Explicit dependency on libvideo.

Back out r6960 for now. The wxGLCanvas may need to be persistent
and owned by DolphinWX in the rendertomain case.

Disambiguate SWVideoConfig.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6962 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2011-01-29 06:26:03 +00:00
parent 45024133e2
commit 9b3920d1a9
20 changed files with 30 additions and 26 deletions

View file

@ -69,6 +69,8 @@ elif sys.platform == 'darwin':
else:
exe += 'NoGUI'
env.Depends(exe, env['libvideo'])
env.Install('#' + env['prefix'] + '/Dolphin.app/Contents/' +
'Frameworks/Cg.framework', source = [
'#Externals/Cg/Cg.framework/Cg',

View file

@ -325,7 +325,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
if (GLWin.glCtxt == NULL) // XXX dirty hack
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
#elif defined(__APPLE__)
NSOpenGLPixelFormatAttribute attr[2] = { NSOpenGLPFADoubleBuffer, 0 };
@ -570,8 +571,8 @@ void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
GLWin.glCanvas->Hide();
GLWin.glCanvas->Destroy();
delete GLWin.glCtxt;
// XXX GLWin.glCanvas->Destroy();
// XXX delete GLWin.glCtxt;
#elif defined(__APPLE__)
[GLWin.cocoaWin close];
[GLWin.cocoaCtx clearDrawable];

View file

@ -20,7 +20,7 @@ set(SRCS Src/BPMemLoader.cpp
Src/TextureSampler.cpp
Src/TransformUnit.cpp
Src/VertexLoader.cpp
Src/VideoConfig.cpp
Src/SWVideoConfig.cpp
Src/XFMemLoader.cpp)
if(wxWidgets_FOUND)

View file

@ -648,11 +648,11 @@
>
</File>
<File
RelativePath=".\Src\VideoConfig.cpp"
RelativePath=".\Src\SWVideoConfig.cpp"
>
</File>
<File
RelativePath=".\Src\VideoConfig.h"
RelativePath=".\Src\SWVideoConfig.h"
>
</File>
<File

View file

@ -193,7 +193,7 @@
<ClCompile Include="Src\TransformUnit.cpp" />
<ClCompile Include="Src\VertexFormatConverter.cpp" />
<ClCompile Include="Src\VertexLoader.cpp" />
<ClCompile Include="Src\VideoConfig.cpp" />
<ClCompile Include="Src\SWVideoConfig.cpp" />
<ClCompile Include="Src\VideoConfigDialog.cpp" />
<ClCompile Include="Src\Win32.cpp" />
<ClCompile Include="Src\XFMemLoader.cpp" />
@ -226,7 +226,7 @@
<ClInclude Include="Src\VertexFormatConverter.h" />
<ClInclude Include="Src\VertexLoader.h" />
<ClInclude Include="Src\VertexLoader_Position.h" />
<ClInclude Include="Src\VideoConfig.h" />
<ClInclude Include="Src\SWVideoConfig.h" />
<ClInclude Include="Src\VideoConfigDialog.h" />
<ClInclude Include="Src\Win32.h" />
<ClInclude Include="Src\XFMemLoader.h" />
@ -251,4 +251,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -54,7 +54,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "XFMemLoader.h"
#include "BPMemLoader.h"
#include "Statistics.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
namespace Clipper

View file

@ -38,7 +38,7 @@ u8* g_pVideoData;
#else
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "OpcodeDecoding.h"
#include "VideoCommon.h"
extern u8* g_pVideoData;

View file

@ -21,7 +21,7 @@
#include "DebugUtil.h"
#include "BPMemLoader.h"
#include "TextureSampler.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "EfbInterface.h"
#include "Statistics.h"
#include "HwRasterizer.h"

View file

@ -22,7 +22,7 @@
#include "Renderer.h"
#include "TextureEncoder.h"
#include "Statistics.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "DebugUtil.h"
#include "HwRasterizer.h"
#include "CommandProcessor.h"

View file

@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "main.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "IniFile.h"
#include "Setup.h"
@ -122,7 +122,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
if (GLWin.glCtxt == NULL) // XXX dirty hack
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
#elif defined(_WIN32)
// Create rendering window in Windows
@ -384,8 +385,8 @@ void OpenGL_Shutdown()
{
#if defined(USE_WX) && USE_WX
GLWin.glCanvas->Hide();
GLWin.glCanvas->Destroy();
delete GLWin.glCtxt;
// XXX GLWin.glCanvas->Destroy();
// XXX delete GLWin.glCtxt;
#elif defined(_WIN32)
if (hRC) // Do We Have A Rendering Context?
{

View file

@ -20,7 +20,7 @@
#define _GLINIT_H_
#include <string>
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "pluginspecs_video.h"
#ifdef _WIN32

View file

@ -24,7 +24,7 @@
#include "XFMemLoader.h"
#include "Tev.h"
#include "Statistics.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#define BLOCK_SIZE 2

View file

@ -27,7 +27,7 @@ files = [
'TextureSampler.cpp',
'TransformUnit.cpp',
'VertexLoader.cpp',
'VideoConfig.cpp',
'SWVideoConfig.cpp',
'XFMemLoader.cpp',
]

View file

@ -17,7 +17,7 @@
#include "FileUtil.h"
#include "IniFile.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
SWVideoConfig g_SWVideoConfig;

View file

@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "CommonTypes.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#ifndef _STATISTICS_H
#define _STATISTICS_H

View file

@ -21,7 +21,7 @@
#include "EfbInterface.h"
#include "TextureSampler.h"
#include "Statistics.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "DebugUtil.h"
#include <math.h>

View file

@ -21,7 +21,7 @@
#include <vector>
#include <string>
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include <wx/wx.h>
#include <wx/textctrl.h>

View file

@ -23,7 +23,7 @@
#include <wx/dialog.h>
#include <wx/aboutdlg.h>
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "main.h"
#include "Win32.h"

View file

@ -25,7 +25,7 @@
#include "CommandProcessor.h"
#include "OpcodeDecoder.h"
#include "VideoConfig.h"
#include "SWVideoConfig.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
#include "BPMemLoader.h"