Merge pull request #1556 from comex/project-moration

Rudimentary version of Wii IPC determinism.  Ported from my old udpnet branch.
This commit is contained in:
comex 2015-06-02 18:38:19 -04:00
commit a3b3f0522b
43 changed files with 417 additions and 483 deletions

View file

@ -2,101 +2,60 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#if !__clang__ && __GNUC__ == 4 && __GNUC_MINOR__ < 9
#error <regex> is broken in GCC < 4.9; please upgrade
#endif
#include <algorithm>
#include <cstring>
#include <functional>
#include <regex>
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/StringUtil.h"
#include "Common/FileUtil.h"
#ifndef _WIN32
#include <dirent.h>
#else
#include <windows.h>
#endif
CFileSearch::CFileSearch(const CFileSearch::XStringVector& _rSearchStrings, const CFileSearch::XStringVector& _rDirectories)
static std::vector<std::string> FileSearchWithTest(const std::vector<std::string>& directories, bool recursive, std::function<bool(const File::FSTEntry &)> callback)
{
// Reverse the loop order for speed?
for (auto& _rSearchString : _rSearchStrings)
std::vector<std::string> result;
for (const std::string& directory : directories)
{
for (auto& _rDirectory : _rDirectories)
{
FindFiles(_rSearchString, _rDirectory);
}
File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
std::function<void(File::FSTEntry&)> DoEntry;
DoEntry = [&](File::FSTEntry& entry) {
if (callback(entry))
result.push_back(entry.physicalName);
for (auto& child : entry.children)
DoEntry(child);
};
DoEntry(top);
}
// remove duplicates
std::sort(result.begin(), result.end());
result.erase(std::unique(result.begin(), result.end()), result.end());
return result;
}
void CFileSearch::FindFiles(const std::string& _searchString, const std::string& _strPath)
std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive)
{
std::string GCMSearchPath;
BuildCompleteFilename(GCMSearchPath, _strPath, _searchString);
#ifdef _WIN32
WIN32_FIND_DATA findData;
HANDLE FindFirst = FindFirstFile(UTF8ToTStr(GCMSearchPath).c_str(), &findData);
if (FindFirst != INVALID_HANDLE_VALUE)
std::string regex_str = "^(";
for (const auto& str : globs)
{
bool bkeepLooping = true;
while (bkeepLooping)
{
if (findData.cFileName[0] != '.')
{
std::string strFilename;
BuildCompleteFilename(strFilename, _strPath, TStrToUTF8(findData.cFileName));
m_FileNames.push_back(strFilename);
}
bkeepLooping = FindNextFile(FindFirst, &findData) ? true : false;
}
if (regex_str.size() != 2)
regex_str += "|";
// convert glob to regex
regex_str += std::regex_replace(std::regex_replace(str, std::regex("\\."), "\\."), std::regex("\\*"), ".*");
}
FindClose(FindFirst);
#else
// TODO: super lame/broken
auto end_match(_searchString);
// assuming we have a "*.blah"-like pattern
if (!end_match.empty() && end_match[0] == '*')
end_match.erase(0, 1);
// ugly
if (end_match == ".*")
end_match.clear();
DIR* dir = opendir(_strPath.c_str());
if (!dir)
return;
while (auto const dp = readdir(dir))
{
std::string found(dp->d_name);
if ((found != ".") && (found != "..") &&
(found.size() >= end_match.size()) &&
std::equal(end_match.rbegin(), end_match.rend(), found.rbegin()))
{
std::string full_name;
if (_strPath.c_str()[_strPath.size() - 1] == DIR_SEP_CHR)
full_name = _strPath + found;
else
full_name = _strPath + DIR_SEP + found;
m_FileNames.push_back(full_name);
}
}
closedir(dir);
#endif
regex_str += ")$";
std::regex regex(regex_str);
return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
return std::regex_match(entry.virtualName, regex);
});
}
const CFileSearch::XStringVector& CFileSearch::GetFileNames() const
std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive)
{
return m_FileNames;
return FileSearchWithTest(directories, true, [&](const File::FSTEntry& entry) {
return entry.isDirectory;
});
}

View file

@ -7,18 +7,5 @@
#include <string>
#include <vector>
class CFileSearch
{
public:
typedef std::vector<std::string>XStringVector;
CFileSearch(const XStringVector& _rSearchStrings, const XStringVector& _rDirectories);
const XStringVector& GetFileNames() const;
private:
void FindFiles(const std::string& _searchString, const std::string& _strPath);
XStringVector m_FileNames;
};
std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive = false);
std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive);

