DolphinQt2: Replace "Pad size" with "Buffer size"

"Pad size" just doesn't make much sense. Let's go with "Buffer size"
instead, since the control for it is labeled "Buffer".

(Another possibility is "Pad buffer size", but I'm against that,
because we've stopped referring to controllers as "pads" in almost
all GUI strings.)
This commit is contained in:
JosJuice 2017-08-11 12:22:44 +02:00
parent 438610a58d
commit 9747a4c697

View file

@ -484,7 +484,7 @@ void NetPlayDialog::OnMsgStopGame()
void NetPlayDialog::OnPadBufferChanged(u32 buffer)
{
QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); });
DisplayMessage(tr("Pad size changed to %1").arg(buffer), "gray");
DisplayMessage(tr("Buffer size changed to %1").arg(buffer), "gray");
}
void NetPlayDialog::OnDesync(u32 frame, const std::string& player)