Added input manager handles the sdl init/quit for now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee 2009-01-22 22:32:57 +00:00
parent 57c5f00337
commit 87bfe821eb
9 changed files with 193 additions and 285 deletions

View file

@ -38,6 +38,7 @@
#include "../../../PluginSpecs/CommonTypes.h"
#define HAVE_WIIUSE 1
#define HAVE_SDL 1
#define HAVE_WX 1
#else
#include "CommonTypes.h"

View file

@ -1244,6 +1244,14 @@
RelativePath=".\Src\PluginManager.h"
>
</File>
<File
RelativePath=".\Src\InputManager.cpp"
>
</File>
<File
RelativePath=".\Src\InputManager.h"
>
</File>
<File
RelativePath=".\Src\SConscript"
>

View file

@ -0,0 +1,27 @@
#include "InputManager.h"
bool InputManager::Init() {
#ifdef HAVE_SDL
// Move also joystick opening code here.
if (! sdlInit) {
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API,
and with this we need the SDL_INIT_VIDEO flag as well */
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
PanicAlert("Could not initialize SDL! (%s)\n", SDL_GetError());
} else {
sdlInit = true;
}
}
#endif
return true;
}
bool InputManager::Shutdown() {
#ifdef HAVE_SDL
SDL_Quit();
sdlInit = false;
#endif
return true;
}

View file

@ -0,0 +1,16 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
class InputManager {
public:
bool Init();
bool Shutdown();
InputManager(): sdlInit(false) {}
~InputManager() {}
private:
bool sdlInit;
};
#endif