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@ -20,6 +20,7 @@
#include <commdlg.h> // for GetSaveFileName
#include <direct.h> // getcwd
#include <io.h>
#include <objbase.h> // guid stuff
#include <shellapi.h>
#include <windows.h>
#else
@ -453,11 +454,14 @@ bool CreateEmptyFile(const std::string &filename)
// Scans the directory tree gets, starting from _Directory and adds the
// results into parentEntry. Returns the number of files+directories found
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive)
{
INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
// How many files + directories we found
u32 foundEntries = 0;
FSTEntry parent_entry;
parent_entry.physicalName = directory;
parent_entry.isDirectory = true;
parent_entry.size = 0;
#ifdef _WIN32
// Find the first file in the directory.
WIN32_FIND_DATA ffd;
@ -466,59 +470,55 @@ u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
if (hFind == INVALID_HANDLE_VALUE)
{
FindClose(hFind);
return foundEntries;
return parent_entry;
}
// Windows loop
do
{
FSTEntry entry;
const std::string virtualName(TStrToUTF8(ffd.cFileName));
const std::string virtual_name(TStrToUTF8(ffd.cFileName));
#else
struct dirent dirent, *result = nullptr;
DIR *dirp = opendir(directory.c_str());
if (!dirp)
return 0;
return parent_entry;
// non Windows loop
while (!readdir_r(dirp, &dirent, &result) && result)
{
FSTEntry entry;
const std::string virtualName(result->d_name);
#endif
// check for "." and ".."
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
((virtualName[0] == '.') && (virtualName[1] == '.') &&
(virtualName[2] == '\0')))
continue;
entry.virtualName = virtualName;
entry.physicalName = directory;
entry.physicalName += DIR_SEP + entry.virtualName;
if (IsDirectory(entry.physicalName))
// non Windows loop
while (!readdir_r(dirp, &dirent, &result) && result)
{
entry.isDirectory = true;
// is a directory, lets go inside
entry.size = ScanDirectoryTree(entry.physicalName, entry);
foundEntries += (u32)entry.size;
}
else
{ // is a file
entry.isDirectory = false;
entry.size = GetSize(entry.physicalName.c_str());
}
++foundEntries;
// Push into the tree
parentEntry.children.push_back(entry);
#ifdef _WIN32
} while (FindNextFile(hFind, &ffd) != 0);
const std::string virtual_name(result->d_name);
#endif
if (virtual_name == "." || virtual_name == "..")
continue;
auto physical_name = directory + DIR_SEP + virtual_name;
FSTEntry entry;
entry.isDirectory = IsDirectory(physical_name);
if (entry.isDirectory)
{
if (recursive)
entry = ScanDirectoryTree(physical_name, true);
else
entry.size = 0;
}
else
{
entry.size = GetSize(physical_name);
}
entry.virtualName = virtual_name;
entry.physicalName = physical_name;
++parent_entry.size;
// Push into the tree
parent_entry.children.push_back(entry);
#ifdef _WIN32
} while (FindNextFile(hFind, &ffd) != 0);
FindClose(hFind);
#else
}
closedir(dirp);
#endif
// Return number of entries found.
return foundEntries;
return parent_entry;
}
@ -628,14 +628,11 @@ void CopyDir(const std::string &source_path, const std::string &dest_path)
if (virtualName == "." || virtualName == "..")
continue;
std::string source, dest;
source = source_path + virtualName;
dest = dest_path + virtualName;
std::string source = source_path + DIR_SEP + virtualName;
std::string dest = dest_path + DIR_SEP + virtualName;
if (IsDirectory(source))
{
source += '/';
dest += '/';
if (!File::Exists(dest)) File::CreateFullPath(dest);
if (!File::Exists(dest)) File::CreateFullPath(dest + DIR_SEP);
CopyDir(source, dest);
}
else if (!File::Exists(dest)) File::Copy(source, dest);
@ -670,6 +667,32 @@ bool SetCurrentDir(const std::string &directory)
return __chdir(directory.c_str()) == 0;
}
std::string CreateTempDir()
{
#ifdef _WIN32
TCHAR temp[MAX_PATH];
if (!GetTempPath(MAX_PATH, temp))
return "";
GUID guid;
CoCreateGuid(&guid);
TCHAR tguid[40];
StringFromGUID2(guid, tguid, 39);
tguid[39] = 0;
std::string dir = TStrToUTF8(temp) + "/" + TStrToUTF8(tguid);
if (!CreateDir(dir))
return "";
dir = ReplaceAll(dir, "\\", DIR_SEP);
return dir;
#else
const char* base = getenv("TMPDIR") ?: "/tmp";
std::string path = std::string(base) + "/DolphinWii.XXXXXX";
if (!mkdtemp(&path[0]))
return "";
return path;
#endif
}
std::string GetTempFilenameForAtomicWrite(const std::string &path)
{
std::string abs = path;
@ -738,17 +761,9 @@ static void RebuildUserDirectories(unsigned int dir_index)
{
switch (dir_index)
{
case D_WIIROOT_IDX:
s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
break;
case D_USER_IDX:
s_user_paths[D_GCUSER_IDX] = s_user_paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
s_user_paths[D_WIIROOT_IDX] = s_user_paths[D_USER_IDX] + WII_USER_DIR;
s_user_paths[D_WIIUSER_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP;
s_user_paths[D_CONFIG_IDX] = s_user_paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
@ -766,14 +781,11 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_DUMPDSP_IDX] = s_user_paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
s_user_paths[D_LOGS_IDX] = s_user_paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
s_user_paths[D_MAILLOGS_IDX] = s_user_paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
s_user_paths[D_WIISYSCONF_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
s_user_paths[D_WIIWC24_IDX] = s_user_paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
s_user_paths[D_THEMES_IDX] = s_user_paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
s_user_paths[F_DEBUGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
s_user_paths[F_LOGGERCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + LOGGER_CONFIG;
s_user_paths[F_MAINLOG_IDX] = s_user_paths[D_LOGS_IDX] + MAIN_LOG;
s_user_paths[F_WIISYSCONF_IDX] = s_user_paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
s_user_paths[F_RAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + RAM_DUMP;
s_user_paths[F_ARAMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + ARAM_DUMP;
s_user_paths[F_FAKEVMEMDUMP_IDX] = s_user_paths[D_DUMP_IDX] + FAKEVMEM_DUMP;

View file

@ -20,8 +20,8 @@
enum {
D_USER_IDX,
D_GCUSER_IDX,
D_WIIROOT_IDX,
D_WIIUSER_IDX,
D_WIIROOT_IDX, // always points to User/Wii or global user-configured directory
D_SESSION_WIIROOT_IDX, // may point to minimal temporary directory for determinism
D_CONFIG_IDX, // global settings
D_GAMESETTINGS_IDX, // user-specified settings which override both the global and the default settings (per game)
D_MAPS_IDX,
@ -39,14 +39,11 @@ enum {
D_LOAD_IDX,
D_LOGS_IDX,
D_MAILLOGS_IDX,
D_WIISYSCONF_IDX,
D_WIIWC24_IDX,
D_THEMES_IDX,
F_DOLPHINCONFIG_IDX,
F_DEBUGGERCONFIG_IDX,
F_LOGGERCONFIG_IDX,
F_MAINLOG_IDX,
F_WIISYSCONF_IDX,
F_RAMDUMP_IDX,
F_ARAMDUMP_IDX,
F_FAKEVMEMDUMP_IDX,
@ -107,9 +104,8 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename);
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string &filename);
// Scans the directory tree gets, starting from _Directory and adds the
// results into parentEntry. Returns the number of files+directories found
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry);
// Recursive or non-recursive list of files under directory.
FSTEntry ScanDirectoryTree(const std::string &directory, bool recursive);
// deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string &directory);
@ -123,6 +119,9 @@ void CopyDir(const std::string &source_path, const std::string &dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string &directory);
// Creates and returns the path to a new temporary directory.
std::string CreateTempDir();
// Get a filename that can hopefully be atomically renamed to the given path.
std::string GetTempFilenameForAtomicWrite(const std::string &path);

View file

@ -7,6 +7,7 @@
#include <string>
#include <utility>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
@ -15,17 +16,55 @@
namespace Common
{
static std::string s_temp_wii_root;
void InitializeWiiRoot(bool use_dummy)
{
ShutdownWiiRoot();
if (use_dummy)
{
s_temp_wii_root = File::CreateTempDir();
if (s_temp_wii_root.empty())
{
ERROR_LOG(WII_IPC_FILEIO, "Could not create temporary directory");
return;
}
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root);
WARN_LOG(WII_IPC_FILEIO, "Using temporary directory %s for minimal Wii FS", s_temp_wii_root.c_str());
static bool s_registered;
if (!s_registered)
{
s_registered = true;
atexit(ShutdownWiiRoot);
}
File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root);
}
else
{
File::SetUserPath(D_SESSION_WIIROOT_IDX, File::GetUserPath(D_WIIROOT_IDX));
}
}
void ShutdownWiiRoot()
{
if (!s_temp_wii_root.empty())
{
File::DeleteDirRecursively(s_temp_wii_root);
s_temp_wii_root.clear();
}
}
std::string GetTicketFileName(u64 _titleID)
{
return StringFromFormat("%sticket/%08x/%08x.tik",
File::GetUserPath(D_WIIUSER_IDX).c_str(),
return StringFromFormat("%s/ticket/%08x/%08x.tik",
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
(u32)(_titleID >> 32), (u32)_titleID);
}
std::string GetTitleDataPath(u64 _titleID)
{
return StringFromFormat("%stitle/%08x/%08x/data/",
File::GetUserPath(D_WIIUSER_IDX).c_str(),
return StringFromFormat("%s/title/%08x/%08x/data/",
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
(u32)(_titleID >> 32), (u32)_titleID);
}
@ -35,8 +74,8 @@ std::string GetTMDFileName(u64 _titleID)
}
std::string GetTitleContentPath(u64 _titleID)
{
return StringFromFormat("%stitle/%08x/%08x/content/",
File::GetUserPath(D_WIIUSER_IDX).c_str(),
return StringFromFormat("%s/title/%08x/%08x/content/",
File::GetUserPath(D_SESSION_WIIROOT_IDX).c_str(),
(u32)(_titleID >> 32), (u32)_titleID);
}
@ -89,8 +128,7 @@ void ReadReplacements(replace_v& replacements)
{
replacements.clear();
const std::string replace_fname = "/sys/replace";
std::string filename(File::GetUserPath(D_WIIROOT_IDX));
filename += replace_fname;
std::string filename = File::GetUserPath(D_SESSION_WIIROOT_IDX) + replace_fname;
if (!File::Exists(filename))
CreateReplacementFile(filename);

