VolumeVerifier: Use correct IOS filename for development discs.

Retail-signed discs use the format: IOS56-64-v5661.wad
Debug-signed discs use the format:  firmware.64.56.22.29.wad

Debug-signed discs usually have a 128 version of the firmware as well,
since some devkits have 128 MB MEM2. (Retail has 64 MB.)
This commit is contained in:
David Korth 2021-08-15 12:41:35 -04:00
parent 891726e924
commit 95d3416305

View file

@ -630,14 +630,17 @@ bool VolumeVerifier::CheckPartition(const Partition& partition)
// IOS9 is the only IOS which can be assumed to exist in a working state on any Wii
// regardless of what updates have been installed. At least Mario Party 8
// (RM8E01, revision 2) uses IOS9 without having it in its update partition.
bool has_correct_ios = tmd.IsValid() && (tmd.GetIOSId() & 0xFF) == 9;
const u64 ios_ver = tmd.GetIOSId() & 0xFF;
bool has_correct_ios = tmd.IsValid() && ios_ver == 9;
if (!has_correct_ios && tmd.IsValid())
{
std::unique_ptr<FileInfo> file_info = filesystem->FindFileInfo("_sys");
if (file_info)
{
const std::string correct_ios = "IOS" + std::to_string(tmd.GetIOSId() & 0xFF) + "-";
const std::string ios_ver_str = std::to_string(ios_ver);
const std::string correct_ios =
IsDebugSigned() ? ("firmware.64." + ios_ver_str + ".") : ("IOS" + ios_ver_str + "-");
for (const FileInfo& f : *file_info)
{
if (StringBeginsWith(f.GetName(), correct_ios))