SI_DeviceGBA: Amend variable naming

This commit is contained in:
Lioncash 2017-03-13 14:56:44 -04:00
parent 9f40596de5
commit 8d2078de2d
2 changed files with 117 additions and 116 deletions

View file

@ -20,16 +20,15 @@
#include "Core/HW/SI/SI_Device.h"
#include "Core/HW/SystemTimers.h"
static std::thread connectionThread;
static std::queue<std::unique_ptr<sf::TcpSocket>> waiting_socks;
static std::queue<std::unique_ptr<sf::TcpSocket>> waiting_clocks;
static std::mutex cs_gba;
static std::mutex cs_gba_clk;
static u8 num_connected;
namespace
{
Common::Flag server_running;
std::thread s_connection_thread;
std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_socks;
std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_clocks;
std::mutex s_cs_gba;
std::mutex s_cs_gba_clk;
u8 s_num_connected;
Common::Flag s_server_running;
}
enum EJoybusCmds
@ -45,7 +44,7 @@ const u64 BYTES_PER_SECOND = BITS_PER_SECOND / 8;
u8 GetNumConnected()
{
int num_ports_connected = num_connected;
int num_ports_connected = s_num_connected;
if (num_ports_connected == 0)
num_ports_connected = 1;
@ -88,7 +87,7 @@ int GetTransferTime(u8 cmd)
static void GBAConnectionWaiter()
{
server_running.Set();
s_server_running.Set();
Common::SetCurrentThreadName("GBA Connection Waiter");
@ -107,19 +106,19 @@ static void GBAConnectionWaiter()
clock_server.setBlocking(false);
auto new_client = std::make_unique<sf::TcpSocket>();
while (server_running.IsSet())
while (s_server_running.IsSet())
{
if (server.accept(*new_client) == sf::Socket::Done)
{
std::lock_guard<std::mutex> lk(cs_gba);
waiting_socks.push(std::move(new_client));
std::lock_guard<std::mutex> lk(s_cs_gba);
s_waiting_socks.push(std::move(new_client));
new_client = std::make_unique<sf::TcpSocket>();
}
if (clock_server.accept(*new_client) == sf::Socket::Done)
{
std::lock_guard<std::mutex> lk(cs_gba_clk);
waiting_clocks.push(std::move(new_client));
std::lock_guard<std::mutex> lk(s_cs_gba_clk);
s_waiting_clocks.push(std::move(new_client));
new_client = std::make_unique<sf::TcpSocket>();
}
@ -130,21 +129,21 @@ static void GBAConnectionWaiter()
void GBAConnectionWaiter_Shutdown()
{
server_running.Clear();
if (connectionThread.joinable())
connectionThread.join();
s_server_running.Clear();
if (s_connection_thread.joinable())
s_connection_thread.join();
}
static bool GetAvailableSock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
{
bool sock_filled = false;
std::lock_guard<std::mutex> lk(cs_gba);
std::lock_guard<std::mutex> lk(s_cs_gba);
if (!waiting_socks.empty())
if (!s_waiting_socks.empty())
{
sock_to_fill = std::move(waiting_socks.front());
waiting_socks.pop();
sock_to_fill = std::move(s_waiting_socks.front());
s_waiting_socks.pop();
sock_filled = true;
}
@ -155,24 +154,24 @@ static bool GetNextClock(std::unique_ptr<sf::TcpSocket>& sock_to_fill)
{
bool sock_filled = false;
std::lock_guard<std::mutex> lk(cs_gba_clk);
std::lock_guard<std::mutex> lk(s_cs_gba_clk);
if (!waiting_clocks.empty())
if (!s_waiting_clocks.empty())
{
sock_to_fill = std::move(waiting_clocks.front());
waiting_clocks.pop();
sock_to_fill = std::move(s_waiting_clocks.front());
s_waiting_clocks.pop();
sock_filled = true;
}
return sock_filled;
}
GBASockServer::GBASockServer(int _iDeviceNumber) : device_number{_iDeviceNumber}
GBASockServer::GBASockServer(int device_number) : m_device_number{device_number}
{
if (!connectionThread.joinable())
connectionThread = std::thread(GBAConnectionWaiter);
if (!s_connection_thread.joinable())
s_connection_thread = std::thread(GBAConnectionWaiter);
num_connected = 0;
s_num_connected = 0;
}
GBASockServer::~GBASockServer()
@ -182,108 +181,110 @@ GBASockServer::~GBASockServer()
void GBASockServer::Disconnect()
{
if (client)
if (m_client)
{
num_connected--;
client->disconnect();
client = nullptr;
s_num_connected--;
m_client->disconnect();
m_client = nullptr;
}
if (clock_sync)
if (m_clock_sync)
{
clock_sync->disconnect();
clock_sync = nullptr;
m_clock_sync->disconnect();
m_clock_sync = nullptr;
}
last_time_slice = 0;
booted = false;
m_last_time_slice = 0;
m_booted = false;
}
void GBASockServer::ClockSync()
{
if (!clock_sync)
if (!GetNextClock(clock_sync))
if (!m_clock_sync)
if (!GetNextClock(m_clock_sync))
return;
u32 time_slice = 0;
if (last_time_slice == 0)
if (m_last_time_slice == 0)
{
num_connected++;
last_time_slice = CoreTiming::GetTicks();
s_num_connected++;
m_last_time_slice = CoreTiming::GetTicks();
time_slice = (u32)(SystemTimers::GetTicksPerSecond() / 60);
}
else
{
time_slice = (u32)(CoreTiming::GetTicks() - last_time_slice);
time_slice = (u32)(CoreTiming::GetTicks() - m_last_time_slice);
}
time_slice = (u32)((u64)time_slice * 16777216 / SystemTimers::GetTicksPerSecond());
last_time_slice = CoreTiming::GetTicks();
m_last_time_slice = CoreTiming::GetTicks();
char bytes[4] = {0, 0, 0, 0};
bytes[0] = (time_slice >> 24) & 0xff;
bytes[1] = (time_slice >> 16) & 0xff;
bytes[2] = (time_slice >> 8) & 0xff;
bytes[3] = time_slice & 0xff;
sf::Socket::Status status = clock_sync->send(bytes, 4);