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@ -18,6 +18,9 @@ namespace Common
typedef std::pair<char, std::string> replace_t;
typedef std::vector<replace_t> replace_v;
void InitializeWiiRoot(bool use_temporary);
void ShutdownWiiRoot();
std::string GetTicketFileName(u64 _titleID);
std::string GetTMDFileName(u64 _titleID);
std::string GetTitleDataPath(u64 _titleID);

View file

@ -8,6 +8,7 @@
#include <string>
#include <vector>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/SysConf.h"
@ -15,8 +16,7 @@
SysConf::SysConf()
: m_IsValid(false)
{
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
m_IsValid = LoadFromFile(m_FilenameDefault);
UpdateLocation();
}
SysConf::~SysConf()
@ -38,6 +38,10 @@ void SysConf::Clear()
bool SysConf::LoadFromFile(const std::string& filename)
{
if (m_IsValid)
Clear();
m_IsValid = false;
// Basic check
if (!File::Exists(filename))
{
@ -67,6 +71,7 @@ bool SysConf::LoadFromFile(const std::string& filename)
if (LoadFromFileInternal(f.ReleaseHandle()))
{
m_Filename = filename;
m_IsValid = true;
return true;
}
}
@ -107,6 +112,7 @@ bool SysConf::LoadFromFileInternal(FILE *fh)
f.ReadArray(curEntry.name, curEntry.nameLength);
curEntry.name[curEntry.nameLength] = '\0';
// Get length of data
curEntry.data = nullptr;
curEntry.dataLength = 0;
switch (curEntry.type)
{
@ -362,6 +368,7 @@ void SysConf::GenerateSysConf()
g.WriteBytes("SCed", 4);
m_Filename = m_FilenameDefault;
m_IsValid = true;
}
bool SysConf::SaveToFile(const std::string& filename)
@ -409,17 +416,17 @@ void SysConf::UpdateLocation()
// Clear the old filename and set the default filename to the new user path
// So that it can be generated if the file does not exist in the new location
m_Filename.clear();
m_FilenameDefault = File::GetUserPath(F_WIISYSCONF_IDX);
// Note: We don't use the dummy Wii root here (if in use) because this is
// all tied up with the configuration code. In the future this should
// probably just be synced with the other settings.
m_FilenameDefault = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
Reload();
}
bool SysConf::Reload()
{
if (m_IsValid)
Clear();
std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename;
m_IsValid = LoadFromFile(filename);
LoadFromFile(filename);
return m_IsValid;
}

View file

@ -199,7 +199,10 @@ bool CBoot::SetupWiiMemory(DiscIO::IVolume::ECountry country)
if (serno.empty() || serno == "000000000")
{
serno = gen.generateSerialNumber();
if (Core::g_want_determinism)
serno = "123456789";
else
serno = gen.generateSerialNumber();
INFO_LOG(BOOT, "No previous serial number found, generated one instead: %s", serno.c_str());
}
else

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@ -475,8 +475,6 @@ void SConfig::LoadGeneralSettings(IniFile& ini)
general->Get("NANDRootPath", &m_NANDPath);
File::SetUserPath(D_WIIROOT_IDX, m_NANDPath);
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
general->Get("WirelessMac", &m_WirelessMac);
}

View file

@ -831,6 +831,7 @@ void UpdateWantDeterminism(bool initial)
g_video_backend->UpdateWantDeterminism(new_want_determinism);
// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use of FMA.
JitInterface::ClearCache();
Common::InitializeWiiRoot(g_want_determinism);
Core::PauseAndLock(false, was_unpaused);
}

View file

@ -226,6 +226,12 @@ u64 GetIdleTicks()
void ScheduleEvent_Threadsafe(int cyclesIntoFuture, int event_type, u64 userdata)
{
_assert_msg_(POWERPC, !Core::IsCPUThread(), "ScheduleEvent_Threadsafe from wrong thread");
if (Core::g_want_determinism)
{
ERROR_LOG(POWERPC, "Someone scheduled an off-thread \"%s\" event while netplay or movie play/record "
"was active. This is likely to cause a desync.",
event_types[event_type].name.c_str());
}
std::lock_guard<std::mutex> lk(tsWriteLock);
Event ne;
ne.time = globalTimer + cyclesIntoFuture;

View file

@ -151,16 +151,7 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
}
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(m_SaveDirectory, FST_Temp);
CFileSearch::XStringVector Directory;
Directory.push_back(m_SaveDirectory);
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.gci");
CFileSearch FileSearch(Extensions, Directory);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
std::vector<std::string> rFilenames = DoFileSearch({"*.gci"}, {m_SaveDirectory});
if (rFilenames.size() > 112)
{
@ -170,7 +161,7 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
4000);
}
for (auto gciFile : rFilenames)
for (const std::string& gciFile : rFilenames)
{
if (m_saves.size() == DIRLEN)
{

View file

@ -4,6 +4,7 @@
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/NandPaths.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@ -25,6 +26,7 @@
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCAnalyst.h"
#include "DiscIO/NANDContentLoader.h"
namespace HW
{
@ -50,6 +52,9 @@ namespace HW
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
Common::InitializeWiiRoot(Core::g_want_determinism);
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
WII_IPCInterface::Init();
WII_IPC_HLE_Interface::Init();
}
@ -70,6 +75,7 @@ namespace HW
{
WII_IPCInterface::Shutdown();
WII_IPC_HLE_Interface::Shutdown();
Common::ShutdownWiiRoot();
}
State::Shutdown();

View file

@ -62,14 +62,13 @@ bool CWiiSaveCrypted::ExportWiiSave(u64 title_id)
void CWiiSaveCrypted::ExportAllSaves()
{
std::string title_folder = File::GetUserPath(D_WIIUSER_IDX) + "title";
std::string title_folder = File::GetUserPath(D_WIIROOT_IDX) + "/title";
std::vector<u64> titles;
const u32 path_mask = 0x00010000;
for (int i = 0; i < 8; ++i)
{
File::FSTEntry fst_tmp;
std::string folder = StringFromFormat("%s/%08x/", title_folder.c_str(), path_mask | i);
File::ScanDirectoryTree(folder, fst_tmp);
File::FSTEntry fst_tmp = File::ScanDirectoryTree(folder, false);
for (const File::FSTEntry& entry : fst_tmp.children)
{
@ -627,8 +626,7 @@ void CWiiSaveCrypted::ScanForFiles(const std::string& save_directory, std::vecto
file_list.push_back(directories[i]);
}
File::FSTEntry fst_tmp;
File::ScanDirectoryTree(directories[i], fst_tmp);
File::FSTEntry fst_tmp = File::ScanDirectoryTree(directories[i], false);
for (const File::FSTEntry& elem : fst_tmp.children)
{
if (elem.virtualName != "banner.bin")

