right Stick/Down = `Axis 320`
Classic/Right Stick/Left = `Axis 321`
Classic/Right Stick/Right = `Axis 322`
Classic/Right Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Right Stick/Center = 0,00 0,00
Classic/Triggers/L = `Axis 323`
Classic/Triggers/R = `Axis 324`
Classic/Triggers/Threshold = 90,000000
@ -258,8 +240,6 @@ Guitar/Stick/Up = `Axis 410`
Guitar/Stick/Down = `Axis 411`
Guitar/Stick/Left = `Axis 412`
Guitar/Stick/Right = `Axis 413`
Guitar/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Guitar/Stick/Center = 0,00 0,00
Guitar/Whammy/Bar = `Axis 414`
Drums/Buttons/- = `Button 500`
Drums/Buttons/+ = `Button 501`
@ -273,8 +253,6 @@ Drums/Stick/Up = `Axis 509`
Drums/Stick/Down = `Axis 510`
Drums/Stick/Left = `Axis 511`
Drums/Stick/Right = `Axis 512`
Drums/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Drums/Stick/Center = 0,00 0,00
Turntable/Buttons/Green Left = `Button 600`
Turntable/Buttons/Red Left = `Button 601`
Turntable/Buttons/Blue Left = `Button 602`
@ -293,8 +271,6 @@ Turntable/Stick/Up = `Axis 617`
Turntable/Stick/Down = `Axis 618`
Turntable/Stick/Left = `Axis 619`
Turntable/Stick/Right = `Axis 620`
Turntable/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Turntable/Stick/Center = 0,00 0,00
Turntable/Effect/Dial = `Axis 621`
Turntable/Crossfade/Left = `Axis 623`
Turntable/Crossfade/Right = `Axis 624`
@ -357,8 +333,6 @@ Nunchuk/Stick/Up = `Axis 203`
Nunchuk/Stick/Down = `Axis 204`
Nunchuk/Stick/Left = `Axis 205`
Nunchuk/Stick/Right = `Axis 206`
Nunchuk/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Nunchuk/Stick/Center = 0,00 0,00
Nunchuk/Swing/Up = `Axis 208`
Nunchuk/Swing/Down = `Axis 209`
Nunchuk/Swing/Left = `Axis 210`
@ -391,14 +365,10 @@ Classic/Left Stick/Up = `Axis 314`
Classic/Left Stick/Down = `Axis 315`
Classic/Left Stick/Left = `Axis 316`
Classic/Left Stick/Right = `Axis 317`
Classic/Left Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Left Stick/Center = 0,00 0,00
Classic/Right Stick/Up = `Axis 319`
Classic/Right Stick/Down = `Axis 320`
Classic/Right Stick/Left = `Axis 321`
Classic/Right Stick/Right = `Axis 322`
Classic/Right Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Right Stick/Center = 0,00 0,00
Classic/Triggers/L = `Axis 323`
Classic/Triggers/R = `Axis 324`
Classic/Triggers/Threshold = 90,000000
@ -415,8 +385,6 @@ Guitar/Stick/Up = `Axis 410`
Guitar/Stick/Down = `Axis 411`
Guitar/Stick/Left = `Axis 412`
Guitar/Stick/Right = `Axis 413`
Guitar/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Guitar/Stick/Center = 0,00 0,00
Guitar/Whammy/Bar = `Axis 414`
Drums/Buttons/- = `Button 500`
Drums/Buttons/+ = `Button 501`
@ -430,8 +398,6 @@ Drums/Stick/Up = `Axis 509`