View file

@ -15,31 +15,20 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ¯¯¯¯¯¯¯¯¯¯¯¯
#include <string> // System
#include <string>
#include <vector>
//#include "Globals.h" // Local
//#include "Globals.h"
#include "FileSearch.h"
#include "FileUtil.h"
#include "PluginManager.h"
#include "ConfigManager.h"
#include "LogManager.h"
#include "Core.h"
#include "FileSearch.h" // Common
#include "FileUtil.h"
#include "StringUtil.h"
#include "ConsoleWindow.h"
CPluginManager CPluginManager::m_Instance;
//////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// The Plugin Manager Class
// ¯¯¯¯¯¯¯¯¯¯¯¯
CPluginManager::CPluginManager() :
m_params(SConfig::GetInstance().m_LocalCoreStartupParameter)
{
@ -47,189 +36,113 @@ CPluginManager::CPluginManager() :
m_PluginGlobals->eventHandler = EventHandler::GetInstance();
m_PluginGlobals->config = (void *)&SConfig::GetInstance();
m_PluginGlobals->messageLogger = NULL;
m_InputManager = new InputManager();
}
// Function: FreeLibrary()
// Called from: This will be called when Dolphin is closed, not when we Stop a game
CPluginManager::~CPluginManager()
{
Console::Print("Delete CPluginManager\n");
if (m_PluginGlobals)
delete m_PluginGlobals;
if (m_PluginGlobals) delete m_PluginGlobals;
ShutdownPlugins();
if (m_dsp) delete m_dsp;
if (m_video) delete m_video;
delete m_InputManager;
/**/
for (int i = 0; i < MAXPADS; i++)
{
if (m_pad[i] && OkayToInitPlugin(i))
{
Console::Print("Delete: %i\n", i);
delete m_pad[i];
}
m_pad[i] = NULL;
}
for (int i = 0; i < MAXWIIMOTES; i++)
if (m_wiimote[i]) delete m_wiimote[i];
}
//////////////////////////////////////////////
bool CPluginManager::InitPlugins() {
//////////////////////////////////////////////////////////////////////////////////////////
// Init and ShutDown Plugins
// ¯¯¯¯¯¯¯¯¯¯¯¯
// Point the m_pad[] and other variables to a certain plugin
bool CPluginManager::InitPlugins()
{
if (! GetVideo())
{
PanicAlert("Can't init Video Plugin");
return false;
if (! GetVideo()) {
PanicAlert("Can't init Video Plugin");
return false;
}
if (! GetDSP())
{
PanicAlert("Can't init DSP Plugin");
return false;
if (! GetDSP()) {
PanicAlert("Can't init DSP Plugin");
return false;
}
if (! m_InputManager->Init()) {
PanicAlert("Can't init input manager");
return false;
}
// Check if we get at least one pad or wiimote
bool pad = false;
bool wiimote = false;
// Init pad
for (int i = 0; i < MAXPADS; i++)
{
if (! m_params.m_strPadPlugin[i].empty())
GetPAD(i);
if (m_pad[i] != NULL)
pad = true;
}
if (! pad)
{
PanicAlert("Can't init any PAD Plugins");
return false;
if (! m_params.m_strPadPlugin[i].empty())
GetPAD(i);
if (m_pad[i] != NULL)
pad = true;
}
// Init wiimote
if (m_params.bWii)
if (! pad) {
PanicAlert("Can't init any PAD Plugins");
return false;
}
if (m_params.bWii) {
for (int i = 0; i < MAXWIIMOTES; i++)
{
for (int i = 0; i < MAXWIIMOTES; i++)
{
if (! m_params.m_strWiimotePlugin[i].empty())
GetWiimote(i);
if (! m_params.m_strWiimotePlugin[i].empty())
GetWiimote(i);
if (m_wiimote[i] != NULL)
wiimote = true;
}
if (! wiimote)
{
PanicAlert("Can't init any Wiimote Plugins");
return false;
}
if (m_wiimote[i] != NULL)
wiimote = true;
}
if (! wiimote) {
PanicAlert("Can't init any Wiimote Plugins");
return false;
}
}
return true;
}
void CPluginManager::ShutdownPlugins()
{
// Check if we can shutdown the plugin
for (int i = 0; i < MAXPADS; i++)
{
if (m_pad[i] && OkayToInitPlugin(i))
{
//Console::Print("Shutdown: %i\n", i);
m_pad[i]->Shutdown();
}
//delete m_pad[i];
//m_pad[i] = NULL;
{
for (int i = 0; i < MAXPADS; i++) {
if (m_pad[i]) {
m_pad[i]->Shutdown();
delete m_pad[i];
m_pad[i] = NULL;
}
for (int i = 0; i < MAXWIIMOTES; i++)
if (m_wiimote[i]) m_wiimote[i]->Shutdown();
if (m_video)
m_video->Shutdown();
if (m_dsp)
m_dsp->Shutdown();
}
//////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Supporting functions
// ¯¯¯¯¯¯¯¯¯¯¯¯
void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
{
CPluginInfo info(_rFilename);
PLUGIN_TYPE type = info.GetPluginInfo().Type;
Common::CPlugin *plugin = NULL;
switch (type)
{
case PLUGIN_TYPE_VIDEO:
plugin = new Common::PluginVideo(_rFilename);
break;
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
break;
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
break;
case PLUGIN_TYPE_WIIMOTE:
