EXI_DeviceIPL: Unify GetGCTime epoch handling

This commit is contained in:
JosJuice 2016-10-29 14:01:00 +02:00
parent 8155a253c6
commit 9950209bbf
10 changed files with 35 additions and 46 deletions

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@ -87,7 +87,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
PowerPC::HostWrite_U32(0x4c000064, 0x80000800); // Write default FPU Handler: rfi
PowerPC::HostWrite_U32(0x4c000064, 0x80000C00); // Write default Syscall Handler: rfi
PowerPC::HostWrite_U64((u64)CEXIIPL::GetGCTime() * (u64)40500000,
PowerPC::HostWrite_U64((u64)CEXIIPL::GetEmulatedTime(CEXIIPL::GC_EPOCH) * (u64)40500000,
0x800030D8); // Preset time base ticks
// HIO checks this
// PowerPC::HostWrite_U16(0x8200, 0x000030e6); // Console type

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@ -33,8 +33,6 @@ static const char iplverPAL[0x100] = "(C) 1999-2001 Nintendo. All rights reserv
static const char iplverNTSC[0x100] = "(C) 1999-2001 Nintendo. All rights reserved."
"(C) 1999 ArtX Inc. All rights reserved.";
static constexpr u32 cJanuary2000 = 0x386D4380; // Seconds between 1.1.1970 and 1.1.2000
// bootrom descrambler reversed by segher
// Copyright 2008 Segher Boessenkool <segher@kernel.crashing.org>
void CEXIIPL::Descrambler(u8* data, u32 size)
@ -231,16 +229,8 @@ void CEXIIPL::SetCS(int _iCS)
void CEXIIPL::UpdateRTC()
{
// Seconds between 1.1.2000 and 4.1.2008 16:00:38
static constexpr u32 WII_BIAS = 0x0F1114A6;
u32 rtc;
if (SConfig::GetInstance().bWii)
rtc = Common::swap32(GetGCTime() - WII_BIAS);
else
rtc = Common::swap32(GetGCTime());
u32 epoch = SConfig::GetInstance().bWii ? WII_EPOCH : GC_EPOCH;
u32 rtc = Common::swap32(GetEmulatedTime(epoch));
std::memcpy(m_RTC, &rtc, sizeof(u32));
}
@ -405,7 +395,7 @@ void CEXIIPL::TransferByte(u8& _uByte)
m_uPosition++;
}
u32 CEXIIPL::GetGCTime()
u32 CEXIIPL::GetEmulatedTime(u32 epoch)
{
u64 ltime = 0;
@ -418,7 +408,7 @@ u32 CEXIIPL::GetGCTime()
}
else if (NetPlay::IsNetPlayRunning())
{
ltime = NetPlay_GetGCTime();
ltime = NetPlay_GetEmulatedTime();
// let's keep time moving forward, regardless of what it starts at
ltime += CoreTiming::GetTicks() / SystemTimers::GetTicksPerSecond();
@ -429,10 +419,5 @@ u32 CEXIIPL::GetGCTime()
ltime = Common::Timer::GetLocalTimeSinceJan1970() - SystemTimers::GetLocalTimeRTCOffset();
}
return ((u32)ltime - cJanuary2000);
}
u32 CEXIIPL::GetGCTimeJan1970()
{
return GetGCTime() + cJanuary2000;
return static_cast<u32>(ltime) - epoch;
}

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@ -20,9 +20,14 @@ public:
bool IsPresent() const override;
void DoState(PointerWrap& p) override;
static u32 GetGCTime();
static u32 GetGCTimeJan1970();
static u64 NetPlay_GetGCTime();
static constexpr u32 UNIX_EPOCH = 0; // 1970-01-01 00:00:00
static constexpr u32 GC_EPOCH = 0x386D4380; // 2000-01-01 00:00:00
static constexpr u32 WII_EPOCH = 0x477E5826; // 2008-01-04 16:00:38
// The Wii epoch is suspiciously random, and the Wii was even
// released before it, but apparently it works anyway?
static u32 GetEmulatedTime(u32 epoch);
static u64 NetPlay_GetEmulatedTime();
static void Descrambler(u8* data, u32 size);

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@ -131,7 +131,7 @@ struct Header // Offset Size Description
memset(this, 0xFF, BLOCK_SIZE);
*(u16*)SizeMb = BE16(sizeMb);
Encoding = BE16(ascii ? 0 : 1);
u64 rand = CEXIIPL::GetGCTime();
u64 rand = CEXIIPL::GetEmulatedTime(CEXIIPL::GC_EPOCH);
formatTime = Common::swap64(rand);
for (int i = 0; i < 12; i++)
{

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@ -253,7 +253,7 @@ void Init()
Common::Timer::GetLocalTimeSinceJan1970() - SConfig::GetInstance().m_customRTCValue;
}
CoreTiming::SetFakeTBStartValue((u64)(s_cpu_core_clock / TIMER_RATIO) *
(u64)CEXIIPL::GetGCTime());
(u64)CEXIIPL::GetEmulatedTime(CEXIIPL::GC_EPOCH));
CoreTiming::SetFakeTBStartTicks(CoreTiming::GetTicks());
CoreTiming::SetFakeDecStartValue(0xFFFFFFFF);