View file

@ -22,6 +22,7 @@
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h"
@ -275,7 +276,7 @@ void Wiimote::WriteData(const wm_write_data* const wd)
{
// writing the whole mii block each write :/
std::ofstream file;
OpenFStream(file, File::GetUserPath(D_WIIUSER_IDX) + "mii.bin", std::ios::binary | std::ios::out);
OpenFStream(file, File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/mii.bin", std::ios::binary | std::ios::out);
file.write((char*)m_eeprom + 0x0FCA, 0x02f0);
file.close();
}
@ -417,7 +418,7 @@ void Wiimote::ReadData(const wm_read_data* const rd)
{
// reading the whole mii block :/
std::ifstream file;
file.open((File::GetUserPath(D_WIIUSER_IDX) + "mii.bin").c_str(), std::ios::binary | std::ios::in);
file.open((File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/mii.bin").c_str(), std::ios::binary | std::ios::in);
file.read((char*)m_eeprom + 0x0FCA, 0x02f0);
file.close();
}

View file

@ -5,11 +5,14 @@
#include <algorithm>
#include "Common/ChunkFile.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Core/Core.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_fs.h"
@ -19,7 +22,7 @@ static Common::replace_v replacements;
// This is used by several of the FileIO and /dev/fs functions
std::string HLE_IPC_BuildFilename(std::string path_wii)
{
std::string path_full = File::GetUserPath(D_WIIROOT_IDX);
std::string path_full = File::GetUserPath(D_SESSION_WIIROOT_IDX);
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
for (auto& replacement : replacements)

View file

@ -5,7 +5,6 @@
#include "Common/ChunkFile.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
@ -33,7 +32,7 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::Open(u32 _CommandAddress, u32 _Mode)
{
// clear tmp folder
{
std::string Path = File::GetUserPath(D_WIIUSER_IDX) + "tmp";
std::string Path = HLE_IPC_BuildFilename("/tmp");
File::DeleteDirRecursively(Path);
File::CreateDir(Path);
}
@ -106,25 +105,28 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
break;
}
// make a file search
CFileSearch::XStringVector Directories;
Directories.push_back(DirName);
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.*");
CFileSearch FileSearch(Extensions, Directories);
File::FSTEntry entry = File::ScanDirectoryTree(DirName, false);
// it is one
if ((CommandBuffer.InBuffer.size() == 1) && (CommandBuffer.PayloadBuffer.size() == 1))
{
size_t numFile = FileSearch.GetFileNames().size();
size_t numFile = entry.children.size();
INFO_LOG(WII_IPC_FILEIO, "\t%lu files found", (unsigned long)numFile);
Memory::Write_U32((u32)numFile, CommandBuffer.PayloadBuffer[0].m_Address);
}
else
{
for (File::FSTEntry& child : entry.children)
{
// Decode entities of invalid file system characters so that
// games (such as HP:HBP) will be able to find what they expect.
for (const Common::replace_t& r : replacements)
child.virtualName = ReplaceAll(child.virtualName, r.second, {r.first});
}
std::sort(entry.children.begin(), entry.children.end(), [](const File::FSTEntry& one, const File::FSTEntry& two) { return one.virtualName < two.virtualName; });
u32 MaxEntries = Memory::Read_U32(CommandBuffer.InBuffer[0].m_Address);
memset(Memory::GetPointer(CommandBuffer.PayloadBuffer[0].m_Address), 0, CommandBuffer.PayloadBuffer[0].m_Size);
@ -132,22 +134,10 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
size_t numFiles = 0;
char* pFilename = (char*)Memory::GetPointer((u32)(CommandBuffer.PayloadBuffer[0].m_Address));
for (size_t i=0; i<FileSearch.GetFileNames().size(); i++)
for (size_t i=0; i < entry.children.size() && i < MaxEntries; i++)
{
if (i >= MaxEntries)
break;
const std::string& FileName = entry.children[i].virtualName;
std::string name, ext;
SplitPath(FileSearch.GetFileNames()[i], nullptr, &name, &ext);
std::string FileName = name + ext;
// Decode entities of invalid file system characters so that
// games (such as HP:HBP) will be able to find what they expect.
for (const Common::replace_t& r : replacements)
{
for (size_t j = 0; (j = FileName.find(r.second, j)) != FileName.npos; ++j)
FileName.replace(j, r.second.length(), 1, r.first);
}
strcpy(pFilename, FileName.c_str());
pFilename += FileName.length();
@ -192,10 +182,9 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
}
else
{
File::FSTEntry parentDir;
// add one for the folder itself, allows some games to create their save files
// R8XE52 (Jurassic: The Hunted), STEETR (Tetris Party Deluxe) now create their saves with this change
iNodes = 1 + File::ScanDirectoryTree(path, parentDir);
File::FSTEntry parentDir = File::ScanDirectoryTree(path, true);
// add one for the folder itself
iNodes = 1 + (u32)parentDir.size;
u64 totalSize = ComputeTotalFileSize(parentDir); // "Real" size, to be converted to nand blocks
@ -232,7 +221,6 @@ IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtlV(u32 _CommandAddress)
IPCCommandResult CWII_IPC_HLE_Device_fs::IOCtl(u32 _CommandAddress)
{
//u32 DeviceID = Memory::Read_U32(_CommandAddress + 8);
//LOG(WII_IPC_FILEIO, "FS: IOCtl (Device=%s, DeviceID=%08x)", GetDeviceName().c_str(), DeviceID);
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
@ -494,7 +482,7 @@ void CWII_IPC_HLE_Device_fs::DoState(PointerWrap& p)
// handle /tmp
std::string Path = File::GetUserPath(D_WIIUSER_IDX) + "tmp";
std::string Path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/tmp";
if (p.GetMode() == PointerWrap::MODE_READ)
{
File::DeleteDirRecursively(Path);
@ -542,8 +530,7 @@ void CWII_IPC_HLE_Device_fs::DoState(PointerWrap& p)
{
//recurse through tmp and save dirs and files
File::FSTEntry parentEntry;
File::ScanDirectoryTree(Path, parentEntry);
File::FSTEntry parentEntry = File::ScanDirectoryTree(Path, true);
std::deque<File::FSTEntry> todo;
todo.insert(todo.end(), parentEntry.children.begin(),
parentEntry.children.end());

View file

@ -129,6 +129,12 @@ IPCCommandResult CWII_IPC_HLE_Device_hid::Close(u32 _CommandAddress, bool _bForc
IPCCommandResult CWII_IPC_HLE_Device_hid::IOCtl(u32 _CommandAddress)
{
if (Core::g_want_determinism)
{
Memory::Write_U32(-1, _CommandAddress + 0x4);
return IPC_DEFAULT_REPLY;
}
u32 Parameter = Memory::Read_U32(_CommandAddress + 0xC);
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);

