Removing ISO ini presence requirement for reading movie settings

because it's not necessary for running a movie
This commit is contained in:
John Peterson 2013-05-19 19:44:37 +02:00
parent 252edb942d
commit 9a1b9e9b3b

View file

@ -108,20 +108,6 @@ bool BootCore(const std::string& _rFilename)
game_ini.Get("Core", "HLE_BS2", &StartUp.bHLE_BS2, StartUp.bHLE_BS2);
VideoBackend::ActivateBackend(StartUp.m_strVideoBackend);
if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
{
StartUp.bCPUThread = Movie::IsDualCore();
StartUp.bSkipIdle = Movie::IsSkipIdle();
StartUp.bDSPHLE = Movie::IsDSPHLE();
StartUp.bProgressive = Movie::IsProgressive();
StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
StartUp.iCPUCore = Movie::GetCPUMode();
if (Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave() && !StartUp.bWii)
{
if (File::Exists("Movie.raw"))
File::Delete("Movie.raw");
}
}
// Wii settings
if (StartUp.bWii)
{
@ -130,6 +116,22 @@ bool BootCore(const std::string& _rFilename)
}
}
// movie settings
if (Movie::IsPlayingInput() && Movie::IsConfigSaved())
{
StartUp.bCPUThread = Movie::IsDualCore();
StartUp.bSkipIdle = Movie::IsSkipIdle();
StartUp.bDSPHLE = Movie::IsDSPHLE();
StartUp.bProgressive = Movie::IsProgressive();
StartUp.bFastDiscSpeed = Movie::IsFastDiscSpeed();
StartUp.iCPUCore = Movie::GetCPUMode();
if (Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave() && !StartUp.bWii)
{
if (File::Exists("Movie.raw"))
File::Delete("Movie.raw");
}
}
// Run the game
// Init the core
if (!Core::Init())