plugin = new Common::PluginWiimote(_rFilename);
break;
default:
PanicAlert("Trying to load unsupported type %d", type);
}
if (!plugin->IsValid())
{
PanicAlert("Can't open %s", _rFilename);
return NULL;
}
plugin->SetGlobals(m_PluginGlobals);
return plugin;
if (! m_InputManager->Shutdown()) {
PanicAlert("Error cleaning after input manager");
}
for (int i = 0; i < MAXWIIMOTES; i++) {
if (m_wiimote[i]) {
m_wiimote[i]->Shutdown();
delete m_wiimote[i];
m_wiimote[i] = NULL;
}
}
if (m_video) {
m_video->Shutdown();
delete m_video;
m_video = NULL;
}
if (m_dsp) {
m_dsp->Shutdown();
delete m_dsp;
m_dsp = NULL;
}
}
// ----------------------------------------
/* Check if the plugin has already been initialized. If so, return the Id of the duplicate pad
so we can point the new m_pad[] to that */
// -------------
int CPluginManager::OkayToInitPlugin(int Plugin)
{
//Console::Print("OkayToInitShutdown: %i", Plugin);
// Compare it to the earlier plugins
for(int i = 0; i < Plugin; i++)
if (m_params.m_strPadPlugin[Plugin] == m_params.m_strPadPlugin[i])
{
//Console::Print("(%i %i) %s\n", Plugin, i, g_CoreStartupParameter.m_strPadPlugin[Plugin].c_str());
return i;
}
return -1;
}
PLUGIN_GLOBALS* CPluginManager::GetGlobals()
{
PLUGIN_GLOBALS* CPluginManager::GetGlobals() {
return m_PluginGlobals;
}
// ----------------------------------------
// Create list of available plugins
// -------------
@ -267,29 +180,12 @@ void CPluginManager::ScanForPlugins()
}
}
}
/////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// Create or return the already created plugin pointers
// ¯¯¯¯¯¯¯¯¯¯¯¯
Common::PluginPAD *CPluginManager::GetPAD(int controller)
{
if (m_pad[controller] == NULL)
{
if(OkayToInitPlugin(controller) == -1)
{
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str());
Console::Print("LoadPlugin: %i\n", controller);
}
else
{
Console::Print("Pointed: %i to %i\n", controller, OkayToInitPlugin(controller));
m_pad[controller] = m_pad[OkayToInitPlugin(controller)];
}
}
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params.m_strPadPlugin[controller].c_str());
//Console::Print("Returned: %i\n", controller);
return m_pad[controller];
}
@ -317,15 +213,45 @@ Common::PluginVideo *CPluginManager::GetVideo() {
return m_video;
}
///////////////////////////////////////////
void *CPluginManager::LoadPlugin(const char *_rFilename)//, PLUGIN_TYPE type)
{
CPluginInfo info(_rFilename);
PLUGIN_TYPE type = info.GetPluginInfo().Type;
Common::CPlugin *plugin = NULL;
switch (type) {
case PLUGIN_TYPE_VIDEO:
plugin = new Common::PluginVideo(_rFilename);
break;
case PLUGIN_TYPE_PAD:
plugin = new Common::PluginPAD(_rFilename);
break;
case PLUGIN_TYPE_DSP:
plugin = new Common::PluginDSP(_rFilename);
break;
case PLUGIN_TYPE_WIIMOTE:
plugin = new Common::PluginWiimote(_rFilename);
break;
default:
PanicAlert("Trying to load unsupported type %d", type);
}
if (!plugin->IsValid()) {
PanicAlert("Can't open %s", _rFilename);
return NULL;
}
plugin->SetGlobals(m_PluginGlobals);
//////////////////////////////////////////////////////////////////////////////////////////
// Call DLL functions
// ¯¯¯¯¯¯¯¯¯¯¯¯
return plugin;
}
// ----------------------------------------
// Open config window. _rFilename = plugin filename , ret = the dll slot number
// Open config window. _rFilename = plugin filename ,ret = the dll slot number
// -------------
void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
{
@ -342,9 +268,9 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename)
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
{
if (Type == PLUGIN_TYPE_VIDEO) {
GetVideo()->Debug((HWND)_Parent, Show);
GetVideo()->Debug((HWND)_Parent, Show);
} else if (Type == PLUGIN_TYPE_DSP) {
GetDSP()->Debug((HWND)_Parent, Show);
GetDSP()->Debug((HWND)_Parent, Show);
}
}
@ -356,15 +282,13 @@ CPluginInfo::CPluginInfo(const char *_rFileName)
, m_Valid(false)
{
Common::CPlugin *plugin = new Common::CPlugin(_rFileName);
if (plugin->IsValid())
{
if (plugin->GetInfo(m_PluginInfo))
m_Valid = true;
else
PanicAlert("Could not get info about plugin %s", _rFileName);
delete plugin;
}
if (plugin->IsValid()) {
if (plugin->GetInfo(m_PluginInfo))
m_Valid = true;
else
PanicAlert("Could not get info about plugin %s", _rFileName);
delete plugin;
}
}
///////////////////////////////////////////