Drums/Stick/Down = `Axis 510`
Drums/Stick/Left = `Axis 511`
Drums/Stick/Right = `Axis 512`
Drums/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Drums/Stick/Center = 0,00 0,00
Turntable/Buttons/Green Left = `Button 600`
Turntable/Buttons/Red Left = `Button 601`
Turntable/Buttons/Blue Left = `Button 602`
@ -450,8 +416,6 @@ Turntable/Stick/Up = `Axis 617`
Turntable/Stick/Down = `Axis 618`
Turntable/Stick/Left = `Axis 619`
Turntable/Stick/Right = `Axis 620`
Turntable/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Turntable/Stick/Center = 0,00 0,00
Turntable/Effect/Dial = `Axis 621`
Turntable/Crossfade/Left = `Axis 623`
Turntable/Crossfade/Right = `Axis 624`
@ -514,8 +478,6 @@ Nunchuk/Stick/Up = `Axis 203`
Nunchuk/Stick/Down = `Axis 204`
Nunchuk/Stick/Left = `Axis 205`
Nunchuk/Stick/Right = `Axis 206`
Nunchuk/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Nunchuk/Stick/Center = 0,00 0,00
Nunchuk/Swing/Up = `Axis 208`
Nunchuk/Swing/Down = `Axis 209`
Nunchuk/Swing/Left = `Axis 210`
@ -548,14 +510,10 @@ Classic/Left Stick/Up = `Axis 314`
Classic/Left Stick/Down = `Axis 315`
Classic/Left Stick/Left = `Axis 316`
Classic/Left Stick/Right = `Axis 317`
Classic/Left Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Left Stick/Center = 0,00 0,00
Classic/Right Stick/Up = `Axis 319`
Classic/Right Stick/Down = `Axis 320`
Classic/Right Stick/Left = `Axis 321`
Classic/Right Stick/Right = `Axis 322`
Classic/Right Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Right Stick/Center = 0,00 0,00
Classic/Triggers/L = `Axis 323`
Classic/Triggers/R = `Axis 324`
Classic/Triggers/Threshold = 90,000000
@ -572,8 +530,6 @@ Guitar/Stick/Up = `Axis 410`
Guitar/Stick/Down = `Axis 411`
Guitar/Stick/Left = `Axis 412`
Guitar/Stick/Right = `Axis 413`
Guitar/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Guitar/Stick/Center = 0,00 0,00
Guitar/Whammy/Bar = `Axis 414`
Drums/Buttons/- = `Button 500`
Drums/Buttons/+ = `Button 501`
@ -587,8 +543,6 @@ Drums/Stick/Up = `Axis 509`
Drums/Stick/Down = `Axis 510`
Drums/Stick/Left = `Axis 511`
Drums/Stick/Right = `Axis 512`
Drums/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Drums/Stick/Center = 0,00 0,00
Turntable/Buttons/Green Left = `Button 600`
Turntable/Buttons/Red Left = `Button 601`
Turntable/Buttons/Blue Left = `Button 602`
@ -607,8 +561,6 @@ Turntable/Stick/Up = `Axis 617`
Turntable/Stick/Down = `Axis 618`
Turntable/Stick/Left = `Axis 619`
Turntable/Stick/Right = `Axis 620`
Turntable/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Turntable/Stick/Center = 0,00 0,00
Turntable/Effect/Dial = `Axis 621`
Turntable/Crossfade/Left = `Axis 623`
Turntable/Crossfade/Right = `Axis 624`