sf::Socket::Status status = m_clock_sync->send(bytes, 4);
if (status == sf::Socket::Disconnected)
{
clock_sync->disconnect();
clock_sync = nullptr;
m_clock_sync->disconnect();
m_clock_sync = nullptr;
}
}
void GBASockServer::Send(const u8* si_buffer)
{
if (!client)
if (!GetAvailableSock(client))
if (!m_client)
if (!GetAvailableSock(m_client))
return;
for (size_t i = 0; i < send_data.size(); i++)
send_data[i] = si_buffer[i ^ 3];
for (size_t i = 0; i < m_send_data.size(); i++)
m_send_data[i] = si_buffer[i ^ 3];
cmd = (u8)send_data[0];
m_cmd = (u8)m_send_data[0];
#ifdef _DEBUG
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", device_number, (u8)send_data[0],
(u8)send_data[1], (u8)send_data[2], (u8)send_data[3], (u8)send_data[4]);
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
(u8)m_send_data[4]);
#endif
client->setBlocking(false);
m_client->setBlocking(false);
sf::Socket::Status status;
if (cmd == CMD_WRITE)
status = client->send(send_data.data(), send_data.size());
if (m_cmd == CMD_WRITE)
status = m_client->send(m_send_data.data(), m_send_data.size());
else
status = client->send(send_data.data(), 1);
status = m_client->send(m_send_data.data(), 1);
if (cmd != CMD_STATUS)
booted = true;
if (m_cmd != CMD_STATUS)
m_booted = true;
if (status == sf::Socket::Disconnected)
Disconnect();
time_cmd_sent = CoreTiming::GetTicks();
m_time_cmd_sent = CoreTiming::GetTicks();
}
int GBASockServer::Receive(u8* si_buffer)
{
if (!client)
if (!GetAvailableSock(client))
if (!m_client)
if (!GetAvailableSock(m_client))
return 5;
size_t num_received = 0;
u64 transferTime = GetTransferTime((u8)send_data[0]);
bool block = (CoreTiming::GetTicks() - time_cmd_sent) > transferTime;
if (cmd == CMD_STATUS && !booted)
u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
if (m_cmd == CMD_STATUS && !m_booted)
block = false;
if (block)
{
sf::SocketSelector Selector;
Selector.add(*client);
Selector.wait(sf::milliseconds(1000));
sf::SocketSelector selector;
selector.add(*m_client);
selector.wait(sf::milliseconds(1000));
}
sf::Socket::Status recv_stat = client->receive(recv_data.data(), recv_data.size(), num_received);
sf::Socket::Status recv_stat =
m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received);
if (recv_stat == sf::Socket::Disconnected)
{
Disconnect();
@ -293,35 +294,35 @@ int GBASockServer::Receive(u8* si_buffer)
if (recv_stat == sf::Socket::NotReady)
num_received = 0;
if (num_received > recv_data.size())
num_received = recv_data.size();
if (num_received > m_recv_data.size())
num_received = m_recv_data.size();
if (num_received > 0)
{
#ifdef _DEBUG
if ((u8)send_data[0] == 0x00 || (u8)send_data[0] == 0xff)
if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff)
{
WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%lu)",
device_number, (u8)recv_data[0], (u8)recv_data[1], (u8)recv_data[2],
(u8)recv_data[3], (u8)recv_data[4], num_received);
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
}
else
{
ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%lu)",
device_number, (u8)recv_data[0], (u8)recv_data[1], (u8)recv_data[2],
(u8)recv_data[3], (u8)recv_data[4], num_received);
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
}
#endif
for (size_t i = 0; i < recv_data.size(); i++)
si_buffer[i ^ 3] = recv_data[i];
for (size_t i = 0; i < m_recv_data.size(); i++)
si_buffer[i ^ 3] = m_recv_data[i];
}
return (int)num_received;
}
CSIDevice_GBA::CSIDevice_GBA(SIDevices _device, int _iDeviceNumber)
: ISIDevice(_device, _iDeviceNumber), GBASockServer(_iDeviceNumber)
CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number)
: ISIDevice(device, device_number), GBASockServer(device_number)
{
}
@ -330,40 +331,40 @@ CSIDevice_GBA::~CSIDevice_GBA()
GBASockServer::Disconnect();
}
int CSIDevice_GBA::RunBuffer(u8* _pBuffer, int _iLength)
int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
{
if (!waiting_for_response)
if (!m_waiting_for_response)
{
for (size_t i = 0; i < send_data.size(); i++)
send_data[i] = _pBuffer[i ^ 3];
for (size_t i = 0; i < m_send_data.size(); i++)
m_send_data[i] = buffer[i ^ 3];
num_data_received = 0;
m_num_data_received = 0;
ClockSync();
Send(_pBuffer);
timestamp_sent = CoreTiming::GetTicks();
waiting_for_response = true;
Send(buffer);
m_timestamp_sent = CoreTiming::GetTicks();
m_waiting_for_response = true;
}
if (waiting_for_response && num_data_received == 0)
if (m_waiting_for_response && m_num_data_received == 0)
{
num_data_received = Receive(_pBuffer);
m_num_data_received = Receive(buffer);
}
if ((GetTransferTime(send_data[0])) > (int)(CoreTiming::GetTicks() - timestamp_sent))
if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
{
return 0;
}
else
{
if (num_data_received != 0)
waiting_for_response = false;
return num_data_received;
if (m_num_data_received != 0)
m_waiting_for_response = false;
return m_num_data_received;
}
}
int CSIDevice_GBA::TransferInterval()
{
return GetTransferTime(send_data[0]);
return GetTransferTime(m_send_data[0]);
}
bool CSIDevice_GBA::GetData(u32& hi, u32& low)