View file

@ -15,6 +15,7 @@
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/ec_wii.h"
#include "Core/IPC_HLE/ICMP.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_es.h"
@ -314,6 +315,10 @@ static void GetMacAddress(u8* mac)
// Parse MAC address from config, and generate a new one if it doesn't
// exist or can't be parsed.
std::string wireless_mac = SConfig::GetInstance().m_WirelessMac;
if (Core::g_want_determinism)
wireless_mac = "12:34:56:78:9a:bc";
if (!StringToMacAddress(wireless_mac, mac))
{
GenerateMacAddress(IOS, mac);
@ -639,6 +644,13 @@ static unsigned int opt_name_mapping[][2] = {
IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
{
if (Core::g_want_determinism)
{
Memory::Write_U32(-1, _CommandAddress + 4);
return IPC_DEFAULT_REPLY;
}
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
u32 BufferIn = Memory::Read_U32(_CommandAddress + 0x10);
u32 BufferInSize = Memory::Read_U32(_CommandAddress + 0x14);
@ -1217,65 +1229,68 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 CommandAddress)
{
u32 address = 0;
#ifdef _WIN32
PIP_ADAPTER_ADDRESSES AdapterAddresses = nullptr;
ULONG OutBufferLength = 0;
ULONG RetVal = 0, i;
for (i = 0; i < 5; ++i)
if (!Core::g_want_determinism)
{
RetVal = GetAdaptersAddresses(
AF_INET,
0,
nullptr,
AdapterAddresses,
&OutBufferLength);
if (RetVal != ERROR_BUFFER_OVERFLOW)
PIP_ADAPTER_ADDRESSES AdapterAddresses = nullptr;
ULONG OutBufferLength = 0;
ULONG RetVal = 0, i;
for (i = 0; i < 5; ++i)
{
break;
}
RetVal = GetAdaptersAddresses(
AF_INET,
0,
nullptr,
AdapterAddresses,
&OutBufferLength);
if (RetVal != ERROR_BUFFER_OVERFLOW)
{
break;
}
if (AdapterAddresses != nullptr)
{
FREE(AdapterAddresses);
}
AdapterAddresses = (PIP_ADAPTER_ADDRESSES)MALLOC(OutBufferLength);
if (AdapterAddresses == nullptr)
{
RetVal = GetLastError();
break;
}
}
if (RetVal == NO_ERROR)
{
unsigned long dwBestIfIndex = 0;
IPAddr dwDestAddr = (IPAddr)0x08080808;
// If successful, output some information from the data we received
PIP_ADAPTER_ADDRESSES AdapterList = AdapterAddresses;
if (GetBestInterface(dwDestAddr, &dwBestIfIndex) == NO_ERROR)
{
while (AdapterList)
{
if (AdapterList->IfIndex == dwBestIfIndex &&
AdapterList->FirstDnsServerAddress &&
AdapterList->OperStatus == IfOperStatusUp)
{
INFO_LOG(WII_IPC_NET, "Name of valid interface: %S", AdapterList->FriendlyName);
INFO_LOG(WII_IPC_NET, "DNS: %u.%u.%u.%u",
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[3],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[4],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[5]);
address = Common::swap32(*(u32*)(&AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2]));
break;
}
AdapterList = AdapterList->Next;
}
}
}
if (AdapterAddresses != nullptr)
{
FREE(AdapterAddresses);
}
AdapterAddresses = (PIP_ADAPTER_ADDRESSES)MALLOC(OutBufferLength);
if (AdapterAddresses == nullptr)
{
RetVal = GetLastError();
break;
}
}
if (RetVal == NO_ERROR)
{
unsigned long dwBestIfIndex = 0;
IPAddr dwDestAddr = (IPAddr)0x08080808;
// If successful, output some information from the data we received
PIP_ADAPTER_ADDRESSES AdapterList = AdapterAddresses;
if (GetBestInterface(dwDestAddr, &dwBestIfIndex) == NO_ERROR)
{
while (AdapterList)
{
if (AdapterList->IfIndex == dwBestIfIndex &&
AdapterList->FirstDnsServerAddress &&
AdapterList->OperStatus == IfOperStatusUp)
{
INFO_LOG(WII_IPC_NET, "Name of valid interface: %S", AdapterList->FriendlyName);
INFO_LOG(WII_IPC_NET, "DNS: %u.%u.%u.%u",
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[3],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[4],
(unsigned char)AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[5]);
address = Common::swap32(*(u32*)(&AdapterList->FirstDnsServerAddress->Address.lpSockaddr->sa_data[2]));
break;
}
AdapterList = AdapterList->Next;
}
}
}
if (AdapterAddresses != nullptr)
{
FREE(AdapterAddresses);
}
#endif
if (address == 0)

View file

@ -4,9 +4,12 @@
#pragma once
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Common/Timer.h"
#include "Core/HW/EXI_DeviceIPL.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device.h"
#ifdef _WIN32
@ -171,7 +174,7 @@ private:
public:
NWC24Config()
{
path = File::GetUserPath(D_WIIWC24_IDX) + "nwc24msg.cfg";
path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_WC24CONF_DIR "/nwc24msg.cfg";
ReadConfig();
}
@ -210,7 +213,7 @@ public:
{
if (!File::Exists(path))
{
if (!File::CreateFullPath(File::GetUserPath(D_WIIWC24_IDX)))
if (!File::CreateFullPath(File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_WC24CONF_DIR))
{
ERROR_LOG(WII_IPC_WC24, "Failed to create directory for WC24");
}
@ -321,7 +324,7 @@ class WiiNetConfig
public:
WiiNetConfig()
{
path = File::GetUserPath(D_WIISYSCONF_IDX) + "net/02/config.dat";
path = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_SYSCONF_DIR "/net/02/config.dat";
ReadConfig();
}
@ -346,7 +349,7 @@ public:
{
if (!File::Exists(path))
{
if (!File::CreateFullPath(std::string(File::GetUserPath(D_WIISYSCONF_IDX) + "net/02/")))
if (!File::CreateFullPath(std::string(File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/" WII_SYSCONF_DIR "/net/02/")))
{
ERROR_LOG(WII_IPC_NET, "Failed to create directory for network config file");
}
@ -528,21 +531,26 @@ private:
u64 rtc;
s64 utcdiff;
// Seconds between 1.1.1970 and 4.1.2008 16:00:38
static const u64 wii_bias = 0x477E5826;
// TODO: depending on CEXIIPL is a hack which I don't feel like removing
// because the function itself is pretty hackish; wait until I re-port my
// netplay rewrite; also, is that random 16:00:38 actually meaningful?
// seems very very doubtful since Wii was released in 2006
// Seconds between 1.1.2000 and 4.1.2008 16:00:38
static const u64 wii_bias = 0x477E5826 - 0x386D4380;
// Returns seconds since Wii epoch
// +/- any bias set from IOCTL_NW24_SET_UNIVERSAL_TIME
u64 GetAdjustedUTC() const
{
return Common::Timer::GetTimeSinceJan1970() - wii_bias + utcdiff;
return CEXIIPL::GetGCTime() - wii_bias + utcdiff;
}
// Store the difference between what the Wii thinks is UTC and
// what the host OS thinks
void SetAdjustedUTC(u64 wii_utc)
{
utcdiff = Common::Timer::GetTimeSinceJan1970() - wii_bias - wii_utc;
utcdiff = CEXIIPL::GetGCTime() - wii_bias - wii_utc;
}
};

View file

@ -5,6 +5,8 @@
#include <algorithm>
#include "Common/FileUtil.h"
#include "Common/NandPaths.h"
#include "Core/Core.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h"
#include "Core/IPC_HLE/WII_Socket.h"
@ -127,6 +129,14 @@ IPCCommandResult CWII_IPC_HLE_Device_net_ssl::IOCtlV(u32 _CommandAddress)
BufferOutSize3 = CommandBuffer.PayloadBuffer.at(2).m_Size;
}
// I don't trust SSL to be deterministic, and this is never going to sync
// as such (as opposed to forwarding IPC results or whatever), so -
if (Core::g_want_determinism)
{
Memory::Write_U32(-1, _CommandAddress + 0x4);
return IPC_DEFAULT_REPLY;
}
switch (CommandBuffer.Parameter)
{
case IOCTLV_NET_SSL_NEW:
@ -277,7 +287,7 @@ _SSL_NEW_ERROR:
if (SSLID_VALID(sslID))
{
WII_SSL* ssl = &_SSL[sslID];
std::string cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
std::string cert_base_path = File::GetUserPath(D_SESSION_WIIROOT_IDX);
int ret = x509_crt_parse_file(&ssl->clicert, (cert_base_path + "clientca.pem").c_str());
int pk_ret = pk_parse_keyfile(&ssl->pk, (cert_base_path + "clientcakey.pem").c_str(), nullptr);
if (ret || pk_ret)
@ -334,9 +344,8 @@ _SSL_NEW_ERROR:
if (SSLID_VALID(sslID))
{
WII_SSL* ssl = &_SSL[sslID];
std::string cert_base_path(File::GetUserPath(D_WIIUSER_IDX));
int ret = x509_crt_parse_file(&ssl->cacert, (cert_base_path + "rootca.pem").c_str());
int ret = x509_crt_parse_file(&ssl->cacert, (File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/rootca.pem").c_str());
if (ret)
{
x509_crt_free(&ssl->clicert);