View file

@ -43,8 +43,6 @@ Nunchuk/Stick/Up = `Axis 203`
Nunchuk/Stick/Down = `Axis 204`
Nunchuk/Stick/Left = `Axis 205`
Nunchuk/Stick/Right = `Axis 206`
Nunchuk/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Nunchuk/Stick/Center = 0,00 0,00
Nunchuk/Swing/Up = `Axis 208`
Nunchuk/Swing/Down = `Axis 209`
Nunchuk/Swing/Left = `Axis 210`
@ -77,14 +75,10 @@ Classic/Left Stick/Up = `Axis 314`
Classic/Left Stick/Down = `Axis 315`
Classic/Left Stick/Left = `Axis 316`
Classic/Left Stick/Right = `Axis 317`
Classic/Left Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Left Stick/Center = 0,00 0,00
Classic/Right Stick/Up = `Axis 319`
Classic/Right Stick/Down = `Axis 320`
Classic/Right Stick/Left = `Axis 321`
Classic/Right Stick/Right = `Axis 322`
Classic/Right Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Classic/Right Stick/Center = 0,00 0,00
Classic/Triggers/L = `Axis 323`
Classic/Triggers/R = `Axis 324`
Classic/Triggers/Threshold = 90,000000
@ -101,8 +95,6 @@ Guitar/Stick/Up = `Axis 410`
Guitar/Stick/Down = `Axis 411`
Guitar/Stick/Left = `Axis 412`
Guitar/Stick/Right = `Axis 413`
Guitar/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Guitar/Stick/Center = 0,00 0,00
Guitar/Whammy/Bar = `Axis 414`
Drums/Buttons/- = `Button 500`
Drums/Buttons/+ = `Button 501`
@ -116,8 +108,6 @@ Drums/Stick/Up = `Axis 509`
Drums/Stick/Down = `Axis 510`
Drums/Stick/Left = `Axis 511`
Drums/Stick/Right = `Axis 512`
Drums/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Drums/Stick/Center = 0,00 0,00
Turntable/Buttons/Green Left = `Button 600`
Turntable/Buttons/Red Left = `Button 601`
Turntable/Buttons/Blue Left = `Button 602`
@ -136,8 +126,6 @@ Turntable/Stick/Up = `Axis 617`
Turntable/Stick/Down = `Axis 618`
Turntable/Stick/Left = `Axis 619`
Turntable/Stick/Right = `Axis 620`
Turntable/Stick/Calibration = 100,00 141,42 100,00 141,42 100,00 141,42 100,00 141,42
Turntable/Stick/Center = 0,00 0,00
Turntable/Effect/Dial = `Axis 621`
Turntable/Crossfade/Left = `Axis 623`
Turntable/Crossfade/Right = `Axis 624`

View file

@ -269,6 +269,9 @@ public final class NativeLibrary
public static native void SetMotionSensorsEnabled(boolean accelerometerEnabled,
boolean gyroscopeEnabled);
// Angle is in radians and should be non-negative
public static native double GetInputRadiusAtAngle(int emu_pad_id, int stick, double angle);
public static native void NewGameIniFile();
public static native void LoadGameIniFile(String gameId);

View file

@ -14,6 +14,8 @@ import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.view.MotionEvent;
import org.dolphinemu.dolphinemu.NativeLibrary;
/**
* Custom {@link BitmapDrawable} that is capable
* of storing it's own ID.
@ -214,21 +216,27 @@ public final class InputOverlayDrawableJoystick
private void SetInnerBounds()
{
int X = getVirtBounds().centerX() + (int) ((axises[1]) * (getVirtBounds().width() / 2));
int Y = getVirtBounds().centerY() + (int) ((axises[0]) * (getVirtBounds().height() / 2));
double y = axises[0];
double x = axises[1];
if (X > getVirtBounds().centerX() + (getVirtBounds().width() / 2))
X = getVirtBounds().centerX() + (getVirtBounds().width() / 2);
if (X < getVirtBounds().centerX() - (getVirtBounds().width() / 2))
X = getVirtBounds().centerX() - (getVirtBounds().width() / 2);
if (Y > getVirtBounds().centerY() + (getVirtBounds().height() / 2))
Y = getVirtBounds().centerY() + (getVirtBounds().height() / 2);
if (Y < getVirtBounds().centerY() - (getVirtBounds().height() / 2))
Y = getVirtBounds().centerY() - (getVirtBounds().height() / 2);
double angle = Math.atan2(y, x) + Math.PI + Math.PI;
double radius = Math.hypot(y, x);
double maxRadius = NativeLibrary.GetInputRadiusAtAngle(0, mJoystickType, angle);
if (radius > maxRadius)
{
y = maxRadius * Math.sin(angle);
x = maxRadius * Math.cos(angle);
axises[0] = (float) y;
axises[1] = (float) x;
}
int pixelX = getVirtBounds().centerX() + (int) (x * (getVirtBounds().width() / 2));
int pixelY = getVirtBounds().centerY() + (int) (y * (getVirtBounds().height() / 2));
int width = mPressedStateInnerBitmap.getBounds().width() / 2;
int height = mPressedStateInnerBitmap.getBounds().height() / 2;
mDefaultStateInnerBitmap.setBounds(X - width, Y - height, X + width, Y + height);
mDefaultStateInnerBitmap.setBounds(pixelX - width, pixelY - height, pixelX + width,
pixelY + height);
mPressedStateInnerBitmap.setBounds(mDefaultStateInnerBitmap.getBounds());
}