View file

@ -21,7 +21,7 @@ void GBAConnectionWaiter_Shutdown();
class GBASockServer
{
public:
explicit GBASockServer(int _iDeviceNumber);
explicit GBASockServer(int device_number);
~GBASockServer();
void Disconnect();
@ -32,32 +32,32 @@ public:
int Receive(u8* si_buffer);
private:
std::unique_ptr<sf::TcpSocket> client;
std::unique_ptr<sf::TcpSocket> clock_sync;
std::array<char, 5> send_data{};
std::array<char, 5> recv_data{};
std::unique_ptr<sf::TcpSocket> m_client;
std::unique_ptr<sf::TcpSocket> m_clock_sync;
std::array<char, 5> m_send_data{};
std::array<char, 5> m_recv_data{};
u64 time_cmd_sent = 0;
u64 last_time_slice = 0;
int device_number;
u8 cmd = 0;
bool booted = false;
u64 m_time_cmd_sent = 0;
u64 m_last_time_slice = 0;
int m_device_number;
u8 m_cmd = 0;
bool m_booted = false;
};
class CSIDevice_GBA : public ISIDevice, private GBASockServer
{
public:
CSIDevice_GBA(SIDevices device, int _iDeviceNumber);
CSIDevice_GBA(SIDevices device, int device_number);
~CSIDevice_GBA();
int RunBuffer(u8* _pBuffer, int _iLength) override;
int RunBuffer(u8* buffer, int length) override;
int TransferInterval() override;
bool GetData(u32& _Hi, u32& _Low) override;
void SendCommand(u32 _Cmd, u8 _Poll) override;
bool GetData(u32& hi, u32& low) override;
void SendCommand(u32 command, u8 poll) override;
private:
std::array<u8, 5> send_data{};
int num_data_received = 0;
u64 timestamp_sent = 0;
bool waiting_for_response = false;
std::array<u8, 5> m_send_data{};
int m_num_data_received = 0;
u64 m_timestamp_sent = 0;
bool m_waiting_for_response = false;
};