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@ -515,20 +515,19 @@ private:
u64 rtc;
s64 utcdiff;
// TODO: depending on CEXIIPL is a hack which I don't feel like removing
// because the function itself is pretty hackish; wait until I re-port my
// netplay rewrite; also, is that random 16:00:38 actually meaningful?
// seems very very doubtful since Wii was released in 2006
// Seconds between 1.1.2000 and 4.1.2008 16:00:38
static const u64 wii_bias = 0x477E5826 - 0x386D4380;
// TODO: depending on CEXIIPL is a hack which I don't feel like
// removing because the function itself is pretty hackish;
// wait until I re-port my netplay rewrite
// Returns seconds since Wii epoch
// +/- any bias set from IOCTL_NW24_SET_UNIVERSAL_TIME
u64 GetAdjustedUTC() const { return CEXIIPL::GetGCTime() - wii_bias + utcdiff; }
u64 GetAdjustedUTC() const { return CEXIIPL::GetEmulatedTime(CEXIIPL::WII_EPOCH) + utcdiff; }
// Store the difference between what the Wii thinks is UTC and
// what the host OS thinks
void SetAdjustedUTC(u64 wii_utc) { utcdiff = CEXIIPL::GetGCTime() - wii_bias - wii_utc; }
void SetAdjustedUTC(u64 wii_utc)
{
utcdiff = CEXIIPL::GetEmulatedTime(CEXIIPL::WII_EPOCH) - wii_utc;
}
};
enum NET_IOCTL

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@ -180,7 +180,7 @@ std::string GetInputDisplay()
// NOTE: GPU Thread
std::string GetRTCDisplay()
{
time_t current_time = CEXIIPL::GetGCTimeJan1970();
time_t current_time = CEXIIPL::GetEmulatedTime(CEXIIPL::UNIX_EPOCH);
tm* gm_time = gmtime(&current_time);
char buffer[256];
strftime(buffer, sizeof(buffer), "Date/Time: %c", gm_time);
@ -552,7 +552,7 @@ bool BeginRecordingInput(int controllers)
if (NetPlay::IsNetPlayRunning())
{
s_bNetPlay = true;
s_recordingStartTime = CEXIIPL::NetPlay_GetGCTime();
s_recordingStartTime = CEXIIPL::NetPlay_GetEmulatedTime();
}
else if (SConfig::GetInstance().bEnableCustomRTC)
{

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@ -423,7 +423,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
u32 time_low, time_high;
packet >> time_low;
packet >> time_high;
g_netplay_initial_gctime = time_low | ((u64)time_high << 32);
g_netplay_initial_rtc = time_low | ((u64)time_high << 32);
}
m_dialog->OnMsgStartGame();
@ -1282,12 +1282,12 @@ bool WiimoteEmu::Wiimote::NetPlay_GetWiimoteData(int wiimote, u8* data, u8 size,
// so all players' games get the same time
//
// also called from ---GUI--- thread when starting input recording
u64 CEXIIPL::NetPlay_GetGCTime()
u64 CEXIIPL::NetPlay_GetEmulatedTime()
{
std::lock_guard<std::mutex> lk(crit_netplay_client);
if (netplay_client)
return g_netplay_initial_gctime;
return g_netplay_initial_rtc;
else
return 0;
}

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@ -27,7 +27,7 @@ struct NetSettings
};
extern NetSettings g_NetPlaySettings;
extern u64 g_netplay_initial_gctime;
extern u64 g_netplay_initial_rtc;
struct Rpt : public std::vector<u8>
{

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@ -27,7 +27,7 @@
#include <arpa/inet.h>
#endif
u64 g_netplay_initial_gctime = 1272737767;
u64 g_netplay_initial_rtc = 1272737767;
NetPlayServer::~NetPlayServer()
{
@ -789,9 +789,9 @@ bool NetPlayServer::StartGame()
AdjustPadBufferSize(m_target_buffer_size);
if (SConfig::GetInstance().bEnableCustomRTC)
g_netplay_initial_gctime = SConfig::GetInstance().m_customRTCValue;
g_netplay_initial_rtc = SConfig::GetInstance().m_customRTCValue;
else
g_netplay_initial_gctime = Common::Timer::GetLocalTimeSinceJan1970();
g_netplay_initial_rtc = Common::Timer::GetLocalTimeSinceJan1970();
// tell clients to start game
auto spac = std::make_unique<sf::Packet>();
@ -811,8 +811,8 @@ bool NetPlayServer::StartGame()
*spac << m_settings.m_OCFactor;
*spac << m_settings.m_EXIDevice[0];
*spac << m_settings.m_EXIDevice[1];
*spac << (u32)g_netplay_initial_gctime;
*spac << (u32)(g_netplay_initial_gctime >> 32);
*spac << (u32)g_netplay_initial_rtc;
*spac << (u32)(g_netplay_initial_rtc >> 32);
SendAsyncToClients(std::move(spac));