View file

@ -61,7 +61,7 @@ void CWII_IPC_HLE_Device_sdio_slot0::EventNotify()
void CWII_IPC_HLE_Device_sdio_slot0::OpenInternal()
{
const std::string filename = File::GetUserPath(D_WIIUSER_IDX) + "sd.raw";
const std::string filename = File::GetUserPath(D_WIIROOT_IDX) + "/sd.raw";
m_Card.Open(filename, "r+b");
if (!m_Card)
{

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonPaths.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
@ -35,11 +36,25 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305::CWII_IPC_HLE_Device_usb_oh1_57e_305(u32 _De
, m_ACLEndpoint(0)
, m_last_ticks(0)
{
SysConf* sysconf;
std::unique_ptr<SysConf> owned_sysconf;
if (Core::g_want_determinism)
{
// See SysConf::UpdateLocation for comment about the Future.
owned_sysconf.reset(new SysConf());
sysconf = owned_sysconf.get();
sysconf->LoadFromFile(File::GetUserPath(D_SESSION_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF);
}
else
{
sysconf = SConfig::GetInstance().m_SYSCONF;
}
// Activate only first Wiimote by default
_conf_pads BT_DINF;
SetUsbPointer(this);
if (!SConfig::GetInstance().m_SYSCONF->GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
if (!sysconf->GetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)))
{
PanicAlertT("Trying to read from invalid SYSCONF\nWiimote bt ids are not available");
}
@ -83,7 +98,7 @@ CWII_IPC_HLE_Device_usb_oh1_57e_305::CWII_IPC_HLE_Device_usb_oh1_57e_305(u32 _De
// save now so that when games load sysconf file it includes the new Wiimotes
// and the correct order for connected Wiimotes
if (!SConfig::GetInstance().m_SYSCONF->SetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)) || !SConfig::GetInstance().m_SYSCONF->Save())
if (!sysconf->SetArrayData("BT.DINF", (u8*)&BT_DINF, sizeof(_conf_pads)) || !sysconf->Save())
PanicAlertT("Failed to write BT.DINF to SYSCONF");
}

View file

@ -13,6 +13,8 @@
#include <windows.h>
#endif
// TODO: support in netplay/movies.
CWII_IPC_HLE_Device_usb_kbd::CWII_IPC_HLE_Device_usb_kbd(u32 _DeviceID, const std::string& _rDeviceName)
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)
{}
@ -64,7 +66,7 @@ IPCCommandResult CWII_IPC_HLE_Device_usb_kbd::IOCtl(u32 _CommandAddress)
{
u32 BufferOut = Memory::Read_U32(_CommandAddress + 0x18);
if (SConfig::GetInstance().m_WiiKeyboard && !m_MessageQueue.empty())
if (SConfig::GetInstance().m_WiiKeyboard && !Core::g_want_determinism && !m_MessageQueue.empty())
{
Memory::CopyToEmu(BufferOut, &m_MessageQueue.front(), sizeof(SMessageData));
m_MessageQueue.pop();
@ -89,7 +91,7 @@ bool CWII_IPC_HLE_Device_usb_kbd::IsKeyPressed(int _Key)
u32 CWII_IPC_HLE_Device_usb_kbd::Update()
{
if (!SConfig::GetInstance().m_WiiKeyboard || !m_Active)
if (!SConfig::GetInstance().m_WiiKeyboard || Core::g_want_determinism || !m_Active)
return 0;
u8 Modifiers = 0x00;

View file

@ -562,11 +562,6 @@ void WiiSockMan::AddSocket(s32 fd)
s32 WiiSockMan::NewSocket(s32 af, s32 type, s32 protocol)
{
if (Core::g_want_determinism)
{
return SO_ENOMEM;
}
s32 fd = (s32)socket(af, type, protocol);
s32 ret = GetNetErrorCode(fd, "NewSocket", false);
AddSocket(ret);

View file

@ -119,7 +119,7 @@ void make_blanksig_ec_cert(u8 *cert_out, const char *signer, const char *name, c
EcWii::EcWii()
{
bool init = true;
std::string keys_path = File::GetUserPath(D_WIIUSER_IDX) + "keys.bin";
std::string keys_path = File::GetUserPath(D_WIIROOT_IDX) + "/keys.bin";
if (File::Exists(keys_path))
{
File::IOFile keys_f(keys_path, "rb");

View file

@ -35,7 +35,7 @@ void CSharedContent::UpdateLocation()
{
m_Elements.clear();
m_lastID = 0;
m_contentMap = StringFromFormat("%sshared1/content.map", File::GetUserPath(D_WIIUSER_IDX).c_str());
m_contentMap = StringFromFormat("%s/shared1/content.map", File::GetUserPath(D_WIIROOT_IDX).c_str());
File::IOFile pFile(m_contentMap, "rb");
SElement Element;
@ -55,7 +55,7 @@ std::string CSharedContent::GetFilenameFromSHA1(const u8* _pHash)
{
if (memcmp(_pHash, Element.SHA1Hash, 20) == 0)
{
return StringFromFormat("%sshared1/%c%c%c%c%c%c%c%c.app", File::GetUserPath(D_WIIUSER_IDX).c_str(),
return StringFromFormat("%s/shared1/%c%c%c%c%c%c%c%c.app", File::GetUserPath(D_WIIROOT_IDX).c_str(),
Element.FileName[0], Element.FileName[1], Element.FileName[2], Element.FileName[3],
Element.FileName[4], Element.FileName[5], Element.FileName[6], Element.FileName[7]);
}
@ -80,7 +80,7 @@ std::string CSharedContent::AddSharedContent(const u8* _pHash)
File::IOFile pFile(m_contentMap, "ab");
pFile.WriteArray(&Element, 1);
filename = StringFromFormat("%sshared1/%s.app", File::GetUserPath(D_WIIUSER_IDX).c_str(), id.c_str());
filename = StringFromFormat("%s/shared1/%s.app", File::GetUserPath(D_WIIROOT_IDX).c_str(), id.c_str());
m_lastID++;
}
@ -371,7 +371,7 @@ void cUIDsys::UpdateLocation()
{
m_Elements.clear();
m_lastUID = 0x00001000;
m_uidSys = StringFromFormat("%ssys/uid.sys", File::GetUserPath(D_WIIUSER_IDX).c_str());
m_uidSys = File::GetUserPath(D_SESSION_WIIROOT_IDX) + "/sys/uid.sys";
File::IOFile pFile(m_uidSys, "rb");
SElement Element;