View file

@ -25,6 +25,7 @@
#include "PluginWiimote.h"
#include "EventHandler.h"
#include "CoreParameter.h"
#include "InputManager.h"
class CPluginInfo
{
@ -70,6 +71,7 @@ private:
Common::PluginWiimote *m_wiimote[4];
Common::PluginDSP *m_dsp;
InputManager *m_InputManager;
SCoreStartupParameter& m_params;
CPluginManager();
~CPluginManager();

View file

@ -15,7 +15,8 @@ files = ["Console.cpp",
"PatchEngine.cpp",
"State.cpp",
"Tracer.cpp",
'PluginManager.cpp',
"PluginManager.cpp",
"InputManager.cpp",
"VolumeHandler.cpp",
"Boot/Boot.cpp",
"Boot/Boot_BIOSEmu.cpp",

View file

@ -181,12 +181,11 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
}
// Call config dialog
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
// Start the pads so we can use them in the configuration and advanced controls
if(!emulator_running)
{
@ -197,32 +196,11 @@ void DllConfig(HWND _hParent)
emulator_running = false; // Set it back to false
}
g_Config.Load(); // Load settings
// We don't need a parent for this wxDialog
//wxWindow win;
//win.SetHWND(_hParent);
//ConfigBox frame(&win);
//win.SetHWND(0);
#if defined(HAVE_WX) && HAVE_WX
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
#endif
#else
if (SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
g_Config.Load(); // load settings
#if defined(HAVE_WX) && HAVE_WX
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#endif
}
void DllDebugger(HWND _hParent, bool Show) {
@ -249,18 +227,6 @@ void Initialize(void *init)
DEBUG_INIT();
#endif
/* SDL 1.3 use DirectInput instead of the old Microsoft Multimeda API, and with this we need
the SDL_INIT_VIDEO flag to */
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
@ -302,12 +268,8 @@ int Search_Devices()
// Warn the user if no PadMapping are detected
if (numjoy == 0)
{
#ifdef _WIN32
//MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#endif
return 0;
PanicAlert("No Joystick detected!\n");
return 0;
}
#ifdef _DEBUG
@ -361,8 +323,6 @@ void Shutdown()
if (PadMapping[3].enabled && SDL_JoystickOpened(PadMapping[3].ID))
SDL_JoystickClose(joystate[3].joy);
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
#endif

View file

@ -164,37 +164,22 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
// Call config dialog
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
void DllConfig(HWND _hParent)
{
#ifdef _WIN32
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
// Start the pads so we can use them in the configuration and advanced controls
if(!emulator_running)
{
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
return;
SPADInitialize _PADInitialize;
_PADInitialize.hWnd = NULL;
_PADInitialize.pLog = NULL;
Initialize((void*)&_PADInitialize);
emulator_running = false; // Set it back to false
}
LoadConfig(); // load settings
#if defined(HAVE_WX) && HAVE_WX
wxWindow win;
win.SetHWND(_hParent);
ConfigBox frame(&win);
frame.ShowModal();
win.SetHWND(0);
m_frame = new ConfigBox(NULL);
m_frame->ShowModal();
#endif
#else
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
return;
}
LoadConfig(); // load settings
#if defined(HAVE_WX) && HAVE_WX
ConfigBox frame(NULL);
frame.ShowModal();
#endif
#endif
}
void DllDebugger(HWND _hParent, bool Show) {
@ -210,16 +195,6 @@ void Initialize(void *init)
DEBUG_INIT();
#endif
if(SDL_Init(SDL_INIT_JOYSTICK ) < 0)
{
#ifdef _WIN32
MessageBox(NULL, SDL_GetError(), "Could not initialize SDL!", MB_ICONERROR);
#else
printf("Could not initialize SDL! (%s)\n", SDL_GetError());
#endif
return;
}
#ifdef _WIN32
m_hWnd = (HWND)_PADInitialize.hWnd;
#endif
@ -249,8 +224,6 @@ void Shutdown()
if(joysticks[3].enabled)
SDL_JoystickClose(joystate[3].joy);
SDL_Quit();
#ifdef _DEBUG
DEBUG_QUIT();
#endif
@ -700,13 +673,9 @@ int Search_Devices()
int numjoy = SDL_NumJoysticks();
if(numjoy == 0)
{
#ifdef _WIN32
MessageBox(NULL, "No Joystick detected!", NULL, MB_ICONWARNING);
#else
printf("No Joystick detected!\n");
#endif
return 0;
{
PanicAlert("No Joystick detected!\n");
return 0;
}
if(joyinfo)