View file

@ -35,7 +35,7 @@ public final class DirectoryInitialization
"org.dolphinemu.dolphinemu.DIRECTORY_INITIALIZATION";
public static final String EXTRA_STATE = "directoryState";
private static final int WiimoteNewVersion = 4; // Last changed in PR 8503
private static final int WiimoteNewVersion = 5; // Last changed in PR 8907
private static volatile DirectoryInitializationState directoryState = null;
private static String userPath;
private static String internalPath;

View file

@ -201,6 +201,8 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMov
JNIEnv* env, jobject obj, jstring jDevice, jint Axis, jfloat Value);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetMotionSensorsEnabled(
JNIEnv* env, jobject obj, jboolean accelerometer_enabled, jboolean gyroscope_enabled);
JNIEXPORT double JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetInputRadiusAtAngle(
JNIEnv* env, jobject obj, int emu_pad_id, int stick, double angle);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env, jobject obj);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGitRevision(JNIEnv* env,
@ -315,6 +317,13 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetMotionSen
ciface::Android::SetMotionSensorsEnabled(accelerometer_enabled, gyroscope_enabled);
}
JNIEXPORT double JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetInputRadiusAtAngle(
JNIEnv* env, jobject obj, int emu_pad_id, int stick, double angle)
{
const auto casted_stick = static_cast<ButtonManager::ButtonType>(stick);
return ButtonManager::GetInputRadiusAtAngle(emu_pad_id, casted_stick, angle);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jobject obj)
{

View file

@ -8,10 +8,22 @@
#include <unordered_map>
#include <vector>
#include "Common/Assert.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/StringUtil.h"
#include "Common/Thread.h"
#include "Core/Core.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/Extension/Classic.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/Touch/ButtonManager.h"
namespace ButtonManager
@ -688,6 +700,39 @@ float GetAxisValue(int pad_id, ButtonType axis)
return value;
}
double GetInputRadiusAtAngle(int pad_id, ButtonType stick, double angle)
{
// To avoid a crash, don't access controllers before they've been initialized by the boot process
if (!Core::IsRunningAndStarted())
return 0;
ControllerEmu::ControlGroup* group;
switch (stick)
{
case STICK_MAIN:
group = Pad::GetGroup(pad_id, PadGroup::MainStick);
break;
case STICK_C:
group = Pad::GetGroup(pad_id, PadGroup::CStick);
break;
case NUNCHUK_STICK:
group = Wiimote::GetNunchukGroup(pad_id, WiimoteEmu::NunchukGroup::Stick);
break;
case CLASSIC_STICK_LEFT:
group = Wiimote::GetClassicGroup(pad_id, WiimoteEmu::ClassicGroup::LeftStick);
break;
case CLASSIC_STICK_RIGHT:
group = Wiimote::GetClassicGroup(pad_id, WiimoteEmu::ClassicGroup::RightStick);
break;
default:
ASSERT(false);
return 0;
}
return static_cast<ControllerEmu::ReshapableInput*>(group)->GetInputRadiusAtAngle(angle);
}
bool GamepadEvent(const std::string& dev, int button, int action)
{
auto it = m_controllers.find(dev);

View file

@ -268,9 +268,16 @@ public:
};
void Init(const std::string&);
// pad_id is numbered 0 to 3 for GC pads and 4 to 7 for Wiimotes
bool GetButtonPressed(int pad_id, ButtonType button);
float GetAxisValue(int pad_id, ButtonType axis);
// emu_pad_id is numbered 0 to 3 for both GC pads and Wiimotes
double GetInputRadiusAtAngle(int emu_pad_id, ButtonType stick, double angle);
bool GamepadEvent(const std::string& dev, int button, int action);
void GamepadAxisEvent(const std::string& dev, int axis, float value);
void Shutdown();
} // namespace ButtonManager