View file

@ -33,8 +33,8 @@ std::vector<u32> IVolume::GetBanner(int* width, int* height) const
GetTitleID((u8*)&TitleID);
TitleID = Common::swap64(TitleID);
std::string file_name = StringFromFormat("%stitle/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
if (!File::Exists(file_name))
return std::vector<u32>();

View file

@ -339,7 +339,7 @@ void CVolumeDirectory::BuildFST()
File::FSTEntry rootEntry;
// read data from physical disk to rootEntry
u32 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
u64 totalEntries = AddDirectoryEntries(m_rootDirectory, rootEntry) + 1;
m_fstNameOffset = totalEntries * ENTRY_SIZE; // offset in FST nameTable
m_FSTData.resize(m_fstNameOffset + m_totalNameSize);
@ -423,7 +423,7 @@ void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buff
(*buffer)[offset] = (data) & 0xff;
}
void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length)
void CVolumeDirectory::WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length)
{
m_FSTData[entryOffset++] = type;
@ -451,7 +451,7 @@ void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u
{
u32 myOffset = fstOffset;
u32 myEntryNum = myOffset / ENTRY_SIZE;
WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, (u32)(myEntryNum + entry.size + 1));
WriteEntryData(fstOffset, DIRECTORY_ENTRY, nameOffset, parentEntryNum, myEntryNum + entry.size + 1);
WriteEntryName(nameOffset, entry.virtualName);
for (const auto& child : entry.children)
@ -462,7 +462,7 @@ void CVolumeDirectory::WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u
else
{
// put entry in FST
WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, (u32)entry.size);
WriteEntryData(fstOffset, FILE_ENTRY, nameOffset, dataOffset, entry.size);
WriteEntryName(nameOffset, entry.virtualName);
// write entry to virtual disk
@ -490,11 +490,11 @@ static u32 ComputeNameSize(const File::FSTEntry& parentEntry)
return nameSize;
}
u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
u64 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry)
{
u32 foundEntries = ScanDirectoryTree(_Directory, parentEntry);
parentEntry = File::ScanDirectoryTree(_Directory, true);
m_totalNameSize += ComputeNameSize(parentEntry);
return foundEntries;
return parentEntry.size;
}
} // namespace

View file

@ -75,12 +75,12 @@ private:
void Write32(u32 data, u32 offset, std::vector<u8>* const buffer);
// FST creation
void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u32 length);
void WriteEntryData(u32& entryOffset, u8 type, u32 nameOffset, u64 dataOffset, u64 length);
void WriteEntryName(u32& nameOffset, const std::string& name);
void WriteEntry(const File::FSTEntry& entry, u32& fstOffset, u32& nameOffset, u64& dataOffset, u32 parentEntryNum);
// returns number of entries found in _Directory
u32 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
u64 AddDirectoryEntries(const std::string& _Directory, File::FSTEntry& parentEntry);
std::string m_rootDirectory;

View file

@ -292,7 +292,7 @@ const QString GameFile::GetWiiFSPath() const
volume->GetTitleID((u8*)&title);
title = Common::swap64(title);
path = StringFromFormat("%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title >> 32), (u32)title);
path = StringFromFormat("%s/title/%08x/%08x/data/", File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title >> 32), (u32)title);
if (!File::Exists(path))
File::CreateFullPath(path);

View file

@ -25,9 +25,9 @@ void AbstractGameList::RemoveGames(QList<GameFile*> items)
DGameTracker::DGameTracker(QWidget* parent_widget)
: QStackedWidget(parent_widget),
m_watcher(this)
m_watcher(new QFileSystemWatcher(this))
{
connect(&m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(ScanForGames()));
connect(m_watcher, SIGNAL(directoryChanged(QString)), this, SLOT(ScanForGames()));
m_tree_widget = new DGameTree(this);
addWidget(m_tree_widget);
@ -78,38 +78,20 @@ void DGameTracker::ScanForGames()
{
setDisabled(true);
CFileSearch::XStringVector dirs(SConfig::GetInstance().m_ISOFolder);
delete m_watcher;
m_watcher = new QFileSystemWatcher(this);
if (SConfig::GetInstance().m_RecursiveISOFolder)
{
for (u32 i = 0; i < dirs.size(); i++)
{
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(dirs[i], FST_Temp);
for (auto& entry : FST_Temp.children)
{
if (entry.isDirectory)
{
bool duplicate = false;
for (auto& dir : dirs)
{
if (dir == entry.physicalName)
{
duplicate = true;
break;
}
}
if (!duplicate)
dirs.push_back(entry.physicalName);
}
}
}
for (std::string dir : FindSubdirectories(SConfig::GetInstance().m_ISOFolder, /*recursive*/ true))
m_watcher->addPath(QString::fromStdString(dir));
}
else
{
for (std::string dir : SConfig::GetInstance().m_ISOFolder)
m_watcher->addPath(QString::fromStdString(dir));
}
for (std::string& dir : dirs)
m_watcher.addPath(QString::fromStdString(dir));
CFileSearch::XStringVector exts;
std::vector<std::string> exts;
if (SConfig::GetInstance().m_ListGC)
{
exts.push_back("*.gcm");
@ -124,8 +106,7 @@ void DGameTracker::ScanForGames()
if (SConfig::GetInstance().m_ListWad)
exts.push_back("*.wad");
CFileSearch FileSearch(exts, dirs);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
auto rFilenames = DoFileSearch(exts, SConfig::GetInstance().m_ISOFolder, SConfig::GetInstance().m_RecursiveISOFolder);
QList<GameFile*> newItems;
QStringList allItems;

View file

@ -60,7 +60,7 @@ public slots:
private:
QMap<QString, GameFile*> m_games;
QFileSystemWatcher m_watcher;
QFileSystemWatcher* m_watcher;
GameListStyle m_current_style;
DGameGrid* m_grid_widget = nullptr;

View file

@ -162,12 +162,10 @@ void InterfaceConfigPane::LoadGUIValues()
void InterfaceConfigPane::LoadThemes()
{
CFileSearch::XStringVector theme_dirs;
theme_dirs.push_back(File::GetUserPath(D_THEMES_IDX));
theme_dirs.push_back(File::GetSysDirectory() + THEMES_DIR);
CFileSearch cfs(CFileSearch::XStringVector(1, "*"), theme_dirs);
auto const& sv = cfs.GetFileNames();
auto sv = DoFileSearch({"*"}, {
File::GetUserPath(D_THEMES_IDX),
File::GetSysDirectory() + THEMES_DIR
}, /*recursive*/ false);
for (const std::string& filename : sv)
{
std::string name, ext;

View file

@ -182,8 +182,6 @@ void PathConfigPane::OnNANDRootChanged(wxCommandEvent& event)
m_nand_root_dirpicker->SetPath(StrToWxStr(nand_path));
SConfig::GetInstance().m_SYSCONF->UpdateLocation();
DiscIO::cUIDsys::AccessInstance().UpdateLocation();
DiscIO::CSharedContent::AccessInstance().UpdateLocation();
main_frame->UpdateWiiMenuChoice();
}

View file

@ -1966,15 +1966,9 @@ void CFrame::GameListChanged(wxCommandEvent& event)
SConfig::GetInstance().m_ListDrives = event.IsChecked();
break;
case IDM_PURGE_CACHE:
CFileSearch::XStringVector Directories;
Directories.push_back(File::GetUserPath(D_CACHE_IDX));
CFileSearch::XStringVector Extensions;
Extensions.push_back("*.cache");
std::vector<std::string> rFilenames = DoFileSearch({"*.cache"}, {File::GetUserPath(D_CACHE_IDX)});
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
for (auto& rFilename : rFilenames)
for (const std::string& rFilename : rFilenames)
{
File::Delete(rFilename);
}

View file

@ -466,35 +466,7 @@ void CGameListCtrl::ScanForISOs()
{
ClearIsoFiles();
CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder);
if (SConfig::GetInstance().m_RecursiveISOFolder)
{
for (u32 i = 0; i < Directories.size(); i++)
{
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(Directories[i], FST_Temp);
for (auto& Entry : FST_Temp.children)
{
if (Entry.isDirectory)
{
bool duplicate = false;
for (auto& Directory : Directories)
{
if (Directory == Entry.physicalName)
{
duplicate = true;
break;
}
}
if (!duplicate)
Directories.push_back(Entry.physicalName);
}
}
}
}
CFileSearch::XStringVector Extensions;
std::vector<std::string> Extensions;
if (SConfig::GetInstance().m_ListGC)
Extensions.push_back("*.gcm");
@ -508,8 +480,7 @@ void CGameListCtrl::ScanForISOs()
if (SConfig::GetInstance().m_ListWad)
Extensions.push_back("*.wad");
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
auto rFilenames = DoFileSearch(Extensions, SConfig::GetInstance().m_ISOFolder, SConfig::GetInstance().m_RecursiveISOFolder);
if (rFilenames.size() > 0)
{

View file

@ -259,8 +259,8 @@ const std::string GameListItem::GetWiiFSPath() const
iso->GetTitleID((u8*)&title);
title = Common::swap64(title);
const std::string path = StringFromFormat("%stitle/%08x/%08x/data/",
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title>>32), (u32)title);
const std::string path = StringFromFormat("%s/title/%08x/%08x/data/",
File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title>>32), (u32)title);
if (!File::Exists(path))
File::CreateFullPath(path);

View file

@ -172,18 +172,14 @@ void InputConfigDialog::UpdateProfileComboBox()
pname += PROFILES_PATH;
pname += m_config.profile_name;
CFileSearch::XStringVector exts;
exts.push_back("*.ini");
CFileSearch::XStringVector dirs;
dirs.push_back(pname);
CFileSearch cfs(exts, dirs);
const CFileSearch::XStringVector& sv = cfs.GetFileNames();
std::vector<std::string> sv = DoFileSearch({"*.ini"}, {pname});
wxArrayString strs;
for (auto si = sv.cbegin(); si != sv.cend(); ++si)
for (const std::string& filename : sv)
{
std::string str(si->begin() + si->find_last_of('/') + 1 , si->end() - 4) ;
strs.push_back(StrToWxStr(str));
std::string base;
SplitPath(filename, nullptr, &base, nullptr);
strs.push_back(StrToWxStr(base));
}
for (GamepadPage* page : m_padpages)

View file

@ -537,7 +537,7 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFo
{
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_WIIUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));

View file

@ -51,8 +51,8 @@ void Shutdown()
void CreateDirectories()
{
// Copy initial Wii NAND data from Sys to User.
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR DIR_SEP,
File::GetUserPath(D_WIIUSER_IDX));
File::CopyDir(File::GetSysDirectory() + WII_USER_DIR,
File::GetUserPath(D_WIIROOT_IDX));
File::CreateFullPath(File::GetUserPath(D_USER_IDX));
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));

View file

@ -38,9 +38,11 @@ Make AA apply instantly during gameplay if possible
#include <algorithm>
#include <cstdarg>
#include <regex>
#include "Common/Atomic.h"
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/Thread.h"
#include "Common/Logging/LogManager.h"
@ -95,39 +97,16 @@ std::string VideoBackend::GetDisplayName() const
return "OpenGL";
}
static void GetShaders(std::vector<std::string> &shaders, const std::string &sub_dir = "")
static std::vector<std::string> GetShaders(const std::string &sub_dir = "")
{
std::set<std::string> already_found;
shaders.clear();
const std::string directories[] = {
std::vector<std::string> paths = DoFileSearch({"*.glsl"}, {
File::GetUserPath(D_SHADERS_IDX) + sub_dir,
File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir,
};
for (auto& directory : directories)
{
if (!File::IsDirectory(directory))
continue;
File::FSTEntry entry;
File::ScanDirectoryTree(directory, entry);
for (auto& file : entry.children)
{
std::string name = file.virtualName;
if (name.size() < 5)
continue;
if (strcasecmp(name.substr(name.size() - 5).c_str(), ".glsl"))
continue;
name = name.substr(0, name.size() - 5);
if (already_found.find(name) != already_found.end())
continue;
already_found.insert(name);
shaders.push_back(name);
}
}
std::sort(shaders.begin(), shaders.end());
File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir
});
std::vector<std::string> result;
for (std::string path : paths)
result.push_back(std::regex_replace(path, std::regex("^.*/(.*)\\.glsl$"), "$1"));
return result;
}
static void InitBackendInfo()
@ -146,8 +125,8 @@ static void InitBackendInfo()
g_Config.backend_info.AAModes.assign(caamodes, caamodes + sizeof(caamodes)/sizeof(*caamodes));
// pp shaders
GetShaders(g_Config.backend_info.PPShaders);
GetShaders(g_Config.backend_info.AnaglyphShaders, std::string(ANAGLYPH_DIR DIR_SEP));
g_Config.backend_info.PPShaders = GetShaders("");
g_Config.backend_info.AnaglyphShaders = GetShaders(ANAGLYPH_DIR DIR_SEP);
}
void VideoBackend::ShowConfig(void *_hParent)

View file

@ -79,38 +79,12 @@ void HiresTexture::Update()
s_textureCache.clear();
}
CFileSearch::XStringVector Directories;
std::vector<std::string> Directories;
const std::string& gameCode = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
std::string szDir = StringFromFormat("%s%s", File::GetUserPath(D_HIRESTEXTURES_IDX).c_str(), gameCode.c_str());
Directories.push_back(szDir);
for (u32 i = 0; i < Directories.size(); i++)
{
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(Directories[i], FST_Temp);
for (auto& entry : FST_Temp.children)
{
if (entry.isDirectory)
{
bool duplicate = false;
for (auto& Directory : Directories)
{
if (Directory == entry.physicalName)
{
duplicate = true;
break;
}
}
if (!duplicate)
Directories.push_back(entry.physicalName);
}
}
}
CFileSearch::XStringVector Extensions = {
std::vector<std::string> Extensions {
"*.png",
"*.bmp",
"*.tga",
@ -118,8 +92,7 @@ void HiresTexture::Update()
"*.jpg" // Why not? Could be useful for large photo-like textures
};
CFileSearch FileSearch(Extensions, Directories);
const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
auto rFilenames = DoFileSearch(Extensions, {szDir}, /*recursive*/ true);
const std::string code = StringFromFormat("%s_", gameCode.c_str());
const std::string code2 = "";
@ -129,13 +102,8 @@ void HiresTexture::Update()
std::string FileName;
SplitPath(rFilename, nullptr, &FileName, nullptr);
if (FileName.substr(0, code.length()) == code)
{
s_textureMap[FileName] = rFilename;
s_check_native_format = true;
}
if (FileName.substr(0, s_format_prefix.length()) == s_format_prefix)
if (FileName.substr(0, code.length()) == code ||
FileName.substr(0, s_format_prefix.length()) == s_format_prefix)
{
s_textureMap[FileName] = rFilename;
s_check_new_format = true;